void create_object(void) { ::create_object(); set_name("guard"); add_id("dungeon guard"); set_short("a darkling dungeon guard"); set_long("One of the guards responsible for guarding the dungeons. " + "His skin is pale and his small, black eyes lack pupils. Two " + "long teeth protrude from his lower jaw. He stands there in " + "silence, observing your every move.\n"); set_level(16); set_unarmed(0); set_db(3); set_hp(240); set_skill("combat",90); set_skill("longblade",90); set_skill("resist",90); set_skill("perception",90); set_wc(1); set_new_ac(1); add_money(random(400)); make(ARMOUR + "dark_plate"); make(WEAPON + "dark_bastsword"); make(ARMOUR + "dark_lshield"); make(ARMOUR + "dark_phelmet"); make(ARMOUR + "dark_cloak"); make(ARMOUR + "dark_glove"); make(ARMOUR + "dark_boot"); make(ARMOUR + "dark_amulet"); init_command("wear all"); init_command("wield sword"); load_a_chat(15,({ "The dungeon guard tries to bite you!\n" }));
void create_object(void) { ::create_object(); set_name("keeper"); add_id("dungeon keeper"); set_short("a dungeon keeper"); set_long("One of the darklings serving in the dungeons of the castle. " + "He looks human, but has pale skin and long, black hair. Long, " + "He has two long, protruding teeth in his lower jaw. He " + "observes you coldy with his small, black, pupilless eyes.\n"); set_level(14); set_unarmed(0); set_db(3); set_hp(210); set_skill("combat",85); set_skill("longblade",85); set_skill("resist",85); set_skill("perception",85); set_aggressive(1); set_walking(); set_wc(25); set_new_ac(25); add_money(random(200)); make(ARMOUR + "dark_plate"); make(WEAPON + "dark_lsword"); make(ARMOUR + "dark_lshield"); make(ARMOUR + "dark_helmet"); make(ARMOUR + "dark_glove"); make(ARMOUR + "dark_boot"); make(ARMOUR + "dark_amulet"); init_command("wear all"); init_command("wield sword"); make(OBJECT + "cell_key"); load_a_chat(15,({ "The darkling tries to bite you!\n" }));
static void handle_option(QString opt) { QStringList sl = opt.split('='); if (sl.count() != 2) { printf("No '=' found in: '%s'\n", CCHAR(opt)); return; } if (!sl[0].compare("database")) { database = set_db(CCHAR(sl[1])); } }