Beispiel #1
0
void mode(SCREEN_Screen* scr, int x)
{
    switch (x) {
        case 0: exit_attribute_mode(scr); break;
        case 1: enter_bold_mode(scr); break;
        case 7: enter_reverse_mode(scr); break;
        case 10: break;
        case 22: exit_bold_mode(scr); break;
        case 30: set_foreground(scr, SCREEN_COLOR_BLACK); break;
        case 31: set_foreground(scr, SCREEN_COLOR_RED); break;
        case 32: set_foreground(scr, SCREEN_COLOR_GREEN); break;
        case 33: set_foreground(scr, SCREEN_COLOR_YELLOW); break;
        case 34: set_foreground(scr, SCREEN_COLOR_BLUE); break;
        case 35: set_foreground(scr, SCREEN_COLOR_MAGENTA); break;
        case 36: set_foreground(scr, SCREEN_COLOR_CYAN); break;
        case 37: set_foreground(scr, SCREEN_COLOR_WHITE); break;
        case 39: set_foreground(scr, SCREEN_COLOR_WHITE); break;
        case 40: set_background(scr, SCREEN_COLOR_BLACK); break;
        case 41: set_background(scr, SCREEN_COLOR_RED); break;
        case 42: set_background(scr, SCREEN_COLOR_GREEN); break;
        case 43: set_background(scr, SCREEN_COLOR_YELLOW); break;
        case 44: set_background(scr, SCREEN_COLOR_BLUE); break;
        case 45: set_background(scr, SCREEN_COLOR_MAGENTA); break;
        case 46: set_background(scr, SCREEN_COLOR_CYAN); break;
        case 47: set_background(scr, SCREEN_COLOR_WHITE); break;
        case 49: set_background(scr, SCREEN_COLOR_BLACK); break;
        default: 
            fprintf(stderr, "uknown mode parameter: %i\n", x);
            break;
    }
}
Beispiel #2
0
  static gboolean
on_draw_event(GtkWidget *widget, cairo_t *cr, 
    gpointer user_data)
{
  cr = gdk_cairo_create(gtk_widget_get_window(widget));

  int width, height;
  gtk_window_get_size(GTK_WINDOW(widget), &width, &height);

  int separation = width/10;
  // Set background color
  set_background(cr, width, height);

  // Set font
  cairo_select_font_face (cr, "Sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
  cairo_set_font_size (cr, 24.0);
  // draw circles
  int n = 9;
  n_circles(cr, n, separation);

  // text
  //cairo_text_extents_t te;
  //const char *utf8 = "cairo";
  //set_color_black(cr);
  //cairo_text_extents (cr, utf8, &te);

  //cairo_move_to (cr, 0, 0);
  //cairo_show_text (cr, "CAIRO");

  // Done
  cairo_destroy(cr);

  return FALSE;
}
Beispiel #3
0
void LogoScene::setupLogo()
{
    Qneed* background = new Qneed(this, get_window());
    background->loadImage(":images/logo/logo_background.png");
    set_background(background);

    logo = new Qneed(this, get_window());
    logo->loadImage(":images/logo/logo.png");
    logo->setPos(307, 240);

    OnemoreButton* one = new OnemoreButton(this,get_window());
    one->setPos(400, 553);
    one->hide();

    QGraphicsOpacityEffect* opacityEffect = new QGraphicsOpacityEffect();
    opacityEffect->setOpacity(0.0);

    logo->setGraphicsEffect(opacityEffect);

