Beispiel #1
0
void thorium_actor_send_int(struct thorium_actor *actor, int destination, int tag, int value)
{
    struct thorium_message message;
    void *buffer;
    int count;

    count = sizeof(value);
    buffer = thorium_actor_allocate(actor, count);
    core_memory_copy(buffer, &value, count);

    thorium_message_init(&message, tag, count, buffer);
    thorium_actor_send(actor, destination, &message);
    thorium_message_destroy(&message);
}
Beispiel #2
0
void thorium_actor_send_empty(struct thorium_actor *actor, int destination, int tag)
{
    struct thorium_message message;
#if 0
    void *buffer;

    /*
     * Allocate a buffer for metadata.
     */
    buffer = thorium_actor_allocate(actor, 0);
#endif
    thorium_message_init(&message, tag, 0, NULL);
    thorium_actor_send(actor, destination, &message);
    thorium_message_destroy(&message);
}
Beispiel #3
0
void thorium_actor_send_then_int(struct thorium_actor *actor, int destination, int action, int value,
                thorium_actor_receive_fn_t handler)
{
    struct thorium_message message;
    int count;
    int offset;

    count = sizeof(value);
    void *buffer = thorium_actor_allocate(actor, count);

    core_memory_copy(buffer, &value, sizeof(value));

    thorium_message_init(&message, action, count, buffer);
    thorium_actor_send_then(actor, destination, &message, handler);
    thorium_message_destroy(&message);
}
Beispiel #4
0
void thorium_actor_send_vector(struct thorium_actor *actor, int destination,
                int tag, struct core_vector *vector)
{
    int count;
    struct thorium_message message;
    void *buffer;

    count = core_vector_pack_size(vector);
    buffer = thorium_actor_allocate(actor, count);
    core_vector_pack(vector, buffer);

    thorium_message_init(&message, tag, count, buffer);

    thorium_actor_send(actor, destination, &message);

    thorium_message_destroy(&message);
}
Beispiel #5
0
void process_send_ping(struct thorium_actor *self)
{
    struct process *concrete_self;
    int destination;
    int size;
    int index;
    int buffer_size;
    int range;
    uint64_t checksum;
    int count;
    char *buffer;
    int i;
    uint64_t *bucket;

    concrete_self = thorium_actor_concrete_actor(self);

    range = concrete_self->maximum_buffer_size - concrete_self->minimum_buffer_size;

    buffer_size = rand() % range;
    buffer_size += concrete_self->minimum_buffer_size;
    count = buffer_size + sizeof(checksum);

    buffer = thorium_actor_allocate(self, count);

    /*
     * Generate content;
     */
    for (i = 0; i < buffer_size; ++i) {
        buffer[i] = i % 256;
    }

    checksum = core_hash_data_uint64_t(buffer, buffer_size, SEED);
    bucket = (uint64_t *)(buffer + buffer_size);
    *bucket = checksum;

    size = core_vector_size(&concrete_self->actors);
    index = rand() % size;

    destination = core_vector_at_as_int(&concrete_self->actors, index);

    thorium_actor_send_buffer(self, destination, ACTION_PING, count, buffer);
    ++concrete_self->active_messages;
}
Beispiel #6
0
void thorium_actor_send_2_int(struct thorium_actor *actor, int destination, int action, int value1, int value2)
{
    struct thorium_message message;
    char *buffer;
    int count;
    int offset;

    count = sizeof(value1) + sizeof(value2);
    buffer = thorium_actor_allocate(actor, count);

    offset = 0;
    core_memory_copy(buffer + offset, &value1, sizeof(value1));
    offset += sizeof(value1);
    core_memory_copy(buffer + offset, &value2, sizeof(value2));
    offset += sizeof(value2);

    thorium_message_init(&message, action, count, buffer);
    thorium_actor_send(actor, destination, &message);
    thorium_message_destroy(&message);
}
Beispiel #7
0
void biosal_input_controller_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int count;
    char *file;
    void *buffer;
    struct biosal_input_controller *controller;
    struct biosal_input_controller *concrete_actor;
    int destination;
    int script;
    int stream;
    char *local_file;
    int i;
    int name;
    int source;
    int destination_index;
    struct thorium_message new_message;
    int error;
    int stream_index;
    int64_t entries;
    int64_t *bucket;
    int *int_bucket;
    int spawner;
    int command_name;
    int stream_name;
    int consumer;
    int consumer_index;
    int *bucket_for_requests;
    char *new_buffer;
    int new_count;
    int file_index;
    struct core_vector mega_blocks;
    struct core_vector_iterator vector_iterator;
    struct biosal_mega_block *mega_block;
    struct core_vector *vector_bucket;
    struct core_vector block_counts;
    uint64_t block_entries;
    int mega_block_index;
    uint64_t offset;
    struct biosal_mega_block *block;
    int acquaintance_index;

    if (thorium_actor_take_action(actor, message)) {
        return;
    }

    thorium_message_get_all(message, &tag, &count, &buffer, &source);

    name = thorium_actor_name(actor);
    controller = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor);
    concrete_actor = controller;

    if (tag == ACTION_START) {

        core_vector_init(&concrete_actor->spawners, 0);
        core_vector_unpack(&concrete_actor->spawners, buffer);

        core_vector_resize(&concrete_actor->stores_per_spawner,
                        core_vector_size(&concrete_actor->spawners));

        for (i = 0; i < core_vector_size(&concrete_actor->spawners); i++) {
            int_bucket = (int *)core_vector_at(&concrete_actor->stores_per_spawner, i);
            *int_bucket = 0;

            spawner = core_vector_at_as_int(&concrete_actor->spawners, i);

            core_queue_enqueue(&concrete_actor->unprepared_spawners, &spawner);
        }

        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL
        printf("DEBUG preparing first spawner\n");
#endif

        thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS);

        /*
        thorium_dispatcher_print(thorium_actor_dispatcher(actor));
        */

    } else if (tag == ACTION_ADD_FILE) {

        file = (char *)buffer;

        local_file = core_memory_allocate(strlen(file) + 1, MEMORY_CONTROLLER);
        strcpy(local_file, file);

        printf("controller %d ACTION_ADD_FILE %s\n",
                        thorium_actor_name(actor),
                        local_file);

        core_vector_push_back(&concrete_actor->files, &local_file);

        bucket = core_vector_at(&concrete_actor->files, core_vector_size(&concrete_actor->files) - 1);
        local_file = *(char **)bucket;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG11 ACTION_ADD_FILE %s %p bucket %p index %d\n",
                        local_file, local_file, (void *)bucket, core_vector_size(&concrete_actor->files) - 1);
#endif

        thorium_actor_send_reply_empty(actor, ACTION_ADD_FILE_REPLY);

