Beispiel #1
0
void EditorTool::setToolSettings(EditorToolSettings* const settings)
{
    d->settings = settings;
    d->settings->setToolIcon(toolIcon());
    d->settings->setToolName(toolName());

    connect(d->settings, SIGNAL(signalOkClicked()),
            this, SLOT(slotOk()));

    connect(d->settings, SIGNAL(signalCancelClicked()),
            this, SLOT(slotCancel()));

    connect(d->settings, SIGNAL(signalDefaultClicked()),
            this, SLOT(slotResetSettings()));

    connect(d->settings, SIGNAL(signalSaveAsClicked()),
            this, SLOT(slotSaveAsSettings()));

    connect(d->settings, SIGNAL(signalLoadClicked()),
            this, SLOT(slotLoadSettings()));

    connect(d->settings, SIGNAL(signalTryClicked()),
            this, SLOT(slotPreview()));

    connect(d->settings, SIGNAL(signalChannelChanged()),
            this, SLOT(slotChannelChanged()));

    connect(d->settings, SIGNAL(signalScaleChanged()),
            this, SLOT(slotScaleChanged()));

    // Will be unblocked in slotInit()
    // This will prevent signals emit during tool init.
    d->settings->blockSignals(true);
}
void DialogLaplacian::scaleChanged(int i)
{
    scale = double(i)/100;
    emit signalScaleChanged();
}
Beispiel #3
0
void HistogramBox::slotScaleChanged()
{
    emit(signalScaleChanged(scale()));
}