Beispiel #1
0
int lua_neo_Loader_getPath(lua_State* tolua_S)
{
    int argc = 0;
    neo::Loader* cobj = nullptr;
    bool ok  = true;

#if COCOS2D_DEBUG >= 1
    tolua_Error tolua_err;
#endif


#if COCOS2D_DEBUG >= 1
    if (!tolua_isusertype(tolua_S,1,"neo.Loader",0,&tolua_err)) goto tolua_lerror;
#endif

    cobj = (neo::Loader*)tolua_tousertype(tolua_S,1,0);

#if COCOS2D_DEBUG >= 1
    if (!cobj) 
    {
        tolua_error(tolua_S,"invalid 'cobj' in function 'lua_neo_Loader_getPath'", nullptr);
        return 0;
    }
#endif

    argc = lua_gettop(tolua_S)-1;
    if (argc == 0) 
    {
        if(!ok)
            return 0;
        const char* ret = cobj->getPath();
        tolua_pushstring(tolua_S,(const char*)ret);
        return 1;
    }
    CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPath",argc, 0);
    return 0;

#if COCOS2D_DEBUG >= 1
    tolua_lerror:
    tolua_error(tolua_S,"#ferror in function 'lua_neo_Loader_getPath'.",&tolua_err);
#endif

    return 0;
}
Beispiel #2
0
/* function: tolua_type */
static int toluaI_tolua_tolua_type00(lua_State* tolua_S)
{
 if (
     !tolua_isnoobj(tolua_S,2)
 )
  goto tolua_lerror;
 else
 {
  LUA_VALUE lo = ((LUA_VALUE)  tolua_getvalue(tolua_S,1,0));
  {
   const char* toluaI_ret = (const char*) tolua_type(lo);
   tolua_pushstring(tolua_S,toluaI_ret);
  }
 }
 return 1;
tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'type'.");
 return 0;
}
static int tolua_ReadBody_Char(lua_State *tolua_S)
{
#ifndef TOLUA_TXGUI_RELEASE
	tolua_Error tolua_err;
	if(
		!tolua_isusertype(tolua_S,1,"WILD_MSG_PACKAGE",0,&tolua_err) ||
		!tolua_isnoobj(tolua_S,2,&tolua_err)
		)
	{
		tolua_error(tolua_S,"#ferror in function 'WILD_MSG_PACKAGE::tolua_WildMsg_GetCMD'",&tolua_err);
		return 0;
	}
#endif

	WILD_MSG_PACKAGE* self = (WILD_MSG_PACKAGE*)tolua_tousertype(tolua_S,1,0);	
	string tolua_ret = self->ReadChar();
	tolua_pushstring(tolua_S, tolua_ret.c_str());

	return 1;
}
//名字
int baseobject_getname(lua_State* L)
{
#ifdef _DEBUG
	tolua_Error err;
	if(!tolua_isusertype(L,1,"CBaseObject",0,&err)||
		!tolua_isstring(L,2,0,&err)||
		!tolua_isnoobj(L,3,&err))
	{
		tolua_error(L,"#ferror in function 'baseobject_getname'.",&err);
		return 0;
	}
#endif
	CBaseObject *self = (CBaseObject*)tolua_tousertype(L,1,0);
	if( self != NULL )
	{
		tolua_pushstring(L,self->GetName());
		return 1;
	}
	return 0;
}
Beispiel #5
0
bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
{
	cCSLock Lock(m_CriticalSection);
	const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE);
	ASSERT(FnName != NULL);
	if (!PushFunction(FnName))
	{
		return false;
	}

	tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
	tolua_pushstring  (m_LuaState, a_Username.c_str());

	if (!CallFunction(2, 1, FnName))
	{
		return false;
	}

	bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
	lua_pop(m_LuaState, 1);
	return bRetVal;
}
Beispiel #6
0
bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
{
	cCSLock Lock(m_CriticalSection);
	const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT);
	ASSERT(FnName != NULL);
	if (!PushFunction(FnName))
	{
		return false;
	}

	tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
	tolua_pushstring  (m_LuaState, a_Reason.c_str());

	if (!CallFunction(2, 1, FnName))
	{
		return false;
	}

	bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
	lua_pop(m_LuaState, 1);
	return bRetVal;
}
Beispiel #7
0
/* function: quest_get_desc */
static int toluaI_quest_quest_get_desc00(lua_State* tolua_S)
{
 if (
 !tolua_istype(tolua_S,1,LUA_TNUMBER,0) ||
 !tolua_istype(tolua_S,2,LUA_TNUMBER,0) ||
 !tolua_isnoobj(tolua_S,3)
 )
 goto tolua_lerror;
 else
 {
  s32b q_idx = ((s32b)  tolua_getnumber(tolua_S,1,0));
  s32b line = ((s32b)  tolua_getnumber(tolua_S,2,0));
 {
  cptr toluaI_ret = (cptr)  quest_get_desc(q_idx,line);
 tolua_pushstring(tolua_S,(const char*)toluaI_ret);
 }
 }
 return 1;
tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'quest_get_desc'.");
 return 0;
}
Beispiel #8
0
static int
lua_giveitem(unit * s, unit * d, const item_type * itype, int n, struct order *ord)
{
    lua_State *L = (lua_State *)global.vm_state;
    char fname[64];
    int result = -1;
    const char *iname = itype->rtype->_name;

    assert(s != NULL);
    strlcpy(fname, iname, sizeof(fname));
    strlcat(fname, "_give", sizeof(fname));

    lua_getglobal(L, fname);
    if (lua_isfunction(L, -1)) {
        tolua_pushusertype(L, s, TOLUA_CAST "unit");
        tolua_pushusertype(L, d, TOLUA_CAST "unit");
        tolua_pushstring(L, iname);
        lua_pushinteger(L, n);

        if (lua_pcall(L, 4, 1, 0) != 0) {
            const char *error = lua_tostring(L, -1);
            log_error("unit %s calling '%s': %s.\n", unitname(s), fname, error);
            lua_pop(L, 1);
        }
        else {
            result = (int)lua_tonumber(L, -1);
            lua_pop(L, 1);
        }
    }
    else {
        log_error("unit %s trying to call '%s' : not a function.\n", unitname(s), fname);
        lua_pop(L, 1);
    }

    return result;
}
Beispiel #9
0
static int tolua_common_wyDevice_getDeviceId00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
 tolua_Error tolua_err;
 if (
     !tolua_isusertable(tolua_S,1,"wyDevice",0,&tolua_err) ||
     !tolua_isnoobj(tolua_S,2,&tolua_err)
 )
  goto tolua_lerror;
 else
#endif
 {
  {
   const char* tolua_ret = (const char*)  wyDevice::getDeviceId();
   tolua_pushstring(tolua_S,(const char*)tolua_ret);
  }
 }
 return 1;
#ifndef TOLUA_RELEASE
 tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'getDeviceId'.",&tolua_err);
 return 0;
#endif
}
Beispiel #10
0
/* function: api_utilities_fc_version */
static int tolua_common_a_fc_version00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
 tolua_Error tolua_err;
 if (
 !tolua_isnoobj(tolua_S,1,&tolua_err)
 )
 goto tolua_lerror;
 else
#endif
 {
  lua_State* L =  tolua_S;
 {
  const char* tolua_ret = (const char*)  api_utilities_fc_version(L);
 tolua_pushstring(tolua_S,(const char*)tolua_ret);
 }
 }
 return 1;
#ifndef TOLUA_RELEASE
 tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'fc_version'.",&tolua_err);
 return 0;
#endif
}
Beispiel #11
0
static int lc_age(struct attrib *a, void *owner)
{
    building_action *data = (building_action *)a->data.v;
    const char *fname = data->fname;
    const char *fparam = data->param;
    building *b = (building *)owner;
    int result = -1;

    assert(b != NULL);
    if (fname != NULL) {
        lua_State *L = (lua_State *)global.vm_state;

