Region ScrollingCoordinator::computeNonFastScrollableRegion(const Frame* frame, const IntPoint& frameLocation) const
{
#if ENABLE(IOS_TOUCH_EVENTS)
    // On iOS, we use nonFastScrollableRegion to represent the region covered by elements with touch event handlers.
    ASSERT(frame->isMainFrame());
    UNUSED_PARAM(frameLocation);

    Document* document = frame->document();
    if (!document)
        return Region();

    Vector<IntRect> touchRects;
    document->getTouchRects(touchRects);
    
    Region touchRegion;
    for (const auto& rect : touchRects)
        touchRegion.unite(rect);

    return touchRegion;
#else
    Region nonFastScrollableRegion;
    FrameView* frameView = frame->view();
    if (!frameView)
        return nonFastScrollableRegion;

    IntPoint offset = frameLocation;
    offset.moveBy(frameView->frameRect().location());
    offset.move(0, frameView->topContentInset());

    if (const FrameView::ScrollableAreaSet* scrollableAreas = frameView->scrollableAreas()) {
        for (FrameView::ScrollableAreaSet::const_iterator it = scrollableAreas->begin(), end = scrollableAreas->end(); it != end; ++it) {
            ScrollableArea* scrollableArea = *it;
            // Composited scrollable areas can be scrolled off the main thread.
            if (scrollableArea->usesCompositedScrolling())
                continue;
            IntRect box = scrollableArea->scrollableAreaBoundingBox();
            box.moveBy(offset);
            nonFastScrollableRegion.unite(box);
        }
    }

    for (const auto& child : frameView->children()) {
        if (!child->isPluginViewBase())
            continue;
        PluginViewBase* pluginViewBase = toPluginViewBase(child.get());
        if (pluginViewBase->wantsWheelEvents())
            nonFastScrollableRegion.unite(pluginViewBase->frameRect());
    }

    for (Frame* subframe = frame->tree().firstChild(); subframe; subframe = subframe->tree().nextSibling())
        nonFastScrollableRegion.unite(computeNonFastScrollableRegion(subframe, offset));

    return nonFastScrollableRegion;
#endif
}
bool HTMLPlugInElement::isKeyboardFocusable(KeyboardEvent*) const
{
    // FIXME: Why is this check needed?
    if (!document().page())
        return false;

    Widget* widget = pluginWidget();
    if (!widget || !widget->isPluginViewBase())
        return false;

    return toPluginViewBase(widget)->supportsKeyboardFocus();
}
Beispiel #3
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void HTMLPlugInImageElement::subframeLoaderDidCreatePlugIn(const Widget* widget)
{
    m_plugInWasCreated = true;

    if (widget->isPluginViewBase() && toPluginViewBase(widget)->shouldAlwaysAutoStart()) {
        LOG(Plugins, "%p Plug-in should auto-start, set to play", this);
        m_snapshotDecision = NeverSnapshot;
        setDisplayState(Playing);
        return;
    }

    if (m_deferredPromotionToPrimaryPlugIn) {
        LOG(Plugins, "%p Plug-in was created, previously deferred promotion to primary. Will promote", this);
        setIsPrimarySnapshottedPlugIn(true);
        m_deferredPromotionToPrimaryPlugIn = false;
    }
}
Beispiel #4
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void Page::collectPluginViews(Vector<RefPtr<PluginViewBase>, 32>& pluginViewBases)
{
    for (Frame* frame = mainFrame(); frame; frame = frame->tree()->traverseNext()) {
        FrameView* view = frame->view();
        if (!view)
            return;

        const HashSet<RefPtr<Widget> >* children = view->children();
        ASSERT(children);

        HashSet<RefPtr<Widget> >::const_iterator end = children->end();
        for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(); it != end; ++it) {
            Widget* widget = (*it).get();
            if (widget->isPluginViewBase())
                pluginViewBases.append(toPluginViewBase(widget));
        }
    }
}
Beispiel #5
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PassScriptInstance ScriptController::createScriptInstanceForWidget(Widget* widget)
{
    ASSERT(widget);

    if (!widget->isPluginViewBase())
        return 0;

    NPObject* npObject = toPluginViewBase(widget)->scriptableObject();

    if (!npObject)
        return 0;

