Beispiel #1
0
static bool pasteFIBITMAPToImage(const QPoint &pos, T_Image *dst, FIBITMAP *src)
{
	FREE_IMAGE_TYPE srcType = FreeImage_GetImageType(src);
	QSize srcSize(FreeImage_GetWidth(src), FreeImage_GetHeight(src));
	const uint8_t *srcBits = FreeImage_GetBits(src);
	int srcPitch = FreeImage_GetPitch(src);
	
	switch (srcType)
	{
		case FIT_BITMAP:
		{
			int bpp = FreeImage_GetBPP(src);
			
			switch (bpp)
			{
				case 24:
				{
					auto wrapped = GenericImage<BgrU8>::wrap(srcBits, srcSize, srcPitch);
					dst->template paste<ImagePasteSourceInverted>(wrapped, pos);
					break;
				}
				case 32:
				{
					dst->template paste<ImagePasteSourceInverted>(GenericImage<BgraU8>::wrap(srcBits, srcSize, srcPitch), pos);
					break;
				}
				default:
				{
					FIBITMAP *newBitmap = FreeImage_ConvertTo32Bits(src);	// converted to RGBA8
					dst->template paste<ImagePasteSourceInverted>(GenericImage<BgraU8>::wrap(FreeImage_GetBits(newBitmap), srcSize, FreeImage_GetPitch(newBitmap)), pos);
					FreeImage_Unload(newBitmap);
					break;
				}
			}
			
			break;
		}
		case FIT_RGB16:
		{
			dst->template paste<ImagePasteSourceInverted>(GenericImage<RgbaU16>::wrap(srcBits, srcSize, srcPitch), pos);
			break;
		}
		case FIT_RGBA16:
		{
			dst->template paste<ImagePasteSourceInverted>(GenericImage<RgbaU16>::wrap(srcBits, srcSize, srcPitch), pos);
			break;
		}
		default:
			qWarning() << Q_FUNC_INFO << ": Unsupported data type";
			return false;
	}
	
	return true;
}
Beispiel #2
0
bool TestTranspose<T>::process()
{
    NCVStatus ncvStat;
    bool rcode = false;

    NcvSize32u srcSize(this->width, this->height);

    NCVMatrixAlloc<T> d_img(*this->allocatorGPU.get(), this->width, this->height);
    ncvAssertReturn(d_img.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_img(*this->allocatorCPU.get(), this->width, this->height);
    ncvAssertReturn(h_img.isMemAllocated(), false);

    NCVMatrixAlloc<T> d_dst(*this->allocatorGPU.get(), this->height, this->width);
    ncvAssertReturn(d_dst.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_dst(*this->allocatorCPU.get(), this->height, this->width);
    ncvAssertReturn(h_dst.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_dst_d(*this->allocatorCPU.get(), this->height, this->width);
    ncvAssertReturn(h_dst_d.isMemAllocated(), false);

    NCV_SET_SKIP_COND(this->allocatorGPU.get()->isCounting());
    NCV_SKIP_COND_BEGIN
    ncvAssertReturn(this->src.fill(h_img), false);
    NCV_SKIP_COND_END

    ncvStat = h_img.copySolid(d_img, 0);
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_BEGIN
    if (sizeof(T) == sizeof(Ncv32u))
    {
        ncvStat = nppiStTranspose_32u_C1R((Ncv32u *)d_img.ptr(), d_img.pitch(),
                                          (Ncv32u *)d_dst.ptr(), d_dst.pitch(),
                                          NcvSize32u(this->width, this->height));
    }
    else if (sizeof(T) == sizeof(Ncv64u))
    {
        ncvStat = nppiStTranspose_64u_C1R((Ncv64u *)d_img.ptr(), d_img.pitch(),
                                        (Ncv64u *)d_dst.ptr(), d_dst.pitch(),
                                        NcvSize32u(this->width, this->height));
    }
    else
    {
        ncvAssertPrintReturn(false, "Incorrect transpose test instance", false);
    }
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_END
    ncvStat = d_dst.copySolid(h_dst_d, 0);
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);

