void
QDBase::setOverrideFlags(const OverrideFlags & flags)
{
  bool do_layout=false;
  OverrideFlags old_flags=override_flags;
  override_flags=flags;
  
  if (old_flags.toolbar != flags.toolbar)
    enableToolBar(flags.toolbar && prefs.toolBarOn);
  if (flags.toolbaropts & OverrideFlags::TOOLBAR_ALWAYS)
    stickToolBar();
  else if (flags.toolbaropts & OverrideFlags::TOOLBAR_AUTO)
    unStickToolBar();
  else if (prefs.toolBarAlwaysVisible)
    stickToolBar();
  else 
    unStickToolBar();
  
  if (flags.thumbnails)
    showThumbnails();
  else
    hideThumbnails();

  if (old_flags.hilite_rects.size()!=flags.hilite_rects.size() ||
      old_flags.url!=flags.url) 
    {
      createMapAreas(true);
    }
  if (old_flags.hor_align!=flags.hor_align ||
      old_flags.ver_align!=flags.ver_align)
    do_layout = true;
  if (toolbar && old_flags.toolbaropts != flags.toolbaropts)
    {
      toolbar->setOptions(override_flags.toolbaropts);
      do_layout = true;
    }
  if (do_layout)
    layout();
  setCursor();
}
Beispiel #2
0
void MainWindow::initConnections()
{
    connect(m_trace, SIGNAL(startedLoadingTrace()),
            this, SLOT(startedLoadingTrace()));
    connect(m_trace, SIGNAL(loaded(int)),
            this, SLOT(loadProgess(int)));
    connect(m_trace, SIGNAL(finishedLoadingTrace()),
            this, SLOT(finishedLoadingTrace()));
    connect(m_trace, SIGNAL(startedSaving()),
            this, SLOT(slotStartedSaving()));
    connect(m_trace, SIGNAL(saved()),
            this, SLOT(slotSaved()));
    connect(m_trace, SIGNAL(changed(ApiTraceEvent*)),
            this, SLOT(slotTraceChanged(ApiTraceEvent*)));
    connect(m_trace, SIGNAL(findResult(ApiTrace::SearchRequest,ApiTrace::SearchResult,ApiTraceCall*)),
            this, SLOT(slotSearchResult(ApiTrace::SearchRequest,ApiTrace::SearchResult,ApiTraceCall*)));
    connect(m_trace, SIGNAL(foundFrameStart(ApiTraceFrame*)),
            this, SLOT(slotFoundFrameStart(ApiTraceFrame*)));
    connect(m_trace, SIGNAL(foundFrameEnd(ApiTraceFrame*)),
            this, SLOT(slotFoundFrameEnd(ApiTraceFrame*)));
    connect(m_trace, SIGNAL(foundCallIndex(ApiTraceCall*)),
            this, SLOT(slotJumpToResult(ApiTraceCall*)));

    connect(m_retracer, SIGNAL(finished(const QString&)),
            this, SLOT(replayFinished(const QString&)));
    connect(m_retracer, SIGNAL(error(const QString&)),
            this, SLOT(replayError(const QString&)));
    connect(m_retracer, SIGNAL(foundState(ApiTraceState*)),
            this, SLOT(replayStateFound(ApiTraceState*)));
    connect(m_retracer, SIGNAL(foundProfile(trace::Profile*)),
            this, SLOT(replayProfileFound(trace::Profile*)));
    connect(m_retracer, SIGNAL(foundThumbnails(const QList<QImage>&)),
            this, SLOT(replayThumbnailsFound(const QList<QImage>&)));
    connect(m_retracer, SIGNAL(retraceErrors(const QList<ApiTraceError>&)),
            this, SLOT(slotRetraceErrors(const QList<ApiTraceError>&)));

    connect(m_ui.vertexInterpretButton, SIGNAL(clicked()),
            m_vdataInterpreter, SLOT(interpretData()));
    connect(m_ui.vertexTypeCB, SIGNAL(currentIndexChanged(const QString&)),
            m_vdataInterpreter, SLOT(setTypeFromString(const QString&)));
    connect(m_ui.vertexStrideSB, SIGNAL(valueChanged(int)),
            m_vdataInterpreter, SLOT(setStride(int)));
    connect(m_ui.vertexComponentsSB, SIGNAL(valueChanged(int)),
            m_vdataInterpreter, SLOT(setComponents(int)));
    connect(m_ui.startingOffsetSB, SIGNAL(valueChanged(int)),
            m_vdataInterpreter, SLOT(setStartingOffset(int)));