    QPropertyAnimation * animation = new QPropertyAnimation();
    animation->setTargetObject(opacityEffect);
    animation->setPropertyName("opacity");
    animation->setDuration(2000);
    animation->setStartValue(0.0);
    animation->setEndValue(1.0);
    animation->setEasingCurve(QEasingCurve::OutQuad);

    connect(animation, SIGNAL(finished()), this, SLOT(goinit()));
    animation->start();
}
Beispiel #4
0
void Screen::init_control (Control* par) {
    set_background (C_SCREEN_BACKGROUND);
    set_foreground (C_FOREGROUND);
    set_font_color (C_FOREGROUND);
    set_frame (0);
    reinitialize ();
}
EditableMap::EditableMap(Resources& resources, Subsystem& subsystem) throw (Exception)
    : Map(subsystem), resources(resources), subsystem(subsystem)
{
    set_background(get_background());
    set_tileset(get_tileset());
    untouch();
}
Beispiel #6
0
static void
reset_test_colors(void)
{
  /* Now, set the background again just in case there's a glitch */
  set_foreground(COLOR_WHITE);
  set_background(COLOR_BLACK);
}
Beispiel #7
0
int BEE::Room::add_background(int index, Background* new_background, bool new_is_visible, bool new_is_foreground, int new_x, int new_y, bool new_is_horizontal_tile, bool new_is_vertical_tile, int new_horizontal_speed, int new_vertical_speed, bool new_is_stretched) {
	BackgroundData* background = new BackgroundData(new_background, new_is_visible, new_is_foreground, new_x, new_y, new_is_horizontal_tile, new_is_vertical_tile, new_horizontal_speed, new_vertical_speed, new_is_stretched);
	if (index < 0) {
		index = backgrounds.size();
	}
	return set_background(index, background);
}
static void
gtk_source_mark_attributes_set_property (GObject      *object,
					 guint         prop_id,
					 const GValue *value,
					 GParamSpec   *pspec)
{
	GtkSourceMarkAttributes *self = GTK_SOURCE_MARK_ATTRIBUTES (object);

	switch (prop_id)
	{
		case PROP_BACKGROUND:
			set_background (self, g_value_get_boxed (value));
			break;
		case PROP_STOCK_ID:
			set_stock_id (self, g_value_get_string (value));
			break;
		case PROP_PIXBUF:
			set_pixbuf (self, g_value_get_object (value));
			break;
		case PROP_ICON_NAME:
			set_icon_name (self, g_value_get_string (value));
			break;
		case PROP_GICON:
			set_gicon (self, g_value_get_object (value));
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
			break;
	}
}
void ChoiceScene::setupChoice()
{
	Qneed* background = new Qneed(this, get_window());
	background->loadImage(":images/choice/choice_background.png");
	set_background(background);

	go_button = new GoButton(this, get_window());
    go_button->setPos(365,200);

	player_button[0] = new PlayerButton(this, get_window(), 0);
    player_button[0]->setPos(50, 100);
	player_button[1] = new PlayerButton(this, get_window(), 1);
    player_button[1]->setPos(50, 250);
	player_button[2] = new PlayerButton(this, get_window(), 2);
    player_button[2] ->setPos(50, 400);
	player_button[3] = new PlayerButton(this, get_window(), 3);
    player_button[3]->setPos(784, 100);
	player_button[4] = new PlayerButton(this, get_window(), 4);
    player_button[4]->setPos(784, 250);
	player_button[5] = new PlayerButton(this, get_window(), 5);
    player_button[5]->setPos(784, 400);

	map_button[0] = new MapButton(this, get_window(), 0);
    map_button[0] ->setPos(215, 550);
	map_button[1] = new MapButton(this, get_window(), 1);
    map_button[1] ->setPos(415, 550);
	map_button[2] = new MapButton(this, get_window(), 2);
    map_button[2] ->setPos(615, 550);


