Beispiel #1
0
int set_rendezvous_state(Node n)
{
    int error;
    int i;
    Node child,parent;
    int status = 1;
    if (n -> type == RENDEZVOUS) {
        for(i = 0; i < ListSize(n -> predecessors); i++) {
            parent = (Node) ListIndex(n -> predecessors,i);
            if (STATE(parent) != ACT_DONE) {
                status = 0;
            }
        }
        if (status == 1) {
            set_node_state(n, ACT_DONE, &error); //only raise error when Node type is ACTION
            set_node_state(n -> matching, ACT_DONE, &error);
            for(i = 0; i< ListSize(n -> successors); i++) {
                child = (Node) ListIndex(n -> successors,i);
                if (child -> type == JOIN) {
                    propogate_join_done(child, ACT_DONE);
                }
                mark_successors(child,ACT_READY);
                set_rendezvous_state(child);
            }
        }
    }
    return 1;
}
Beispiel #2
0
int mark_successors(Node n, vm_act_state state)
{
    int error;
    int i;
    Node child;
    if (n -> type == ACTION) {
        set_node_state(n, state, &error);
        if (error)
            return 0;
        mark_iter_nodes(n);
        return 1;
    }
    else if ((n -> type == BRANCH) || (n -> type == SELECTION) || (n -> type == JOIN)) {
        if ((n->type == BRANCH) || (n->type == SELECTION)) {
            set_node_state(n, state, &error);
            if (error)
                return 0;
            mark_iter_nodes(n);
            set_node_state(n -> matching, state, &error);
            if (error)
                return 0;
        }
        for(i = 0; i < ListSize(n -> successors); i++) {
            child = (Node) ListIndex(n -> successors, i);
            mark_successors(child,state);
        }
    }
    return 1;
}
Beispiel #3
0
vm_exit_code handle_resource_event(int pid, char *action, vm_resource_event event)
{
    int error;
    Graph g;
    Node n;
    peos_context_t *context = peos_get_context(pid);
    
    g = context -> process_graph;
    if(g == NULL) {
        fprintf(stderr,"Handle Action Error: Unable to find graph");
	return VM_INTERNAL_ERROR;
    }

    n = find_node(g,action);

    if(n != NULL) {
        if(event == REQUIRES_TRUE) {
            if(STATE(n) == ACT_BLOCKED) {
                set_node_state(n, ACT_READY, &error);
                if (error) {
                    return VM_INTERNAL_ERROR;
                }
                return VM_CONTINUE;
            }
            else {
                if((STATE(n) != ACT_READY) && (STATE(n) != ACT_RUN) && (STATE(n) != ACT_PENDING) && (STATE(n) != ACT_SUSPEND) && (STATE(n) != ACT_DONE)) {
                    set_node_state(n, ACT_AVAILABLE, &error); //only raise error when state is set to ready and done
                }
                return VM_CONTINUE;
            }
        }
        else {
            if(event == PROVIDES_TRUE) {
                if((STATE(n) == ACT_PENDING)) {
                    set_node_state(n, ACT_DONE, &error);
                    if (error) {
                        return VM_INTERNAL_ERROR;
                    }
                }
                else {
                    if((STATE(n) != ACT_DONE) && (n -> provides != NULL)) {
                        set_node_state(n, ACT_SATISFIED, &error);
                        if (error) {
                            fprintf(stderr,"Handle Action Error: Unable to find graph");
                            return VM_INTERNAL_ERROR;
                        }
                    }
                }
	        return VM_CONTINUE;
	    }
	    else
	        return VM_INTERNAL_ERROR;
	}
    }
    else
        return VM_INTERNAL_ERROR;
}
Beispiel #4
0
vm_exit_code set_act_state_graph(Graph g, char *action, vm_act_state state)
{
    int error;
    Node n;
    switch(state)
    {
        case ACT_DONE:
            return action_done(g,action);
        case ACT_READY:
            n = find_node(g,action);
            if (n!=NULL) {
                set_node_state(n, ACT_READY, &error);
                if (!error)
                    return VM_CONTINUE;
            }
            return VM_INTERNAL_ERROR;
        case ACT_RUN:
            if (action_run(g,action) >  0)
                return VM_CONTINUE;
            return VM_INTERNAL_ERROR;
        case ACT_NONE:
            n = find_node(g,action);
            if (n != NULL) {
                set_node_state(n, ACT_NONE, &error);
                if (!error)
                    return VM_CONTINUE;
            }
            return VM_INTERNAL_ERROR;
        case ACT_SUSPEND:
            n = find_node(g,action);
            if (n != NULL) {
                set_node_state(n, ACT_SUSPEND, &error);
                if (!error)
                    return VM_CONTINUE;
            }
            return VM_INTERNAL_ERROR;
        case ACT_ABORT:
            n = find_node(g,action);
            if (n != NULL) {
                if (STATE(n) == ACT_RUN) {
                    set_node_state(n, ACT_NONE, &error);
                    if (error)
                        return VM_INTERNAL_ERROR;
                    update_process_state(PID(n));
                }
                return VM_CONTINUE;
            }
            return VM_INTERNAL_ERROR;
        default :
            fprintf(stderr, "Error Changing Action : Invalid Action State\n");
            return -1;
    }
}
Beispiel #5
0
vm_exit_code handle_resource_event(int pid, char *action, vm_resource_event event)
{
    int error;
    Graph g;
    Node n;
    peos_context_t *context = peos_get_context(pid);
    