    } else if (tag == ACTION_SPAWN_REPLY) {

        if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STORES) {

            biosal_input_controller_add_store(actor, message);
            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS) {

            concrete_actor->ready_spawners++;
            thorium_message_unpack_int(message, 0, &name);
            thorium_actor_send_empty(actor, name, ACTION_ASK_TO_STOP);
            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS);

            if (concrete_actor->ready_spawners == (int)core_vector_size(&concrete_actor->spawners)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
                printf("DEBUG all spawners are prepared\n");
#endif
                thorium_actor_send_to_supervisor_empty(actor, ACTION_START_REPLY);
            }

            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG received spawn reply, state is spawn_partitioner\n");
#endif

            thorium_message_unpack_int(message, 0, &concrete_actor->partitioner);

            /* configure the partitioner
             */
            destination = concrete_actor->partitioner;
            thorium_actor_send_int(actor, destination,
                            ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE,
                            concrete_actor->block_size);
            thorium_actor_send_int(actor, destination,
                            ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT,
                            core_vector_size(&concrete_actor->consumers));

            core_vector_init(&block_counts, sizeof(uint64_t));

            for (i = 0; i < core_vector_size(&concrete_actor->mega_block_vector); i++) {

                block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, i);
                block_entries = biosal_mega_block_get_entries(block);

                core_vector_push_back_uint64_t(&block_counts, block_entries);
            }

            new_count = core_vector_pack_size(&block_counts);
            new_buffer = thorium_actor_allocate(actor, new_count);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG packed counts, %d bytes\n", count);
#endif

            core_vector_pack(&block_counts, new_buffer);
            thorium_message_init(&new_message, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR,
                            new_count, new_buffer);
            thorium_actor_send(actor, destination, &new_message);
            core_vector_destroy(&block_counts);

            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) {

            thorium_message_unpack_int(message, 0, &stream);

            stream_index = stream;

            mega_block_index = core_vector_size(&concrete_actor->reading_streams);

            core_vector_push_back_int(&concrete_actor->reading_streams, stream_index);
            core_vector_push_back_int(&concrete_actor->partition_commands, -1);
            core_vector_push_back_int(&concrete_actor->stream_consumers, -1);

            stream_index = core_vector_size(&concrete_actor->reading_streams) - 1;
            mega_block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector,
                            mega_block_index);

            offset = biosal_mega_block_get_offset(mega_block);

            core_map_add_value(&concrete_actor->assigned_blocks,
                            &stream_index, &mega_block_index);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
            printf("DEBUG setting offset to %" PRIu64 " for stream/%d\n",
                            offset, stream);
#endif

            thorium_actor_send_uint64_t(actor, stream, ACTION_INPUT_STREAM_SET_START_OFFSET, offset);

            return;
        }

        stream = *(int *)buffer;

        file_index = core_vector_size(&concrete_actor->counting_streams);
        local_file = *(char **)core_vector_at(&concrete_actor->files, file_index);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
        printf("DEBUG actor %d receives stream %d from spawner %d for file %s\n",
                        name, stream, source,
                        local_file);
#endif

        core_vector_push_back(&concrete_actor->counting_streams, &stream);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
        printf("asking stream/%d to open %s\n", stream, local_file);
#endif
        thorium_message_init(&new_message, ACTION_INPUT_OPEN, strlen(local_file) + 1, local_file);

#ifdef DEBUG_ISSUE_594
        thorium_message_print(&new_message);
        printf("SEND Buffer %s\n", local_file);
#endif

        thorium_actor_send(actor, stream, &new_message);
        thorium_message_destroy(&new_message);

        if (core_vector_size(&concrete_actor->counting_streams) != core_vector_size(&concrete_actor->files)) {

            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN);

        }

#ifdef DEBUG_ISSUE_594
        printf("EXIT Buffer %s\n", local_file);
#endif

    } else if (tag == ACTION_INPUT_OPEN_REPLY) {

        if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
            printf("DEBUG receives open.reply for reading stream/%d\n", source);
#endif
            concrete_actor->opened_streams++;

            if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->mega_block_vector)) {
                thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES);
            }

            return;
        }

        concrete_actor->opened_streams++;

        stream = source;
        thorium_message_unpack_int(message, 0, &error);

        if (error == BIOSAL_INPUT_ERROR_NO_ERROR) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
            printf("DEBUG actor %d asks %d ACTION_INPUT_COUNT_IN_PARALLEL\n", name, stream);
#endif

            thorium_actor_send_vector(actor, stream, ACTION_INPUT_COUNT_IN_PARALLEL,
                            &concrete_actor->spawners);
        } else {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
            printf("DEBUG actor %d received error %d from %d\n", name, error, stream);
#endif
            concrete_actor->counted++;
        }

	/* if all streams failed, notice supervisor */
        if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
#endif
            printf("DEBUG %d: Error all streams failed.\n",
                            thorium_actor_name(actor));
            thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
        }

/*
        if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->files)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG controller %d sends ACTION_INPUT_DISTRIBUTE_REPLY to supervisor %d [%d/%d]\n",
                            name, thorium_actor_supervisor(actor),
                            concrete_actor->opened_streams, core_vector_size(&concrete_actor->files));
#endif

        }
*/

    } else if (tag == ACTION_INPUT_COUNT_PROGRESS) {

        stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source);
        local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index);
        thorium_message_unpack_int64_t(message, 0, &entries);

        bucket = (int64_t *)core_vector_at(&concrete_actor->counts, stream_index);

        printf("controller/%d receives progress from stream/%d file %s %" PRIu64 " entries so far\n",
                        name, source, local_file, entries);
        *bucket = entries;

    } else if (tag == ACTION_INPUT_COUNT_IN_PARALLEL_REPLY) {

        stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source);
        local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index);

        core_vector_init(&mega_blocks, 0);
        core_vector_unpack(&mega_blocks, buffer);

        printf("DEBUG receive mega blocks from %d\n", source);
        /*
         * Update the file index for every mega block.
         */
        core_vector_iterator_init(&vector_iterator, &mega_blocks);

        bucket = (int64_t*)core_vector_at(&concrete_actor->counts, stream_index);
        (*bucket) = 0;

        while (core_vector_iterator_has_next(&vector_iterator)) {
            core_vector_iterator_next(&vector_iterator, (void **)&mega_block);

            printf("SETTING setting file to %d for mega block\n", stream_index);
            biosal_mega_block_set_file(mega_block, stream_index);

            entries = biosal_mega_block_get_entries_from_start(mega_block);

            printf("Cataloging %d ENTRIES\n", (int)entries);

            (*bucket) = entries;

            biosal_mega_block_print(mega_block);
        }

        core_vector_iterator_destroy(&vector_iterator);

        vector_bucket = (struct core_vector *)core_map_add(&concrete_actor->mega_blocks, &stream_index);
        core_vector_init_copy(vector_bucket, &mega_blocks);

        core_vector_destroy(&mega_blocks);

        concrete_actor->counted++;

        printf("controller/%d received from stream/%d for file %s %" PRIu64 " entries (final) %d/%d\n",
                        name, source, local_file, entries,
                        concrete_actor->counted, (int)core_vector_size(&concrete_actor->files));

        thorium_actor_send_reply_empty(actor, ACTION_INPUT_CLOSE);

