Beispiel #1
0
/* Slab rebalancer thread.
 * Does not use spinlocks since it is not timing sensitive. Burn less CPU and
 * go to sleep if locks are contended
 */
static void *slab_maintenance_thread(void *arg) {
    int was_busy = 0;
    int src, dest;

    while (do_run_slab_thread) {
        if (slab_rebalance_signal == 1) {
            if (slab_rebalance_start() < 0) {
                /* Handle errors with more specifity as required. */
                slab_rebalance_signal = 0;
            }

        } else if (slab_rebalance_signal && slab_rebal.slab_start != NULL) {
            /* If we have a decision to continue, continue it */
            was_busy = slab_rebalance_move();
        } else if (settings.slab_automove && slab_automove_decision(&src, &dest) == 1) {
            /* Blind to the return codes. It will retry on its own */
            slabs_reassign(src, dest);
        }

        if (slab_rebal.done) {
            slab_rebalance_finish();
        }

        /* Sleep a bit if no work to do, or waiting on busy objects */
        if (was_busy || !slab_rebalance_signal)
            sleep(1);
    }
    return NULL;
}
Beispiel #2
0
/* Loop up to N times:
 * If too many items are in HOT_LRU, push to COLD_LRU
 * If too many items are in WARM_LRU, push to COLD_LRU
 * If too many items are in COLD_LRU, poke COLD_LRU tail
 * 1000 loops with 1ms min sleep gives us under 1m items shifted/sec. The
 * locks can't handle much more than that. Leaving a TODO for how to
 * autoadjust in the future.
 */
static int lru_maintainer_juggle(const int slabs_clsid) {
    int i;
    int did_moves = 0;
    bool mem_limit_reached = false;
    uint64_t total_bytes = 0;
    unsigned int chunks_perslab = 0;
    unsigned int chunks_free = 0;
    /* TODO: if free_chunks below high watermark, increase aggressiveness */
    chunks_free = slabs_available_chunks(slabs_clsid, &mem_limit_reached,
            &total_bytes, &chunks_perslab);
    if (settings.expirezero_does_not_evict)
        total_bytes -= noexp_lru_size(slabs_clsid);

    /* If slab automove is enabled on any level, and we have more than 2 pages
     * worth of chunks free in this class, ask (gently) to reassign a page
     * from this class back into the global pool (0)
     */
    if (settings.slab_automove > 0 && chunks_free > (chunks_perslab * 2.5)) {
        slabs_reassign(slabs_clsid, SLAB_GLOBAL_PAGE_POOL);
    }

    /* Juggle HOT/WARM up to N times */
    for (i = 0; i < 1000; i++) {
        int do_more = 0;
        if (lru_pull_tail(slabs_clsid, HOT_LRU, total_bytes, LRU_PULL_CRAWL_BLOCKS) ||
            lru_pull_tail(slabs_clsid, WARM_LRU, total_bytes, LRU_PULL_CRAWL_BLOCKS)) {
            do_more++;
        }
        do_more += lru_pull_tail(slabs_clsid, COLD_LRU, total_bytes, LRU_PULL_CRAWL_BLOCKS);
        if (do_more == 0)
            break;
        did_moves++;
    }
    return did_moves;
}
Beispiel #3
0
/* Slab rebalancer thread.
 * Does not use spinlocks since it is not timing sensitive. Burn less CPU and
 * go to sleep if locks are contended
 */
static void *slab_maintenance_thread(void *arg) {
    int src, dest;

    while (do_run_slab_thread) {
        if (settings.slab_automove == 1) {
            if (slab_automove_decision(&src, &dest) == 1) {
                /* Blind to the return codes. It will retry on its own */
                slabs_reassign(src, dest);
            }
            sleep(1);
        } else {
            /* Don't wake as often if we're not enabled.
             * This is lazier than setting up a condition right now. */
            sleep(5);
        }
    }
    return NULL;
}
Beispiel #4
0
/* Slab rebalancer thread.
 * Does not use spinlocks since it is not timing sensitive. Burn less CPU and
 * go to sleep if locks are contended
 */
static void *slab_maintenance_thread(void *arg)
{
    int src, dest; //src是失败次数很少,或者很平均的那个slab-class id,dest是那些分配失败次数骤增的slab-class id
    while (do_run_slab_thread)
    {
        if (settings.slab_automove == 1)//如果是前面的激烈模式,slab_automove=2,就不用该线程去选择移动的slab,每次失败主动会去移动那些slab
        {
            if (slab_automove_decision(&src, &dest) == 1)//这里是具体的选择src和dest的处理函数
            {
                /* Blind to the return codes. It will retry on its own */
                slabs_reassign(src, dest);
            }
            sleep(1);
        }
        else
        {
            /* Don't wake as often if we're not enabled.
             * This is lazier than setting up a condition right now. */
            sleep(5);
        }
    }
    return NULL;
}
Beispiel #5
0
/*@null@*/
item *do_item_alloc(char *key, const size_t nkey, const int flags,
                    const rel_time_t exptime, const int nbytes,
                    const uint32_t cur_hv) {
    uint8_t nsuffix;
    item *it = NULL;
    char suffix[40];
    //计算这个item的空间
    size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix);
    if (settings.use_cas) {
        ntotal += sizeof(uint64_t);
    }
    //根据大小判断从属于哪个slab
    unsigned int id = slabs_clsid(ntotal);
    if (id == 0)
        return 0;