    // Frame Memory Management for NPObjects
    // -------------------------------------
    // NPObjects are treated differently than other objects wrapped by JS.
    // NPObjects can be created either by the browser (e.g. the main
    // window object) or by the plugin (the main plugin object
    // for a HTMLEmbedElement). Further, unlike most DOM Objects, the frame
    // is especially careful to ensure NPObjects terminate at frame teardown because
    // if a plugin leaks a reference, it could leak its objects (or the browser's objects).
    //
    // The Frame maintains a list of plugin objects (m_pluginObjects)
    // which it can use to quickly find the wrapped embed object.
    //
    // Inside the NPRuntime, we've added a few methods for registering
    // wrapped NPObjects. The purpose of the registration is because
    // javascript garbage collection is non-deterministic, yet we need to
    // be able to tear down the plugin objects immediately. When an object
    // is registered, javascript can use it. When the object is destroyed,
    // or when the object's "owning" object is destroyed, the object will
    // be un-registered, and the javascript engine must not use it.
    //
    // Inside the javascript engine, the engine can keep a reference to the
    // NPObject as part of its wrapper. However, before accessing the object
    // it must consult the _NPN_Registry.

    v8::Local<v8::Object> wrapper = createV8ObjectForNPObject(npObject, 0);

    // Track the plugin object. We've been given a reference to the object.
    m_pluginObjects.set(widget, npObject);

    return V8ScriptInstance::create(wrapper);
}
Beispiel #6
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void HTMLPlugInImageElement::checkSizeChangeForSnapshotting()
{
    if (!m_needsCheckForSizeChange || m_snapshotDecision != MaySnapshotWhenResized || documentHadRecentUserGesture(document()))
        return;

    m_needsCheckForSizeChange = false;
    LayoutRect contentBoxRect = toRenderBox(renderer())->contentBoxRect();
    int contentWidth = contentBoxRect.width();
    int contentHeight = contentBoxRect.height();

    if (contentWidth <= sizingTinyDimensionThreshold || contentHeight <= sizingTinyDimensionThreshold)
        return;

    LOG(Plugins, "%p Plug-in originally avoided snapshotting because it was sized %dx%d. Now it is %dx%d. Tell it to snapshot.\n", this, m_sizeWhenSnapshotted.width(), m_sizeWhenSnapshotted.height(), contentWidth, contentHeight);
    setDisplayState(WaitingForSnapshot);
    m_snapshotDecision = Snapshotted;
    Widget* widget = pluginWidget();
    if (widget && widget->isPluginViewBase())
        toPluginViewBase(widget)->beginSnapshottingRunningPlugin();
}
Beispiel #7
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bool RenderPart::requiresAcceleratedCompositing() const
{
    // There are two general cases in which we can return true. First, if this is a plugin 
    // renderer and the plugin has a layer, then we need a layer. Second, if this is 
    // a renderer with a contentDocument and that document needs a layer, then we need
    // a layer.
    if (widget() && widget()->isPluginViewBase() && toPluginViewBase(widget())->platformLayer())
        return true;

    if (!node() || !node()->isFrameOwnerElement())
        return false;

    HTMLFrameOwnerElement* element = toFrameOwnerElement(node());
    if (Document* contentDocument = element->contentDocument()) {
        if (RenderView* view = contentDocument->renderView())
            return view->usesCompositing();
    }

    return false;
}
Beispiel #8
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Region ScrollingCoordinator::computeNonFastScrollableRegion(const Frame* frame, const IntPoint& frameLocation) const
{
    Region nonFastScrollableRegion;
    FrameView* frameView = frame->view();
    if (!frameView)
        return nonFastScrollableRegion;

    IntPoint offset = frameLocation;
    offset.moveBy(frameView->frameRect().location());

    if (const FrameView::ScrollableAreaSet* scrollableAreas = frameView->scrollableAreas()) {
        for (FrameView::ScrollableAreaSet::const_iterator it = scrollableAreas->begin(), end = scrollableAreas->end(); it != end; ++it) {
            ScrollableArea* scrollableArea = *it;
#if USE(ACCELERATED_COMPOSITING)
            // Composited scrollable areas can be scrolled off the main thread.
            if (scrollableArea->usesCompositedScrolling())
                continue;
#endif
            IntRect box = scrollableArea->scrollableAreaBoundingBox();
            box.moveBy(offset);
            nonFastScrollableRegion.unite(box);
        }
    }

    if (const HashSet<RefPtr<Widget> >* children = frameView->children()) {
        for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(), end = children->end(); it != end; ++it) {
            if (!(*it)->isPluginViewBase())
                continue;

            PluginViewBase* pluginViewBase = toPluginViewBase((*it).get());
            if (pluginViewBase->wantsWheelEvents())
                nonFastScrollableRegion.unite(pluginViewBase->frameRect());
        }
    }

    FrameTree* tree = frame->tree();
    for (Frame* subFrame = tree->firstChild(); subFrame; subFrame = subFrame->tree()->nextSibling())
        nonFastScrollableRegion.unite(computeNonFastScrollableRegion(subFrame, offset));

    return nonFastScrollableRegion;
}