        /* continue work here, tell supervisor about it */
        if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) {
            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_SPAWN_READING_STREAMS);
        }


    } else if (tag == ACTION_INPUT_DISTRIBUTE) {

        core_timer_start(&concrete_actor->input_timer);
        core_timer_start(&concrete_actor->counting_timer);

        /* for each file, spawn a stream to count */

        /* no files, return immediately
         */
        if (core_vector_size(&concrete_actor->files) == 0) {

            printf("Error: no file to distribute...\n");
            thorium_actor_send_reply_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
            return;
        }

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG actor %d receives ACTION_INPUT_DISTRIBUTE\n", name);
#endif

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG send ACTION_INPUT_SPAWN to self\n");
#endif

        thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG resizing counts to %d\n", core_vector_size(&concrete_actor->files));
#endif

        core_vector_resize(&concrete_actor->counts, core_vector_size(&concrete_actor->files));

        for (i = 0; i < core_vector_size(&concrete_actor->counts); i++) {
            bucket = (int64_t*)core_vector_at(&concrete_actor->counts, i);
            *bucket = 0;
        }

    } else if (tag == ACTION_INPUT_SPAWN && source == name) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG ACTION_INPUT_SPAWN\n");
#endif

        script = SCRIPT_INPUT_STREAM;

        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STREAMS;

        /* the next file name to send is the current number of streams */
        i = core_vector_size(&concrete_actor->counting_streams);

        destination_index = i % core_vector_size(&concrete_actor->spawners);
        destination = *(int *)core_vector_at(&concrete_actor->spawners, destination_index);

        thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script);
        thorium_actor_send(actor, destination, message);

        bucket = core_vector_at(&concrete_actor->files, i);
        local_file = *(char **)core_vector_at(&concrete_actor->files, i);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG890 local_file %p bucket %p index %d\n", local_file, (void *)bucket,
                        i);
#endif

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG actor %d spawns a stream for file %d/%d via spawner %d\n",
                        name, i, core_vector_size(&concrete_actor->files), destination);
#endif

        /* also, spawn 4 stores on each node */

    } else if (tag == ACTION_ASK_TO_STOP && ( source == thorium_actor_supervisor(actor)
                            || source == thorium_actor_name(actor))) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
#endif

        /* stop streams
         */
        for (i = 0; i < core_vector_size(&concrete_actor->counting_streams); i++) {
            stream = *(int *)core_vector_at(&concrete_actor->counting_streams, i);

            thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP);
        }
        for (i = 0; i < core_vector_size(&concrete_actor->reading_streams); i++) {
            stream = *(int *)core_vector_at(&concrete_actor->reading_streams, i);

            thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP);
        }



#if 0
        /* stop data stores
         */
        for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) {
            store = core_vector_at_as_int(&concrete_actor->consumers, i);

            thorium_actor_send_empty(actor, store, ACTION_ASK_TO_STOP);
        }
#endif
        /* stop partitioner
         */

        if (concrete_actor->partitioner != THORIUM_ACTOR_NOBODY) {
            thorium_actor_send_empty(actor,
                                concrete_actor->partitioner,
                        ACTION_ASK_TO_STOP);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG controller %d sends ACTION_ASK_TO_STOP_REPLY to %d\n",
                        thorium_actor_name(actor),
                        thorium_message_source(message));
#endif

        }

        thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP_REPLY);

        /* stop self
         */
        thorium_actor_send_to_self_empty(actor, ACTION_STOP);

        thorium_actor_ask_to_stop(actor, message);

        printf("DEBUG controller %d dies\n", name);
#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
#endif

    } else if (tag == ACTION_INPUT_CONTROLLER_CREATE_PARTITION && source == name) {

        spawner = *(int *)core_vector_at(&concrete_actor->spawners,
                        core_vector_size(&concrete_actor->spawners) / 2);

        thorium_actor_send_int(actor, spawner, ACTION_SPAWN,
                        SCRIPT_SEQUENCE_PARTITIONER);
        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG input controller %d spawns a partitioner via spawner %d\n",
                        name,  spawner);
#endif

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG controller receives ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY, asks for command\n");
#endif

        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY) {

        biosal_input_controller_receive_command(actor, message);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_FINISHED) {

        thorium_actor_send_empty(actor,
                                concrete_actor->partitioner,
                        ACTION_ASK_TO_STOP);

        biosal_input_controller_verify_requests(actor, message);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS) {

        biosal_input_controller_receive_store_entry_counts(actor, message);

    } else if (tag == ACTION_RESERVE_REPLY) {

        concrete_actor->ready_consumers++;

        printf("DEBUG marker ACTION_RESERVE_REPLY %d/%d\n",
                        concrete_actor->ready_consumers,
                        (int)core_vector_size(&concrete_actor->consumers));

        if (concrete_actor->ready_consumers == core_vector_size(&concrete_actor->consumers)) {

            concrete_actor->ready_consumers = 0;
            printf("DEBUG all consumers are ready\n");
            thorium_actor_send_empty(actor,
                            concrete_actor->partitioner,
                            ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY);
        }

    } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_READY) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG biosal_input_controller_receive received ACTION_INPUT_PUSH_SEQUENCES_READY\n");
#endif

        stream_name = source;

        acquaintance_index = stream_name;
        stream_index = core_vector_index_of(&concrete_actor->reading_streams, &acquaintance_index);
        command_name = *(int *)core_vector_at(&concrete_actor->partition_commands,
                        stream_index);

        thorium_actor_send_int(actor,
                                concrete_actor->partitioner,
                        ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY,
                        command_name);

    } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_REPLY) {

        stream_name = source;

        thorium_message_unpack_int(message, 0, &consumer);

        consumer_index = core_vector_index_of(&concrete_actor->consumers,
                        &consumer);

        bucket_for_requests = (int *)core_vector_at(&concrete_actor->consumer_active_requests, consumer_index);

        (*bucket_for_requests)--;

        biosal_input_controller_verify_requests(actor, message);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_CONSUMERS
        printf("DEBUG consumer # %d has %d active requests\n",
                        consumer_index, *bucket_for_requests);
#endif


    } else if (tag == ACTION_SET_CONSUMERS) {

        core_vector_init(&concrete_actor->consumers, 0);
        core_vector_unpack(&concrete_actor->consumers, buffer);

        printf("controller %d receives %d consumers\n",
                        thorium_actor_name(actor),
                        (int)core_vector_size(&concrete_actor->consumers));

        for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) {
            core_vector_push_back_int(&concrete_actor->consumer_active_requests, 0);
        }

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        core_vector_print_int(&concrete_actor->consumers);
        printf("\n");
#endif
        thorium_actor_send_reply_empty(actor, ACTION_SET_CONSUMERS_REPLY);

    } else if (tag == ACTION_SET_BLOCK_SIZE) {

        thorium_message_unpack_int(message, 0, &concrete_actor->block_size);
        thorium_actor_send_reply_empty(actor, ACTION_SET_BLOCK_SIZE_REPLY);

