Beispiel #1
0
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
    const char *address = luaL_checkstring(L, 1);
    struct hostent *hp = NULL;
    int err = inet_gethost(address, &hp);
    if (err != IO_DONE) {
        lua_pushnil(L);
        lua_pushstring(L, socket_hoststrerror(err));
        return 2;
    }
    lua_pushstring(L, hp->h_name);
    inet_pushresolved(L, hp);
    return 2;
}
Beispiel #2
0
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
    const char *address = luaL_checkstring(L, 1);
    struct hostent *hp = NULL;
#ifdef LUASOCKET_SECURITY_SANDBOX
    if (luasocket_ip_allowed(address)) {
        lua_pushnil(L);
        lua_pushstring(L, "restricted");
        return 2;
    }
#endif // LUASOCKET_SECURITY_SANDBOX
    int err = inet_gethost(address, &hp);
    if (err != IO_DONE) {
        lua_pushnil(L);
        lua_pushstring(L, socket_hoststrerror(err));
        return 2;
    }
    lua_pushstring(L, hp->h_name);
    inet_pushresolved(L, hp);
    return 2;
}
Beispiel #3
0
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
{
    struct sockaddr_in local;
    int err;
    memset(&local, 0, sizeof(local));
    /* address is either wildcard or a valid ip address */
    local.sin_addr.s_addr = htonl(INADDR_ANY);
    local.sin_port = htons(port);
    local.sin_family = AF_INET;
    if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
        struct hostent *hp = NULL;
        struct in_addr **addr;
        err = socket_gethostbyname(address, &hp);
        if (err != IO_DONE) return socket_hoststrerror(err);
        addr = (struct in_addr **) hp->h_addr_list;
        memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
    }
    err = socket_bind(ps, (SA *) &local, sizeof(local));
    if (err != IO_DONE) socket_destroy(ps);
    return socket_strerror(err);
}
Beispiel #4
0
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
                            unsigned short port, p_timeout tm)
{
    struct sockaddr_in remote;
    int err;
    memset(&remote, 0, sizeof(remote));
    remote.sin_family = AF_INET;
    remote.sin_port = htons(port);
    if (strcmp(address, "*")) {
        if (!inet_aton(address, &remote.sin_addr)) {
            struct hostent *hp = NULL;
            struct in_addr **addr;
            err = socket_gethostbyname(address, &hp);
            if (err != IO_DONE) return socket_hoststrerror(err);
            addr = (struct in_addr **) hp->h_addr_list;
            memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
        }
    } else remote.sin_family = AF_UNSPEC;
    err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
    return socket_strerror(err);
}