void CDirectLink::addLink(Cconnector *A, Cconnector *B, bool close) { addlinkMutex.lock(); if (close) { AConnList.append(A); BConnList.append(B); closeList.append(close); } else { // Create a link object #if 1 AConnList.append(A); BConnList.append(B); closeList.append(close); #ifdef AVOID Avoid::ConnEnd srcEnd(mainwindow->shapeRefList[A->Parent],A->Id+1); Avoid::ConnEnd dstEnd(mainwindow->shapeRefList[B->Parent],B->Id+1); new Avoid::ConnRef(mainwindow->router, srcEnd, dstEnd); mainwindow->router->processTransaction(); mainwindow->router->outputInstanceToSVG("test-connectionpin01"); #endif #else // 1 - create the CCable object Ccable *pPC = (Ccable*)mainwindow->LoadPocket(CABLE11Pins); // 2 - define its size and position bool reverse = pPC->Adapt(A,B); pPC->standard = true; addLink(A,pPC->ConnList.at(reverse?1:0),true); pPC->ConnList.at(reverse?1:0)->setOppDir(A->getDir()); addLink(pPC->ConnList.at(reverse?0:1),B,true); pPC->ConnList.at(reverse?0:1)->setOppDir(B->getDir()); #endif } addlinkMutex.unlock(); }
int main(void) { Avoid::Router *router = new Avoid::Router(Avoid::OrthogonalRouting); router->setRoutingPenalty((Avoid::PenaltyType)0, 50); Avoid::Rectangle shapeRect1(Avoid::Point(0, 0), Avoid::Point(30, 20)); Avoid::ShapeRef *shapeRef1 = new Avoid::ShapeRef(router, shapeRect1); Avoid::Rectangle shapeRect2(Avoid::Point(70, 7), Avoid::Point(100, 27)); new Avoid::ShapeRef(router, shapeRect2); Avoid::Rectangle shapeRect3(Avoid::Point(50, 60), Avoid::Point(80, 155)); new Avoid::ShapeRef(router, shapeRect3); Avoid::Rectangle shapeRect4(Avoid::Point(125, 60), Avoid::Point(155, 80)); new Avoid::ShapeRef(router, shapeRect4); Avoid::Rectangle shapeRect5(Avoid::Point(15, 150), Avoid::Point(45, 170)); Avoid::ShapeRef *shapeRef5 = new Avoid::ShapeRef(router, shapeRect5); Avoid::Rectangle shapeRect6(Avoid::Point(130, 130), Avoid::Point(160, 150)); Avoid::ShapeRef *shapeRef6 = new Avoid::ShapeRef(router, shapeRect6); // Add a centre connection pin for the three shapes we'll be using. new Avoid::ShapeConnectionPin(shapeRef1, Avoid::CONNECTIONPIN_CENTRE, Avoid::ATTACH_POS_CENTRE, Avoid::ATTACH_POS_CENTRE, true, 0.0, Avoid::ConnDirNone); new Avoid::ShapeConnectionPin(shapeRef5, Avoid::CONNECTIONPIN_CENTRE, Avoid::ATTACH_POS_CENTRE, Avoid::ATTACH_POS_CENTRE, true, 0.0, Avoid::ConnDirNone); new Avoid::ShapeConnectionPin(shapeRef6, Avoid::CONNECTIONPIN_CENTRE, Avoid::ATTACH_POS_CENTRE, Avoid::ATTACH_POS_CENTRE, true, 0.0, Avoid::ConnDirNone); Avoid::ConnEnd srcEnd(shapeRef1, Avoid::CONNECTIONPIN_CENTRE); Avoid::ConnEnd dstEnd(shapeRef6, Avoid::CONNECTIONPIN_CENTRE); Avoid::ConnRef *conn1= new Avoid::ConnRef(router, srcEnd, dstEnd); router->processTransaction(); router->outputInstanceToSVG("output/junction04-1"); // Split the connector on its second segment and add a junction point. std::pair<Avoid::JunctionRef *, Avoid::ConnRef *> newObjs = conn1->splitAtSegment(2); router->processTransaction(); router->outputInstanceToSVG("output/junction04-2"); // Create a connector from the centre of shape 5 that connects to // the junction. Avoid::ConnEnd srcEnd3(shapeRef5, Avoid::CONNECTIONPIN_CENTRE); Avoid::ConnEnd dstEnd3(newObjs.first); new Avoid::ConnRef(router, srcEnd3, dstEnd3); router->processTransaction(); router->outputInstanceToSVG("output/junction04-3"); // Delete one half of the original connector, up to the junction. router->deleteConnector(conn1); conn1 = NULL; router->processTransaction(); router->outputInstanceToSVG("output/junction04-4"); // The junction just has two connector now, so merge these into one. newObjs.first->removeJunctionAndMergeConnectors(); router->processTransaction(); router->outputInstanceToSVG("output/junction04-5"); router->processTransaction(); delete router; return 0; }