    NCV_SKIP_COND_BEGIN
    if (sizeof(T) == sizeof(Ncv32u))
    {
        ncvStat = nppiStTranspose_32u_C1R_host((Ncv32u *)h_img.ptr(), h_img.pitch(),
                                               (Ncv32u *)h_dst.ptr(), h_dst.pitch(),
                                               NcvSize32u(this->width, this->height));
    }
    else if (sizeof(T) == sizeof(Ncv64u))
    {
        ncvStat = nppiStTranspose_64u_C1R_host((Ncv64u *)h_img.ptr(), h_img.pitch(),
                                               (Ncv64u *)h_dst.ptr(), h_dst.pitch(),
                                               NcvSize32u(this->width, this->height));
    }
    else
    {
        ncvAssertPrintReturn(false, "Incorrect downsample test instance", false);
    }
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_END

    //bit-to-bit check
    bool bLoopVirgin = true;

    NCV_SKIP_COND_BEGIN
    //const Ncv64f relEPS = 0.005;
    for (Ncv32u i=0; bLoopVirgin && i < this->width; i++)
    {
        for (Ncv32u j=0; bLoopVirgin && j < this->height; j++)
        {
            if (h_dst.ptr()[h_dst.stride()*i+j] != h_dst_d.ptr()[h_dst_d.stride()*i+j])
            {
                bLoopVirgin = false;
            }
        }
    }
    NCV_SKIP_COND_END

    if (bLoopVirgin)
    {
        rcode = true;
    }

    return rcode;
}
Beispiel #3
0
bool TestResize<T>::process()
{
    NCVStatus ncvStat;
    bool rcode = false;

    Ncv32s smallWidth = this->width / this->scaleFactor;
    Ncv32s smallHeight = this->height / this->scaleFactor;
    if (smallWidth == 0 || smallHeight == 0)
    {
        return true;
    }

    NcvSize32u srcSize(this->width, this->height);

    NCVMatrixAlloc<T> d_img(*this->allocatorGPU.get(), this->width, this->height);
    ncvAssertReturn(d_img.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_img(*this->allocatorCPU.get(), this->width, this->height);
    ncvAssertReturn(h_img.isMemAllocated(), false);

    NCVMatrixAlloc<T> d_small(*this->allocatorGPU.get(), smallWidth, smallHeight);
    ncvAssertReturn(d_small.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_small(*this->allocatorCPU.get(), smallWidth, smallHeight);
    ncvAssertReturn(h_small.isMemAllocated(), false);
    NCVMatrixAlloc<T> h_small_d(*this->allocatorCPU.get(), smallWidth, smallHeight);
    ncvAssertReturn(h_small_d.isMemAllocated(), false);

    NCV_SET_SKIP_COND(this->allocatorGPU.get()->isCounting());
    NCV_SKIP_COND_BEGIN
    ncvAssertReturn(this->src.fill(h_img), false);
    NCV_SKIP_COND_END

    ncvStat = h_img.copySolid(d_img, 0);
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_BEGIN
    if (sizeof(T) == sizeof(Ncv32u))
    {
        ncvStat = nppiStDecimate_32u_C1R((Ncv32u *)d_img.ptr(), d_img.pitch(),
                                         (Ncv32u *)d_small.ptr(), d_small.pitch(),
                                         srcSize, this->scaleFactor,
                                         this->bTextureCache);
    }
    else if (sizeof(T) == sizeof(Ncv64u))
    {
        ncvStat = nppiStDecimate_64u_C1R((Ncv64u *)d_img.ptr(), d_img.pitch(),
                                         (Ncv64u *)d_small.ptr(), d_small.pitch(),
                                         srcSize, this->scaleFactor,
                                         this->bTextureCache);
    }
    else
    {
        ncvAssertPrintReturn(false, "Incorrect downsample test instance", false);
    }
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_END
    ncvStat = d_small.copySolid(h_small_d, 0);
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);

