int
slang_variable_copy(slang_variable * x, const slang_variable * y)
{
   slang_variable z;

   if (!slang_variable_construct(&z))
      return 0;
   if (!slang_fully_specified_type_copy(&z.type, &y->type)) {
      slang_variable_destruct(&z);
      return 0;
   }
   z.a_name = y->a_name;
   z.array_len = y->array_len;
   if (y->initializer != NULL) {
      z.initializer
         = (slang_operation *) _slang_alloc(sizeof(slang_operation));
      if (z.initializer == NULL) {
         slang_variable_destruct(&z);
         return 0;
      }
      if (!slang_operation_construct(z.initializer)) {
         _slang_free(z.initializer);
         slang_variable_destruct(&z);
         return 0;
      }
      if (!slang_operation_copy(z.initializer, y->initializer)) {
         slang_variable_destruct(&z);
         return 0;
      }
   }
   z.size = y->size;
   slang_variable_destruct(x);
   *x = z;
   return 1;
}
static GLboolean assemble_function_call_name_dummyint (slang_assemble_ctx *A, const char *name,
	slang_operation *params)
{
	slang_operation p[2];
	GLboolean result;

	p[0] = params[0];
	if (!slang_operation_construct (&p[1]))
		return GL_FALSE;
	p[1].type = slang_oper_literal_int;
	result = _slang_assemble_function_call_name (A, name, p, 2, GL_FALSE);
	slang_operation_destruct (&p[1]);
	return result;
}
Beispiel #3
0
/**
 * Adapt the arguments for a function call to match the parameters of
 * the given function.
 * This is for:
 * 1. converting/casting argument types to match parameters
 * 2. breaking up vector/matrix types into individual components to
 *    satisfy constructors.
 */
GLboolean
_slang_adapt_call(slang_operation *callOper, const slang_function *fun,
                  const slang_name_space * space,
                  slang_atom_pool * atoms, slang_info_log *log)
{
   const GLboolean haveRetValue = _slang_function_has_return_value(fun);
   const int numParams = fun->param_count - haveRetValue;
   int i;
   int dbg = 0;

   if (dbg) printf("Adapt %d args to %d parameters\n",
                   callOper->num_children, numParams);

   /* Only try adapting for constructors */
   if (fun->kind != SLANG_FUNC_CONSTRUCTOR)
      return GL_FALSE;

   if (callOper->num_children != numParams) {
      /* number of arguments doesn't match number of parameters */

      if (fun->kind == SLANG_FUNC_CONSTRUCTOR) {
         /* For constructor calls, we can try to unroll vector/matrix args
          * into individual floats/ints and try to match the function params.
          */
         for (i = 0; i < numParams; i++) {
            slang_typeinfo argType;
            GLint argSz, j;

            /* Get type of arg[i] */
            if (!slang_typeinfo_construct(&argType))
               return GL_FALSE;
            if (!_slang_typeof_operation_(&callOper->children[i], space,
                                          &argType, atoms, log)) {
               slang_typeinfo_destruct(&argType);
               return GL_FALSE;
            }

            /*
            paramSz = _slang_sizeof_type_specifier(&paramVar->type.specifier);
            assert(paramSz == 1);
            */
            argSz = _slang_sizeof_type_specifier(&argType.spec);
            if (argSz > 1) {
               slang_operation origArg;
               /* break up arg[i] into components */
               if (dbg)
                  printf("Break up arg %d from 1 to %d elements\n", i, argSz);

               slang_operation_construct(&origArg);
               slang_operation_copy(&origArg,
                                    &callOper->children[i]);

               /* insert argSz-1 new children/args */
               for (j = 0; j < argSz - 1; j++) {
                  (void) slang_operation_insert(&callOper->num_children,
                                                &callOper->children, i);
               }

               /* replace arg[i+j] with subscript/index oper */
               for (j = 0; j < argSz; j++) {
                  callOper->children[i + j].type = SLANG_OPER_SUBSCRIPT;
                  callOper->children[i + j].num_children = 2;
                  callOper->children[i + j].children = slang_operation_new(2);
                  slang_operation_copy(&callOper->children[i + j].children[0],
                                       &origArg);
                  callOper->children[i + j].children[1].type
                     = SLANG_OPER_LITERAL_INT;
                  callOper->children[i + j].children[1].literal[0] = j;
               }

            }
         } /* for i */
      }
      else {
         /* non-constructor function: number of args must match number
          * of function params.
          */
         return GL_FALSE; /* caller will record an error msg */
      }
   }

   if (callOper->num_children < numParams) {
      /* still not enough args for all params */
      return GL_FALSE;
   }
   else if (callOper->num_children > numParams) {
      /* now too many arguments */
      /* XXX this isn't always an error, see spec */
      return GL_FALSE;
   }

