Beispiel #1
0
uint_fast64_t
 extF80_to_ui64( extFloat80_t a, uint_fast8_t roundingMode, bool exact )
{
    union { struct extFloat80M s; extFloat80_t f; } uA;
    uint_fast16_t uiA64;
    int_fast32_t exp, shiftCount;
    bool sign;
    uint_fast64_t sig, sigExtra;
    struct uint64_extra sig64Extra;

    uA.f = a;
    uiA64 = uA.s.signExp;
    exp = expExtF80UI64( uiA64 );
    shiftCount = 0x403E - exp;
    if ( shiftCount < 0 ) {
        softfloat_raiseFlags( softfloat_flag_invalid );
        return UINT64_C( 0xFFFFFFFFFFFFFFFF );
    }
    sign = signExtF80UI64( uiA64 );
    sig = uA.s.signif;
    sigExtra = 0;
    if ( shiftCount ) {
        sig64Extra = softfloat_shiftRightJam64Extra( sig, 0, shiftCount );
        sig = sig64Extra.v;
        sigExtra = sig64Extra.extra;
    }
    return
        softfloat_roundPackToUI64( sign, sig, sigExtra, roundingMode, exact );

}
Beispiel #2
0
int_fast64_t f64_to_i64( float64_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui64_f64 uA;
    uint_fast64_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast64_t sig;
    int_fast16_t shiftCount;
#ifdef SOFTFLOAT_FAST_INT64
    struct uint64_extra sigExtra;
#else
    uint32_t extSig[3];
#endif

    uA.f = a;
    uiA = uA.ui;
    sign = signF64UI( uiA );
    exp  = expF64UI( uiA );
    sig  = fracF64UI( uiA );
    if ( exp ) sig |= UINT64_C( 0x0010000000000000 );
    shiftCount = 0x433 - exp;
#ifdef SOFTFLOAT_FAST_INT64
    if ( shiftCount <= 0 ) {
        if ( shiftCount < -11 ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                ! sign
                    || ((exp == 0x7FF)
                            && (sig != UINT64_C( 0x0010000000000000 )))
                    ? INT64_C( 0x7FFFFFFFFFFFFFFF )
                    : -INT64_C( 0x7FFFFFFFFFFFFFFF ) - 1;
        }
        sigExtra.v = sig<<-shiftCount;
        sigExtra.extra = 0;
    } else {
        sigExtra = softfloat_shiftRightJam64Extra( sig, 0, shiftCount );
    }
    return
        softfloat_roundPackToI64(
            sign, sigExtra.v, sigExtra.extra, roundingMode, exact );
#else
    extSig[indexWord( 3, 0 )] = 0;
    if ( shiftCount <= 0 ) {
        if ( shiftCount < -11 ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                ! sign
                    || ((exp == 0x7FF)
                            && (sig != UINT64_C( 0x0010000000000000 )))
                    ? INT64_C( 0x7FFFFFFFFFFFFFFF )
                    : -INT64_C( 0x7FFFFFFFFFFFFFFF ) - 1;
        }
        sig <<= -shiftCount;
        extSig[indexWord( 3, 2 )] = sig>>32;
        extSig[indexWord( 3, 1 )] = sig;
    } else {
Beispiel #3
0
uint_fast64_t
 f128_to_ui64( float128_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui128_f128 uA;
    uint_fast64_t uiA64, uiA0;
    bool sign;
    int_fast32_t exp;
    uint_fast64_t sig64, sig0;
    int_fast32_t shiftDist;
    struct uint128 sig128;
    struct uint64_extra sigExtra;

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA64 = uA.ui.v64;
    uiA0  = uA.ui.v0;
    sign  = signF128UI64( uiA64 );
    exp   = expF128UI64( uiA64 );
    sig64 = fracF128UI64( uiA64 );
    sig0  = uiA0;
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    shiftDist = 0x402F - exp;
    if ( shiftDist <= 0 ) {
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        if ( shiftDist < -15 ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                (exp == 0x7FFF) && (sig64 | sig0) ? ui64_fromNaN
                    : sign ? ui64_fromNegOverflow : ui64_fromPosOverflow;
        }
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        sig64 |= UINT64_C( 0x0001000000000000 );
        if ( shiftDist ) {
            sig128 = softfloat_shortShiftLeft128( sig64, sig0, -shiftDist );
            sig64 = sig128.v64;
            sig0  = sig128.v0;
        }
    } else {
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        if ( exp ) sig64 |= UINT64_C( 0x0001000000000000 );
        sigExtra = softfloat_shiftRightJam64Extra( sig64, sig0, shiftDist );
        sig64 = sigExtra.v;
        sig0  = sigExtra.extra;
    }
    return softfloat_roundToUI64( sign, sig64, sig0, roundingMode, exact );