    mutex_lock(&cache_lock);
    /* do a quick check if we have any expired items in the tail.. */
    //在LRU中尝试5次还没合适的空间,则执行申请空间的操作
    int tries = 5;
    int tried_alloc = 0;
    item *search;
    void *hold_lock = NULL;
    rel_time_t oldest_live = settings.oldest_live;

    search = tails[id];
    /* We walk up *only* for locked items. Never searching for expired.
     * Waste of CPU for almost all deployments */
    for (; tries > 0 && search != NULL; tries--, search=search->prev) {
        uint32_t hv = hash(ITEM_key(search), search->nkey, 0);
        /* Attempt to hash item lock the "search" item. If locked, no
         * other callers can incr the refcount
         */
        /* FIXME: I think we need to mask the hv here for comparison? */
        if (hv != cur_hv && (hold_lock = item_trylock(hv)) == NULL)
            continue;
        /* Now see if the item is refcount locked */
        if (refcount_incr(&search->refcount) != 2) {
            refcount_decr(&search->refcount);
            /* Old rare bug could cause a refcount leak. We haven't seen
             * it in years, but we leave this code in to prevent failures
             * just in case */
            if (search->time + TAIL_REPAIR_TIME < current_time) {
                itemstats[id].tailrepairs++;
                search->refcount = 1;
                do_item_unlink_nolock(search, hv);
            }
            if (hold_lock)
                item_trylock_unlock(hold_lock);
            continue;
        }

        /* Expired or flushed */
        // search指向的item过期了,则直接复用这块内存
        if ((search->exptime != 0 && search->exptime < current_time)
                || (search->time <= oldest_live && oldest_live <= current_time)) {
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                itemstats[id].expired_unfetched++;
            }
            it = search;
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            do_item_unlink_nolock(it, hv);
            /* Initialize the item block: */
            it->slabs_clsid = 0;
        }
        //此刻,过期失效的item没有找到,申请内存又失败了。看来只能使用
        //LRU淘汰一个item(即使这个item并没有过期失效)
        else if ((it = slabs_alloc(ntotal, id)) == NULL) {
            tried_alloc = 1;
            if (settings.evict_to_free == 0) {
                itemstats[id].outofmemory++;
            } else {
                itemstats[id].evicted++;
                itemstats[id].evicted_time = current_time - search->time;
                if (search->exptime != 0)
                    itemstats[id].evicted_nonzero++;
                if ((search->it_flags & ITEM_FETCHED) == 0) {
                    itemstats[id].evicted_unfetched++;
                }
                it = search;
                slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
                do_item_unlink_nolock(it, hv);
                /* Initialize the item block: */
                it->slabs_clsid = 0;

                /* If we've just evicted an item, and the automover is set to
                 * angry bird mode, attempt to rip memory into this slab class.
                 * TODO: Move valid object detection into a function, and on a
                 * "successful" memory pull, look behind and see if the next alloc
                 * would be an eviction. Then kick off the slab mover before the
                 * eviction happens.
                 */
                if (settings.slab_automove == 2)
                    slabs_reassign(-1, id);
            }
        }

        refcount_decr(&search->refcount);
        /* If hash values were equal, we don't grab a second lock */
        if (hold_lock)
            item_trylock_unlock(hold_lock);
        break;
    }
    //从slab分配器中申请内存
    if (!tried_alloc && (tries == 0 || search == NULL))
        it = slabs_alloc(ntotal, id);

    if (it == NULL) {
        itemstats[id].outofmemory++;
        mutex_unlock(&cache_lock);
        return NULL;
    }

    assert(it->slabs_clsid == 0);
    assert(it != heads[id]);

    /* Item initialization can happen outside of the lock; the item's already
     * been removed from the slab LRU.
     */
    it->refcount = 1;     /* the caller will have a reference */
    mutex_unlock(&cache_lock);
    it->next = it->prev = it->h_next = 0;
    it->slabs_clsid = id;

    DEBUG_REFCNT(it, '*');
    it->it_flags = settings.use_cas ? ITEM_CAS : 0;
    it->nkey = nkey;
    it->nbytes = nbytes;
    memcpy(ITEM_key(it), key, nkey);
    it->exptime = exptime;
    memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
    it->nsuffix = nsuffix;
    return it;
}
/*@null@*/
item *do_item_alloc(char *key, const size_t nkey, const int flags,
                    const rel_time_t exptime, const int nbytes,
                    const uint32_t cur_hv) {
    uint8_t nsuffix;
    item *it = NULL;
    char suffix[40];
    size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix);
    if (settings.use_cas) {
        ntotal += sizeof(uint64_t);
    }

    unsigned int id = slabs_clsid(ntotal);
    if (id == 0)
        return 0;

    mutex_lock(&cache_lock);
    /* do a quick check if we have any expired items in the tail.. */
    int tries = 5;
    /* Avoid hangs if a slab has nothing but refcounted stuff in it. */
    int tries_lrutail_reflocked = 1000;
    int tried_alloc = 0;
    item *search;
    item *next_it;
    void *hold_lock = NULL;
    rel_time_t oldest_live = settings.oldest_live;

