Beispiel #1
0
static void sig_hup(int sig)
{
	reload_after_sighup = 1;
#ifndef _XBOX
	sys_select_signal(SIGHUP);
#endif
}
Beispiel #2
0
static void signal_handler(int sig, siginfo_t *info, void *unused)
{
	if (signals_received < FD_PENDING_SIZE - 1) {
		fd_pending_array[signals_received] = (SIG_ATOMIC_T)info->si_fd;
		signals_received++;
	} /* Else signal is lost. */
	sys_select_signal();
}
Beispiel #3
0
static void sigchld_handler(int signum)
{
	pid_t pid;
	int status;

	while ((pid = wait(&status)) != -1 || errno == EINTR) {
		continue; /* Reap children */
	}
	sys_select_signal();
}
Beispiel #4
0
static void
smbw_sigaction_handler(int signum,
                       siginfo_t *info,
                       void *context)
{
        /* Our entire purpose for trapping signals is to call this! */
        sys_select_signal();
        
        /* Call the user's handler */
        if (user_action[signum].sa_handler != SIG_IGN &&
            user_action[signum].sa_handler != SIG_DFL &&
            user_action[signum].sa_handler != SIG_ERR) {
                (* user_action[signum].sa_sigaction)(signum, info, context);
        }
}
Beispiel #5
0
static void sig_usr1(void)
{
	received_signal = 1;
	sys_select_signal();
}
Beispiel #6
0
static void sig_term(int sig)
{
	got_sig_term = 1;
	sys_select_signal(SIGTERM);
}
Beispiel #7
0
static void sig_hup(int sig)
{
	reload_after_sighup = 1;
	sys_select_signal(SIGHUP);
}
Beispiel #8
0
/****************************************************************************
 Catch a sigcld
****************************************************************************/
static void sig_cld(int sig)
{
	got_sig_cld = 1;
	sys_select_signal(SIGCLD);
}
Beispiel #9
0
static void sighup_handler(int signum)
{
	do_sighup = True;
	sys_select_signal();
}
Beispiel #10
0
static void sigusr2_handler(int signum)
{
	do_sigusr2 = True;
	sys_select_signal();
}
Beispiel #11
0
static void termination_handler(int signum)
{
	do_sigterm = True;
	sys_select_signal();
}