Beispiel #1
0
void VCFrame::invokeMenu(QPoint point)
{
	//
	// Add menu
	//
	QPopupMenu* addMenu = new QPopupMenu();
	addMenu->insertItem(QPixmap(QString(PIXMAPS) + QString("/button.xpm")), 
		"&Button", KVCMenuAddButton);
	addMenu->insertItem(QPixmap(QString(PIXMAPS) + QString("/slider.xpm")), 
		"&Slider", KVCMenuAddSlider);
	addMenu->insertItem(QPixmap(QString(PIXMAPS) + QString("/frame.xpm")), 
		"&Frame", KVCMenuAddFrame);
	addMenu->insertItem(QPixmap(QString(PIXMAPS) + QString("/xypad.xpm")),
		"&XY-Pad", KVCMenuAddXYPad);
	addMenu->insertItem(QPixmap(QString(PIXMAPS) + QString("/label.xpm")),
		"L&abel", KVCMenuAddLabel);
	
	QPopupMenu* menu = new QPopupMenu();
	// Insert common stuff from virtual console (100% dirty hack)
	menu->insertItem("Edit", _app->virtualConsole()->editMenu());
	
	// Insert the add menu
	menu->insertItem("Add", addMenu);
	
	switch(menu->exec(point))
	{
		case KVCMenuAddButton:
			slotAddButton(mapFromGlobal(point));
		break;
		
		case KVCMenuAddSlider:
			slotAddSlider(mapFromGlobal(point));
		break;
		
		case KVCMenuAddFrame:
			slotAddFrame(mapFromGlobal(point));
		break;
		
		case KVCMenuAddXYPad:
			slotAddXYPad(mapFromGlobal(point));
		break;
		
		case KVCMenuAddLabel:
			slotAddLabel(mapFromGlobal(point));
		break;
		
		default:
			break;
	}
	
	delete addMenu;
	delete menu;
}
Beispiel #2
0
void VirtualConsole::initMenuBar()
{
    QString dir;
    _app->settings()->get(KEY_SYSTEM_DIR, dir);
    dir += QString("/") + PIXMAPPATH;

    setIcon(dir + QString("/virtualconsole.xpm"));

    m_layout = new QHBoxLayout(this);
    m_layout->setAutoAdd(false);

    m_menuBar = new QMenuBar(this);
    m_layout->setMenuBar(m_menuBar);

    //
    // Add menu
    //
    m_addMenu = new QPopupMenu();
    m_addMenu->insertItem(QPixmap(dir + "/button.xpm"),
                          "&Button", this, SLOT(slotAddButton()),
                          0, KVCMenuAddButton);
    m_addMenu->insertItem(QPixmap(dir + "/slider.xpm"),
                          "&Slider", this, SLOT(slotAddSlider()),
                          0, KVCMenuAddSlider);
    m_addMenu->insertItem(QPixmap(dir + "/frame.xpm"),
                          "&Frame", this, SLOT(slotAddFrame()),
                          0, KVCMenuAddFrame);
    m_addMenu->insertItem(QPixmap(dir + "/frame.xpm"),
                          "&XY-Pad", this, SLOT(slotAddXYPad()),
                          0, KVCMenuAddXYPad);
    m_addMenu->setItemEnabled(KVCMenuAddXYPad, false);
    m_addMenu->insertItem(QPixmap(dir + "/rename.xpm"),
                          "L&abel", this, SLOT(slotAddLabel()),
                          0, KVCMenuAddLabel);

    //
    // Tools menu
    //
    m_toolsMenu = new QPopupMenu();
    m_toolsMenu->insertItem(QPixmap(dir + "/settings.xpm"),
                            "&Settings...", this, SLOT(slotToolsSettings()),
                            0, KVCMenuToolsSettings);
    m_toolsMenu->insertItem(QPixmap(dir + "/slider.xpm"),
                            "&Default Sliders", this, SLOT(slotToolsSliders()),
                            0, KVCMenuToolsSliders);
    m_toolsMenu->insertSeparator();
    m_toolsMenu->insertItem(QPixmap(dir + "/panic.xpm"),
                            "&Panic!", this, SLOT(slotToolsPanic()),
                            0, KVCMenuToolsPanic);


