void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
{
	if (s_bI9100)
	{
		SimpleAudioEngineOpenSL::sharedEngine()->stopEffect(nSoundId);
	}
	else
	{
		stopEffectJNI(nSoundId);
	}
}
	void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
	{
		stopEffectJNI(nSoundId);
	}