}
Beispiel #10
0
t_bunny_response	main_loop(t_data *pic)
{
  if (pic->wolf->left == 1)
    left(pic);
  if (pic->wolf->up == 1)
    if (up(pic) == 1)
      return (0);
  if (pic->wolf->down == 1)
    if (down(pic) == 1)
      return (0);
  if (pic->wolf->right == 1)
    right(pic);
  if (pic->wolf->player.health < 0)
    {
      my_putstr("Game Over\n");
      return (0);
    }
  bunny_set_key_response(get_mykey);
  set_background(pic->pix, &pic->color[0]);
  raycasting(pic->wolf, pic->pix);
  health(pic->wolf, pic->pix);
  bunny_blit(&pic->win->buffer, &pic->pix->clipable, NULL);
  bunny_display(pic->win);
  return (GO_ON);
}
Beispiel #11
0
    virtual void execute(cmd_context& ctx) {
        if (m_target == 0) {
            throw cmd_exception("invalid query command, argument expected");
        }
        datalog::context& dlctx = m_dl_ctx->get_dl_context();
        set_background(ctx);        
        dlctx.updt_params(m_params);
        unsigned timeout   = m_params.get_uint(":timeout", UINT_MAX);
        cancel_eh<datalog::context> eh(dlctx);
        lbool status = l_undef;
        {
            scoped_ctrl_c ctrlc(eh);
            scoped_timer timer(timeout, &eh);
            cmd_context::scoped_watch sw(ctx);
            try {
                status = dlctx.query(m_target);
            }
            catch (z3_error & ex) {
                throw ex;
            }
            catch (z3_exception& ex) {
                ctx.regular_stream() << "(error \"query failed: " << ex.msg() << "\")" << std::endl;
            }
            dlctx.cleanup();
        }
        switch (status) {
        case l_false:
            ctx.regular_stream() << "unsat\n";
            print_certificate(ctx);
            break;
        case l_true: 
            ctx.regular_stream() << "sat\n";
            print_answer(ctx);
            print_certificate(ctx);
            break;
        case l_undef: 
            ctx.regular_stream() << "unknown\n";
            switch(dlctx.get_status()) {
            case datalog::INPUT_ERROR:
                break;
                
            case datalog::MEMOUT:
                ctx.regular_stream() << "memory bounds exceeded\n";
                break;

            case datalog::TIMEOUT:
                ctx.regular_stream() << "timeout\n";
                break;
                
            case datalog::OK: 
                break;
            default:
                UNREACHABLE();
            }
            break;
        }
        print_statistics(ctx);
        m_target = 0;
    }
/**
 * gtk_source_mark_attributes_set_background:
 * @attributes: a #GtkSourceMarkAttributes.
 * @background: a #GdkRGBA.
 *
 * Sets background color to the one given in @background.
 */
void
gtk_source_mark_attributes_set_background (GtkSourceMarkAttributes *attributes,
					   const GdkRGBA           *background)
{
	g_return_if_fail (GTK_SOURCE_IS_MARK_ATTRIBUTES (attributes));

	set_background (attributes, background);
}
Beispiel #13
0
/*
 ****************************************************************
 *	Desenha o fundo da janela				*
 ****************************************************************
 */
int
draw_window (Display *dpy, Window win, XImage *ximage, IMAGE *ip)
{
	char		title[256];
	static int	old_width, old_height;

	/*
	 *	Pequena consistência.
	 */
	if (ximage->depth != DefaultDepth (dpy, screen))
	{
		msg
		(	"\"%s\": imagem tem profundidade incorreta (%d :: %d)",
			ip->i_name, ximage->depth, DefaultDepth (dpy, screen)
		);

		return (-1);
	}

	/*
	 *	Modifica o fundo, o tamanho e o título da janela.
	 */
	XSetWindowBackgroundPixmap (dpy, win, None);

	if (old_width == ximage->width && old_height == ximage->height)
		XResizeWindow (dpy, win, ximage->width - 1, ximage->height - 1);

	if (set_background (dpy, win, ximage, ip->i_name) < 0)
		return (-1);

	XResizeWindow (dpy, win, old_width = ximage->width, old_height = ximage->height);

	if (ip->i_comment == NOSTR)
	{
		snprintf
		(	title, sizeof (title),
			ip->i_ncolors > 0 ? "%s (%d x %d, %d cores)" : "%s (%d x %d)",
			basename (ip->i_name), ximage->width, ximage->height, ip->i_ncolors
		);
	}
	else
	{
		snprintf
		(	title, sizeof (title),
			ip->i_ncolors > 0 ? "%s (%d x %d, %d cores), %s" : "%s (%d x %d)",
			basename (ip->i_name), ximage->width, ximage->height, ip->i_ncolors,
			ip->i_comment
		);
	}

