ServerMaintenanceTool::ServerMaintenanceTool(RemoteConnectionHandler &rch, QWidget *parent, Qt::WFlags flags) : _rch(rch), QMainWindow(parent, flags) { ui.setupUi(this); connect(ui.cb_WorldName, SIGNAL(activated(int)) , this, SLOT(WorldNameModified(int))); connect(ui.b_Update, SIGNAL(clicked()) , this, SLOT(update_clicked())); connect(ui.b_Start, SIGNAL(clicked()) , this, SLOT(start_clicked())); connect(ui.b_Stop, SIGNAL(clicked()) , this, SLOT(stop_clicked())); }
GUI_TrayIcon::GUI_TrayIcon(QObject *parent) : QSystemTrayIcon(parent) { m_settings = CSettingsStorage::getInstance(); m_playing = false; m_mute = false; QIcon play_icon = QIcon(Helper::getIconPath("play.png")); QIcon pause_icon = QIcon(Helper::getIconPath("pause.png")); QIcon sayo_icon = QIcon(Helper::getIconPath("logo.png")); QPixmap play_pixmap = play_icon.pixmap(24, 24); QPixmap pause_pixmap = pause_icon.pixmap(24, 24); QPixmap sayo_pixmap = sayo_icon.pixmap(24, 24); setIcon(QIcon(sayo_pixmap)); m_playIcon = QIcon(play_pixmap); m_pauseIcon = QIcon(pause_pixmap); m_vol_step = 5; // m_plugin_loader = NotificationPluginLoader::getInstance(); m_notification_active = m_settings->getShowNotifications(); m_timeout = m_settings->getNotificationTimeout(); _timer = new QTimer(this); _timer->setInterval(300); _md_set = false; m_playAction = new QAction(tr("Play"), this); m_playAction->setIcon(QIcon(Helper::getIconPath("play.png"))); m_stopAction = new QAction(tr("Stop"), this); m_stopAction->setIcon(QIcon(Helper::getIconPath("stop.png"))); m_bwdAction = new QAction(tr("Previous"), this); m_bwdAction->setIcon(QIcon(Helper::getIconPath("bwd.png"))); m_fwdAction = new QAction(tr("Next"), this); m_fwdAction->setIcon(QIcon(Helper::getIconPath("fwd.png"))); m_muteAction = new QAction(tr("Mute"), this); m_muteAction->setIcon(QIcon(Helper::getIconPath("vol_mute.png"))); m_closeAction = new QAction(tr("Close"), this); m_closeAction->setIcon(QIcon(Helper::getIconPath("close.png"))); m_showAction = new QAction(tr("Show"), this); m_trayContextMenu = new QMenu(); m_trayContextMenu->addAction(m_playAction); m_trayContextMenu->addAction(m_stopAction); m_trayContextMenu->addSeparator(); m_trayContextMenu->addAction(m_fwdAction); m_trayContextMenu->addAction(m_bwdAction); m_trayContextMenu->addSeparator(); m_trayContextMenu->addAction(m_muteAction); m_trayContextMenu->addSeparator(); m_trayContextMenu->addAction(m_showAction); m_trayContextMenu->addAction(m_closeAction); setContextMenu(m_trayContextMenu); connect(m_playAction, SIGNAL(triggered()), this, SLOT(play_clicked())); connect(m_fwdAction, SIGNAL(triggered()), this, SLOT(fwd_clicked())); connect(m_bwdAction, SIGNAL(triggered()), this, SLOT(bwd_clicked())); connect(m_stopAction, SIGNAL(triggered()), this, SLOT(stop_clicked())); connect(m_showAction, SIGNAL(triggered()), this, SLOT(show_clicked())); connect(m_closeAction, SIGNAL(triggered()), this, SLOT(close_clicked())); connect(m_muteAction, SIGNAL(triggered()), this, SLOT(mute_clicked())); connect(_timer, SIGNAL(timeout()), this, SLOT(timer_timed_out())); }