TEST_F(Directed, Add) { repeat_n(100, [&](size_t i) { test_item_t* t = new test_item_t; t->data = i; AddQ(&q, t); ASSERT_EQ(i+1, size_(&q)); }); ASSERT_EQ(100, size_(&q)); repeat_n(100, [&](size_t i){ DelQ(&q); }); ASSERT_EQ(0, size_(&q)); }
void EditorScreen::update_layout() { Size size_(gui_manager->get_rect().get_width(), gui_manager->get_rect().get_height()); minimap->set_rect(Rect(Vector2i(size_.width-244, size_.height-183), Size(244, 183))); if (minimap->is_visible()) object_selector->set_rect(Rect(size_.width-244, 38, size_.width, size_.height - 183)); else object_selector->set_rect(Rect(size_.width-244, 38, size_.width, size_.height)); if (object_selector->is_visible()) { viewport->set_rect(Rect(0, 38, size_.width - 244, size_.height)); level_properties->set_rect(Rect(Vector2i(0,38), Size(size_.width-244, 258))); } else { viewport->set_rect(Rect(0, 38, size_.width, size_.height)); level_properties->set_rect(Rect(Vector2i(0,38), Size(size_.width, 258))); } action_properties->set_rect(Rect(Vector2i(0, 38), Size(150, 240))); object_properties->set_rect(Rect(Vector2i(0, size_.height - object_properties->get_rect().get_height()), Size(object_properties->get_rect().get_width(), object_properties->get_rect().get_height()))); file_load_dialog->set_rect(Rect(Vector2i(50, 50), Size(size_.width - 100, size_.height - 100))); file_save_dialog->set_rect(Rect(Vector2i(50, 50), Size(size_.width - 100, size_.height - 100))); }
void generate_R_dendrogram(int * const merge, double * const height, int * const order, cluster_result & Z2, const int N) { // The array "nodes" is a union-find data structure for the cluster // identites (only needed for unsorted cluster_result input). union_find nodes(sorted ? 0 : N); if (!sorted) { std::stable_sort(Z2[0], Z2[N-1]); } t_index node1, node2; auto_array_ptr<t_index> node_size(N-1); for (t_index i=0; i<N-1; ++i) { // Get two data points whose clusters are merged in step i. // Find the cluster identifiers for these points. if (sorted) { node1 = Z2[i]->node1; node2 = Z2[i]->node2; } else { node1 = nodes.Find(Z2[i]->node1); node2 = nodes.Find(Z2[i]->node2); // Merge the nodes in the union-find data structure by making them // children of a new node. nodes.Union(node1, node2); } // Sort the nodes in the output array. if (node1>node2) { t_index tmp = node1; node1 = node2; node2 = tmp; } /* Conversion between labeling conventions. Input: singleton nodes 0,...,N-1 compound nodes N,...,2N-2 Output: singleton nodes -1,...,-N compound nodes 1,...,N */ merge[i] = (node1<N) ? -static_cast<int>(node1)-1 : static_cast<int>(node1)-N+1; merge[i+N-1] = (node2<N) ? -static_cast<int>(node2)-1 : static_cast<int>(node2)-N+1; height[i] = Z2[i]->dist; node_size[i] = size_(node1) + size_(node2); } order_nodes(N, merge, node_size, order); }
TEST_F(Directed, PutGet) { int i = 8; test_item_t t; t.data = i; AddQ(&q, &t); ASSERT_EQ(8, DelQ(&q)->data); ASSERT_EQ(0, size_(&q)); }
PingusMenu::PingusMenu() : is_init(), hint(), help(), text_scroll_offset(), background(), logo(), start_button(), quit_button(), editor_button(), contrib_button(), options_button() { is_init = false; Size size_(Display::get_width(), Display::get_height()); start_button = gui_manager->create<MenuButton>( this, Vector2i(size_.width/2 - 125, size_.height/2 - 20), _("Story"), _("..:: Start the game ::..")); editor_button = gui_manager->create<MenuButton>( this, Vector2i(size_.width/2 + 125, size_.height/2 - 20), _("Editor"), _("..:: Create