	XStoreName (dpy, win, title);

	XFlush (dpy);

	return (0);

}	/* end draw_window */
Beispiel #14
0
int show_message_file(const char *filename, const char *background)
{
  int rv = KEY_NONE;
  const char *old_background = NULL;

  if (background) {
    old_background = current_background;
    set_background(background);
  }

  if ( !(rv = draw_message_file(filename)) )
    rv = mygetkey(0);		/* Wait for keypress */

  if (old_background)
    set_background(old_background);

  return rv;
}
Beispiel #15
0
  bool window::create()
	{
	  if(hwnd)
	    return true;

    int width = xlib::width(place);
    int height = xlib::height(place);

    hwnd = XCreateSimpleWindow ( env,
             RootWindow((Display*)env,0),
             left(place),
             top(place),
             width,
             height,
             0,
             WhitePixel((Display*)env,0),
             WhitePixel((Display*)env,0));


    if(atomDelete != None)
      atomDelete = XInternAtom ( env, "WM_DELETE_WINDOW", false );

    if ( !is_root() )
    {
      // keeps this window in front of its parent at all times
      XSetTransientForHint ( env,
           hwnd,
           hwnd_parent );
      // make sure the app doesn't get killed when this
      // window gets destroyed
      XSetWMProtocols ( env, hwnd, &atomDelete, 1 );
    }

    if ( hwnd == 0 )
      return false;

    gc = XCreateGC(env, hwnd, 0, 0);
    //rbuf_data = new unsigned char[ width * height * (env.bpp / 8)];
    //rbuf.attach(rbuf_data, width, height, width * (env.bpp / 8) );
    /*
    buffer = new image(width, height);

    ximg = XCreateImage(env, env.visual, env.depth, ZPixmap,
                         0,
                         (char*)buffer->pmap.buf(),
                         width,
                         height,
                         env.sys_bpp,
                         width * (env.sys_bpp / 8));
    ximg->byte_order = env.byte_order;
    */

    set_background ( back_color );
    created();

    return true;
  }
        std::unique_ptr<label_type> create_copyright_label()
        {
            auto p_label = tetengo2::stdalt::make_unique<label_type>(m_base);

            p_label->set_text(string_type{ TETENGO2_TEXT("Copyright (C) 2007-2015 kaoru") });
            auto p_background = tetengo2::stdalt::make_unique<transparent_background_type>();
            p_label->set_background(std::move(p_background));

            return std::move(p_label);
        }
Beispiel #17
0
/*
 * VT220 and higher implement the 22, 24, 25 and 27 codes.
 * VT510 implements concealed text.
 *
 * ISO 6429 specifies additional SGR codes so that one needn't use SGR 0
 * to reset everything before switching, e.g., set/clear pairs are
 * bold      1/22
 * faint     2/22
 * italics   3/23
 * underline 4/24
 * blink     5/25
 * inverse   7/27
 * concealed 8/28
 */
static int
test_iso_6429_sgr(MENU_ARGS)
{
  set_test_colors();

  ed(2);
  /* *INDENT-OFF* */
  cup( 1,20); printf("Extended/Graphic rendition test pattern:");
  cup( 4, 1); c_sgr("0");            printf("vanilla");
  cup( 4,40); c_sgr("0;1");          printf("bold");
  cup( 6, 6); c_sgr("22;4");         printf("underline");
  cup( 6,45); c_sgr("24;1;4");       printf("bold underline");
  cup( 8, 1); c_sgr("22;24;5");      printf("blink");
  cup( 8,40); c_sgr("25;5;1");       printf("bold blink");
  cup(10, 6); c_sgr("22;4;5");       printf("underline blink");
  cup(10,45); c_sgr("24;25;1;4;5");  printf("bold underline blink");
  cup(12, 1); c_sgr("22;24;25;7");   printf("negative");
  cup(12,40); c_sgr("1");            printf("bold negative");
  cup(14, 6); c_sgr("22;4;7");       printf("underline negative");
  cup(14,45); c_sgr("1;4;7");        printf("bold underline negative");
  cup(16, 1); c_sgr("22;24;5;7");    printf("blink negative");
  cup(16,40); c_sgr("1");            printf("bold blink negative");
  cup(18, 6); c_sgr("22;4");         printf("underline blink negative");
  cup(18,45); c_sgr("1");            printf("bold underline blink negative");
  cup(20, 6); c_sgr(""); set_foreground(9); printf("original foreground");
  cup(20,45); c_sgr(""); set_background(9); printf("original background");
  cup(22, 1); c_sgr(";8");           printf("concealed");
  cup(22,40); c_sgr("8;7");          printf("concealed negative");
  /* *INDENT-ON* */