}
Beispiel #4
0
int_fast64_t f32_to_i64( float32_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui32_f32 uA;
    uint_fast32_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast32_t sig;
    int_fast16_t shiftDist;
#ifdef SOFTFLOAT_FAST_INT64
    uint_fast64_t sig64, extra;
    struct uint64_extra sig64Extra;
#else
    uint32_t extSig[3];
#endif

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA = uA.ui;
    sign = signF32UI( uiA );
    exp  = expF32UI( uiA );
    sig  = fracF32UI( uiA );
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    shiftDist = 0xBE - exp;
    if ( shiftDist < 0 ) {
        softfloat_raiseFlags( softfloat_flag_invalid );
        return
            (exp == 0xFF) && sig ? i64_fromNaN
                : sign ? i64_fromNegOverflow : i64_fromPosOverflow;
    }
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    if ( exp ) sig |= 0x00800000;
#ifdef SOFTFLOAT_FAST_INT64
    sig64 = (uint_fast64_t) sig<<40;
    extra = 0;
    if ( shiftDist ) {
        sig64Extra = softfloat_shiftRightJam64Extra( sig64, 0, shiftDist );
        sig64 = sig64Extra.v;
        extra = sig64Extra.extra;
    }
    return softfloat_roundToI64( sign, sig64, extra, roundingMode, exact );
#else
    extSig[indexWord( 3, 2 )] = sig<<8;
    extSig[indexWord( 3, 1 )] = 0;
    extSig[indexWord( 3, 0 )] = 0;
    if ( shiftDist ) softfloat_shiftRightJam96M( extSig, shiftDist, extSig );
    return softfloat_roundMToI64( sign, extSig, roundingMode, exact );
#endif

}
Beispiel #5
0
int_fast64_t
 extF80_to_i64( extFloat80_t a, uint_fast8_t roundingMode, bool exact )
{
    union { struct extFloat80M s; extFloat80_t f; } uA;
    uint_fast16_t uiA64;
    bool sign;
    int_fast32_t exp;
    uint_fast64_t sig;
    int_fast32_t shiftDist;
    uint_fast64_t sigExtra;
    struct uint64_extra sig64Extra;

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA64 = uA.s.signExp;
    sign = signExtF80UI64( uiA64 );
    exp  = expExtF80UI64( uiA64 );
    sig = uA.s.signif;
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    shiftDist = 0x403E - exp;
    if ( shiftDist <= 0 ) {
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        if ( shiftDist ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                (exp == 0x7FFF) && (sig & UINT64_C( 0x7FFFFFFFFFFFFFFF ))
                    ? i64_fromNaN
                    : sign ? i64_fromNegOverflow : i64_fromPosOverflow;
        }
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        sigExtra = 0;
    } else {
        /*--------------------------------------------------------------------
        *--------------------------------------------------------------------*/
        sig64Extra = softfloat_shiftRightJam64Extra( sig, 0, shiftDist );
        sig = sig64Extra.v;
        sigExtra = sig64Extra.extra;
    }
    return
        softfloat_roundPackToI64( sign, sig, sigExtra, roundingMode, exact );

}
Beispiel #6
0
uint_fast64_t f64_to_ui64( float64_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui64_f64 uA;
    uint_fast64_t uiA;
    bool sign;
    int_fast16_t exp;
    uint_fast64_t sig;
    int_fast16_t shiftDist;
#ifdef SOFTFLOAT_FAST_INT64
    struct uint64_extra sigExtra;
#else
    uint32_t extSig[3];
#endif

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    uA.f = a;
    uiA = uA.ui;
    sign = signF64UI( uiA );
    exp  = expF64UI( uiA );
    sig  = fracF64UI( uiA );
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    if ( exp ) sig |= UINT64_C( 0x0010000000000000 );
    shiftDist = 0x433 - exp;
#ifdef SOFTFLOAT_FAST_INT64
    if ( shiftDist <= 0 ) {
        if ( shiftDist < -11 ) goto invalid;
        sigExtra.v = sig<<-shiftDist;
        sigExtra.extra = 0;
    } else {
        sigExtra = softfloat_shiftRightJam64Extra( sig, 0, shiftDist );
    }
    return
        softfloat_roundToUI64(
            sign, sigExtra.v, sigExtra.extra, roundingMode, exact );
#else
    extSig[indexWord( 3, 0 )] = 0;
    if ( shiftDist <= 0 ) {
        if ( shiftDist < -11 ) goto invalid;
        sig <<= -shiftDist;
        extSig[indexWord( 3, 2 )] = sig>>32;
        extSig[indexWord( 3, 1 )] = sig;
    } else {
Beispiel #7
0
int_fast64_t f128_to_i64( float128_t a, uint_fast8_t roundingMode, bool exact )
{
    union ui128_f128 uA;
    uint_fast64_t uiA64, uiA0;
    bool sign;
    int_fast32_t exp;
    uint_fast64_t sig64, sig0;
    int_fast32_t shiftCount;
    struct uint128 sig128;
    struct uint64_extra sigExtra;

