Beispiel #1
0
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {

	String name = p_name;
	if (name.begins_with("item/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (!item_map.has(idx))
			create_item(idx);

		if (what == "name")
			set_item_name(idx, p_value);
		else if (what == "mesh")
			set_item_mesh(idx, p_value);
		else if (what == "shape")
			set_item_shape(idx, p_value);
		else if (what == "preview")
			set_item_preview(idx, p_value);
		else if (what == "navmesh")
			set_item_navmesh(idx, p_value);
		else
			return false;

		return true;
	}

	return false;
}
Beispiel #2
0
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {

	String name = p_name;
	if (name.begins_with("item/")) {

		int idx = name.get_slicec('/', 1).to_int();
		String what = name.get_slicec('/', 2);
		if (!item_map.has(idx))
			create_item(idx);

		if (what == "name")
			set_item_name(idx, p_value);
		else if (what == "mesh")
			set_item_mesh(idx, p_value);
		else if (what == "shape") {
			Vector<ShapeData> shapes;
			ShapeData sd;
			sd.shape = p_value;
			shapes.push_back(sd);
			set_item_shapes(idx, shapes);
		} else if (what == "shapes") {
			_set_item_shapes(idx, p_value);
		} else if (what == "preview")
			set_item_preview(idx, p_value);
		else if (what == "navmesh")
			set_item_navmesh(idx, p_value);
		else
			return false;

		return true;
	}

	return false;
}