  c_sgr("");    /* same as c_sgr("0") */
  printf(" <- concealed text");

  decscnm(FALSE);   /* Inverse video off */
  cup(max_lines - 1, 1);
  el(0);
  printf("Dark background. ");
  holdit();

  decscnm(TRUE);  /* Inverse video */
  cup(max_lines - 1, 1);
  el(0);
  printf("Light background. ");
  holdit();

  decscnm(FALSE);
  cup(max_lines - 1, 1);
  el(0);
  printf("Dark background. ");
  holdit();

  reset_colors();
  return MENU_NOHOLD;
}
 SingleSplitView::SingleSplitView(View* leading, View* trailing,
     Orientation orientation)
     : is_horizontal_(orientation==HORIZONTAL_SPLIT),
     divider_offset_(-1),
     resize_leading_on_bounds_change_(true)
 {
     AddChildView(leading);
     AddChildView(trailing);
     set_background(Background::CreateSolidBackground(
         gfx::Color(GetSysColor(COLOR_3DFACE))));
 }
Beispiel #19
0
/**
 * Configures some properties of the specified layer to make it as the
 * "Background" of the sprite.
 *
 * You can't use this routine if the sprite already has a background
 * layer.
 */
void LayerImage::configureAsBackground()
{
  ASSERT(getSprite() != NULL);
  ASSERT(getSprite()->getBackgroundLayer() == NULL);

  set_moveable(false);
  set_background(true);
  setName("Background");

  getSprite()->getFolder()->stackLayer(this, NULL);
}
Beispiel #20
0
JNIEXPORT jboolean JNICALL Java_com_yegorov_alexey_elements_api_ElementsStrange_background(JNIEnv *,
    jobject, jint id, jfloat r, jfloat g, jfloat b)
{
    auto renderer = factory_.get(id);
    if(renderer != nullptr)
    {
        renderer->set_background(eps::math::vec3(r, g, b));
        return true;
    }
    LOGE("[API][Strange] set a background failed: renderer is null (%d)", id);
    return false;
}
Beispiel #21
0
void graphics_init(){
	screen_wid=*((uint16_t *)(VBE_base_address+0x12));
	screen_hei=*((uint16_t *)(VBE_base_address+0x14));
	graphics_vram = (uint8_t *)(*((uint32_t *)(0x900)));
	graphics_background_color.R = 0x00;
	graphics_background_color.G = 0x00;
	graphics_background_color.B = 0x00;
	set_background(graphics_background_color);
	graphics_cursor_color.R = 0xFF;
	graphics_cursor_color.G = 0xFF;
	graphics_cursor_color.B = 0xFF;
	graphics_default_text_color = graphics_cursor_color;
	current_screen = 0;
}
Beispiel #22
0
int read_config_file(char *config_filename)
{
	FILE *fd;
	char *p;
	char textline[LINEBUFFER];
	int ret;

	if ((fd = fopen(config_filename, "r")) == NULL)
		return 1;

	while (fgets(textline, LINEBUFFER - 1, fd) != NULL) {
		/* We ignore blank lines and comments */
		if (textline[0] == '\n' || textline[0] == '#')
			continue;	

		p = strtok(textline, " \t\n");