   /*
    * Second phase, argument casting.
    * Example:
    *   void foo(int i, bool b) {}
    *   x = foo(3.15, 9);
    * Gets translated into:
    *   x = foo(int(3.15), bool(9))
    */
   for (i = 0; i < numParams; i++) {
      slang_typeinfo argType;
      slang_variable *paramVar = fun->parameters->variables[i];

      /* Get type of arg[i] */
      if (!slang_typeinfo_construct(&argType))
         return GL_FALSE;
      if (!_slang_typeof_operation_(&callOper->children[i], space,
                                    &argType, atoms, log)) {
         slang_typeinfo_destruct(&argType);
         return GL_FALSE;
      }

      /* see if arg type matches parameter type */
      if (!slang_type_specifier_equal(&argType.spec,
                                      &paramVar->type.specifier)) {
         /* need to adapt arg type to match param type */
         const char *constructorName =
            slang_type_specifier_type_to_string(paramVar->type.specifier.type);
         slang_operation *child = slang_operation_new(1);

         slang_operation_copy(child, &callOper->children[i]);
         child->locals->outer_scope = callOper->children[i].locals;

         callOper->children[i].type = SLANG_OPER_CALL;
         callOper->children[i].a_id = slang_atom_pool_atom(atoms, constructorName);
         callOper->children[i].num_children = 1;
         callOper->children[i].children = child;
      }

      slang_typeinfo_destruct(&argType);
   }

   if (dbg) {
      printf("===== New call to %s with adapted arguments ===============\n",
             (char*) fun->header.a_name);
      slang_print_tree(callOper, 5);
   }

   return GL_TRUE;
}
GLboolean _slang_assemble_operation (slang_assemble_ctx *A, slang_operation *op, slang_ref_type ref)
{
	/* set default results */
	A->ref = /*(ref == slang_ref_freelance) ? slang_ref_force : */ref;
	A->swz.num_components = 0;

	switch (op->type)
	{
	case slang_oper_block_no_new_scope:
	case slang_oper_block_new_scope:
		{
			GLuint i;

			for (i = 0; i < op->num_children; i++)
			{
				if (!_slang_assemble_operation (A, &op->children[i], slang_ref_forbid/*slang_ref_freelance*/))
					return GL_FALSE;
				if (!_slang_cleanup_stack (A, &op->children[i]))
					return GL_FALSE;
			}
		}
		break;
	case slang_oper_variable_decl:
		{
			GLuint i;
			slang_operation assign;
			GLboolean result;

			/* Construct assignment expression placeholder. */
			if (!slang_operation_construct (&assign))
				return GL_FALSE;
			assign.type = slang_oper_assign;
			assign.children = (slang_operation *) slang_alloc_malloc (2 * sizeof (slang_operation));
			if (assign.children == NULL)
			{
				slang_operation_destruct (&assign);
				return GL_FALSE;
			}
			for (assign.num_children = 0; assign.num_children < 2; assign.num_children++)
				if (!slang_operation_construct (&assign.children[assign.num_children]))
				{
					slang_operation_destruct (&assign);
					return GL_FALSE;
				}

			result = GL_TRUE;
			for (i = 0; i < op->num_children; i++)
			{
				slang_variable *var;

				var = _slang_locate_variable (op->children[i].locals, op->children[i].a_id, GL_TRUE);
				if (var == NULL)
				{
					result = GL_FALSE;
					break;
				}
				if (var->initializer == NULL)
					continue;

				if (!slang_operation_copy (&assign.children[0], &op->children[i]) ||
					!slang_operation_copy (&assign.children[1], var->initializer) ||
					!_slang_assemble_assign (A, &assign, "=", slang_ref_forbid) ||
					!_slang_cleanup_stack (A, &assign))
				{
					result = GL_FALSE;
					break;
				}
			}
			slang_operation_destruct (&assign);
			if (!result)
				return GL_FALSE;
		}
		break;
	case slang_oper_asm:
		{
			GLuint i;

			if (!_slang_assemble_operation (A, &op->children[0], slang_ref_force))
				return GL_FALSE;
			for (i = 1; i < op->num_children; i++)
				if (!_slang_assemble_operation (A, &op->children[i], slang_ref_forbid))
					return GL_FALSE;
			if (!call_asm_instruction (A, op->a_id))
				return GL_FALSE;
		}
		break;
	case slang_oper_break:
		if (!PLAB (A->file, slang_asm_jump, A->flow.loop_end))
			return GL_FALSE;
		break;
	case slang_oper_continue:
		if (!PLAB (A->file, slang_asm_jump, A->flow.loop_start))
			return GL_FALSE;
		break;
	case slang_oper_discard:
		if (!PUSH (A->file, slang_asm_discard))
			return GL_FALSE;
		if (!PUSH (A->file, slang_asm_exit))
			return GL_FALSE;
		break;
	case slang_oper_return:
		if (A->local.ret_size != 0)
		{
			/* push the result's address */
			if (!PLAB2 (A->file, slang_asm_local_addr, 0, A->local.ret_size))
				return GL_FALSE;
			if (!_slang_assemble_operation (A, &op->children[0], slang_ref_forbid))
				return GL_FALSE;

