Beispiel #1
0
int_fast32_t f32_to_i32( float32_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui32_f32 uA;
    uint_fast32_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast32_t sig;
    uint_fast64_t sig64;
    int_fast16_t shiftCount;

    uA.f = a;
    uiA = uA.ui;
    sign = signF32UI( uiA );
    exp  = expF32UI( uiA );
    sig  = fracF32UI( uiA );
    if ( (exp == 0xFF) && sig ) sign = 0;
    if ( exp ) sig |= 0x00800000;
    sig64 = (uint_fast64_t) sig<<32;
    shiftCount = 0xAF - exp;
    if ( 0 < shiftCount ) {
        sig64 = softfloat_shiftRightJam64( sig64, shiftCount );
    }
    return softfloat_roundPackToI32( sign, sig64, roundingMode, exact );

}
Beispiel #2
0
int_fast64_t f16_to_i64( float16_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui16_f16 uA;
    uint_fast16_t uiA;
    bool sign;
    int_fast8_t exp;
    uint_fast16_t frac;
    int_fast32_t sig32;
    int_fast8_t shiftDist;

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA = uA.ui;
    sign = signF16UI( uiA );
    exp  = expF16UI( uiA );
    frac = fracF16UI( uiA );
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    if ( exp == 0x1F ) {
        softfloat_raiseFlags( softfloat_flag_invalid );
        return
            frac ? i64_fromNaN
                : sign ? i64_fromNegOverflow : i64_fromPosOverflow;
    }
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    sig32 = frac;
    if ( exp ) {
        sig32 |= 0x0400;
        shiftDist = exp - 0x19;
        if ( 0 <= shiftDist ) {
            sig32 <<= shiftDist;
            return sign ? -sig32 : sig32;
        }
        shiftDist = exp - 0x0D;
        if ( 0 < shiftDist ) sig32 <<= shiftDist;
    }
    return
        softfloat_roundPackToI32(
            sign, (uint_fast32_t) sig32, roundingMode, exact );

}
Beispiel #3
0
int_fast32_t f64_to_i32( float64_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui64_f64 uA;
    uint_fast64_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast64_t sig;
    int_fast16_t shiftCount;

    uA.f = a;
    uiA = uA.ui;
    sign = signF64UI( uiA );
    exp  = expF64UI( uiA );
    sig  = fracF64UI( uiA );
    if ( (exp == 0x7FF) && sig ) sign = 0;
    if ( exp ) sig |= UINT64_C( 0x0010000000000000 );
    shiftCount = 0x42C - exp;
    if ( 0 < shiftCount ) sig = softfloat_shiftRightJam64( sig, shiftCount );
    return softfloat_roundPackToI32( sign, sig, roundingMode, exact );

}
Beispiel #4
0
int_fast32_t
 extF80_to_i32( extFloat80_t a, uint_fast8_t roundingMode, bool exact )
{
    union { struct extFloat80M s; extFloat80_t f; } uA;
    uint_fast16_t uiA64;
    bool sign;
    int_fast32_t exp;
    uint_fast64_t sig;
    int_fast32_t shiftCount;

    uA.f = a;
    uiA64 = uA.s.signExp;
    sign = signExtF80UI64( uiA64 );
    exp  = expExtF80UI64( uiA64 );
    sig = uA.s.signif;
    if ( (exp == 0x7FFF) && (sig & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) sign = 0;
    shiftCount = 0x4037 - exp;
    if ( shiftCount <= 0 ) shiftCount = 1;
    sig = softfloat_shiftRightJam64( sig, shiftCount );
    return softfloat_roundPackToI32( sign, sig, roundingMode, exact );

}
Beispiel #5
0
int_fast32_t f64_to_i32( float64_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui64_f64 uA;
    uint_fast64_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast64_t sig;
    int_fast16_t shiftDist;

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA = uA.ui;
    sign = signF64UI( uiA );
    exp  = expF64UI( uiA );
    sig  = fracF64UI( uiA );
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
#if (i32_fromNaN != i32_fromPosOverflow) || (i32_fromNaN != i32_fromNegOverflow)
    if ( (exp == 0x7FF) && sig ) {
#if (i32_fromNaN == i32_fromPosOverflow)
        sign = 0;
#elif (i32_fromNaN == i32_fromNegOverflow)
        sign = 1;
#else
        softfloat_raiseFlags( softfloat_flag_invalid );
        return i32_fromNaN;
#endif
    }
#endif
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    if ( exp ) sig |= UINT64_C( 0x0010000000000000 );
    shiftDist = 0x42C - exp;
    if ( 0 < shiftDist ) sig = softfloat_shiftRightJam64( sig, shiftDist );
    return softfloat_roundPackToI32( sign, sig, roundingMode, exact );

}