		if (strncasecmp("server", p, 4) == 0) {
			int ret;
			p = strtok(NULL, " \t\n");
			ret = set_server(p);
			if (ret) {
				/* error */
				fflush(stderr);
				fflush(stdout);
				fprintf(stderr, "Server IP unknown.\n");
				exit(1);
			}
		} else if (strncasecmp("logfile", p, 7) == 0) {
			p = strtok(NULL, " \t\n");
			open_log(p);
		} else if (strncasecmp("background", p, 10) == 0) {
			p = strtok(NULL, " \t\n");
			set_background(p);
		} else if (strncasecmp("logo", p, 4) == 0) {
			p = strtok(NULL, " \t\n");
			set_logo(p);
		} else if (strncasecmp("foreground", p, 10) == 0) {
			p = strtok(NULL, " \t\n");
			set_foreground(p);
		} else if (strncasecmp("port", p, 4) == 0) {
			p = strtok(NULL, " \t\n");
			set_listen_port(p);
		}
	}
	ret = fclose(fd);
	return ret;

}
Beispiel #23
0
Datei: window.hpp Projekt: 8l/x11
      virtual void create()
	{
	  if ( ! m_window )
	    {

	      m_window = XCreateSimpleWindow ( m_display,
					       RootWindow((void*)m_display,0),
					       m_rect.origin().x(),
					       m_rect.origin().y(),
					       m_rect.width(),
					       m_rect.height(),
					       0,
					       WhitePixel((void*)m_display,0),
					       WhitePixel((void*)m_display,0));

	      set_background ( m_background );

	      if ( m_is_child )
		{

		  // keeps this window in front of its parent at all times
		  XSetTransientForHint ( m_display,
					 id(),
					 m_parent );

		  // make sure the app doesn't get killed when this
		  // window gets destroyed
		  m_atom[0] = XInternAtom ( m_display,
					    "WM_DELETE_WINDOW",
					    false );

		  XSetWMProtocols ( m_display,
				    m_window,
				    m_atom,
				    1 );
		}

	      if ( m_window == 0 )
		{
		}

	      on_create();

	    }

	  m_event_dispatcher.register_window ( this );

	}
Beispiel #24
0
int			main(void)
{
    t_fire		*fire;

    if ((fire = bunny_malloc(sizeof(t_fire))) == NULL)
        return (1);
    fire->win = bunny_start(WIDTH, HEIGHT, false, "Effet de flamme uberti_l");
    fire->pix = bunny_new_pixelarray(WIDTH, HEIGHT);
    set_gradient(fire);
    set_background(fire->pix, 0x00000000);
    fixed_col(fire);
    bunny_set_loop_main_function(main_loop);
    bunny_loop(fire->win, 60, fire);
    free_all(fire);
    return (0);
}
Beispiel #25
0
void ui_display_tape_control_status(int control)
{
    GdkColor *color;
    int status = 0;
#if !defined(HAVE_CAIRO)
    GdkGC *app_gc = get_toplevel();
#endif

    DBG(("ui_display_tape_control_status (%d) motor:%d image:%d\n", control, tape_motor_status, tape_image_status));

    if (control < 0) {
        control = tape_control_status;
    } else {
        tape_control_status = control;
    }

#if !defined(HAVE_CAIRO)
    if (app_gc == NULL) {
        DBG(("ui_display_tape_control_status skipped\n"));
        return;
    }
#endif

    /* Set background color */
    color = (tape_image_status == 1) ? &drive_led_on_green_pixel : &drive_led_on_red_pixel;
    set_background(color);

    /* set foreground color for tape-button */
    color = (tape_motor_status == 1) ? &motor_running_pixel : &tape_control_pixel;
    switch (control) {
        case DATASETTE_CONTROL_START:
            status = 1;
            break;
        case DATASETTE_CONTROL_FORWARD:
            status = 2;
            break;
        case DATASETTE_CONTROL_REWIND:
            status = 3;
            break;
        case DATASETTE_CONTROL_RECORD:
            status = 4;
            break;
    }
    set_foreground(color, status);
    gdk_flush();
}
        std::unique_ptr<label_type> create_title_label()
        {
            using char_type = typename string_type::value_type;
            std::basic_ostringstream<char_type> title{};
            title <<
                boost::basic_format<char_type>(TETENGO2_TEXT("%s  %s %s")) %
                m_message_catalog.get(TETENGO2_TEXT("App:Bobura")) %
                m_message_catalog.get(TETENGO2_TEXT("Dialog:About:version")) %
                string_type{ TETENGO2_TEXT("0.0.0") };

