SurfaceFlingerBackend *
SurfaceFlingerBackend::create()
{
    struct SfClient* sf_client = sf_client_create();
    SF_PLUGIN_ASSERT_NOT_NULL(sf_client);
    
    return new SurfaceFlingerBackend(sf_client);
}
Beispiel #2
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struct ClientWithSurface client_with_surface(bool setup_surface_with_egl)
{
	struct ClientWithSurface cs;

	cs.client = sf_client_create();

	if (!cs.client) {
		printf("Problem creating client ... aborting now.");
		return cs;
	}

	static const size_t primary_display = 0;

	DestWidth = sf_get_display_width(primary_display);
	DestHeight = sf_get_display_height(primary_display);
	printf("Primary display width: %f, height: %f\n", DestWidth, DestHeight);

	SfSurfaceCreationParameters params = {
		0,
		0,
		DestWidth,
		DestHeight,
		-1, //PIXEL_FORMAT_RGBA_8888,
		15000,
		0.5f,
		setup_surface_with_egl, // Do not associate surface with egl, will be done by camera HAL
		"MediaCompatLayerTestSurface"
	};

	cs.surface = sf_surface_create(cs.client, &params);

	if (!cs.surface) {
		printf("Problem creating surface ... aborting now.");
		return cs;
	}

	sf_surface_make_current(cs.surface);

	return cs;
}