    //
    // Foreground menu
    //
    QPopupMenu* fgMenu = new QPopupMenu();
    fgMenu->insertItem(QPixmap(dir + QString("/color.xpm")),
                       "&Color...", this, SLOT(slotForegroundColor()),
                       0, KVCMenuForegroundColor);
    fgMenu->insertItem(QPixmap(dir + QString("/rename.xpm")),
                       "&Font...", this, SLOT(slotForegroundFont()),
                       0, KVCMenuForegroundFont);
    fgMenu->insertItem(QPixmap(dir + QString("/fileclose.xpm")),
                       "&Default", this, SLOT(slotForegroundNone()),
                       0, KVCMenuForegroundNone);

    //
    // Background Menu
    //
    QPopupMenu* bgMenu = new QPopupMenu();
    bgMenu->insertItem(QPixmap(dir + QString("/color.xpm")),
                       "&Color...", this, SLOT(slotBackgroundColor()),
                       0, KVCMenuBackgroundColor);
    bgMenu->insertItem(QPixmap(dir + QString("/image.xpm")),
                       "&Image...", this, SLOT(slotBackgroundImage()),
                       0, KVCMenuBackgroundPixmap);
    bgMenu->insertItem(QPixmap(dir + QString("/fileclose.xpm")),
                       "&Default", this, SLOT(slotBackgroundNone()),
                       0, KVCMenuBackgroundNone);
    bgMenu->insertSeparator();
    bgMenu->insertItem(QPixmap(dir + QString("/frame.xpm")),
                       "Toggle &Frame", this, SLOT(slotBackgroundFrame()),
                       0, KVCMenuBackgroundFrame);

    //
    // Stacking order menu
    //
    QPopupMenu* stackMenu = new QPopupMenu();
    stackMenu->insertItem(QPixmap(dir + QString("/up.xpm")),
                          "&Raise", this, SLOT(slotStackingRaise()),
                          0, KVCMenuStackingRaise);
    stackMenu->insertItem(QPixmap(dir + QString("/down.xpm")),
                          "&Lower", this, SLOT(slotStackingLower()),
                          0, KVCMenuStackingLower);

    //
    // Edit menu
    //
    m_editMenu = new QPopupMenu();
    m_editMenu->insertItem(QPixmap(dir + "/editcut.xpm"),
                           "Cut", this, SLOT(slotEditCut()),
                           0, KVCMenuEditCut);

    m_editMenu->insertItem(QPixmap(dir + "/editcopy.xpm"),
                           "Copy", this, SLOT(slotEditCopy()),
                           0, KVCMenuEditCopy);

    m_editMenu->insertItem(QPixmap(dir + "/editpaste.xpm"),
                           "Paste", this, SLOT(slotEditPaste()),
                           0, KVCMenuEditPaste);

    m_editMenu->insertItem(QPixmap(dir + "/remove.xpm"),
                           "Delete", this, SLOT(slotEditDelete()),
                           0, KVCMenuEditDelete);

    m_editMenu->insertSeparator();

    m_editMenu->insertItem(QPixmap(dir + "/settings.xpm"),
                           "&Properties...", this, SLOT(slotEditProperties()),
                           0, KVCMenuEditProperties);
    m_editMenu->insertItem(QPixmap(dir + QString("/rename.xpm")),
                           "&Rename...", this, SLOT(slotEditRename()),
                           0, KVCMenuEditRename);

    m_editMenu->setItemEnabled(KVCMenuEditCut, false);
    m_editMenu->setItemEnabled(KVCMenuEditCopy, false);
    m_editMenu->setItemEnabled(KVCMenuEditPaste, false);

    m_editMenu->insertSeparator();

    m_editMenu->insertItem("Foreground", fgMenu, KVCMenuForegroundMin);
    m_editMenu->insertItem("Background", bgMenu, KVCMenuBackgroundMin);
    m_editMenu->insertItem("Stacking Order", stackMenu, KVCMenuStackingMin);