            auto p_label = tetengo2::stdalt::make_unique<label_type>(m_base);

            p_label->set_text(title.str());
            auto p_background = tetengo2::stdalt::make_unique<transparent_background_type>();
            p_label->set_background(std::move(p_background));

            return std::move(p_label);
        }
static void
on_chooser_dialog_response (GtkDialog         *dialog,
                            int                response_id,
                            CcBackgroundPanel *self)
{
  if (response_id == GTK_RESPONSE_OK)
    {
      CcBackgroundItem *item;

      item = cc_background_chooser_dialog_get_item (CC_BACKGROUND_CHOOSER_DIALOG (dialog));
      if (item != NULL)
        {
          set_background (self, g_object_get_data (G_OBJECT (dialog), "settings"), item);
          g_object_unref (item);
        }
    }

  gtk_widget_destroy (GTK_WIDGET (dialog));
}
Beispiel #28
0
Environment::Environment() {

	environment = VS::get_singleton()->environment_create();

	set_background(BG_DEFAULT_COLOR);
	set_background_param(BG_PARAM_COLOR,Color(0,0,0));
	set_background_param(BG_PARAM_TEXTURE,Ref<ImageTexture>());
	set_background_param(BG_PARAM_CUBEMAP,Ref<CubeMap>());
	set_background_param(BG_PARAM_ENERGY,1.0);
	set_background_param(BG_PARAM_SCALE,1.0);
	set_background_param(BG_PARAM_GLOW,0.0);

	for(int i=0;i<FX_MAX;i++)
		set_enable_fx(Fx(i),false);

	fx_set_param(FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0,0,0));
	fx_set_param(FX_PARAM_AMBIENT_LIGHT_ENERGY,1.0);
	fx_set_param(FX_PARAM_GLOW_BLUR_PASSES,1);
	fx_set_param(FX_PARAM_GLOW_BLUR_SCALE,1);
	fx_set_param(FX_PARAM_GLOW_BLUR_STRENGTH,1);
	fx_set_param(FX_PARAM_GLOW_BLOOM,0.0);
	fx_set_param(FX_PARAM_GLOW_BLOOM_TRESHOLD,0.5);
	fx_set_param(FX_PARAM_DOF_BLUR_PASSES,1);
	fx_set_param(FX_PARAM_DOF_BLUR_BEGIN,100.0);
	fx_set_param(FX_PARAM_DOF_BLUR_RANGE,10.0);
	fx_set_param(FX_PARAM_HDR_TONEMAPPER,FX_HDR_TONE_MAPPER_LINEAR);
	fx_set_param(FX_PARAM_HDR_EXPOSURE,0.4);
	fx_set_param(FX_PARAM_HDR_WHITE,1.0);
	fx_set_param(FX_PARAM_HDR_GLOW_TRESHOLD,0.95);
	fx_set_param(FX_PARAM_HDR_GLOW_SCALE,0.2);
	fx_set_param(FX_PARAM_HDR_MIN_LUMINANCE,0.4);
	fx_set_param(FX_PARAM_HDR_MAX_LUMINANCE,8.0);
	fx_set_param(FX_PARAM_HDR_EXPOSURE_ADJUST_SPEED,0.5);
	fx_set_param(FX_PARAM_FOG_BEGIN,100.0);
	fx_set_param(FX_PARAM_FOG_ATTENUATION,1.0);
	fx_set_param(FX_PARAM_FOG_BEGIN_COLOR,Color(0,0,0));
	fx_set_param(FX_PARAM_FOG_END_COLOR,Color(0,0,0));
	fx_set_param(FX_PARAM_FOG_BG,true);
	fx_set_param(FX_PARAM_BCS_BRIGHTNESS,1.0);
	fx_set_param(FX_PARAM_BCS_CONTRAST,1.0);
	fx_set_param(FX_PARAM_BCS_SATURATION,1.0);