			A->swz.num_components = 0;
			/* assign the operation to the function result (it was reserved on the stack) */
			if (!_slang_assemble_assignment (A, op->children))
				return GL_FALSE;

			if (!PLAB (A->file, slang_asm_local_free, 4))
				return GL_FALSE;
		}
		if (!PLAB (A->file, slang_asm_jump, A->flow.function_end))
			return GL_FALSE;
		break;
	case slang_oper_expression:
		if (ref == slang_ref_force)
			return GL_FALSE;
		if (!_slang_assemble_operation (A, &op->children[0], ref))
			return GL_FALSE;
		break;
	case slang_oper_if:
		if (!_slang_assemble_if (A, op))
			return GL_FALSE;
		break;
	case slang_oper_while:
		if (!_slang_assemble_while (A, op))
			return GL_FALSE;
		break;
	case slang_oper_do:
		if (!_slang_assemble_do (A, op))
			return GL_FALSE;
		break;
	case slang_oper_for:
		if (!_slang_assemble_for (A, op))
			return GL_FALSE;
		break;
	case slang_oper_void:
		break;
	case slang_oper_literal_bool:
		if (ref == slang_ref_force)
			return GL_FALSE;
		if (!PLIT (A->file, slang_asm_bool_push, op->literal))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_literal_int:
		if (ref == slang_ref_force)
			return GL_FALSE;
		if (!PLIT (A->file, slang_asm_int_push, op->literal))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_literal_float:
		if (ref == slang_ref_force)
			return GL_FALSE;
		if (!PLIT (A->file, slang_asm_float_push, op->literal))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_identifier:
		{
			slang_variable *var;
			GLuint size;

			/* find the variable and calculate its size */
			var = _slang_locate_variable (op->locals, op->a_id, GL_TRUE);
			if (var == NULL)
				return GL_FALSE;
			size = 0;
			if (!sizeof_variable (A, &var->type.specifier, slang_qual_none, var->array_len, &size))
				return GL_FALSE;

			/* prepare stack for dereferencing */
			if (ref == slang_ref_forbid)
				if (!PLAB2 (A->file, slang_asm_local_addr, A->local.addr_tmp, 4))
					return GL_FALSE;

			/* push the variable's address */
			if (var->global)
			{
				if (!PLAB (A->file, slang_asm_global_addr, var->address))
					return GL_FALSE;
			}
			else
			{
				if (!PLAB2 (A->file, slang_asm_local_addr, var->address, size))
					return GL_FALSE;
			}

