Beispiel #1
0
void LfpDisplayCanvas::beginAnimation()
{
    std::cout << "Beginning animation." << std::endl;

    displayBufferSize = displayBuffer->getNumSamples();

    screenBufferIndex = 0;

    startCallbacks();
}
Beispiel #2
0
void SpikeDisplayCanvas::beginAnimation()
{
	std::cout << "Beginning animation." << std::endl;
	
	startCallbacks();
}