}
Beispiel #29
0
EditableMap::EditableMap(Resources& resources, Subsystem& subsystem,
    const std::string& filename) throw (Exception)
    : Map(subsystem, filename), resources(resources), subsystem(subsystem)
{
    char buffer[256];

    set_background(get_background());
    set_tileset(get_tileset());
    untouch();

    /* grab objects */
    int num_objects = atoi(get_value("objects").c_str());
    for (int i = 0; i < num_objects; i++) {
        sprintf(buffer, "object_name%d", i);
        const std::string& object_name = get_value(buffer);
        sprintf(buffer, "object_x%d", i);
        int x = atoi(get_value(buffer).c_str());
        sprintf(buffer, "object_y%d", i);
        int y = atoi(get_value(buffer).c_str());
        try {
            Object *obj = resources.get_object(object_name);
            EditableObject *eobj = new EditableObject(obj, x, y);
            objects.push_back(eobj);
        } catch (const Exception& e) {
            subsystem << "WARNING: " << e.what() << std::endl;
        }
    }

    /* grab light sources */
    int num_lights = atoi(get_value("lights").c_str());
    for (int i = 0; i < num_lights; i++) {
        sprintf(buffer, "light_x%d", i);
        int x = atoi(get_value(buffer).c_str());
        sprintf(buffer, "light_y%d", i);
        int y = atoi(get_value(buffer).c_str());
        sprintf(buffer, "light_radius%d", i);
        int radius = atoi(get_value(buffer).c_str());
        lights.push_back(new EditableLight(x, y, radius));
    }

    create_lightmap();
}
Beispiel #30
0
/* Graphic rendition requires special handling with color, since SGR-0
 * is supposed to reset the colors as well.
 */
static void
show_graphic_rendition(void)
{
  ed(2);
  /* *INDENT-OFF* */
  cup( 1,20); printf("Color/Graphic rendition test pattern:");
  cup( 4, 1); c_sgr("0");            printf("vanilla");
  cup( 4,40); c_sgr("0;1");          printf("bold");
  cup( 6, 6); c_sgr(";4");           printf("underline");
  cup( 6,45); c_sgr(";1");c_sgr("4");printf("bold underline");
  cup( 8, 1); c_sgr("0;5");          printf("blink");
  cup( 8,40); c_sgr("0;5;1");        printf("bold blink");
  cup(10, 6); c_sgr("0;4;5");        printf("underline blink");
  cup(10,45); c_sgr("0;1;4;5");      printf("bold underline blink");
  cup(12, 1); c_sgr("1;4;5;0;7");    printf("negative");
  cup(12,40); c_sgr("0;1;7");        printf("bold negative");
  cup(14, 6); c_sgr("0;4;7");        printf("underline negative");
  cup(14,45); c_sgr("0;1;4;7");      printf("bold underline negative");
  cup(16, 1); c_sgr("1;4;;5;7");     printf("blink negative");
  cup(16,40); c_sgr("0;1;5;7");      printf("bold blink negative");
  cup(18, 6); c_sgr("0;4;5;7");      printf("underline blink negative");
  cup(18,45); c_sgr("0;1;4;5;7");    printf("bold underline blink negative");
  cup(20, 6); c_sgr(""); set_foreground(9); printf("original foreground");
  cup(20,45); c_sgr(""); set_background(9); printf("original background");
  /* *INDENT-ON* */

  c_sgr("");    /* same as c_sgr("0") */

  decscnm(FALSE);   /* Inverse video off */
  cup(max_lines - 1, 1);
  el(0);
  printf("Dark background. ");
  holdit();

  decscnm(TRUE);  /* Inverse video */
  cup(max_lines - 1, 1);
  el(0);
  printf("Light background. ");
  holdit();

  decscnm(FALSE);
}