    } else if (tag == ACTION_SEQUENCE_STORE_READY) {

        concrete_actor->filled_consumers++;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG ACTION_SEQUENCE_STORE_READY %d/%d\n", concrete_actor->filled_consumers,
                        (int)core_vector_size(&concrete_actor->consumers));
#endif

        if (concrete_actor->filled_consumers == core_vector_size(&concrete_actor->consumers)) {
            concrete_actor->filled_consumers = 0;

            printf("DEBUG: all consumers are filled,  sending ACTION_INPUT_DISTRIBUTE_REPLY\n");

            core_timer_stop(&concrete_actor->input_timer);
            core_timer_stop(&concrete_actor->distribution_timer);

            core_timer_print_with_description(&concrete_actor->distribution_timer,
                            "Load input / Distribute input data");

            core_timer_print_with_description(&concrete_actor->input_timer,
                            "Load input");

            thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
        }
    }
}
Beispiel #8
0
void biosal_input_controller_receive_command(struct thorium_actor *actor, struct thorium_message *message)
{
    struct biosal_partition_command command;
    void *buffer;
    int stream_index;
    int store_index;
    int store_name;
    uint64_t store_first;
    uint64_t store_last;
    int command_name;
    int stream_name;
    int *bucket_for_command_name;
    int bytes;
    struct biosal_input_command input_command;
    void *new_buffer;
    struct thorium_message new_message;
    struct biosal_input_controller *concrete_actor;
    int *bucket;
    int *bucket_for_consumer;
    int consumer_index;

    concrete_actor = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor);
    buffer = thorium_message_buffer(message);
    biosal_partition_command_unpack(&command, buffer);
    stream_index = biosal_partition_command_stream_index(&command);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_COMMANDS
    printf("DEBUG biosal_input_controller_receive_command controller receives command for stream %d\n", stream_index);
    biosal_partition_command_print(&command);
#endif

    store_index = biosal_partition_command_store_index(&command);
    bucket_for_command_name = (int *)core_vector_at(&concrete_actor->partition_commands,
                    stream_index);
    bucket_for_consumer = (int *)core_vector_at(&concrete_actor->stream_consumers,
                    stream_index);

    stream_name = core_vector_at_as_int(&concrete_actor->reading_streams,
                    stream_index);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_COMMANDS
    printf("DEBUG stream_index %d stream_name %d\n", stream_index, stream_name);
#endif

    store_name = *(int *)core_vector_at(&concrete_actor->consumers, store_index);
    store_first = biosal_partition_command_store_first(&command);
    store_last = biosal_partition_command_store_last(&command);

    biosal_input_command_init(&input_command, store_name, store_first, store_last);

    bytes = biosal_input_command_pack_size(&input_command,
                    &concrete_actor->codec);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_COMMANDS
    printf("DEBUG input command\n");
    biosal_input_command_print(&input_command);

    printf("DEBUG biosal_input_controller_receive_command bytes %d\n",
                    bytes);
#endif

    new_buffer = thorium_actor_allocate(actor, bytes);
    biosal_input_command_pack(&input_command, new_buffer,
                    &concrete_actor->codec);

    thorium_message_init(&new_message, ACTION_INPUT_PUSH_SEQUENCES, bytes,
                    new_buffer);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_COMMANDS
    printf("DEBUG biosal_input_controller_receive_command sending ACTION_INPUT_PUSH_SEQUENCES to %d (index %d)\n",
                    stream_name, stream_index);
    biosal_input_command_print(&input_command);

    printf("SENDING COMMAND TO stream/%d\n", stream_name);
#endif

    thorium_actor_send(actor, stream_name, &new_message);

    command_name = biosal_partition_command_name(&command);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_COMMANDS
    printf("controller/%d processed input command %d %p\n", thorium_actor_name(actor), command_name,
                    (void *)bucket_for_command_name);
#endif

    *bucket_for_command_name = command_name;

    consumer_index = store_index;
    *bucket_for_consumer = consumer_index;

    bucket = (int *)core_vector_at(&concrete_actor->consumer_active_requests, consumer_index);

    (*bucket)++;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_CONSUMERS
    printf("DEBUG consumer # %d has %d active requests\n",
                        consumer_index, *bucket);
#endif
}
Beispiel #9
0
void biosal_assembly_arc_classifier_push_arc_block(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_arc_classifier *concrete_self;
    int source;
    struct biosal_assembly_arc_block input_block;
    struct biosal_assembly_arc_block *output_block;
    struct core_vector output_blocks;
    struct core_memory_pool *ephemeral_memory;
    int consumer_count;
    struct core_vector *input_arcs;
    struct core_vector *output_arcs;
    int size;
    int i;
    struct biosal_assembly_arc *arc;
    void *buffer;
    int count;
    struct biosal_dna_kmer *kmer;
    int consumer_index;
    int arc_count;
    int consumer;
    struct thorium_message new_message;
    int new_count;
    void *new_buffer;
    int *bucket;
    int maximum_pending_requests;
    int maximum_buffer_length;
    int reservation;

    count = thorium_message_count(message);
    buffer = thorium_message_buffer(message);

    if (count == 0) {
        printf("Error, count is 0 (classifier_push_arc_block)\n");
        return;
    }

    concrete_self = (struct biosal_assembly_arc_classifier *)thorium_actor_concrete_actor(self);
    source = thorium_message_source(message);
    consumer_count = core_vector_size(&concrete_self->consumers);
    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);

    CORE_DEBUGGER_LEAK_DETECTION_BEGIN(ephemeral_memory, classify_arcs);

    core_vector_init(&output_blocks, sizeof(struct biosal_assembly_arc_block));
    core_vector_set_memory_pool(&output_blocks, ephemeral_memory);

    biosal_assembly_arc_block_init(&input_block, ephemeral_memory, concrete_self->kmer_length,
                    &concrete_self->codec);

#ifdef BIOSAL_ASSEMBLY_ARC_CLASSIFIER_DEBUG
    printf("UNPACKING\n");
#endif

    biosal_assembly_arc_block_unpack(&input_block, buffer, concrete_self->kmer_length,
                    &concrete_self->codec, ephemeral_memory);

#ifdef BIOSAL_ASSEMBLY_ARC_CLASSIFIER_DEBUG
    printf("OK\n");
#endif

    input_arcs = biosal_assembly_arc_block_get_arcs(&input_block);

    /*
     * Configure the ephemeral memory reservation.
     */
    arc_count = core_vector_size(input_arcs);
    reservation = (arc_count / consumer_count) * 2;

    core_vector_resize(&output_blocks, consumer_count);

    CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));

    /*
     * Initialize output blocks.
     * There is one for each destination.
     */
    for (i = 0; i < consumer_count; i++) {

        output_block = core_vector_at(&output_blocks, i);

        biosal_assembly_arc_block_init(output_block, ephemeral_memory, concrete_self->kmer_length,
                        &concrete_self->codec);

        biosal_assembly_arc_block_reserve(output_block, reservation);
    }

    size = core_vector_size(input_arcs);