    g = context -> process_graph;
    if (g == NULL) {
        peos_error("handle_resource_event: process graph is null");
	return VM_INTERNAL_ERROR;
    }

    n = find_node(g,action);

    if (n == NULL) {
	return VM_INTERNAL_ERROR;
    } 

    if (event == REQUIRES_TRUE) {
	if (STATE(n) == ACT_BLOCKED) {
	    set_node_state(n, ACT_READY, &error);
	    if (error) {
		return VM_INTERNAL_ERROR;
	    }
	} else {
	    if ((STATE(n) != ACT_READY) && (STATE(n) != ACT_RUN) && (STATE(n) != ACT_PENDING) && (STATE(n) != ACT_SUSPEND) && (STATE(n) != ACT_DONE)) {
		set_node_state(n, ACT_AVAILABLE, &error); /* only raise error when state is set to ready and done */
	    }
	}
	return VM_CONTINUE;
    } else if (event == PROVIDES_TRUE) {
	if ((STATE(n) == ACT_PENDING)) {
	    set_node_state(n, ACT_DONE, &error);
	    if (error) {
		return VM_INTERNAL_ERROR;
	    }
	} else if ((STATE(n) != ACT_DONE) && (n -> provides != NULL)) {
	    set_node_state(n, ACT_SATISFIED, &error);
	    if (error) {
		return VM_INTERNAL_ERROR;
	    }
	}
	return VM_CONTINUE;
    } else {
	peos_error("handle_resource_event: unknown event %d", event);
	return VM_INTERNAL_ERROR;
    }

}
Beispiel #6
0
int set_super_nodes_run(Node n)
{
    int error;
    Node super;
    int i;
    for(i = 0; i <  ListSize(SUPER_NODES(n)); i++) {
        super = (Node) ListIndex(SUPER_NODES(n),i);
        set_node_state(super, ACT_RUN, &error);
        if (error)
            return 0;
        set_node_state(super -> matching, ACT_RUN, &error);
        if (error)
            return 0;
        mark_iter_nodes(super);
    }
    return 1;
}
Beispiel #7
0
int propogate_join_done(Node n, vm_act_state state_set)
{
    int error;
    int i;
    Node child;
    if (n -> type == JOIN) {
        set_node_state(n, state_set, &error);
        if (error)
            return 0;
        set_node_state(n -> matching, state_set, &error);
        if (error)
            return 0;
	for(i = 0; i < ListSize(n->successors); i++) {
	    child = (Node) ListIndex(n->successors,i);
	    propogate_join_done(child, state_set);
	    set_rendezvous_state(child);
	}
    }
    return 1;
}
Beispiel #8
0
vm_exit_code action_done(Graph g, char *act_name)
{
    int error;
    Node n;
    Node child;
    int i,num_successors;
    vm_act_state state_set;

