/* * Wakeup processes waiting on a socket buffer. Do asynchronous notification * via SIGIO if the socket has the SS_ASYNC flag set. * * Called with the socket buffer lock held; will release the lock by the end * of the function. This allows the caller to acquire the socket buffer lock * while testing for the need for various sorts of wakeup and hold it through * to the point where it's no longer required. We currently hold the lock * through calls out to other subsystems (with the exception of kqueue), and * then release it to avoid lock order issues. It's not clear that's * correct. */ void sowakeup(struct socket *so, struct sockbuf *sb) { int ret; SOCKBUF_LOCK_ASSERT(sb); selwakeuppri(sb->sb_sel, PSOCK); if (!SEL_WAITING(sb->sb_sel)) sb->sb_flags &= ~SB_SEL; if (sb->sb_flags & SB_WAIT) { sb->sb_flags &= ~SB_WAIT; wakeup(&sb->sb_acc); } KNOTE_LOCKED(&sb->sb_sel->si_note, 0); if (sb->sb_upcall != NULL) { ret = sb->sb_upcall(so, sb->sb_upcallarg, M_NOWAIT); if (ret == SU_ISCONNECTED) { KASSERT(sb == &so->so_rcv, ("SO_SND upcall returned SU_ISCONNECTED")); soupcall_clear(so, SO_RCV); } } else ret = SU_OK; if (sb->sb_flags & SB_AIO) sowakeup_aio(so, sb); SOCKBUF_UNLOCK(sb); if (ret == SU_ISCONNECTED) soisconnected(so); if ((so->so_state & SS_ASYNC) && so->so_sigio != NULL) pgsigio(&so->so_sigio, SIGIO, 0); mtx_assert(SOCKBUF_MTX(sb), MA_NOTOWNED); }
static int soo_aio_queue(struct file *fp, struct kaiocb *job) { struct socket *so; struct sockbuf *sb; int error; so = fp->f_data; error = (*so->so_proto->pr_usrreqs->pru_aio_queue)(so, job); if (error == 0) return (0); switch (job->uaiocb.aio_lio_opcode) { case LIO_READ: sb = &so->so_rcv; break; case LIO_WRITE: sb = &so->so_snd; break; default: return (EINVAL); } SOCKBUF_LOCK(sb); if (!aio_set_cancel_function(job, soo_aio_cancel)) panic("new job was cancelled"); TAILQ_INSERT_TAIL(&sb->sb_aiojobq, job, list); if (!(sb->sb_flags & SB_AIO_RUNNING)) { if (soaio_ready(so, sb)) sowakeup_aio(so, sb); else sb->sb_flags |= SB_AIO; } SOCKBUF_UNLOCK(sb); return (0); }