    /*
     * Classify every arc in the input block
     * and put them in output blocks.
     */

#ifdef BIOSAL_ASSEMBLY_ARC_CLASSIFIER_DEBUG
    printf("ClassifyArcs arc_count= %d\n", size);

#endif

    CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));

    for (i = 0; i < size; i++) {

        arc = core_vector_at(input_arcs, i);

        kmer = biosal_assembly_arc_source(arc);

        consumer_index = biosal_dna_kmer_store_index(kmer, consumer_count,
                        concrete_self->kmer_length, &concrete_self->codec,
                        ephemeral_memory);

        output_block = core_vector_at(&output_blocks, consumer_index);

        /*
         * Make a copy of the arc and copy it.
         * It will be freed
         */

        biosal_assembly_arc_block_add_arc_copy(output_block, arc,
                        concrete_self->kmer_length, &concrete_self->codec,
                        ephemeral_memory);
    }

    /*
     * Input arcs are not needed anymore.
     */
    biosal_assembly_arc_block_destroy(&input_block, ephemeral_memory);

    CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));

    /*
     * Finally, send these output blocks to consumers.
     */

    maximum_pending_requests = 0;
    maximum_buffer_length = 0;

    /*
     * Figure out the maximum buffer length tor
     * messages.
     */
    for (i = 0; i < consumer_count; i++) {

        output_block = core_vector_at(&output_blocks, i);
        new_count = biosal_assembly_arc_block_pack_size(output_block, concrete_self->kmer_length,
                    &concrete_self->codec);

        if (new_count > maximum_buffer_length) {
            maximum_buffer_length = new_count;
        }
    }

#if 0
    printf("POOL_BALANCE %d\n",
                    core_memory_pool_profile_balance_count(ephemeral_memory));
#endif

    for (i = 0; i < consumer_count; i++) {

        output_block = core_vector_at(&output_blocks, i);
        output_arcs = biosal_assembly_arc_block_get_arcs(output_block);
        arc_count = core_vector_size(output_arcs);

        /*
         * Don't send an empty message.
         */
        if (arc_count > 0) {

            /*
             * Allocation is not required because new_count <= maximum_buffer_length
             */
            new_count = biosal_assembly_arc_block_pack_size(output_block, concrete_self->kmer_length,
                    &concrete_self->codec);

            new_buffer = thorium_actor_allocate(self, maximum_buffer_length);

            CORE_DEBUGGER_ASSERT(new_count <= maximum_buffer_length);

            biosal_assembly_arc_block_pack(output_block, new_buffer, concrete_self->kmer_length,
                    &concrete_self->codec);

            thorium_message_init(&new_message, ACTION_ASSEMBLY_PUSH_ARC_BLOCK,
                    new_count, new_buffer);

            consumer = core_vector_at_as_int(&concrete_self->consumers, i);

            /*
             * Send the message.
             */
            thorium_actor_send(self, consumer, &new_message);
            thorium_message_destroy(&new_message);

            /* update event counters for control.
             */
            bucket = core_vector_at(&concrete_self->pending_requests, i);
            ++(*bucket);
            ++concrete_self->active_requests;

            if (*bucket > maximum_pending_requests) {
                maximum_pending_requests = *bucket;
            }

            if (*bucket > concrete_self->maximum_pending_request_count) {
                ++concrete_self->consumer_count_above_threshold;
            }
        }

        CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));

#if 0
        printf("i = %d\n", i);
#endif

        /*
         * Destroy output block.
         */
        biosal_assembly_arc_block_destroy(output_block,
                    ephemeral_memory);

        CORE_DEBUGGER_LEAK_CHECK_DOUBLE_FREE(ephemeral_memory);
        CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));
    }

    core_vector_destroy(&output_blocks);

    CORE_DEBUGGER_ASSERT(!core_memory_pool_has_double_free(ephemeral_memory));

    CORE_DEBUGGER_LEAK_CHECK_DOUBLE_FREE(ephemeral_memory);

    /*
     * Check if a response must be sent now.
     */

    ++concrete_self->received_blocks;
    concrete_self->source = source;

    /*
     * Only send a direct reply if there is enough memory.
     *
     * As long as maximum_pending_requests is lower than maximum_pending_request_count,
     * there is still space for at least one additional request.
     */
    if (maximum_pending_requests < concrete_self->maximum_pending_request_count
            && core_memory_has_enough_bytes()) {

        thorium_actor_send_empty(self, concrete_self->source,
                    ACTION_ASSEMBLY_PUSH_ARC_BLOCK_REPLY);
    } else {

        concrete_self->producer_is_waiting = 1;
    }

    CORE_DEBUGGER_LEAK_DETECTION_END(ephemeral_memory, classify_arcs);
}
Beispiel #10
0
void biosal_input_stream_push_sequences(struct thorium_actor *actor,
                struct thorium_message *message)
{
    struct biosal_input_command command;
    void *buffer;
    int store_name;
    uint64_t store_first;
    uint64_t store_last;
    int sequences_to_read;
    void *new_buffer;
    int new_count;
    struct thorium_message new_message;
    void *buffer_for_sequence;
    struct biosal_dna_sequence dna_sequence;
    /*struct core_vector *command_entries;*/
    int has_sequence;
    int i;
    struct biosal_input_stream *concrete_self;

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    int count;
    int actual_count;
#endif

    /* answer immediately
     */
    thorium_actor_send_reply_empty(actor, ACTION_INPUT_PUSH_SEQUENCES_READY);
    has_sequence = 1;

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG stream/%d biosal_input_stream_push_sequences entering...\n",
                    thorium_actor_name(actor));
#endif


    buffer = thorium_message_buffer(message);

    concrete_self = (struct biosal_input_stream *)thorium_actor_concrete_actor(actor);

    biosal_input_command_init_empty(&command);
    biosal_input_command_unpack(&command, buffer, thorium_actor_get_ephemeral_memory(actor),
                    &concrete_self->codec);

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    count = thorium_message_count(message);
    printf("DEBUG biosal_input_stream_push_sequences after unpack, count %d:\n",
                    count);

    biosal_input_command_print(&command);
#endif

    store_name = biosal_input_command_store_name(&command);
    store_first = biosal_input_command_store_first(&command);
    store_last = biosal_input_command_store_last(&command);

    sequences_to_read = store_last - store_first + 1;