    NCV_SKIP_COND_BEGIN
    if (sizeof(T) == sizeof(Ncv32u))
    {
        ncvStat = nppiStDecimate_32u_C1R_host((Ncv32u *)h_img.ptr(), h_img.pitch(),
                                              (Ncv32u *)h_small.ptr(), h_small.pitch(),
                                              srcSize, this->scaleFactor);
    }
    else if (sizeof(T) == sizeof(Ncv64u))
    {
        ncvStat = nppiStDecimate_64u_C1R_host((Ncv64u *)h_img.ptr(), h_img.pitch(),
                                              (Ncv64u *)h_small.ptr(), h_small.pitch(),
                                              srcSize, this->scaleFactor);
    }
    else
    {
        ncvAssertPrintReturn(false, "Incorrect downsample test instance", false);
    }
    ncvAssertReturn(ncvStat == NPPST_SUCCESS, false);
    NCV_SKIP_COND_END

    //bit-to-bit check
    bool bLoopVirgin = true;

    NCV_SKIP_COND_BEGIN
    //const Ncv64f relEPS = 0.005;
    for (Ncv32u i=0; bLoopVirgin && i < h_small.height(); i++)
    {
        for (Ncv32u j=0; bLoopVirgin && j < h_small.width(); j++)
        {
            if (h_small.ptr()[h_small.stride()*i+j] != h_small_d.ptr()[h_small_d.stride()*i+j])
            {
                bLoopVirgin = false;
            }
        }
    }
    NCV_SKIP_COND_END

    if (bLoopVirgin)
    {
        rcode = true;
    }

    return rcode;
}
Beispiel #4
0
gl::Error Framebuffer9::blitImpl(const gl::Rectangle &sourceArea,
                                 const gl::Rectangle &destArea,
                                 const gl::Rectangle *scissor,
                                 bool blitRenderTarget,
                                 bool blitDepth,
                                 bool blitStencil,
                                 GLenum filter,
                                 const gl::Framebuffer *sourceFramebuffer)
{
    ASSERT(filter == GL_NEAREST);

    IDirect3DDevice9 *device = mRenderer->getDevice();
    ASSERT(device);

    mRenderer->endScene();

    if (blitRenderTarget)
    {
        const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorbuffer(0);
        ASSERT(readBuffer);

        RenderTarget9 *readRenderTarget = nullptr;
        gl::Error error = readBuffer->getRenderTarget(&readRenderTarget);
        if (error.isError())
        {
            return error;
        }
        ASSERT(readRenderTarget);

        const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0);
        ASSERT(drawBuffer);

        RenderTarget9 *drawRenderTarget = nullptr;
        error = drawBuffer->getRenderTarget(&drawRenderTarget);
        if (error.isError())
        {
            return error;
        }
        ASSERT(drawRenderTarget);

        // The getSurface calls do an AddRef so save them until after no errors are possible
        IDirect3DSurface9* readSurface = readRenderTarget->getSurface();
        ASSERT(readSurface);

        IDirect3DSurface9* drawSurface = drawRenderTarget->getSurface();
        ASSERT(drawSurface);

        gl::Extents srcSize(readRenderTarget->getWidth(), readRenderTarget->getHeight(), 1);
        gl::Extents dstSize(drawRenderTarget->getWidth(), drawRenderTarget->getHeight(), 1);

        RECT srcRect;
        srcRect.left = sourceArea.x;
        srcRect.right = sourceArea.x + sourceArea.width;
        srcRect.top = sourceArea.y;
        srcRect.bottom = sourceArea.y + sourceArea.height;

        RECT dstRect;
        dstRect.left = destArea.x;
        dstRect.right = destArea.x + destArea.width;
        dstRect.top = destArea.y;
        dstRect.bottom = destArea.y + destArea.height;

