static bool _lookupFloatValue(const struct GBAConfig* config, const char* key, float* out) { const char* charValue = _lookupValue(config, key); if (!charValue) { return false; } char* end; float value = strtof_u(charValue, &end); if (*end) { return false; } *out = value; return true; }
static bool _lookupFloatValue(const struct Configuration* config, const char* section, const char* key, float* out) { const char* charValue = ConfigurationGetValue(config, section, key); if (!charValue) { return false; } char* end; float value = strtof_u(charValue, &end); if (*end) { return false; } *out = value; return true; }