Beispiel #1
0
BYTE  CLlinesDoc::throwBalls()
{
	BYTE back;
	

	srand( (unsigned)time( NULL ) );  //initialize random generator

	for(int i =0;i<NUMB_THRW_BALLS;i++)
		do	
		{
			BYTE x = rand()%9;
			BYTE y = rand()%9;
			int j = rand()%5 +1;
			if ((back = throwBall(j,x,y))== END)
			{
			//	gameFinished();
				return 0;
			}
		} while(back != SUCCESS );
		
//    nextBalls();
//    drawNewBalls();
	// Check end of game
    if (numFree <= 0)
	//	gameFinished();
		return 0;
	return 1;
}
Beispiel #2
0
void Skybert::action()
{
    printBalls();
    std::cout << std::endl;
    throwBall();
}