void Host::RestoreHost(const string& sline) { stringstream ssline(sline); ssline >> lociKIR; ssline >> lociMHC; ssline >>age; ssline >> tuning; ssline >> dead; ssline >> mutationRateHost; ssline >> inhibitoryKIRs; ssline >> activatingKIRs; int totalInfections; ssline >> totalInfections; /*use the streamstring from the position after "totalInfections" *for that I copy the rest of the line into a string, and then reassign the streamstring with the content of *for "restLine. For it to work, I have to clear the string first! */ string restLine; getline(ssline,restLine); ssline.clear(); ssline.str(restLine); string infectionString; int type; double inf_time; double immune_time; double clearance_time; for(int i=0; i<totalInfections; i++) { Infection dummyInfection; infectionString = dummyInfection.RestoreInfection(ssline); infections.push_back(dummyInfection); ssline.clear(); ssline.str(infectionString); } string geneString; //cout <<"mhc string>>>>>"<<ssline.str() <<endl; for(int i=0; i<lociMHC*TWO; i++) { Gene mhc; geneString = mhc.RestoreGenes(ssline); mhcGenes.push_back(mhc); ssline.clear(); ssline.str(geneString); } string kirString; for(int i=0; i<lociKIR*TWO; i++) { //cout <<"kir string>>>>>"<<ssline.str() <<endl; KIRGene kir; kirString = kir.RestoreGenes(ssline); kirGenes.push_back(kir); ssline.clear(); ssline.str(kirString); } }
void MainWindow::readCharactersFromFile(const std::string &fileName) { std::string line; std::ifstream ifs(fileName, std::ifstream::in); std::shared_ptr<Character> currentChar; while (std::getline(ifs, line)) { if (line == "[hero]") { currentChar = hero; } else if (line == "[enemy]") { currentChar = enemy; } else { std::stringstream ssline(line); std::string parametr; int value; ssline >> parametr >> value; if (parametr == "maxHp") { currentChar->setMaxHp(value); } else if (parametr == "hp") { currentChar->setHp(value); } else if (parametr == "att") { currentChar->setAtt(value); } else if (parametr == "def") { currentChar->setDef(value); } } } }
void Model3d::LoadOBJ(std::string ModelPath, std::string TexPath) { std::cout << "Loading " << ModelPath << "..." << std::endl; m_numFace = 0; m_numVerts = 0; m_numVertsTex = 0; m_numFaceTex = 0; //Alloue les tableaux m_vertex = new V3<float>[30000]; m_vertexTexture = new V3<float>[30000]; m_face = new V3<int>[30000]; m_faceTexture = new V3<int>[30000]; // Open file std::ifstream file; file.open(ModelPath.c_str()); //Read All file std::string str((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>()); std::stringstream ss(str); //Close it file.close(); //Read while (ss) { std::string line; std::getline(ss, line, '\n'); std::stringstream ssline(line); std::string type = ""; ssline >> type; if (type == "v") { ssline >> m_vertex[m_numVerts].x >> m_vertex[m_numVerts].y >> m_vertex[m_numVerts].z; m_numVerts++; } else if (type == "vt")