    search = tails[id];
    /* We walk up *only* for locked items. Never searching for expired.
     * Waste of CPU for almost all deployments */
    for (; tries > 0 && search != NULL; tries--, search=next_it) {
        /* we might relink search mid-loop, so search->prev isn't reliable */
        next_it = search->prev;
        if (search->nbytes == 0 && search->nkey == 0 && search->it_flags == 1) {
            /* We are a crawler, ignore it. */
            tries++;
            continue;
        }
        uint32_t hv = hash(ITEM_key(search), search->nkey);
        /* Attempt to hash item lock the "search" item. If locked, no
         * other callers can incr the refcount
         */
        /* Don't accidentally grab ourselves, or bail if we can't quicklock */
        if (hv == cur_hv || (hold_lock = item_trylock(hv)) == NULL)
            continue;
        /* Now see if the item is refcount locked */
        if (refcount_incr(&search->refcount) != 2) {
            /* Avoid pathological case with ref'ed items in tail */
            do_item_update_nolock(search);
            tries_lrutail_reflocked--;
            tries++;
            refcount_decr(&search->refcount);
            itemstats[id].lrutail_reflocked++;
            /* Old rare bug could cause a refcount leak. We haven't seen
             * it in years, but we leave this code in to prevent failures
             * just in case */
            if (settings.tail_repair_time &&
                    search->time + settings.tail_repair_time < current_time) {
                itemstats[id].tailrepairs++;
                search->refcount = 1;
                do_item_unlink_nolock(search, hv);
            }
            if (hold_lock)
                item_trylock_unlock(hold_lock);

            if (tries_lrutail_reflocked < 1)
                break;

            continue;
        }

        /* Expired or flushed */
        if ((search->exptime != 0 && search->exptime < current_time)
            || (search->time <= oldest_live && oldest_live <= current_time)) {
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                itemstats[id].expired_unfetched++;
            }
            it = search;
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            do_item_unlink_nolock(it, hv);
            /* Initialize the item block: */
            it->slabs_clsid = 0;
        } else if ((it = slabs_alloc(ntotal, id)) == NULL) {
            tried_alloc = 1;
            if (settings.evict_to_free == 0) {
                itemstats[id].outofmemory++;
            } else {
                itemstats[id].evicted++;
                itemstats[id].evicted_time = current_time - search->time;
                if (search->exptime != 0)
                    itemstats[id].evicted_nonzero++;
                if ((search->it_flags & ITEM_FETCHED) == 0) {
                    itemstats[id].evicted_unfetched++;
                }

                shadow_item* new_shadow_it = create_shadow_item(search);
                hv = hash(new_shadow_it->key, new_shadow_it->nkey);
                shadow_assoc_insert(new_shadow_it, hv); 
                insert_shadowq_item(new_shadow_it,new_shadow_it->slabs_clsid);

                it = search;
                slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
                do_item_unlink_nolock(it, hv);
                /* Initialize the item block: */
                it->slabs_clsid = 0;

                /* If we've just evicted an item, and the automover is set to
                 * angry bird mode, attempt to rip memory into this slab class.
                 * TODO: Move valid object detection into a function, and on a
                 * "successful" memory pull, look behind and see if the next alloc
                 * would be an eviction. Then kick off the slab mover before the
                 * eviction happens.
                 */
                if (settings.slab_automove == 2)
                    slabs_reassign(-1, id);
            }
        }

        refcount_decr(&search->refcount);
        /* If hash values were equal, we don't grab a second lock */
        if (hold_lock)
            item_trylock_unlock(hold_lock);
        break;
    }

    if (!tried_alloc && (tries == 0 || search == NULL))
        it = slabs_alloc(ntotal, id);

    if (it == NULL) {
        itemstats[id].outofmemory++;
        mutex_unlock(&cache_lock);
        return NULL;
    }

    assert(it->slabs_clsid == 0);
    assert(it != heads[id]);

    /* Item initialization can happen outside of the lock; the item's already
     * been removed from the slab LRU.
     */
    it->refcount = 1;     /* the caller will have a reference */
    mutex_unlock(&cache_lock);
    it->next = it->prev = it->h_next = 0;
    it->slabs_clsid = id;

    DEBUG_REFCNT(it, '*');
    it->it_flags = settings.use_cas ? ITEM_CAS : 0;
    it->nkey = nkey;
    it->nbytes = nbytes;
    memcpy(ITEM_key(it), key, nkey);
    it->exptime = exptime;
    memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
    it->nsuffix = nsuffix;
    return it;
}
Beispiel #7
0
/* Returns number of items remove, expired, or evicted.
 * Callable from worker threads or the LRU maintainer thread */
static int lru_pull_tail(const int orig_id, const int cur_lru,
        const uint64_t total_bytes, uint8_t flags) {
    item *it = NULL;
    int id = orig_id;
    int removed = 0;
    if (id == 0)
        return 0;

    int tries = 5;
    item *search;
    item *next_it;
    void *hold_lock = NULL;
    unsigned int move_to_lru = 0;
    uint64_t limit = 0;