    m_menuBar->insertItem("&Tools", m_toolsMenu);
    m_menuBar->insertItem("&Add", m_addMenu);
    m_menuBar->insertItem("&Edit", m_editMenu);
}
Beispiel #3
0
AbstractConfig::AbstractConfig(AbstractContent * content, AbstractConfig_PARENT * parent)
    : AbstractConfig_TYPE(parent)
    , m_content(content)
    , m_commonUi(new Ui::AbstractConfig())
#if !defined(MOBILE_UI)
    , m_closeButton(0)
    , m_okButton(0)
#endif
    , m_frame(FrameFactory::defaultPanelFrame())
{
#if !defined(MOBILE_UI)
    // close button
    m_closeButton = new StyledButtonItem(tr(" x "), font(), this);//this, ":/data/button-close.png", ":/data/button-close-hovered.png", ":/data/button-close-pressed.png");
    connect(m_closeButton, SIGNAL(clicked()), this, SIGNAL(requestClose()));

    // WIDGET setup (populate contents and set base palette (only) to transparent)
    QWidget * widget = new QWidget();
    m_commonUi->setupUi(widget);
    QPalette pal;
    QColor oldColor = pal.window().color();
    pal.setBrush(QPalette::Window, Qt::transparent);
    widget->setPalette(pal);
    pal.setBrush(QPalette::Window, oldColor);
    m_commonUi->tab->setPalette(pal);
#else
    m_commonUi->setupUi(this);
#endif

    populateFrameList();

    // select the frame
    quint32 frameClass = m_content->frameClass();
    if (frameClass != Frame::NoFrame) {
        for (int i = 0; i < m_commonUi->framesList->count(); ++i) {
            QListWidgetItem * item = m_commonUi->framesList->item(i);
            if (item->data(Qt::UserRole).toUInt() == frameClass) {
                item->setSelected(true);
                break;
            }
        }
    }

    // read other properties
    m_commonUi->reflection->setChecked(m_content->mirrored());
    m_commonUi->contentLocked->setChecked(m_content->locked());
    m_commonUi->fixedPosition->setChecked(m_content->fixedPosition());
    m_commonUi->fixedRotation->setChecked(m_content->fixedRotation());
    m_commonUi->fixedPerspective->setChecked(m_content->fixedPerspective());

    connect(m_commonUi->front, SIGNAL(clicked()), m_content, SLOT(slotStackFront()));
    connect(m_commonUi->raise, SIGNAL(clicked()), m_content, SLOT(slotStackRaise()));
    connect(m_commonUi->lower, SIGNAL(clicked()), m_content, SLOT(slotStackLower()));
    connect(m_commonUi->back, SIGNAL(clicked()), m_content, SLOT(slotStackBack()));
    connect(m_commonUi->save, SIGNAL(clicked()), m_content, SLOT(slotSaveAs()));
    connect(m_commonUi->background, SIGNAL(clicked()), m_content, SIGNAL(requestBackgrounding()));
    connect(m_commonUi->del, SIGNAL(clicked()), m_content, SIGNAL(requestRemoval()));

    connect(m_commonUi->contentLocked, SIGNAL(stateChanged(int)), m_content, SLOT(slotSetLocked(int)));
    connect(m_commonUi->fixedPosition, SIGNAL(stateChanged(int)), m_content, SLOT(slotSetFixedPosition(int)));
    connect(m_commonUi->fixedRotation, SIGNAL(stateChanged(int)), m_content, SLOT(slotSetFixedRotation(int)));
    connect(m_commonUi->fixedPerspective, SIGNAL(stateChanged(int)), m_content, SLOT(slotSetFixedPerspective(int)));

    connect(m_commonUi->newFrame, SIGNAL(clicked()), this, SLOT(slotAddFrame()));
    connect(m_commonUi->removeFrame, SIGNAL(clicked()), this, SLOT(slotRemoveFrame()));
    connect(m_commonUi->lookApplyAll, SIGNAL(clicked()), this, SLOT(slotLookApplyAll()));
    connect(m_commonUi->framesList, SIGNAL(itemSelectionChanged()), this, SLOT(slotFrameSelectionChanged()));
    connect(m_commonUi->reflection, SIGNAL(toggled(bool)), this, SLOT(slotReflectionToggled(bool)));

    // ITEM setup
#if !defined(MOBILE_UI)
    setFlag(QGraphicsItem::ItemIgnoresTransformations, true);
    setWidget(widget);
    static qreal s_propZBase = 99999;
    setZValue(s_propZBase++);
#endif

