Beispiel #1
0
void
mono_thread_pool_cleanup (void)
{
	if (InterlockedExchange (&async_io_tp.pool_status, 2) == 1) {
		socket_io_cleanup (&socket_io_data); /* Empty when DISABLE_SOCKETS is defined */
		threadpool_kill_idle_threads (&async_io_tp);
	}

	if (async_io_tp.queue != NULL) {
		MONO_SEM_DESTROY (&async_io_tp.new_job);
		threadpool_free_queue (&async_io_tp);
	}


	if (InterlockedExchange (&async_tp.pool_status, 2) == 1) {
		threadpool_kill_idle_threads (&async_tp);
		threadpool_free_queue (&async_tp);
	}

	if (wsqs) {
		EnterCriticalSection (&wsqs_lock);
		mono_wsq_cleanup ();
		if (wsqs)
			g_ptr_array_free (wsqs, TRUE);
		wsqs = NULL;
		LeaveCriticalSection (&wsqs_lock);
		MONO_SEM_DESTROY (&async_tp.new_job);
	}
}
Beispiel #2
0
void
mono_thread_pool_cleanup (void)
{
	if (InterlockedExchange (&async_io_tp.pool_status, 2) == 1) {
		socket_io_cleanup (&socket_io_data); /* Empty when DISABLE_SOCKETS is defined */
		threadpool_kill_idle_threads (&async_io_tp);
	}

	if (async_io_tp.queue != NULL) {
		MONO_SEM_DESTROY (&async_io_tp.new_job);
		threadpool_free_queue (&async_io_tp);
	}


	if (InterlockedExchange (&async_tp.pool_status, 2) == 1) {
		threadpool_kill_idle_threads (&async_tp);
		threadpool_free_queue (&async_tp);
	}
	
	if (threads) {
		mono_mutex_lock (&threads_lock);
		if (threads)
			g_ptr_array_free (threads, FALSE);
		threads = NULL;
		mono_mutex_unlock (&threads_lock);
	}

	if (wsqs) {
		mono_mutex_lock (&wsqs_lock);
		mono_wsq_cleanup ();
		if (wsqs)
			g_ptr_array_free (wsqs, TRUE);
		wsqs = NULL;
		mono_mutex_unlock (&wsqs_lock);
		MONO_SEM_DESTROY (&async_tp.new_job);
	}

	MONO_SEM_DESTROY (&monitor_sem);
}