    id |= cur_lru;
    pthread_mutex_lock(&lru_locks[id]);
    search = tails[id];
    /* We walk up *only* for locked items, and if bottom is expired. */
    for (; tries > 0 && search != NULL; tries--, search=next_it) {
        /* we might relink search mid-loop, so search->prev isn't reliable */
        next_it = search->prev;
        if (search->nbytes == 0 && search->nkey == 0 && search->it_flags == 1) {
            /* We are a crawler, ignore it. */
            if (flags & LRU_PULL_CRAWL_BLOCKS) {
                pthread_mutex_unlock(&lru_locks[id]);
                return 0;
            }
            tries++;
            continue;
        }
        uint32_t hv = hash(ITEM_key(search), search->nkey);
        /* Attempt to hash item lock the "search" item. If locked, no
         * other callers can incr the refcount. Also skip ourselves. */
        if ((hold_lock = item_trylock(hv)) == NULL)
            continue;
        /* Now see if the item is refcount locked */
        if (refcount_incr(&search->refcount) != 2) {
            /* Note pathological case with ref'ed items in tail.
             * Can still unlink the item, but it won't be reusable yet */
            itemstats[id].lrutail_reflocked++;
            /* In case of refcount leaks, enable for quick workaround. */
            /* WARNING: This can cause terrible corruption */
            if (settings.tail_repair_time &&
                    search->time + settings.tail_repair_time < current_time) {
                itemstats[id].tailrepairs++;
                search->refcount = 1;
                /* This will call item_remove -> item_free since refcnt is 1 */
                do_item_unlink_nolock(search, hv);
                item_trylock_unlock(hold_lock);
                continue;
            }
        }

        /* Expired or flushed */
        if ((search->exptime != 0 && search->exptime < current_time)
            || item_is_flushed(search)) {
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                itemstats[id].expired_unfetched++;
            }
            /* refcnt 2 -> 1 */
            do_item_unlink_nolock(search, hv);
            /* refcnt 1 -> 0 -> item_free */
            do_item_remove(search);
            item_trylock_unlock(hold_lock);
            removed++;

            /* If all we're finding are expired, can keep going */
            continue;
        }

        /* If we're HOT_LRU or WARM_LRU and over size limit, send to COLD_LRU.
         * If we're COLD_LRU, send to WARM_LRU unless we need to evict
         */
        switch (cur_lru) {
            case HOT_LRU:
                limit = total_bytes * settings.hot_lru_pct / 100;
            case WARM_LRU:
                if (limit == 0)
                    limit = total_bytes * settings.warm_lru_pct / 100;
                if (sizes_bytes[id] > limit) {
                    itemstats[id].moves_to_cold++;
                    move_to_lru = COLD_LRU;
                    do_item_unlink_q(search);
                    it = search;
                    removed++;
                    break;
                } else if ((search->it_flags & ITEM_ACTIVE) != 0) {
                    /* Only allow ACTIVE relinking if we're not too large. */
                    itemstats[id].moves_within_lru++;
                    search->it_flags &= ~ITEM_ACTIVE;
                    do_item_update_nolock(search);
                    do_item_remove(search);
                    item_trylock_unlock(hold_lock);
                } else {
                    /* Don't want to move to COLD, not active, bail out */
                    it = search;
                }
                break;
            case COLD_LRU:
                it = search; /* No matter what, we're stopping */
                if (flags & LRU_PULL_EVICT) {
                    if (settings.evict_to_free == 0) {
                        /* Don't think we need a counter for this. It'll OOM.  */
                        break;
                    }
                    itemstats[id].evicted++;
                    itemstats[id].evicted_time = current_time - search->time;
                    if (search->exptime != 0)
                        itemstats[id].evicted_nonzero++;
                    if ((search->it_flags & ITEM_FETCHED) == 0) {
                        itemstats[id].evicted_unfetched++;
                    }
                    LOGGER_LOG(NULL, LOG_EVICTIONS, LOGGER_EVICTION, search);
                    do_item_unlink_nolock(search, hv);
                    removed++;
                    if (settings.slab_automove == 2) {
                        slabs_reassign(-1, orig_id);
                    }
                } else if ((search->it_flags & ITEM_ACTIVE) != 0
                        && settings.lru_maintainer_thread) {
                    itemstats[id].moves_to_warm++;
                    search->it_flags &= ~ITEM_ACTIVE;
                    move_to_lru = WARM_LRU;
                    do_item_unlink_q(search);
                    removed++;
                }
                break;
        }
        if (it != NULL)
            break;
    }

    pthread_mutex_unlock(&lru_locks[id]);

    if (it != NULL) {
        if (move_to_lru) {
            it->slabs_clsid = ITEM_clsid(it);
            it->slabs_clsid |= move_to_lru;
            item_link_q(it);
        }
        do_item_remove(it);
        item_trylock_unlock(hold_lock);
    }

    return removed;
}
Beispiel #8
0
//分配一个item,这个函数包含了memcached具体item分配的逻辑
item *do_item_alloc(char *key, const size_t nkey, const int flags,
                    const rel_time_t exptime, const int nbytes,
                    const uint32_t cur_hv) {
    uint8_t nsuffix;
    item *it = NULL;
    char suffix[40];
    size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix); //item总大小
    if (settings.use_cas) {
        ntotal += sizeof(uint64_t);   //如果有用到cas,那么item大小还要加上unit64_t的size
    }

    unsigned int id = slabs_clsid(ntotal); //根据item的大小,找到适合的slabclass
    if (id == 0)
        return 0;

    mutex_lock(&cache_lock); //cache锁
    /* do a quick check if we have any expired items in the tail.. */
	  int tries = 5;
    int tried_alloc = 0;
    item *search;
    void *hold_lock = NULL;
    rel_time_t oldest_live = settings.oldest_live;