#if !defined(MOBILE_UI) && QT_VERSION >= 0x040600
    // fade in animation
    QPropertyAnimation * ani = new QPropertyAnimation(this, "opacity");
    ani->setEasingCurve(QEasingCurve::OutCubic);
    ani->setDuration(400);
    ani->setStartValue(0.0);
    ani->setEndValue(1.0);
    ani->start(QPropertyAnimation::DeleteWhenStopped);
#endif
}
Beispiel #4
0
Geometryval::Geometryval(const MltVideoProfile profile, QPoint frame_size, QWidget* parent) :
        QWidget(parent),
        m_profile(profile),
        m_paramRect(NULL),
        m_geom(NULL),
        m_path(NULL),
        m_fixedMode(false),
        m_frameSize(frame_size)
{
    m_ui.setupUi(this);
    QVBoxLayout* vbox = new QVBoxLayout(m_ui.widget);
    QGraphicsView *view = new QGraphicsView(this);
    view->setBackgroundBrush(QBrush(Qt::black));
    vbox->addWidget(view);
    vbox->setContentsMargins(0, 0, 0, 0);

    QVBoxLayout* vbox2 = new QVBoxLayout(m_ui.keyframeWidget);
    m_helper = new KeyframeHelper(this);
    vbox2->addWidget(m_helper);
    vbox2->setContentsMargins(0, 0, 0, 0);

    connect(m_helper, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int)));

    m_scene = new GraphicsSceneRectMove(this);
    m_scene->setTool(TITLE_SELECT);
    view->setScene(m_scene);
    QGraphicsRectItem *m_frameBorder = new QGraphicsRectItem(QRectF(0, 0, profile.width, profile.height));
    m_frameBorder->setZValue(-1100);
    m_frameBorder->setBrush(QColor(255, 255, 0, 30));
    m_frameBorder->setPen(QPen(QBrush(QColor(255, 255, 255, 255)), 1.0, Qt::DashLine));
    m_scene->addItem(m_frameBorder);

    m_ui.buttonNext->setIcon(KIcon("media-skip-forward"));
    m_ui.buttonNext->setToolTip(i18n("Go to next keyframe"));
    m_ui.buttonPrevious->setIcon(KIcon("media-skip-backward"));
    m_ui.buttonPrevious->setToolTip(i18n("Go to previous keyframe"));
    m_ui.buttonAdd->setIcon(KIcon("document-new"));
    m_ui.buttonAdd->setToolTip(i18n("Add keyframe"));
    m_ui.buttonDelete->setIcon(KIcon("edit-delete"));
    m_ui.buttonDelete->setToolTip(i18n("Delete keyframe"));

    QMenu *configMenu = new QMenu(i18n("Misc..."), this);
    m_ui.buttonMenu->setIcon(KIcon("system-run"));
    m_ui.buttonMenu->setMenu(configMenu);
    m_ui.buttonMenu->setPopupMode(QToolButton::QToolButton::InstantPopup);


    configMenu->addAction(i18n("Geometry"), this, SLOT(slotGeometry()));

    m_scaleMenu = new QMenu(i18n("Resize..."), this);
    configMenu->addMenu(m_scaleMenu);
    m_scaleMenu->addAction(i18n("50%"), this, SLOT(slotResize50()));
    m_scaleMenu->addAction(i18n("100%"), this, SLOT(slotResize100()));
    m_scaleMenu->addAction(i18n("200%"), this, SLOT(slotResize200()));
    m_scaleMenu->addAction(i18n("Original size"), this, SLOT(slotResizeOriginal()));
    m_scaleMenu->addAction(i18n("Custom"), this, SLOT(slotResizeCustom()));

    m_alignMenu = new QMenu(i18n("Align..."), this);
    configMenu->addMenu(m_alignMenu);
    m_alignMenu->addAction(i18n("Center"), this, SLOT(slotAlignCenter()));
    m_alignMenu->addAction(i18n("Hor. Center"), this, SLOT(slotAlignHCenter()));
    m_alignMenu->addAction(i18n("Vert. Center"), this, SLOT(slotAlignVCenter()));
    m_alignMenu->addAction(i18n("Right"), this, SLOT(slotAlignRight()));
    m_alignMenu->addAction(i18n("Left"), this, SLOT(slotAlignLeft()));
    m_alignMenu->addAction(i18n("Top"), this, SLOT(slotAlignTop()));
    m_alignMenu->addAction(i18n("Bottom"), this, SLOT(slotAlignBottom()));


    m_syncAction = configMenu->addAction(i18n("Sync timeline cursor"), this, SLOT(slotSyncCursor()));
    m_syncAction->setCheckable(true);
    m_syncAction->setChecked(KdenliveSettings::transitionfollowcursor());