    uA.f = a;
    uiA64 = uA.ui.v64;
    uiA0  = uA.ui.v0;
    sign  = signF128UI64( uiA64 );
    exp   = expF128UI64( uiA64 );
    sig64 = fracF128UI64( uiA64 );
    sig0  = uiA0;
    shiftCount = 0x402F - exp;
    if ( shiftCount <= 0 ) {
        if ( shiftCount < -15 ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                ! sign || ((exp == 0x7FFF) && (sig64 | sig0))
                    ? INT64_C( 0x7FFFFFFFFFFFFFFF )
                    : -INT64_C( 0x7FFFFFFFFFFFFFFF ) - 1;
        }
        sig64 |= UINT64_C( 0x0001000000000000 );
        if ( shiftCount ) {
            sig128 = softfloat_shortShiftLeft128( sig64, sig0, -shiftCount );
            sig64 = sig128.v64;
            sig0  = sig128.v0;
        }
    } else {
        if ( exp ) sig64 |= UINT64_C( 0x0001000000000000 );
        sigExtra = softfloat_shiftRightJam64Extra( sig64, sig0, shiftCount );
        sig64 = sigExtra.v;
        sig0  = sigExtra.extra;
    }
    return softfloat_roundPackToI64( sign, sig64, sig0, roundingMode, exact );

}
Beispiel #8
0
int_fast64_t
extF80_to_i64( extFloat80_t a, uint_fast8_t roundingMode, bool exact )
{
    union {
        struct extFloat80M s;
        extFloat80_t f;
    } uA;
    uint_fast16_t uiA64;
    bool sign;
    int_fast32_t exp;
    uint_fast64_t sig;
    int_fast32_t shiftCount;
    uint_fast64_t sigExtra;
    struct uint64_extra sig64Extra;

    uA.f = a;
    uiA64 = uA.s.signExp;
    sign = signExtF80UI64( uiA64 );
    exp  = expExtF80UI64( uiA64 );
    sig = uA.s.signif;
    shiftCount = 0x403E - exp;
    if ( shiftCount <= 0 ) {
        if ( shiftCount ) {
            softfloat_raiseFlags( softfloat_flag_invalid );
            return
                ! sign
                || ((exp == 0x7FFF) && (sig & UINT64_C( 0x7FFFFFFFFFFFFFFF )))
                ? INT64_C( 0x7FFFFFFFFFFFFFFF )
                : -INT64_C( 0x7FFFFFFFFFFFFFFF ) - 1;
        }
        sigExtra = 0;
    } else {
        sig64Extra = softfloat_shiftRightJam64Extra( sig, 0, shiftCount );
        sig = sig64Extra.v;
        sigExtra = sig64Extra.extra;
    }
    return
        softfloat_roundPackToI64( sign, sig, sigExtra, roundingMode, exact );

}
Beispiel #9
0
extFloat80_t
 softfloat_roundPackToExtF80(
     bool sign,
     int_fast32_t exp,
     uint_fast64_t sig,
     uint_fast64_t sigExtra,
     uint_fast8_t roundingPrecision
 )
{
    uint_fast8_t roundingMode;
    bool roundNearEven;
    uint_fast64_t roundIncrement, roundMask, roundBits;
    bool isTiny, doIncrement;
    struct uint64_extra sig64Extra;
    union { struct extFloat80M s; extFloat80_t f; } uZ;