    search = tails[id]; //全局变量,tails[x]是id为x的slabclass lru链表的尾部
    /* We walk up *only* for locked items. Never searching for expired.
     * Waste of CPU for almost all deployments */
     //首先从lru链表尾部查找有没有过期的item,tries = 5,最多循环5次
     //注意这里是最多查找5次,只要找到一个没有被其他地方引用的item,那么就不再继续查找,如果这个item过期,就使用这个item的空间,否则创建新的slab
	  for (; tries > 0 && search != NULL; tries--, search=search->prev) {
        if (search->nbytes == 0 && search->nkey == 0 && search->it_flags == 1) {
            /* We are a crawler, ignore it. */
            //这里只是搜索过期的item,对于异常的item,直接忽略继续查找
			      tries++;
            continue;
        }
		    //计算item的hash值,hv有两个作用:1.用于hash表保存item 2.用于item lock表中锁住item,通过hv计算出item_lock中哪个锁对当前item加锁
		    //不同item的hash值可能相同,hash表中用链表的方式解决冲突;item lock中多个item共享一个锁
        uint32_t hv = hash(ITEM_key(search), search->nkey);
        /* Attempt to hash item lock the "search" item. If locked, no
         * other callers can incr the refcount
         */
        /* Don't accidentally grab ourselves, or bail if we can't quicklock */
        //锁住当前item
		    if (hv == cur_hv || (hold_lock = item_trylock(hv)) == NULL)
            continue;
        /* Now see if the item is refcount locked */
        //检查这个指向的这个item是否被其他地方引用,如果是的话,继续向前查找
        if (refcount_incr(&search->refcount) != 2) {
            refcount_decr(&search->refcount);
            /* Old rare bug could cause a refcount leak. We haven't seen
             * it in years, but we leave this code in to prevent failures
             * just in case */
            if (settings.tail_repair_time &&
                    search->time + settings.tail_repair_time < current_time) {
                itemstats[id].tailrepairs++;
                search->refcount = 1;
                do_item_unlink_nolock(search, hv);
            }
            if (hold_lock)
                item_trylock_unlock(hold_lock);
            continue;
        }

        /* Expired or flushed */
		    //如果找到过期的item
        if ((search->exptime != 0 && search->exptime < current_time)
            || (search->time <= oldest_live && oldest_live <= current_time)) {
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                itemstats[id].expired_unfetched++;
            }
            it = search;
			      //更新统计数据
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            //把旧的item从hash表和LRU链表中移除
			      do_item_unlink_nolock(it, hv);
            /* Initialize the item block: */
            it->slabs_clsid = 0;
        }
		    //如果没有找到过期的item,则调用slabs_alloc分配空间
		    //如果slabs_alloc返回null,表示分配失败,内存空间已满
		    //需要按LRU进行淘汰
		    else if ((it = slabs_alloc(ntotal, id)) == NULL) {
            tried_alloc = 1;  //标记一下,表示有尝试调用slabs_alloc分配空间
            //记录被淘汰item的信息, 使用memcached经常会查看的evicted_time就是在这里赋值的
			      if (settings.evict_to_free == 0) {
                itemstats[id].outofmemory++;
            } else {
                itemstats[id].evicted++;
                itemstats[id].evicted_time = current_time - search->time; //被淘汰item距离上次使用的时间
                if (search->exptime != 0)
                    itemstats[id].evicted_nonzero++;
                if ((search->it_flags & ITEM_FETCHED) == 0) {
                    itemstats[id].evicted_unfetched++;
                }
                it = search;
                slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal); //更新统计数据
                do_item_unlink_nolock(it, hv);  //从hash表和LRU链表中移除
                /* Initialize the item block: */
                it->slabs_clsid = 0;

                /* If we've just evicted an item, and the automover is set to
                 * angry bird mode, attempt to rip memory into this slab class.
                 * TODO: Move valid object detection into a function, and on a
                 * "successful" memory pull, look behind and see if the next alloc
                 * would be an eviction. Then kick off the slab mover before the
                 * eviction happens.
                 */
				        //默认情况下,slab_automove=1,会合理地更具淘汰统计数据来分析怎么进行slabclass空间的分配
				        //如果slab_automove=2,只要分配失败了,马上进行slabclass空间的重分配
                if (settings.slab_automove == 2)
                    slabs_reassign(-1, id);
            }
        }

        refcount_decr(&search->refcount);
        /* If hash values were equal, we don't grab a second lock */
        if (hold_lock)
            item_trylock_unlock(hold_lock);
        break;
    }

    //查找5次过期的item都失败,并且也没有淘汰可用且没有过期的item
    //分配新的内存空间
    if (!tried_alloc && (tries == 0 || search == NULL))
        it = slabs_alloc(ntotal, id);

	  //分配失败,返回null
    if (it == NULL) {
        itemstats[id].outofmemory++;
        mutex_unlock(&cache_lock);
        return NULL;
    }

    assert(it->slabs_clsid == 0);
    assert(it != heads[id]);

    /* Item initialization can happen outside of the lock; the item's already
     * been removed from the slab LRU.
     */
	  //item内存空间分配成功,做一些初始化工作
    it->refcount = 1;     /* the caller will have a reference */
    mutex_unlock(&cache_lock);
    it->next = it->prev = it->h_next = 0;
    it->slabs_clsid = id;