    //scene->setSceneRect(0, 0, profile.width * 2, profile.height * 2);
    //view->fitInView(m_frameBorder, Qt::KeepAspectRatio);
    const double sc = 100.0 / profile.height * 0.8;
    QRectF srect = view->sceneRect();
    view->setSceneRect(srect.x(), -srect.height() / 3 + 10, srect.width(), srect.height() + srect.height() / 3 * 2 - 10);
    m_scene->setZoom(sc);
    view->centerOn(m_frameBorder);
    connect(m_ui.buttonNext , SIGNAL(clicked()) , this , SLOT(slotNextFrame()));
    connect(m_ui.buttonPrevious , SIGNAL(clicked()) , this , SLOT(slotPreviousFrame()));
    connect(m_ui.buttonDelete , SIGNAL(clicked()) , this , SLOT(slotDeleteFrame()));
    connect(m_ui.buttonAdd , SIGNAL(clicked()) , this , SLOT(slotAddFrame()));
    connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateTransitionProperties()));
    connect(m_scene, SIGNAL(doubleClickEvent()), this, SLOT(slotGeometry()));

}
Geometryval::Geometryval(const Mlt::Profile *profile, const Timecode &t, const QPoint &frame_size, int startPoint, QWidget* parent) :
        QWidget(parent),
        m_profile(profile),
        m_paramRect(NULL),
        m_geom(NULL),
        m_path(NULL),
        m_fixedMode(false),
        m_frameSize(frame_size),
        m_startPoint(startPoint),
        m_timePos(t)
{
    setupUi(this);
    toolbarlayout->addWidget(&m_timePos);
    toolbarlayout->insertStretch(-1);

    QVBoxLayout* vbox = new QVBoxLayout(widget);
    m_sceneview = new QGraphicsView(this);
    m_sceneview->setBackgroundBrush(QBrush(Qt::black));
    vbox->addWidget(m_sceneview);
    vbox->setContentsMargins(0, 0, 0, 0);

    QVBoxLayout* vbox2 = new QVBoxLayout(keyframeWidget);
    m_helper = new KeyframeHelper(this);
    vbox2->addWidget(m_helper);
    vbox2->setContentsMargins(0, 0, 0, 0);

    connect(m_helper, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int)));
    connect(m_helper, SIGNAL(keyframeMoved(int)), this, SLOT(slotKeyframeMoved(int)));
    connect(m_helper, SIGNAL(addKeyframe(int)), this, SLOT(slotAddFrame(int)));
    connect(m_helper, SIGNAL(removeKeyframe(int)), this, SLOT(slotDeleteFrame(int)));

    m_scene = new GraphicsSceneRectMove(this);
    m_scene->setTool(TITLE_SELECT);
    m_sceneview->setScene(m_scene);
    m_dar = (m_profile->height() * m_profile->dar()) / (double) m_profile->width();

    m_realWidth = (int)(profile->height() * profile->dar() + 0.5);
    QGraphicsRectItem *frameBorder = new QGraphicsRectItem(QRectF(0, 0, m_realWidth, profile->height()));
    frameBorder->setZValue(-1100);
    frameBorder->setBrush(QColor(255, 255, 0, 30));
    frameBorder->setPen(QPen(QBrush(QColor(255, 255, 255, 255)), 1.0, Qt::DashLine));
    m_scene->addItem(frameBorder);

    buttonNext->setIcon(QIcon::fromTheme("media-skip-forward"));
    buttonNext->setToolTip(i18n("Go to next keyframe"));
    buttonPrevious->setIcon(QIcon::fromTheme("media-skip-backward"));
    buttonPrevious->setToolTip(i18n("Go to previous keyframe"));
    buttonAdd->setIcon(QIcon::fromTheme("document-new"));
    buttonAdd->setToolTip(i18n("Add keyframe"));
    buttonDelete->setIcon(QIcon::fromTheme("edit-delete"));
    buttonDelete->setToolTip(i18n("Delete keyframe"));

