void cdAudio_Pause() { debug(LOG_SOUND, "called"); if (cdStream) { sound_PauseStream(cdStream); } }
void cdAudio_Pause() { debug(LOG_SOUND, "called"); #if !defined(WZ_NOSOUND) if (cdStream) { sound_PauseStream(cdStream); } #endif }
void cdAudio_Pause() { debug(LOG_SOUND, "called"); if (cdStream) { sound_PauseStream(cdStream); } }
void cdAudio_Pause() { debug(LOG_SOUND, "called"); #if !defined(WZ_NOSOUND) if (cdStream) { sound_PauseStream(cdStream); } #endif }