    DEBUG_REFCNT(it, '*');
    it->it_flags = settings.use_cas ? ITEM_CAS : 0;
    it->nkey = nkey;
    it->nbytes = nbytes;
    memcpy(ITEM_key(it), key, nkey);
    it->exptime = exptime;
    memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
    it->nsuffix = nsuffix;
    return it;
}
Beispiel #9
0
/*@null@*/
item *do_item_alloc(char *key, const size_t nkey, const int flags, const rel_time_t exptime, const int nbytes) {
    uint8_t nsuffix;
    item *it = NULL;
    char suffix[40];
    size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix);
    if (settings.use_cas) {
        ntotal += sizeof(uint64_t);
    }

    unsigned int id = slabs_clsid(ntotal);
    if (id == 0)
        return 0;

    mutex_lock(&cache_lock);
    /* do a quick check if we have any expired items in the tail.. */
    item *search;
    rel_time_t oldest_live = settings.oldest_live;

    search = tails[id];
    if (search != NULL && (refcount_incr(&search->refcount) == 2)) {
        if ((search->exptime != 0 && search->exptime < current_time)
            || (search->time <= oldest_live && oldest_live <= current_time)) {  // dead by flush
            STATS_LOCK();
            stats.reclaimed++;
            STATS_UNLOCK();
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                STATS_LOCK();
                stats.expired_unfetched++;
                STATS_UNLOCK();
                itemstats[id].expired_unfetched++;
            }
            it = search;
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            do_item_unlink_nolock(it, hash(ITEM_key(it), it->nkey, 0));
            /* Initialize the item block: */
            it->slabs_clsid = 0;
        } else if ((it = slabs_alloc(ntotal, id)) == NULL) {
            if (settings.evict_to_free == 0) {
                itemstats[id].outofmemory++;
                mutex_unlock(&cache_lock);
                return NULL;
            }
            itemstats[id].evicted++;
            itemstats[id].evicted_time = current_time - search->time;
            if (search->exptime != 0)
                itemstats[id].evicted_nonzero++;
            if ((search->it_flags & ITEM_FETCHED) == 0) {
                STATS_LOCK();
                stats.evicted_unfetched++;
                STATS_UNLOCK();
                itemstats[id].evicted_unfetched++;
            }
            STATS_LOCK();
            stats.evictions++;
            STATS_UNLOCK();
            it = search;
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            do_item_unlink_nolock(it, hash(ITEM_key(it), it->nkey, 0));
            /* Initialize the item block: */
            it->slabs_clsid = 0;

            /* If we've just evicted an item, and the automover is set to
             * angry bird mode, attempt to rip memory into this slab class.
             * TODO: Move valid object detection into a function, and on a
             * "successful" memory pull, look behind and see if the next alloc
             * would be an eviction. Then kick off the slab mover before the
             * eviction happens.
             */
            if (settings.slab_automove == 2)
                slabs_reassign(-1, id, 1);
        } else {
            refcount_decr(&search->refcount);
        }
    } else {
        /* If the LRU is empty or locked, attempt to allocate memory */
        it = slabs_alloc(ntotal, id);
        if (search != NULL)
            refcount_decr(&search->refcount);
    }

    if (it == NULL) {
        itemstats[id].outofmemory++;
        /* Last ditch effort. There was a very rare bug which caused
         * refcount leaks. We leave this just in case they ever happen again.
         * We can reasonably assume no item can stay locked for more than
         * three hours, so if we find one in the tail which is that old,
         * free it anyway.
         */
        if (search != NULL &&
            search->refcount != 2 &&
            search->time + TAIL_REPAIR_TIME < current_time) {
            itemstats[id].tailrepairs++;
            search->refcount = 1;
            do_item_unlink_nolock(search, hash(ITEM_key(search), search->nkey, 0));
        }
        mutex_unlock(&cache_lock);
        return NULL;
    }

    assert(it->slabs_clsid == 0);
    assert(it != heads[id]);

    /* Item initialization can happen outside of the lock; the item's already
     * been removed from the slab LRU.
     */
    it->refcount = 1;     /* the caller will have a reference */
    mutex_unlock(&cache_lock);
    it->next = it->prev = it->h_next = 0;
    it->slabs_clsid = id;

    DEBUG_REFCNT(it, '*');
    it->it_flags = settings.use_cas ? ITEM_CAS : 0;
    it->nkey = nkey;
    it->nbytes = nbytes;
    memcpy(ITEM_key(it), key, nkey);
    it->exptime = exptime;
    memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
    it->nsuffix = nsuffix;
    return it;
}
Beispiel #10
0
void process_command(conn *c, char *command) {

    int comm = 0;
    int incr = 0;

    /*
     * for commands set/add/replace, we build an item and read the data
     * directly into it, then continue in nread_complete().
     */

    if (settings.verbose > 1)
        fprintf(stderr, "<%d %s\n", c->sfd, command);

    /* All incoming commands will require a response, so we cork at the beginning,
       and uncork at the very end (usually by means of out_string)  */
    set_cork(c, 1);

    if ((strncmp(command, "add ", 4) == 0 && (comm = NREAD_ADD)) ||
            (strncmp(command, "set ", 4) == 0 && (comm = NREAD_SET)) ||
            (strncmp(command, "replace ", 8) == 0 && (comm = NREAD_REPLACE))) {

        char key[251];
        int flags;
        time_t expire;
        int len, res;
        item *it;

        res = sscanf(command, "%*s %250s %u %ld %d\n", key, &flags, &expire, &len);
        if (res!=4 || strlen(key)==0 ) {
            out_string(c, "CLIENT_ERROR bad command line format");
            return;
        }
        expire = realtime(expire);
        it = item_alloc(key, flags, expire, len+2);
        if (it == 0) {
            out_string(c, "SERVER_ERROR out of memory");
            /* swallow the data line */
            c->write_and_go = conn_swallow;
            c->sbytes = len+2;
            return;
        }