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG biosal_input_stream_push_sequences received ACTION_INPUT_PUSH_SEQUENCES\n");
    printf("DEBUG Command before sending it\n");

    biosal_input_command_print(&command);
#endif

    /*
     * add sequences to the input command
     */

    buffer_for_sequence = concrete_self->buffer_for_sequence;
    /*command_entries = biosal_input_command_entries(&command);*/

    i = 0;
    /* TODO: actually load something
     */
    while (sequences_to_read-- && has_sequence) {
        has_sequence = biosal_input_proxy_get_sequence(&concrete_self->proxy,
                            buffer_for_sequence);

        biosal_dna_sequence_init(&dna_sequence, buffer_for_sequence,
                        &concrete_self->codec, thorium_actor_get_ephemeral_memory(actor));

        biosal_input_command_add_entry(&command, &dna_sequence, &concrete_self->codec,
                        thorium_actor_get_ephemeral_memory(actor));

        biosal_dna_sequence_destroy(&dna_sequence, thorium_actor_get_ephemeral_memory(actor));

        i++;
    }

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG prepared %d sequences for command\n",
                    i);
    biosal_input_command_print(&command);
#endif

    new_count = biosal_input_command_pack_size(&command,
                    &concrete_self->codec);

    new_buffer = thorium_actor_allocate(actor, new_count);

    biosal_input_command_pack(&command, new_buffer, &concrete_self->codec);

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    actual_count = biosal_input_command_pack(&command, new_buffer);
    printf("DEBUG123 new_count %d actual_count %d\n", new_count,
                    actual_count);
#endif

    thorium_message_init(&new_message, ACTION_PUSH_SEQUENCE_DATA_BLOCK,
                    new_count, new_buffer);

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG biosal_input_stream_push_sequences sending ACTION_PUSH_SEQUENCE_DATA_BLOCK to %d\n",
                    store_name);
#endif

    thorium_actor_send(actor, store_name, &new_message);

    /*
     * send sequences to store.
     * The required information is the input command
     */
    /*
    thorium_actor_send_reply_empty(actor, ACTION_INPUT_PUSH_SEQUENCES_REPLY);
    */

    /* free memory
     */

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG freeing %d entries\n",
                    (int)core_vector_size(command_entries));
#endif

    biosal_input_command_destroy(&command, thorium_actor_get_ephemeral_memory(actor));

#if 0
    for (i = 0; i < core_vector_size(command_entries); i++) {
        a_sequence = (struct biosal_dna_sequence *)core_vector_at(command_entries, i);

        biosal_dna_sequence_destroy(a_sequence, thorium_actor_get_ephemeral_memory(actor));
    }

    core_vector_destroy(command_entries);
#endif

#ifdef BIOSAL_INPUT_STREAM_DEBUG
    printf("DEBUG biosal_input_stream_push_sequences EXIT\n");
#endif

}
Beispiel #11
0
void biosal_assembly_graph_store_get_starting_vertex(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_graph_store *concrete_self;
    struct biosal_dna_kmer transport_kmer;
    struct biosal_dna_kmer storage_kmer;
    struct core_memory_pool *ephemeral_memory;
    struct thorium_message new_message;
    int new_count;
    void *new_buffer;
    char *sequence;
    void *storage_key;
    struct biosal_assembly_vertex *vertex;

    concrete_self = thorium_actor_concrete_actor(self);
    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);

    while (core_map_iterator_has_next(&concrete_self->iterator)) {

        storage_key = NULL;
        vertex = NULL;

        core_map_iterator_next(&concrete_self->iterator, (void **)&storage_key,
                        (void **)&vertex);

        /*
         * Skip the vertex if it does have the status
         * BIOSAL_VERTEX_FLAG_USED.
         */
        if (biosal_assembly_vertex_get_flag(vertex, BIOSAL_VERTEX_FLAG_USED)) {


            continue;
        }

        CORE_DEBUGGER_ASSERT(storage_key != NULL);

#ifdef BIOSAL_ASSEMBLY_GRAPH_STORE_DEBUG_GET_STARTING_VERTEX
        printf("From storage\n");
        biosal_assembly_vertex_print(vertex);

        core_debugger_examine(storage_key, concrete_self->key_length_in_bytes);
#endif

        biosal_dna_kmer_init_empty(&storage_kmer);
        biosal_dna_kmer_unpack(&storage_kmer, storage_key, concrete_self->kmer_length,
                        ephemeral_memory,
                        &concrete_self->storage_codec);

#ifdef BIOSAL_ASSEMBLY_GRAPH_STORE_DEBUG_GET_STARTING_VERTEX
        printf("DEBUG starting kmer Storage kmer hash %" PRIu64 "\n",
                        biosal_dna_kmer_hash(&storage_kmer, concrete_self->kmer_length,
                                &concrete_self->storage_codec));

        biosal_dna_kmer_print(&storage_kmer, concrete_self->kmer_length, &concrete_self->storage_codec,
                    ephemeral_memory);
#endif

        sequence = core_memory_pool_allocate(ephemeral_memory, concrete_self->kmer_length + 1);

        biosal_dna_kmer_get_sequence(&storage_kmer, sequence, concrete_self->kmer_length,
                        &concrete_self->storage_codec);

#ifdef BIOSAL_ASSEMBLY_GRAPH_STORE_DEBUG_GET_STARTING_VERTEX
        printf("SEQUENCE %s\n", sequence);
#endif

        biosal_dna_kmer_init(&transport_kmer, sequence, &concrete_self->transport_codec,
                        ephemeral_memory);

        new_count = biosal_dna_kmer_pack_size(&transport_kmer, concrete_self->kmer_length,
                        &concrete_self->transport_codec);
        new_buffer = thorium_actor_allocate(self, new_count);

        biosal_dna_kmer_pack(&transport_kmer, new_buffer, concrete_self->kmer_length,
                        &concrete_self->transport_codec);

#ifdef BIOSAL_ASSEMBLY_GRAPH_STORE_DEBUG_GET_STARTING_VERTEX
        printf("Packed version:\n");

        core_debugger_examine(new_buffer, new_count);

        printf("TRANSPORT Kmer new_count %d\n", new_count);

        biosal_dna_kmer_print(&transport_kmer, concrete_self->kmer_length, &concrete_self->transport_codec,
                    ephemeral_memory);
#endif

        thorium_message_init(&new_message, ACTION_ASSEMBLY_GET_STARTING_KMER_REPLY,
                        new_count, new_buffer);

        thorium_actor_send_reply(self, &new_message);

        thorium_message_destroy(&new_message);

        biosal_dna_kmer_destroy(&transport_kmer, ephemeral_memory);

        core_memory_pool_free(ephemeral_memory, sequence);

        biosal_dna_kmer_destroy(&storage_kmer, ephemeral_memory);

        return;
    }

    /*
     * An empty reply means that the store has nothing more to yield.
     */
    thorium_actor_send_reply_empty(self, ACTION_ASSEMBLY_GET_STARTING_KMER_REPLY);
}
Beispiel #12
0
void biosal_assembly_graph_store_get_vertex(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_vertex vertex;
    struct biosal_dna_kmer kmer;
    void *buffer;
    struct biosal_assembly_graph_store *concrete_self;
    struct core_memory_pool *ephemeral_memory;
    struct thorium_message new_message;
    int new_count;
    void *new_buffer;
    struct biosal_assembly_vertex *canonical_vertex;
    int is_canonical;
    int path;
    int position;
    int count;

    path = -1;
    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);
    concrete_self = thorium_actor_concrete_actor(self);

    buffer = thorium_message_buffer(message);
    count = thorium_message_count(message);

    biosal_dna_kmer_init_empty(&kmer);

    position = 0;
    position += biosal_dna_kmer_unpack(&kmer, buffer, concrete_self->kmer_length,
                ephemeral_memory,
                &concrete_self->transport_codec);