your own levels ::..")); options_button = gui_manager->create<MenuButton>( this, Vector2i(size_.width/2 + 125, size_.height/2 + 50), _("Options"), _("..:: Configure the game ::..")); contrib_button = gui_manager->create<MenuButton>( this, Vector2i(size_.width/2 - 125, size_.height/2 + 50), _("Levelsets"), _("..:: Play User Built levels ::..")); quit_button = gui_manager->create<MenuButton>( this, Vector2i(size_.width/2, size_.height/2 + 120), _("Exit"), _("..:: Bye, bye ::..")); logo = Sprite("core/misc/logo"); create_background(Size(Display::get_width(), Display::get_height())); help = _("..:: Ctrl-g: mouse grab :: F10: fps counter :: F11: fullscreen :: F12: screenshot ::.."); Sound::PingusSound::play_music("pingus-1.it"); }
void OOFImage3D::setSize(const Coord *sighs) { size_ = *sighs; if(sizeInPixels_ != size_){ // We need to change the data spacing of the image object vtkImageChangeInformation *changer; double x_spacing, y_spacing, z_spacing; x_spacing = size_(0)/(double)sizeInPixels_(0); y_spacing = size_(1)/(double)sizeInPixels_(1); z_spacing = size_(2)/(double)sizeInPixels_(2); changer = vtkImageChangeInformation::New(); changer->SetInputConnection(image->GetProducerPort()); // TODO: check that all spacings are non-zero and throw error. if (!(x_spacing && y_spacing && z_spacing)) { cout << "zero spacing" << endl;} changer->SetOutputSpacing(x_spacing, y_spacing, z_spacing); image = changer->GetOutput(); image->Update(); } }
JNIEXPORT jint JNICALL Java_com_h6ah4i_android_media_opensl_audiofx_OpenSLVisualizer_getCaptureSizeImplNative(JNIEnv *env, jclass clazz, jlong handle, jintArray size) noexcept { if (!handle) { return OSLMP_RESULT_INVALID_HANDLE; } jint_array size_(env, size); if (!size_) { return OSLMP_RESULT_ERROR; } Holder *holder = Holder::fromJniHandle(handle); size_t value = 0; int result = holder->visualizer->getCaptureSize(&value); size_[0] = static_cast<jint>(value); return result; }
RANGES_CXX14_CONSTEXPR range_size_type_t<Rng> size() noexcept(noexcept(ranges::size(std::declval<Rng &>()))) { return size_(ranges::size(this->base())); }
constexpr range_size_type_t<Rng> size() const noexcept(noexcept(ranges::size(std::declval<Rng const &>()))) { return size_(ranges::size(this->base())); }
// Draw the background and components void EditorScreen::draw(DrawingContext& gc) { // Black out screen //gc.fill_screen(Color(255,0,255)); // FIXME: Could be removed for added speed gui_manager->draw(gc); if (show_help) { Size size_(640, 400); gc.draw_fillrect(Rect(gc.get_width()/2 - size_.width/2 - 2, gc.get_height()/2 - size_.height/2 - 2, gc.get_width()/2 + size_.width/2 + 2, gc.get_height()/2 + size_.height/2 + 2), Color(0,0,0)); gc.draw_fillrect(Rect(gc.get_width()/2 - size_.width/2, gc.get_height()/2 - size_.height/2, gc.get_width()/2 + size_.width/2, gc.get_height()/2 + size_.height/2), Color(255,255,255)); gc.print_center(Fonts::verdana11, Vector2i(gc.get_width()/2, gc.get_height()/2 - size_.height/2 + 12), _("== Editor Help ==")); int x = gc.get_width()/2 - size_.width/2 + 12; int y = gc.get_height()/2 - size_.height/2 + 36; gc.print_center(Fonts::verdana11, Vector2i(x + 75, y), "A\n" "Shift+A\n" "PageUp, ], w\n" "PageDown, [, s\n" "Shift+PageUp\n" "Shift+PageDown\n" "R\n" "Shift+R\n" "G\n" "Shift+G\n" ); gc.print_left(Fonts::verdana11, Vector2i(x+150, y), _("Select all\n" "Clear Selection\n" "Raise objects\n" "Lower objects\n" "Raise objects to top\n" "Lower objects to