    roundingMode = softfloat_roundingMode;
    roundNearEven = (roundingMode == softfloat_round_near_even);
    if ( roundingPrecision == 80 ) goto precision80;
    if ( roundingPrecision == 64 ) {
        roundIncrement = UINT64_C( 0x0000000000000400 );
        roundMask = UINT64_C( 0x00000000000007FF );
    } else if ( roundingPrecision == 32 ) {
        roundIncrement = UINT64_C( 0x0000008000000000 );
        roundMask = UINT64_C( 0x000000FFFFFFFFFF );
    } else {
        goto precision80;
    }
    sig |= (sigExtra != 0);
    if ( ! roundNearEven && (roundingMode != softfloat_round_near_maxMag) ) {
        roundIncrement =
            (roundingMode
                 == (sign ? softfloat_round_min : softfloat_round_max))
                ? roundMask
                : 0;
    }
    roundBits = sig & roundMask;
    if ( 0x7FFD <= (uint32_t) (exp - 1) ) {
        if ( exp <= 0 ) {
            isTiny =
                   (softfloat_detectTininess
                        == softfloat_tininess_beforeRounding)
                || (exp < 0)
                || (sig <= (uint64_t) (sig + roundIncrement));
            sig = softfloat_shiftRightJam64( sig, 1 - exp );
            roundBits = sig & roundMask;
            if ( isTiny && roundBits ) {
                softfloat_raiseFlags( softfloat_flag_underflow );
            }
            if ( roundBits ) {
                softfloat_exceptionFlags |= softfloat_flag_inexact;
            }
            sig += roundIncrement;
            exp = ((sig & UINT64_C( 0x8000000000000000 )) != 0);
            roundIncrement = roundMask + 1;
            if ( roundNearEven && (roundBits<<1 == roundIncrement) ) {
                roundMask |= roundIncrement;
            }
            sig &= ~roundMask;
            goto packReturn;
        }
        if (
               (0x7FFE < exp)
            || ((exp == 0x7FFE) && ((uint64_t) (sig + roundIncrement) < sig))
        ) {
            goto overflow;
        }
    }
    if ( roundBits ) softfloat_exceptionFlags |= softfloat_flag_inexact;
    sig = (uint64_t) (sig + roundIncrement);
    if ( sig < roundIncrement ) {
        ++exp;
        sig = UINT64_C( 0x8000000000000000 );
    }
    roundIncrement = roundMask + 1;
    if ( roundNearEven && (roundBits<<1 == roundIncrement) ) {
        roundMask |= roundIncrement;
    }
    sig &= ~roundMask;
    if ( ! sig ) exp = 0;
    goto packReturn;
 precision80:
    doIncrement = (UINT64_C( 0x8000000000000000 ) <= sigExtra);
    if ( ! roundNearEven && (roundingMode != softfloat_round_near_maxMag) ) {
        doIncrement =
            (roundingMode
                 == (sign ? softfloat_round_min : softfloat_round_max))
                && sigExtra;
    }
    if ( 0x7FFD <= (uint32_t) (exp - 1) ) {
        if ( exp <= 0 ) {
            isTiny =
                   (softfloat_detectTininess
                        == softfloat_tininess_beforeRounding)
                || (exp < 0)
                || ! doIncrement
                || (sig < UINT64_C( 0xFFFFFFFFFFFFFFFF ));
            sig64Extra =
                softfloat_shiftRightJam64Extra( sig, sigExtra, 1 - exp );
            sig = sig64Extra.v;
            sigExtra = sig64Extra.extra;
            if ( isTiny && sigExtra ) {
                softfloat_raiseFlags( softfloat_flag_underflow );
            }
            if ( sigExtra ) softfloat_exceptionFlags |= softfloat_flag_inexact;
            doIncrement = (UINT64_C( 0x8000000000000000 ) <= sigExtra);
            if (
                   ! roundNearEven
                && (roundingMode != softfloat_round_near_maxMag)
            ) {
                doIncrement =
                    (roundingMode
                         == (sign ? softfloat_round_min : softfloat_round_max))
                        && sigExtra;
            }
            exp = 0;
            if ( doIncrement ) {
                ++sig;
                sig &=
                    ~(uint_fast64_t)
                         (! (sigExtra & UINT64_C( 0x7FFFFFFFFFFFFFFF ))
                              & roundNearEven);
                exp = ((sig & UINT64_C( 0x8000000000000000 )) != 0);
            }
            goto packReturn;
        }
        if (
               (0x7FFE < exp)
            || ((exp == 0x7FFE) && (sig == UINT64_C( 0xFFFFFFFFFFFFFFFF ))
                    && doIncrement)
        ) {
            roundMask = 0;
 overflow:
            softfloat_raiseFlags(
                softfloat_flag_overflow | softfloat_flag_inexact );
            if (
                   roundNearEven
                || (roundingMode == softfloat_round_near_maxMag)
                || (roundingMode
                        == (sign ? softfloat_round_min : softfloat_round_max))
            ) {
                exp = 0x7FFF;
                sig = UINT64_C( 0x8000000000000000 );
            } else {
                exp = 0x7FFE;
                sig = ~roundMask;
            }
            goto packReturn;
        }
    }
    if ( sigExtra ) softfloat_exceptionFlags |= softfloat_flag_inexact;
    if ( doIncrement ) {
        ++sig;
        if ( ! sig ) {
            ++exp;
            sig = UINT64_C( 0x8000000000000000 );
        } else {
            sig &=
                ~(uint_fast64_t)
                     (! (sigExtra & UINT64_C( 0x7FFFFFFFFFFFFFFF ))
                          & roundNearEven);
        }
    } else {
        if ( ! sig ) exp = 0;
    }
 packReturn:
    uZ.s.signExp = packToExtF80UI64( sign, exp );
    uZ.s.signif = sig;
    return uZ.f;