    if (action_run(g, act_name) == -1) return VM_INTERNAL_ERROR;
    n = find_node(g,act_name);
    if (n != NULL) {
        state_set = set_node_state(n, ACT_DONE, &error);
        if (error)
            return VM_INTERNAL_ERROR;
	num_successors = ListSize(n -> successors);
	for(i = 0; i < num_successors; i++) {
	    child = (Node) ListIndex(n -> successors, i);
	    /*
	     * (num_successors == 1) is a check to see that it is 
	     * not an iteration.
	     */
	    if (state_set == ACT_DONE) {
                if ((child -> type == JOIN) && (num_successors == 1)) {
	            propogate_join_done(child, state_set);
	        }
	    }
	    if (child -> type != RENDEZVOUS) {
		/* 
		 * if a child is not a rendezvous or a join, it has to 
		 * be a selection or branch or action, so mark it ready. If 
		 * its sink, that is handled again by set_process_state(..) 
		 */
	        mark_successors(child, ACT_READY);
	    }
	    else {
	        if (num_successors == 1)	
		set_rendezvous_state(child);
	    }
	}	    
	if (num_successors == 1)
	    set_process_state(g);
    }
    else {
        fprintf(stderr, "Error in action_done");
	return VM_INTERNAL_ERROR;
    }
    if (STATE(g->source) == ACT_DONE) {
        return VM_DONE;
    }
    else
        return VM_CONTINUE;
}
Beispiel #9
0
int make_other_run_suspend(Graph g, char *act_name)
{
    int error;
    Node n;
    for(n = g -> source; n != NULL; n = n -> next) {
        if (n->type == ACTION) {
	    if (STATE(n) == ACT_RUN) {
	        if (strcmp(n->name, act_name) != 0) {
                    set_node_state(n, ACT_SUSPEND, &error); //only raise error when state is set to ready and done
		}
	    }
	}
    }
    return 1;
}    
Beispiel #10
0
int action_run(Graph g, char *act_name)
{
    int error;
    Node n;
    n = find_node(g, act_name);
    if (n != NULL) {
        set_node_state(n, ACT_RUN, &error); //only raise error when state is set to ready and done
	make_other_run_suspend(g, act_name);
	mark_iter_nodes(n);  /* handle iterations */
	handle_selection(n); /* handle selections */
	set_super_nodes_run(n); /*set super nodes to run */
        sanitize(g); /* sanitize the markers used */
    } else {
	return -1;
    }
    return 1;
}
Beispiel #11
0
/*
 *
 *      query_node_info - collect information from a batch_status and
 *                        put it in a node_info struct for easier access
 *
 *   node - a node returned from a pbs_statnode() call
 *
 * returns a node_info filled with information from node
 *
 */
node_info *query_node_info(struct batch_status *node, server_info *sinfo)
  {
  node_info *ninfo;  /* the new node_info */

  struct attrl *attrp;  /* used to cycle though attribute list */

  if ((ninfo = new_node_info()) == NULL)
    return NULL;

  attrp = node -> attribs;

  ninfo -> name = string_dup(node -> name);

  ninfo -> server = sinfo;

  while (attrp != NULL)
    {
    /* Node State... i.e. offline down free etc */
    if (!strcmp(attrp -> name, ATTR_NODE_state))
      set_node_state(ninfo, attrp -> value);

    /* properties from the servers nodes file */
    else if (!strcmp(attrp -> name, ATTR_NODE_properties))
      ninfo -> properties = break_comma_list(attrp -> value);

    /* the jobs running on the node */
    else if (!strcmp(attrp -> name, ATTR_NODE_jobs))
      ninfo -> jobs = break_comma_list(attrp -> value);

    /* the node type... i.e. timesharing or cluster */
    else if (!strcmp(attrp -> name, ATTR_NODE_ntype))
      set_node_type(ninfo, attrp -> value);

    attrp = attrp -> next;
    }

  return ninfo;
  }