bottom\n" "Rotate 90 degree\n" "Rotate 270 degree\n" "Group selected objects\n" "Ungroup selected objects\n")); x = int(gc.get_width()/2 + 12); y = int(gc.get_height()/2) - size_.height/2 + 36; gc.print_center(Fonts::verdana11, Vector2i(x + 50, y), "F\n" "Shift+F\n" "Delete, Backspace\n" "I, K, J, L\n" "Shift+I, K, J, L\n" "B, Shift+B\n" "=, +, -\n"); gc.print_left(Fonts::verdana11, Vector2i(x + 125, y), _("Flip object horizontaly\n" "Flip object vertically\n" "Delete all marked objects\n" "Move objects by one pixel\n" "Move objects by 32 pixel\n" "Toggle background color\n" "Increase/lower repeat\n")); gc.print_left(Fonts::verdana11, Vector2i(gc.get_width()/2 - size_.width/2 + 12, gc.get_height()/2 - 10), _("You should name your level files systematically, i.e. by their theme, " "their number and your nickname:\n\n" " <levelname><number>-<creator>.pingus\n\n" "So if you create your second level with a stone theme, call it: " "stone2-yourname.pingus\n\n" "When you have created a level and want to have it included " "in the game mail it to:\n\n" " [email protected]\n\n" "Only levels published under the GPL are allowed into the game. The editor " "automatically inserts a reference \n" "to the GPL, if you want to have your level under a different license, you " "have to change that reference.\n" )); } }
static aug_result run_BIN_(int argc, char* argv[], const char* archivename) { aug_mpool* mpool; int flags = 0; mode_t mode = 0; aug_mar* mar; int ch; switch (options_ & (READOPT_ | WRITEOPT_)) { case READOPT_: flags = AUG_RDONLY; break; case WRITEOPT_: flags = AUG_WRONLY; break; case READOPT_ | WRITEOPT_: flags = AUG_RDWR; break; } if (options_ & CREATEOPT_) { flags |= AUG_CREAT; mode = 0666; } mpool = aug_getmpool(aug_tlx); mar = aug_openmar_BIN(mpool, archivename, flags, mode); aug_release(mpool); if (!mar) { aug_perrinfo(aug_tlx, "aug_openmar() failed", NULL); return -1; } while (-1 != (ch = aug_getopt(argc, argv, OPTIONS_))) switch (ch) { case 'c': if (clear_(mar) < 0) { aug_perrinfo(aug_tlx, "failed to " CLEARTEXT_, NULL); goto fail; } break; case 'd': if (del_(mar, aug_optarg) < 0) { aug_perrinfo(aug_tlx, "failed to " DELTEXT_, NULL); goto fail; } break; case 'f': break; case 'g': if (get_(mar, aug_optarg) < 0) { aug_perrinfo(aug_tlx, "failed to " GETTEXT_, NULL); goto fail; } break; case 'i': if (insert_BIN_(mar, aug_optarg) < 0) { aug_perrinfo(aug_tlx, "failed to " INSERTTEXT_, NULL); goto fail; } break; case 'l': if (names_(mar) < 0) { aug_perrinfo(aug_tlx, "failed to " NAMESTEXT_, NULL); goto fail; } break; case 'n': size_(mar); break; case 'o': if (aug_compactmar(mar) < 0) { aug_perrinfo(aug_tlx, "failed to " COMPACTTEXT_, NULL); goto fail; } break; case 'p': if (put_BIN_(mar, aug_optarg) < 0) { aug_perrinfo(aug_tlx, "failed to " PUTTEXT_, NULL); goto fail; } break; case 't': if (list_(mar) < 0) { aug_perrinfo(aug_tlx, "failed to " LISTTEXT_, NULL); goto fail; } break; case 'x': if (extract_(mar, aug_optarg) < 0) { aug_perrinfo(aug_tlx, "failed to " EXTRACTTEXT_, NULL); goto fail; } break; case 'z': if (zero_(mar) < 0) { aug_perrinfo(aug_tlx, "failed to " ZEROTEXT_, NULL); goto fail; } break; case 'h': case '?': default: fprintf(stderr, "unexpected option [-%c]\n", aug_optopt); goto fail; } aug_release(mar); return 0; fail: aug_release(mar); return -1; }
size_type size() const { // Non-virtual interface return size_(); }
RANGES_CXX14_CONSTEXPR range_size_type_t<Rng> size() { return size_(); }