        lua_getglobal(L, fname);
        if (lua_isfunction(L, -1)) {
            tolua_pushusertype(L, (void *)b, TOLUA_CAST "building");
            if (fparam) {
                tolua_pushstring(L, fparam);
            }

            if (lua_pcall(L, fparam ? 2 : 1, 1, 0) != 0) {
                const char *error = lua_tostring(L, -1);
                log_error("lc_age(%s) calling '%s': %s.\n", buildingname(b), fname, error);
                lua_pop(L, 1);
            }
            else {
                result = (int)lua_tonumber(L, -1);
                lua_pop(L, 1);
            }
        }
        else {
            log_error("lc_age(%s) calling '%s': not a function.\n", buildingname(b), fname);
            lua_pop(L, 1);
        }
    }
    return (result != 0) ? AT_AGE_KEEP : AT_AGE_REMOVE;
}
Beispiel #12
0
/* method: GetSuperName of class  Object */
static int tolua_Object_Object_GetSuperName00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
 tolua_Error tolua_err;
 if (
 !tolua_isusertable(tolua_S,1,"Object",0,&tolua_err) || 
 !tolua_isnoobj(tolua_S,2,&tolua_err)
 )
 goto tolua_lerror;
 else
#endif
 {
 {
  char* tolua_ret = (char*)  Object::GetSuperName();
 tolua_pushstring(tolua_S,(const char*)tolua_ret);
 }
 }
 return 1;
#ifndef TOLUA_RELEASE
 tolua_lerror:
 tolua_error(tolua_S,"#ferror in function 'GetSuperName'.",&tolua_err);
 return 0;
#endif
}
Beispiel #13
0
static int tolua_region_get_terrain(lua_State * L)
{
    region *self = (region *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->terrain->_name);
    return 1;
}
Beispiel #14
0
static int tolua_faction_get_email(lua_State * L)
{
    faction *self = (faction *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, faction_getemail(self));
    return 1;
}
Beispiel #15
0
TOLUA_API void tolua_pushfieldstring (lua_State* L, int lo, int index, const char* v)
{
 lua_pushnumber(L,index);
 tolua_pushstring(L,v);
 lua_settable(L,lo);
}
Beispiel #16
0
static int tolua_building_get_info(lua_State * L)
{
    building *self = (building *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->display);
    return 1;
}
Beispiel #17
0
static int tolua_building_get_type(lua_State * L)
{
    building *self = (building *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->type->_name);
    return 1;
}
Beispiel #18
0
static int tolua_faction_get_race(lua_State * L)
{
    faction *self = (faction *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->race->_name);
    return 1;
}
Beispiel #19
0
bool StringValueAdapter::pushValue(lua_State* state, StringValueAdapter::value_type value)
{
	tolua_pushstring(state, value.c_str());
	return true;
}
Beispiel #20
0
static int tolua_ship_get_display(lua_State * L)
{
    ship *self = (ship *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->display);
    return 1;
}
Beispiel #21
0
static int tolua_ship_get_name(lua_State * L)
{
    ship *self = (ship *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, ship_getname(self));
    return 1;
}
Beispiel #22
0
static int tolua_ship_get_type(lua_State * L)
{
    ship *self = (ship *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->type->_name);
    return 1;
}
Beispiel #23
0
static int tolua_faction_get_info(lua_State * L)
{
    faction *self = (faction *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, faction_getbanner(self));
    return 1;
}
Beispiel #24
0
static int tolua_region_get_name(lua_State * L)
{
    region *self = (region *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, region_getname(self));
    return 1;
}
Beispiel #25
0
static int tolua_building_get_name(lua_State * L)
{
    building *self = (building *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, building_getname(self));
    return 1;
}
Beispiel #26
0
static int tolua_plane_get_name(lua_State * L)
{
    plane *self = (plane *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, self->name);
    return 1;
}
Beispiel #27
0
static int tolua_faction_get_locale(lua_State * L)
{
    faction *self = (faction *)tolua_tousertype(L, 1, 0);
    tolua_pushstring(L, locale_name(self->locale));
    return 1;
}