			/* perform the dereference */
			if (ref == slang_ref_forbid)
			{
				if (!PUSH (A->file, slang_asm_addr_copy))
					return GL_FALSE;
				if (!PLAB (A->file, slang_asm_local_free, 4))
					return GL_FALSE;
				if (!_slang_dereference (A, op))
					return GL_FALSE;
			}
		}
		break;
	case slang_oper_sequence:
		if (ref == slang_ref_force)
			return GL_FALSE;
		if (!_slang_assemble_operation (A, &op->children[0], slang_ref_forbid/*slang_ref_freelance*/))
			return GL_FALSE;
		if (!_slang_cleanup_stack (A, &op->children[0]))
			return GL_FALSE;
		if (!_slang_assemble_operation (A, &op->children[1], slang_ref_forbid))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_assign:
		if (!_slang_assemble_assign (A, op, "=", ref))
			return GL_FALSE;
		break;
	case slang_oper_addassign:
		if (!_slang_assemble_assign (A, op, "+=", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	case slang_oper_subassign:
		if (!_slang_assemble_assign (A, op, "-=", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	case slang_oper_mulassign:
		if (!_slang_assemble_assign (A, op, "*=", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	/*case slang_oper_modassign:*/
	/*case slang_oper_lshassign:*/
	/*case slang_oper_rshassign:*/
	/*case slang_oper_orassign:*/
	/*case slang_oper_xorassign:*/
	/*case slang_oper_andassign:*/
	case slang_oper_divassign:
		if (!_slang_assemble_assign (A, op, "/=", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	case slang_oper_select:
		if (!_slang_assemble_select (A, op))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_logicalor:
		if (!_slang_assemble_logicalor (A, op))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_logicaland:
		if (!_slang_assemble_logicaland (A, op))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_logicalxor:
		if (!_slang_assemble_function_call_name (A, "^^", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	/*case slang_oper_bitor:*/
	/*case slang_oper_bitxor:*/
	/*case slang_oper_bitand:*/
	case slang_oper_less:
		if (!_slang_assemble_function_call_name (A, "<", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_greater:
		if (!_slang_assemble_function_call_name (A, ">", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_lessequal:
		if (!_slang_assemble_function_call_name (A, "<=", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_greaterequal:
		if (!_slang_assemble_function_call_name (A, ">=", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	/*case slang_oper_lshift:*/
	/*case slang_oper_rshift:*/
	case slang_oper_add:
		if (!_slang_assemble_function_call_name (A, "+", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_subtract:
		if (!_slang_assemble_function_call_name (A, "-", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_multiply:
		if (!_slang_assemble_function_call_name (A, "*", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	/*case slang_oper_modulus:*/
	case slang_oper_divide:
		if (!_slang_assemble_function_call_name (A, "/", op->children, 2, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_equal:
		if (!_slang_assemble_operation (A, &op->children[0], slang_ref_forbid))
			return GL_FALSE;
		if (!_slang_assemble_operation (A, &op->children[1], slang_ref_forbid))
			return GL_FALSE;
		if (!equality (A, op->children, GL_TRUE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_notequal:
		if (!_slang_assemble_operation (A, &op->children[0], slang_ref_forbid))
			return GL_FALSE;
		if (!_slang_assemble_operation (A, &op->children[1], slang_ref_forbid))
			return GL_FALSE;
		if (!equality (A, op->children, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_preincrement:
		if (!_slang_assemble_assign (A, op, "++", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	case slang_oper_predecrement:
		if (!_slang_assemble_assign (A, op, "--", ref))
			return GL_FALSE;
		A->ref = ref;
		break;
	case slang_oper_plus:
		if (!_slang_dereference (A, op))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_minus:
		if (!_slang_assemble_function_call_name (A, "-", op->children, 1, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	/*case slang_oper_complement:*/
	case slang_oper_not:
		if (!_slang_assemble_function_call_name (A, "!", op->children, 1, GL_FALSE))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_subscript:
		{
			slang_assembly_typeinfo ti_arr, ti_elem;

			if (!slang_assembly_typeinfo_construct (&ti_arr))
				return GL_FALSE;
			if (!slang_assembly_typeinfo_construct (&ti_elem))
			{
				slang_assembly_typeinfo_destruct (&ti_arr);
				return GL_FALSE;
			}
			if (!handle_subscript (A, &ti_elem, &ti_arr, op, ref))
			{
				slang_assembly_typeinfo_destruct (&ti_arr);
				slang_assembly_typeinfo_destruct (&ti_elem);
				return GL_FALSE;
			}
			slang_assembly_typeinfo_destruct (&ti_arr);
			slang_assembly_typeinfo_destruct (&ti_elem);
		}
		break;
	case slang_oper_call:
		{
			slang_function *fun;

			fun = _slang_locate_function (A->space.funcs, op->a_id, op->children, op->num_children,
				&A->space, A->atoms);
			if (fun == NULL)
			{
				if (!_slang_assemble_constructor (A, op))
					return GL_FALSE;
			}
			else
			{
				if (!_slang_assemble_function_call (A, fun, op->children, op->num_children, GL_FALSE))
					return GL_FALSE;
			}
			A->ref = slang_ref_forbid;
		}
		break;
	case slang_oper_field:
		{
			slang_assembly_typeinfo ti_after, ti_before;

			if (!slang_assembly_typeinfo_construct (&ti_after))
				return GL_FALSE;
			if (!slang_assembly_typeinfo_construct (&ti_before))
			{
				slang_assembly_typeinfo_destruct (&ti_after);
				return GL_FALSE;
			}
			if (!handle_field (A, &ti_after, &ti_before, op, ref))
			{
				slang_assembly_typeinfo_destruct (&ti_after);
				slang_assembly_typeinfo_destruct (&ti_before);
				return GL_FALSE;
			}
			slang_assembly_typeinfo_destruct (&ti_after);
			slang_assembly_typeinfo_destruct (&ti_before);
		}
		break;
	case slang_oper_postincrement:
		if (!assemble_function_call_name_dummyint (A, "++", op->children))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	case slang_oper_postdecrement:
		if (!assemble_function_call_name_dummyint (A, "--", op->children))
			return GL_FALSE;
		A->ref = slang_ref_forbid;
		break;
	default:
		return GL_FALSE;
	}

	return GL_TRUE;
}