    m_configMenu = new QMenu(i18n("Misc..."), this);
    buttonMenu->setMenu(m_configMenu);
    buttonMenu->setPopupMode(QToolButton::MenuButtonPopup);

    m_editOptions = m_configMenu->addAction(QIcon::fromTheme("system-run"), i18n("Show/Hide options"));
    m_editOptions->setCheckable(true);
    buttonMenu->setDefaultAction(m_editOptions);
    connect(m_editOptions, SIGNAL(triggered()), this, SLOT(slotSwitchOptions()));
    slotSwitchOptions();

    m_reset = m_configMenu->addAction(QIcon::fromTheme("view-refresh"), i18n("Reset"), this, SLOT(slotResetPosition()));

    m_syncAction = m_configMenu->addAction(i18n("Sync timeline cursor"), this, SLOT(slotSyncCursor()));
    m_syncAction->setCheckable(true);
    m_syncAction->setChecked(KdenliveSettings::transitionfollowcursor());

    //scene->setSceneRect(0, 0, profile->width * 2, profile->height * 2);
    //view->fitInView(m_frameBorder, Qt::KeepAspectRatio);
    const double sc = 100.0 / profile->height() * 0.8;
    QRectF srect = m_sceneview->sceneRect();
    m_sceneview->setSceneRect(srect.x(), -srect.height() / 3 + 10, srect.width(), srect.height() + srect.height() / 3 * 2 - 10);
    m_scene->setZoom(sc);
    m_sceneview->centerOn(frameBorder);
    m_sceneview->setMouseTracking(true);
    connect(buttonNext , SIGNAL(clicked()) , this , SLOT(slotNextFrame()));
    connect(buttonPrevious , SIGNAL(clicked()) , this , SLOT(slotPreviousFrame()));
    connect(buttonDelete , SIGNAL(clicked()) , this , SLOT(slotDeleteFrame()));
    connect(buttonAdd , SIGNAL(clicked()) , this , SLOT(slotAddFrame()));
    connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateTransitionProperties()));

    buttonhcenter->setIcon(QIcon::fromTheme("kdenlive-align-hor"));
    buttonhcenter->setToolTip(i18n("Align item horizontally"));
    buttonvcenter->setIcon(QIcon::fromTheme("kdenlive-align-vert"));
    buttonvcenter->setToolTip(i18n("Align item vertically"));
    buttontop->setIcon(QIcon::fromTheme("kdenlive-align-top"));
    buttontop->setToolTip(i18n("Align item to top"));
    buttonbottom->setIcon(QIcon::fromTheme("kdenlive-align-bottom"));
    buttonbottom->setToolTip(i18n("Align item to bottom"));
    buttonright->setIcon(QIcon::fromTheme("kdenlive-align-right"));
    buttonright->setToolTip(i18n("Align item to right"));
    buttonleft->setIcon(QIcon::fromTheme("kdenlive-align-left"));
    buttonleft->setToolTip(i18n("Align item to left"));

    connect(buttonhcenter, SIGNAL(clicked()), this, SLOT(slotAlignHCenter()));
    connect(buttonvcenter, SIGNAL(clicked()), this, SLOT(slotAlignVCenter()));
    connect(buttontop, SIGNAL(clicked()), this, SLOT(slotAlignTop()));
    connect(buttonbottom, SIGNAL(clicked()), this, SLOT(slotAlignBottom()));
    connect(buttonright, SIGNAL(clicked()), this, SLOT(slotAlignRight()));
    connect(buttonleft, SIGNAL(clicked()), this, SLOT(slotAlignLeft()));
    connect(spinX, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryX(int)));
    connect(spinY, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryY(int)));
    connect(spinWidth, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryWidth(int)));
    connect(spinHeight, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryHeight(int)));
    connect(spinResize, SIGNAL(editingFinished()), this, SLOT(slotResizeCustom()));
    connect(buttonResize, SIGNAL(clicked()), this, SLOT(slotResizeOriginal()));

    connect(this, SIGNAL(parameterChanged()), this, SLOT(slotUpdateGeometry()));
}