    /*
     * Check if a path index was provided too.
     */
    if (position < count) {
        position += thorium_message_unpack_int(message, position, &path);
    }

    CORE_DEBUGGER_ASSERT_IS_EQUAL_INT(position, count);
    CORE_DEBUGGER_ASSERT(position == count);

    canonical_vertex = biosal_assembly_graph_store_find_vertex(self, &kmer);

    biosal_assembly_vertex_init_copy(&vertex, canonical_vertex);

    is_canonical = biosal_dna_kmer_is_canonical(&kmer, concrete_self->kmer_length,
                    &concrete_self->transport_codec);

    if (!is_canonical) {

        biosal_assembly_vertex_invert_arcs(&vertex);
    }

    biosal_dna_kmer_destroy(&kmer, ephemeral_memory);

    new_count = biosal_assembly_vertex_pack_size(&vertex);
    new_buffer = thorium_actor_allocate(self, new_count);

    biosal_assembly_vertex_pack(&vertex, new_buffer);

    thorium_message_init(&new_message, ACTION_ASSEMBLY_GET_VERTEX_REPLY,
                    new_count, new_buffer);

    thorium_actor_send_reply(self, &new_message);

    thorium_message_destroy(&new_message);
}
Beispiel #13
0
void biosal_assembly_graph_store_yield_reply_summary(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_graph_store *concrete_self;
    int limit;
    int processed;
    int new_count;
    void *new_buffer;
    struct biosal_assembly_vertex *vertex;
    int coverage;
    int parent_count;
    int child_count;
    /*int child_count;*/

    concrete_self = thorium_actor_concrete_actor(self);

    limit = 4321;
    processed = 0;

    /*
     * This loop gather canonical information only.
     */
    while (processed < limit
                    && core_map_iterator_has_next(&concrete_self->iterator)) {

        core_map_iterator_next(&concrete_self->iterator, NULL, (void **)&vertex);

        coverage = biosal_assembly_vertex_coverage_depth(vertex);

        parent_count = biosal_assembly_vertex_parent_count(vertex);
        child_count = biosal_assembly_vertex_child_count(vertex);

        /*
         * Don't count any real arc twice.
         */
        /*
        child_count = biosal_assembly_vertex_child_count(vertex);
        concrete_self->arc_count += child_count;
        */

        /*
         * Gather degree information too !
         */

        biosal_assembly_graph_summary_add(&concrete_self->graph_summary, coverage, parent_count, child_count);
        biosal_assembly_graph_summary_add(&concrete_self->graph_summary, coverage, child_count, parent_count);

        ++processed;
    }

    if (core_map_iterator_has_next(&concrete_self->iterator)) {

        thorium_actor_send_to_self_empty(self, ACTION_YIELD);

    } else {

        /*
         * Send the answer
         */

        new_count = biosal_assembly_graph_summary_pack_size(&concrete_self->graph_summary);
        new_buffer = thorium_actor_allocate(self, new_count);
        biosal_assembly_graph_summary_pack(&concrete_self->graph_summary, new_buffer);
        thorium_actor_send_buffer(self, concrete_self->source_for_summary,
                        ACTION_ASSEMBLY_GET_SUMMARY_REPLY, new_count, new_buffer);

        /*
         * Reset the iterator.
         */

        core_map_iterator_destroy(&concrete_self->iterator);
        core_map_iterator_init(&concrete_self->iterator, &concrete_self->table);
    }
}
Beispiel #14
0
void biosal_assembly_graph_store_yield_reply(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_dna_kmer kmer;
    void *key;
    struct biosal_assembly_vertex *value;
    int coverage;
    int customer;
    uint64_t *count;
    int new_count;
    void *new_buffer;
    struct thorium_message new_message;
    struct core_memory_pool *ephemeral_memory;
    struct biosal_assembly_graph_store *concrete_self;
    int i;
    int max;

    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);
    concrete_self = thorium_actor_concrete_actor(self);
    customer = concrete_self->customer;

#if 0
    printf("YIELD REPLY\n");
#endif

    i = 0;
    max = 1024;

    key = NULL;
    value = NULL;

    while (i < max
                    && core_map_iterator_has_next(&concrete_self->iterator)) {

        core_map_iterator_next(&concrete_self->iterator, (void **)&key, (void **)&value);

        biosal_dna_kmer_init_empty(&kmer);
        biosal_dna_kmer_unpack(&kmer, key, concrete_self->kmer_length,
                        ephemeral_memory,
                        &concrete_self->storage_codec);

        coverage = biosal_assembly_vertex_coverage_depth(value);

        count = (uint64_t *)core_map_get(&concrete_self->coverage_distribution, &coverage);

        if (count == NULL) {

            count = (uint64_t *)core_map_add(&concrete_self->coverage_distribution, &coverage);

            (*count) = 0;
        }

        /* increment for the lowest kmer (canonical) */
        (*count)++;

        biosal_dna_kmer_destroy(&kmer, ephemeral_memory);

        ++i;
    }

    /* yield again if the iterator is not at the end
     */
    if (core_map_iterator_has_next(&concrete_self->iterator)) {

#if 0
        printf("yield ! %d\n", i);
#endif

        thorium_actor_send_to_self_empty(self, ACTION_YIELD);

        return;
    }

    /*
    printf("ready...\n");
    */

    core_map_iterator_destroy(&concrete_self->iterator);

    new_count = core_map_pack_size(&concrete_self->coverage_distribution);

    new_buffer = thorium_actor_allocate(self, new_count);

    core_map_pack(&concrete_self->coverage_distribution, new_buffer);

    printf("SENDING %s/%d sends map to %d, %d bytes / %d entries\n",
                        thorium_actor_script_name(self),
                    thorium_actor_name(self),
                    customer, new_count,
                    (int)core_map_size(&concrete_self->coverage_distribution));

    thorium_message_init(&new_message, ACTION_PUSH_DATA, new_count, new_buffer);

    thorium_actor_send(self, customer, &new_message);
    thorium_message_destroy(&new_message);

    core_map_destroy(&concrete_self->coverage_distribution);

    thorium_actor_send_empty(self, concrete_self->source,
                            ACTION_PUSH_DATA_REPLY);
}
Beispiel #15
0
void biosal_sequence_partitioner_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int source;
    int count;
    void *buffer;
    int bytes;
    struct biosal_sequence_partitioner *concrete_actor;
    struct biosal_partition_command command;
    struct thorium_message response;
    int command_number;
    struct biosal_partition_command *active_command;
    int stream_index;
    struct biosal_partition_command *command_bucket;
    int i;

    thorium_message_get_all(message, &tag, &count, &buffer, &source);

    concrete_actor = (struct biosal_sequence_partitioner *)thorium_actor_concrete_actor(actor);

    if (tag == ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE) {
        thorium_message_unpack_int(message, 0, &concrete_actor->block_size);
        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE_REPLY);

        biosal_sequence_partitioner_verify(actor);
/*
        printf("DEBUG biosal_sequence_partitioner_receive received block size\n");
        */
    } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR) {

