void CoordinatedGraphicsLayer::flushCompositingStateForThisLayerOnly()
{
    ASSERT(m_coordinator->isFlushingLayerChanges());

    // When we have a transform animation, we need to update visible rect every frame to adjust the visible rect of a backing store.
    bool hasActiveTransformAnimation = selfOrAncestorHasActiveTransformAnimation();
    if (hasActiveTransformAnimation)
        m_movingVisibleRect = true;

    // Sets the values.
    computePixelAlignment(m_adjustedPosition, m_adjustedSize, m_adjustedAnchorPoint, m_pixelAlignmentOffset);

    syncImageBacking();
    syncLayerState();
    syncAnimations();
    computeTransformedVisibleRect();
    syncChildren();
#if ENABLE(CSS_FILTERS)
    syncFilters();
#endif
#if USE(GRAPHICS_SURFACE)
    syncCanvas();
#endif

    // Only unset m_movingVisibleRect after we have updated the visible rect after the animation stopped.
    if (!hasActiveTransformAnimation)
        m_movingVisibleRect = false;
}
Beispiel #2
0
void WebGraphicsLayer::syncCompositingStateForThisLayerOnly()
{
    // The remote image might have been released by purgeBackingStores.
    ensureImageBackingStore();
    computeTransformedVisibleRect();
    syncChildren();
    syncLayerState();
#if ENABLE(CSS_FILTERS)
    syncFilters();
#endif
    updateContentBuffers();
    syncCanvas();
}