        c->item_comm = comm;
        c->item = it;
        c->rcurr = ITEM_data(it);
        c->rlbytes = it->nbytes;
        c->state = conn_nread;
        return;
    }

    if ((strncmp(command, "incr ", 5) == 0 && (incr = 1)) ||
            (strncmp(command, "decr ", 5) == 0)) {
        char temp[32];
        unsigned int value;
        item *it;
        unsigned int delta;
        char key[251];
        int res;
        char *ptr;
        time_t now = time(0);

        res = sscanf(command, "%*s %250s %u\n", key, &delta);
        if (res!=2 || strlen(key)==0 ) {
            out_string(c, "CLIENT_ERROR bad command line format");
            return;
        }

        it = assoc_find(key);
        if (it && (it->it_flags & ITEM_DELETED)) {
            it = 0;
        }
        if (it && it->exptime && it->exptime < now) {
            item_unlink(it);
            it = 0;
        }

        if (!it) {
            out_string(c, "NOT_FOUND");
            return;
        }

        ptr = ITEM_data(it);
        while (*ptr && (*ptr<'0' && *ptr>'9')) ptr++;

        value = atoi(ptr);

        if (incr)
            value+=delta;
        else {
            if (delta >= value) value = 0;
            else value-=delta;
        }

        sprintf(temp, "%u", value);
        res = strlen(temp);
        if (res + 2 > it->nbytes) { /* need to realloc */
            item *new_it;
            new_it = item_alloc(ITEM_key(it), it->flags, it->exptime, res + 2 );
            if (new_it == 0) {
                out_string(c, "SERVER_ERROR out of memory");
                return;
            }
            memcpy(ITEM_data(new_it), temp, res);
            memcpy(ITEM_data(new_it) + res, "\r\n", 2);
            item_replace(it, new_it);
        } else { /* replace in-place */
            memcpy(ITEM_data(it), temp, res);
            memset(ITEM_data(it) + res, ' ', it->nbytes-res-2);
        }
        out_string(c, temp);
        return;
    }

    if (strncmp(command, "get ", 4) == 0) {

        char *start = command + 4;
        char key[251];
        int next;
        int i = 0;
        item *it;
        time_t now = time(0);

        while(sscanf(start, " %250s%n", key, &next) >= 1) {
            start+=next;
            stats.get_cmds++;
            it = assoc_find(key);
            if (it && (it->it_flags & ITEM_DELETED)) {
                it = 0;
            }
            if (settings.oldest_live && it &&
                    it->time <= settings.oldest_live) {
                item_unlink(it);
                it = 0;
            }
            if (it && it->exptime && it->exptime < now) {
                item_unlink(it);
                it = 0;
            }

            if (it) {
                if (i >= c->isize) {
                    item **new_list = realloc(c->ilist, sizeof(item *)*c->isize*2);
                    if (new_list) {
                        c->isize *= 2;
                        c->ilist = new_list;
                    } else break;
                }
                stats.get_hits++;
                it->refcount++;
                item_update(it);
                *(c->ilist + i) = it;
                i++;
            } else stats.get_misses++;
        }
        c->icurr = c->ilist;
        c->ileft = i;
        if (c->ileft) {
            c->ipart = 0;
            c->state = conn_mwrite;
            c->ibytes = 0;
            return;
        } else {
            out_string(c, "END");
            return;
        }
    }

    if (strncmp(command, "delete ", 7) == 0) {
        char key[251];
        item *it;
        int res;
        time_t exptime = 0;

        res = sscanf(command, "%*s %250s %ld", key, &exptime);
        it = assoc_find(key);
        if (!it) {
            out_string(c, "NOT_FOUND");
            return;
        }

        if (exptime == 0) {
            item_unlink(it);
            out_string(c, "DELETED");
            return;
        }

        if (delcurr >= deltotal) {
            item **new_delete = realloc(todelete, sizeof(item *) * deltotal * 2);
            if (new_delete) {
                todelete = new_delete;
                deltotal *= 2;
            } else {
                /*
                 * can't delete it immediately, user wants a delay,
                 * but we ran out of memory for the delete queue
                 */
                out_string(c, "SERVER_ERROR out of memory");
                return;
            }
        }

        exptime = realtime(exptime);

        it->refcount++;
        /* use its expiration time as its deletion time now */
        it->exptime = exptime;
        it->it_flags |= ITEM_DELETED;
        todelete[delcurr++] = it;
        out_string(c, "DELETED");
        return;
    }

    if (strncmp(command, "stats", 5) == 0) {
        process_stat(c, command);
        return;
    }

    if (strcmp(command, "flush_all") == 0) {
        settings.oldest_live = time(0);
        out_string(c, "OK");
        return;
    }

    if (strcmp(command, "version") == 0) {
        out_string(c, "VERSION " VERSION);
        return;
    }

    if (strcmp(command, "quit") == 0) {
        c->state = conn_closing;
        return;
    }

    if (strncmp(command, "slabs reassign ", 15) == 0) {
        int src, dst;
        char *start = command+15;
        if (sscanf(start, "%u %u\r\n", &src, &dst) == 2) {
            int rv = slabs_reassign(src, dst);
            if (rv == 1) {
                out_string(c, "DONE");
                return;
            }
            if (rv == 0) {
                out_string(c, "CANT");
                return;
            }
            if (rv == -1) {
                out_string(c, "BUSY");
                return;
            }
        }
        out_string(c, "CLIENT_ERROR bogus command");
        return;
    }