            /*
        printf("DEBUG biosal_sequence_partitioner_receive unpacking vector, %d bytes\n",
                        count);
                        */

        core_vector_init(&concrete_actor->stream_entries, 0);
        core_vector_unpack(&concrete_actor->stream_entries, buffer);

        /*
        printf("DEBUG after unpack\n");
        */

        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR_REPLY);

        /*
        printf("DEBUG biosal_sequence_partitioner_receive received received entry vector\n");
        */
        biosal_sequence_partitioner_verify(actor);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT) {

        thorium_message_unpack_int(message, 0, &concrete_actor->store_count);
        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT_REPLY);

        biosal_sequence_partitioner_verify(actor);
        /*
        printf("DEBUG biosal_sequence_partitioner_receive received received store count\n");
        */

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND) {

        if (core_queue_dequeue(&concrete_actor->available_commands, &command)) {

            bytes = biosal_partition_command_pack_size(&command);

            /*
            printf("DEBUG partitioner has command, packing %d bytes!\n", bytes);
            */

            buffer = thorium_actor_allocate(actor, bytes);
            biosal_partition_command_pack(&command, buffer);

            thorium_message_init(&response, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY,
                            bytes, buffer);
            thorium_actor_send_reply(actor, &response);

            /* store the active command
             */
            command_number = biosal_partition_command_name(&command);
            command_bucket = (struct biosal_partition_command *)core_map_add(&concrete_actor->active_commands,
                            &command_number);
            *command_bucket = command;

            /* there may be other command available too !
             */
        }

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY) {
        /*
         * take the name of the command, find it in the active
         * command, generate a new command, and send ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY
         * as a reply
         */

        thorium_message_unpack_int(message, 0, &command_number);

        active_command = core_map_get(&concrete_actor->active_commands,
                        &command_number);

        if (active_command == NULL) {
            return;
        }

        stream_index = biosal_partition_command_stream_index(active_command);
        active_command = NULL;
        core_map_delete(&concrete_actor->active_commands,
                        &command_number);

        biosal_sequence_partitioner_generate_command(actor, stream_index);

        if (core_map_size(&concrete_actor->active_commands) == 0
                        && core_queue_size(&concrete_actor->available_commands) == 0) {

            thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_FINISHED);
        }

    } else if (tag == ACTION_ASK_TO_STOP
                    && source == thorium_actor_supervisor(actor)) {

#ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG
        printf("DEBUG biosal_sequence_partitioner_receive ACTION_ASK_TO_STOP\n");
#endif

        thorium_actor_send_to_self_empty(actor,
                        ACTION_STOP);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY) {
        /* generate commands
         */
        for (i = 0; i < core_vector_size(&concrete_actor->stream_entries); i++) {

            biosal_sequence_partitioner_generate_command(actor, i);
        }
    }
}
Beispiel #16
0
void biosal_sequence_partitioner_verify(struct thorium_actor *actor)
{
    struct biosal_sequence_partitioner *concrete_actor;
    int i;
    int64_t entries;
    uint64_t position;
    uint64_t stream_entries;
    int bytes;
    void *buffer;
    struct thorium_message message;
    int64_t remaining;
    int remainder;
    uint64_t *bucket_for_store_count;
    struct core_vector_iterator iterator;

    concrete_actor = (struct biosal_sequence_partitioner *)thorium_actor_concrete_actor(actor);

    /*
     * check if parameters are
     * initialized
     */
    if (concrete_actor->block_size == -1) {
        return;
    }

    if (concrete_actor->store_count == -1) {
        return;
    }

    if (core_vector_size(&concrete_actor->stream_entries) == 0) {
        return;
    }

    /* at this point, all parameters are ready.
     * prepare <stream_entries.size> commands
     */

    position = 0;

    entries = 0;

    /*
    printf("DEBUG generating initial positions\n");
    */
    /* generate stream positions, stream global positions, and total
     */
    for (i = 0; i < core_vector_size(&concrete_actor->stream_entries); i++) {

        core_vector_push_back(&concrete_actor->stream_positions, &position);

        core_vector_push_back(&concrete_actor->stream_global_positions, &entries);

        stream_entries = *(uint64_t *)core_vector_at(&concrete_actor->stream_entries, i);

#ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG
        printf("DEBUG stream_entries %i %" PRIu64 "\n",
                        i, stream_entries);
#endif

        entries += stream_entries;
    }

    concrete_actor->total = entries;

    /* compute the number of entries for each store
     */

    entries = concrete_actor->total / concrete_actor->store_count;

    /* make sure that this is a multiple of block size
     * examples:
     * total= 20000
     * store_count= 2
     * block_size= 8192
     * 20000 / 2 = 10000
     * 10000 % 8192 = 1808
     * difference = 8192 - 1808 = 6384
     * 10000 + 6384 = 16384
     */

    if (entries % concrete_actor->block_size != 0) {
        remainder = entries % concrete_actor->block_size;
        entries -= remainder;
    }

    /* make sure that at most one store has less
     * than block size
     */
    if (entries < concrete_actor->block_size) {
        entries = concrete_actor->block_size;
    }

#ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG
    printf("DEBUG93 entries for stores %d\n", (int)entries);
#endif

    remaining = concrete_actor->total;

    if (remaining <= entries) {
        entries = remaining;
    }

    /* example: 10000, block_size 4096,  3 stores
     *
     * total entries remaining
     * 10000 4096    5904
     * 10000 4096    1808
     * 10000 1808    0
     */
    for (i = 0; i < concrete_actor->store_count; i++) {
        core_vector_push_back(&concrete_actor->store_entries, &entries);

        remaining -= entries;

        if (remaining < entries) {
            entries = remaining;
        }

    }

    core_vector_iterator_init(&iterator, &concrete_actor->store_entries);

    while (core_vector_iterator_has_next(&iterator)) {
        core_vector_iterator_next(&iterator, (void **)&bucket_for_store_count);

        if (remaining >= concrete_actor->block_size) {
            *bucket_for_store_count += concrete_actor->block_size;
            remaining -= concrete_actor->block_size;
        } else if (remaining == 0) {
            break;
        } else {
            /* between 1 and block_size - 1 inclusively
             */
            *bucket_for_store_count += remaining;
            remaining = 0;
        }
    }

    core_vector_iterator_destroy(&iterator);

#ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG
    printf("DEBUG biosal_sequence_partitioner_verify sending store counts\n");
#endif

    bytes = core_vector_pack_size(&concrete_actor->store_entries);
    buffer = thorium_actor_allocate(actor, bytes);
    core_vector_pack(&concrete_actor->store_entries, buffer);

    thorium_message_init(&message, ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS,
                    bytes, buffer);
    thorium_actor_send_reply(actor, &message);
}