}
Beispiel #10
0
extFloat80_t
 softfloat_addMagsExtF80(
     uint_fast16_t uiA64,
     uint_fast64_t uiA0,
     uint_fast16_t uiB64,
     uint_fast64_t uiB0,
     bool signZ
 )
{
    int_fast32_t expA;
    uint_fast64_t sigA;
    int_fast32_t expB;
    uint_fast64_t sigB;
    int_fast32_t expDiff;
    uint_fast16_t uiZ64;
    uint_fast64_t uiZ0, sigZ, sigZExtra;
    struct exp32_sig64 normExpSig;
    int_fast32_t expZ;
    struct uint64_extra sig64Extra;
    struct uint128 uiZ;
    union { struct extFloat80M s; extFloat80_t f; } uZ;

    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    expA = expExtF80UI64( uiA64 );
    sigA = uiA0;
    expB = expExtF80UI64( uiB64 );
    sigB = uiB0;
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    expDiff = expA - expB;
    if ( ! expDiff ) {
        if ( expA == 0x7FFF ) {
            if ( (sigA | sigB) & UINT64_C( 0x7FFFFFFFFFFFFFFF ) ) {
                goto propagateNaN;
            }
            uiZ64 = uiA64;
            uiZ0  = uiA0;
            goto uiZ;
        }
        sigZ = sigA + sigB;
        sigZExtra = 0;
        if ( ! expA ) {
            normExpSig = softfloat_normSubnormalExtF80Sig( sigZ );
            expZ = normExpSig.exp + 1;
            sigZ = normExpSig.sig;
            goto roundAndPack;
        }
        expZ = expA;
        goto shiftRight1;
    }
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
    if ( expDiff < 0 ) {
        if ( expB == 0x7FFF ) {
            if ( sigB & UINT64_C( 0x7FFFFFFFFFFFFFFF ) ) goto propagateNaN;
            uiZ64 = packToExtF80UI64( signZ, 0x7FFF );
            uiZ0  = uiB0;
            goto uiZ;
        }
        expZ = expB;
        if ( ! expA ) {
            ++expDiff;
            sigZExtra = 0;
            if ( ! expDiff ) goto newlyAligned;
        }
        sig64Extra = softfloat_shiftRightJam64Extra( sigA, 0, -expDiff );
        sigA = sig64Extra.v;
        sigZExtra = sig64Extra.extra;
    } else {
        if ( expA == 0x7FFF ) {
            if ( sigA & UINT64_C( 0x7FFFFFFFFFFFFFFF ) ) goto propagateNaN;
            uiZ64 = uiA64;
            uiZ0  = uiA0;
            goto uiZ;
        }
        expZ = expA;
        if ( ! expB ) {
            --expDiff;
            sigZExtra = 0;
            if ( ! expDiff ) goto newlyAligned;
        }
        sig64Extra = softfloat_shiftRightJam64Extra( sigB, 0, expDiff );
        sigB = sig64Extra.v;
        sigZExtra = sig64Extra.extra;
    }
 newlyAligned:
    sigZ = sigA + sigB;
    if ( sigZ & UINT64_C( 0x8000000000000000 ) ) goto roundAndPack;
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
 shiftRight1:
    sig64Extra = softfloat_shortShiftRightJam64Extra( sigZ, sigZExtra, 1 );
    sigZ = sig64Extra.v | UINT64_C( 0x8000000000000000 );
    sigZExtra = sig64Extra.extra;
    ++expZ;
 roundAndPack:
    return
        softfloat_roundPackToExtF80(
            signZ, expZ, sigZ, sigZExtra, extF80_roundingPrecision );
    /*------------------------------------------------------------------------
    *------------------------------------------------------------------------*/
 propagateNaN:
    uiZ = softfloat_propagateNaNExtF80UI( uiA64, uiA0, uiB64, uiB0 );
    uiZ64 = uiZ.v64;
    uiZ0  = uiZ.v0;
 uiZ:
    uZ.s.signExp = uiZ64;
    uZ.s.signif  = uiZ0;
    return uZ.f;

}