Beispiel #1
0
int main(void) {

  // Create a valarray of ints.
  valarray_t::value_type ibuf[27] = { 0,  1,  2,  3,  4,  5,  6,  7,  8,
                                      9,  10, 11, 12, 13, 14, 15, 16, 17,
                                      18, 19, 20, 21, 22, 23, 24, 25, 26 };
  valarray_t  vi(ibuf, 27);

  // Create length and stride valarray
  selector_t::value_type length_buf[3] = {3,3,3};
  selector_t::value_type stride_buf[3] = {9,3,1};
  selector_t length_val(length_buf, 3);
  selector_t stride_val(stride_buf, 3);

  // Print out the valarray<int>.
  std::cout << "original valarray vi\n\n" << vi << "\n\n";

  // Print out all three dimensions (the entire valarray).
  std::cout << "vi[gslice(0,{3,3,3},{9,3,1})]\n\n"
            << vi[std::gslice(0,length_val,stride_val)] << "\n\n";

  // Print a two dimensional slice out of the middle.
  selector_t::value_type length_buf2[] = {3, 3};
  selector_t::value_type stride_buf2[] = {3, 1};
  selector_t             length_val2(length_buf2, 2);
  selector_t             stride_val2(stride_buf2, 2);

  std::cout << "vi[gslice(9,{3,3},{3,1})]\n\n"
            << vi[std::gslice(9,length_val2,stride_val2)] << "\n\n";

  // Print another two dimensional slice out of the middle but
  // orthoganal to one we just did.
  stride_val2[0] = 9;
  stride_val2[1] = 1;

  std::cout << "vi[gslice(3,{3,3},{9,1})]\n\n"
            << vi[std::gslice(3,length_val2,stride_val2)] << "\n\n";

  // Print out the last plane in the middle -- orthoganal to both
  // of the previous ones.
  stride_val2[0] = 3;
  stride_val2[1] = 9;

  std::cout << "vi[gslice(1,{3,3},{3,9})]\n\n"
            << vi[std::gslice(1,length_val2,stride_val2)] << "\n\n";

  // Now how about a diagonal slice, upper left front to lower right
  // back.
  stride_val2[0] = 3;
  stride_val2[1] = 10;

  std::cout << "vi[gslice(0,{3,3},{3,10})]\n\n"
            << vi[std::gslice(0,length_val2,stride_val2)] << "\n\n";

  return 0;
}
Beispiel #2
0
int main(void) {

  valarray_t::value_type
      ibuf[22] = { 0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10,
                   11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21 };

  // Create a valarray of ints
  valarray_t  vi (ibuf,(sizeof ibuf / sizeof *ibuf));

  // Print out the valarray
  std::cout << "original valarray vi:\n\n" << vi << "\n\n";

  // Get a two dimensional diagonal slice out of the middle
  std::size_t length_ary[] = {4, 2};
  std::size_t stride_ary[] = {4, 6};

  std::valarray<std::size_t> length_val(length_ary, 2);
  std::valarray<std::size_t> stride_val(stride_ary, 2);


  // Print out the slices starting at positions 0 and 2 and respectively.
  std::cout << "vi[gslice(0,[4,2],[4,6])]\n\n"
            << vi[std::gslice(0,length_val,stride_val)] << "\n\n";

  std::cout << "vi[gslice(2,[4,2],[4,6])]\n\n"
            << vi[std::gslice(2,length_val,stride_val)] << "\n\n";

  // Multiply the first slice by the second.
  vi[std::gslice(0,length_val,stride_val)]
      *= static_cast<valarray_t > (vi[std::gslice(2,length_val,stride_val)]);

  std::cout << "vi[gslice(0,[4,2],[4,8])] *= vi[gslice(2,[4,2],[4,6])]\n\n"
            << vi << std::endl;

  return 0;

}