void D3DGraphicContextProvider::set_program_object(StandardProgram standard_program)
{
	ProgramObject program = get_program_object(standard_program);
	set_program_object(program);
}
	void GL3GraphicContextProvider::set_program_object(StandardProgram standard_program)
	{
		set_program_object(standard_programs.get_program_object(standard_program));
	}