    out_string(c, "ERROR");
    return;
}
Beispiel #11
0
/* 从 slab 系统分配一个空闲 item */
item *do_item_alloc(char *key, const size_t nkey, const int flags, const rel_time_t exptime, const int nbytes,
                    												   const uint32_t cur_hv)
{
    uint8_t nsuffix;
    item *it = NULL;
    char suffix[40];
    size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix);
    if (settings.use_cas) {
        ntotal += sizeof(uint64_t);
    }
    unsigned int id = slabs_clsid(ntotal);
    if (id == 0)
        return 0;
    mutex_lock(&cache_lock);
    /* do a quick check if we have any expired items in the tail.. */
    int tries = 5;
    int tried_alloc = 0;
    item *search;
    void *hold_lock = NULL;
    rel_time_t oldest_live = settings.oldest_live;
    search = tails[id];
    /* We walk up *only* for locked items. Never searching for expired.
     * Waste of CPU for almost all deployments */
    for (; tries > 0 && search != NULL; tries--, search=search->prev)
    {
        uint32_t hv = hash(ITEM_key(search), search->nkey, 0);
        /* Attempt to hash item lock the "search" item. If locked, no
         * other callers can incr the refcount
         */
        /* FIXME: I think we need to mask the hv here for comparison? */
        if (hv != cur_hv && (hold_lock = item_trylock(hv)) == NULL)
            continue;
        /* Now see if the item is refcount locked */
        if (refcount_incr(&search->refcount) != 2)
        {
            refcount_decr(&search->refcount);
            /* Old rare bug could cause a refcount leak. We haven't seen
             * it in years, but we leave this code in to prevent failures
             * just in case */
            if (search->time + TAIL_REPAIR_TIME < current_time)
            {
                itemstats[id].tailrepairs++;
                search->refcount = 1;
                do_item_unlink_nolock(search, hv);
            }
            if (hold_lock)
                item_trylock_unlock(hold_lock);
            continue;
        }
        /* 先检查 LRU 队列最后一个 item 是否超时, 超时的话就把这个 item 分配给用户 */
        if ((search->exptime != 0 && search->exptime < current_time)
            || (search->time <= oldest_live && oldest_live <= current_time))
        {
            itemstats[id].reclaimed++;
            if ((search->it_flags & ITEM_FETCHED) == 0)
            {
                itemstats[id].expired_unfetched++;
            }
            it = search;
            slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
            /* 把这个 item 从 LRU 队列和哈希表中移除 */
            do_item_unlink_nolock(it, hv);
            /* Initialize the item block: */
            it->slabs_clsid = 0;
        }
        /* 没有超时的item, 那就尝试从slabclass分配, 运气不好的话, 分配失败, 那就把 LRU 队列最后一个 item 剔除, 然后分配给用户 */
        else if ((it = slabs_alloc(ntotal, id)) == NULL)
        {
            tried_alloc = 1;
            if (settings.evict_to_free == 0)
            {
                itemstats[id].outofmemory++;//显示出的统计信息
            }
            else
            {
                itemstats[id].evicted++;//这个slab的分配失败次数加1,后面的分析统计信息的线程会用到这个统计信息
                itemstats[id].evicted_time = current_time - search->time;//显示的统计信息
                if (search->exptime != 0)
                    itemstats[id].evicted_nonzero++;
                if ((search->it_flags & ITEM_FETCHED) == 0)
                {
                    itemstats[id].evicted_unfetched++;
                }
                it = search;
                slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);//不用请求新的item了,减少相关的统计信息
                /*  把老的item从hash表和lru队列中删除 */
                do_item_unlink_nolock(it, hv);
                /* Initialize the item block: */
                it->slabs_clsid = 0;
                /* If we've just 回收 an item, and the automover is set to angry bird mode, attempt to rip memory into this
                slab class. TODO: Move valid object detection into a function, and on a "successful" memory pull, look
                behind and see if the next alloc would be an eviction. Then kick off the slab mover before the eviction
                happens.可以看到如果slab_automove=2(默认是1),这样会导致angry模式,就是只要分配失败了,马上就选择一个slab(旧的slagclass
                释放的),把这个slab移动到当前slab-class中(不会有通过统计信息有选择的移动slab)*/
                if (settings.slab_automove == 2)
                    slabs_reassign(-1, id);
            }
        }
        refcount_decr(&search->refcount);
        /* If hash values were equal, we don't grab a second lock */
        if (hold_lock)
            item_trylock_unlock(hold_lock);
        break;
    }
    if (!tried_alloc && (tries == 0 || search == NULL)) it = slabs_alloc(ntotal, id);
    if (it == NULL)
    {
        itemstats[id].outofmemory++;
        mutex_unlock(&cache_lock);
        return NULL;
    }
    assert(it->slabs_clsid == 0);
    assert(it != heads[id]);
    /* Item initialization can happen outside of the lock; the item's already been removed from the slab LRU. */
    it->refcount = 1;     /* the caller will have a reference */
    mutex_unlock(&cache_lock);
    it->next = it->prev = it->h_next = 0;
    it->slabs_clsid = id;
    DEBUG_REFCNT(it, '*');
    it->it_flags = settings.use_cas ? ITEM_CAS : 0;
    it->nkey = nkey;
    it->nbytes = nbytes;
    memcpy(ITEM_key(it), key, nkey);
    it->exptime = exptime;
    memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
    it->nsuffix = nsuffix;
    return it;
}