        // Clip the rectangles to the scissor rectangle
        if (scissor)
        {
            if (dstRect.left < scissor->x)
            {
                srcRect.left += (scissor->x - dstRect.left);
                dstRect.left = scissor->x;
            }
            if (dstRect.top < scissor->y)
            {
                srcRect.top += (scissor->y - dstRect.top);
                dstRect.top = scissor->y;
            }
            if (dstRect.right > scissor->x + scissor->width)
            {
                srcRect.right -= (dstRect.right - (scissor->x + scissor->width));
                dstRect.right = scissor->x + scissor->width;
            }
            if (dstRect.bottom > scissor->y + scissor->height)
            {
                srcRect.bottom -= (dstRect.bottom - (scissor->y + scissor->height));
                dstRect.bottom = scissor->y + scissor->height;
            }
        }

        // Clip the rectangles to the destination size
        if (dstRect.left < 0)
        {
            srcRect.left += -dstRect.left;
            dstRect.left = 0;
        }
        if (dstRect.right > dstSize.width)
        {
            srcRect.right -= (dstRect.right - dstSize.width);
            dstRect.right = dstSize.width;
        }
        if (dstRect.top < 0)
        {
            srcRect.top += -dstRect.top;
            dstRect.top = 0;
        }
        if (dstRect.bottom > dstSize.height)
        {
            srcRect.bottom -= (dstRect.bottom - dstSize.height);
            dstRect.bottom = dstSize.height;
        }

        // Clip the rectangles to the source size
        if (srcRect.left < 0)
        {
            dstRect.left += -srcRect.left;
            srcRect.left = 0;
        }
        if (srcRect.right > srcSize.width)
        {
            dstRect.right -= (srcRect.right - srcSize.width);
            srcRect.right = srcSize.width;
        }
        if (srcRect.top < 0)
        {
            dstRect.top += -srcRect.top;
            srcRect.top = 0;
        }
        if (srcRect.bottom > srcSize.height)
        {
            dstRect.bottom -= (srcRect.bottom - srcSize.height);
            srcRect.bottom = srcSize.height;
        }

        HRESULT result = device->StretchRect(readSurface, &srcRect, drawSurface, &dstRect, D3DTEXF_NONE);

        SafeRelease(readSurface);
        SafeRelease(drawSurface);

        if (FAILED(result))
        {
            return gl::Error(GL_OUT_OF_MEMORY, "Internal blit failed, StretchRect returned 0x%X.", result);
        }
    }

    if (blitDepth || blitStencil)
    {
        const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getDepthOrStencilbuffer();
        ASSERT(readBuffer);

        RenderTarget9 *readDepthStencil = nullptr;
        gl::Error error = readBuffer->getRenderTarget(&readDepthStencil);
        if (error.isError())
        {
            return error;
        }
        ASSERT(readDepthStencil);

        const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment();
        ASSERT(drawBuffer);

        RenderTarget9 *drawDepthStencil = nullptr;
        error = drawBuffer->getRenderTarget(&drawDepthStencil);
        if (error.isError())
        {
            return error;
        }
        ASSERT(drawDepthStencil);

        // The getSurface calls do an AddRef so save them until after no errors are possible
        IDirect3DSurface9* readSurface = readDepthStencil->getSurface();
        ASSERT(readDepthStencil);

        IDirect3DSurface9* drawSurface = drawDepthStencil->getSurface();
        ASSERT(drawDepthStencil);

        HRESULT result = device->StretchRect(readSurface, nullptr, drawSurface, nullptr, D3DTEXF_NONE);

        SafeRelease(readSurface);
        SafeRelease(drawSurface);

        if (FAILED(result))
        {
            return gl::Error(GL_OUT_OF_MEMORY, "Internal blit failed, StretchRect returned 0x%X.", result);
        }
    }

    return gl::Error(GL_NO_ERROR);
}
Beispiel #5
0
FRect GPUFilter::getRelDestRect() const
{
    glm::vec2 srcSize(m_SrcSize);
    return FRect(m_DestRect.tl.x/srcSize.x, m_DestRect.tl.y/srcSize.y,
            m_DestRect.br.x/srcSize.x, m_DestRect.br.y/srcSize.y);
}