    connect(m_ui.actionNew, SIGNAL(triggered()),
            this, SLOT(createTrace()));
    connect(m_ui.actionOpen, SIGNAL(triggered()),
            this, SLOT(openTrace()));
    connect(m_ui.actionQuit, SIGNAL(triggered()),
            this, SLOT(close()));

    connect(m_ui.actionFind, SIGNAL(triggered()),
            this, SLOT(slotSearch()));
    connect(m_ui.actionGo, SIGNAL(triggered()),
            this, SLOT(slotGoTo()));
    connect(m_ui.actionGoFrameStart, SIGNAL(triggered()),
            this, SLOT(slotGoFrameStart()));
    connect(m_ui.actionGoFrameEnd, SIGNAL(triggered()),
            this, SLOT(slotGoFrameEnd()));

    connect(m_ui.actionReplay, SIGNAL(triggered()),
            this, SLOT(replayStart()));
    connect(m_ui.actionProfile, SIGNAL(triggered()),
            this, SLOT(replayProfile()));
    connect(m_ui.actionStop, SIGNAL(triggered()),
            this, SLOT(replayStop()));
    connect(m_ui.actionLookupState, SIGNAL(triggered()),
            this, SLOT(lookupState()));
    connect(m_ui.actionTrim, SIGNAL(triggered()),
            this, SLOT(trim()));
    connect(m_ui.actionShowThumbnails, SIGNAL(triggered()),
            this, SLOT(showThumbnails()));
    connect(m_ui.actionOptions, SIGNAL(triggered()),
            this, SLOT(showSettings()));

    connect(m_ui.callView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
            this, SLOT(callItemSelected(const QModelIndex &)));
    connect(m_ui.callView, SIGNAL(doubleClicked(const QModelIndex &)),
            this, SLOT(callItemActivated(const QModelIndex &)));
    connect(m_ui.callView, SIGNAL(customContextMenuRequested(QPoint)),
            this, SLOT(customContextMenuRequested(QPoint)));

    connect(m_ui.surfacesTreeWidget,
            SIGNAL(customContextMenuRequested(const QPoint &)),
            SLOT(showSurfacesMenu(const QPoint &)));
    connect(m_ui.surfacesTreeWidget,
            SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)),
            SLOT(showSelectedSurface()));

    connect(m_ui.detailsWebView, SIGNAL(linkClicked(const QUrl&)),
            this, SLOT(openHelp(const QUrl&)));

    connect(m_ui.nonDefaultsCB, SIGNAL(toggled(bool)),
            this, SLOT(fillState(bool)));

    connect(m_jumpWidget, SIGNAL(jumpTo(int)),
            SLOT(slotJumpTo(int)));

    connect(m_searchWidget,
            SIGNAL(searchNext(const QString&, Qt::CaseSensitivity)),
            SLOT(slotSearchNext(const QString&, Qt::CaseSensitivity)));
    connect(m_searchWidget,
            SIGNAL(searchPrev(const QString&, Qt::CaseSensitivity)),
            SLOT(slotSearchPrev(const QString&, Qt::CaseSensitivity)));

    connect(m_traceProcess, SIGNAL(tracedFile(const QString&)),
            SLOT(createdTrace(const QString&)));
    connect(m_traceProcess, SIGNAL(error(const QString&)),
            SLOT(traceError(const QString&)));

    connect(m_trimProcess, SIGNAL(trimmedFile(const QString&)),
            SLOT(createdTrim(const QString&)));
    connect(m_trimProcess, SIGNAL(error(const QString&)),
            SLOT(trimError(const QString&)));

    connect(m_ui.errorsDock, SIGNAL(visibilityChanged(bool)),
            m_ui.actionShowErrorsDock, SLOT(setChecked(bool)));
    connect(m_ui.actionShowErrorsDock, SIGNAL(triggered(bool)),
            m_ui.errorsDock, SLOT(setVisible(bool)));
    connect(m_ui.errorsTreeWidget,
            SIGNAL(itemActivated(QTreeWidgetItem*, int)),
            this, SLOT(slotErrorSelected(QTreeWidgetItem*)));

    connect(m_ui.actionShowProfileDialog, SIGNAL(triggered(bool)),
            m_profileDialog, SLOT(show()));
    connect(m_profileDialog, SIGNAL(jumpToCall(int)),
            this, SLOT(slotJumpTo(int)));
}