Beispiel #1
0
int main()
{
    int rfbargc = 0;
    char **rfbargv = 0;

    int bpp = 4;

    rfbScreenInfoPtr server = rfbGetScreen(&rfbargc, rfbargv, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, 8, 3, bpp);
    fb = new unsigned char[FRAMEBUFFER_WIDTH * FRAMEBUFFER_HEIGHT * bpp];

    server->frameBuffer = (char *)fb;
    server->kbdAddEvent = handleKey;
    server->ptrAddEvent = handlePointer;

    rfbInitServer(server);

    touchscreen_init();

    while(!quit) {
	int x, y;
	float z;

        TouchscreenEvent e;
	while((e = touchscreen_read(&x, &y, &z)) != TOUCHSCREEN_IDLE) {
	    switch(e) {
		case TOUCHSCREEN_START:
		    printf("start %d %d %f\n", x, y, z);
		    draw_new_circle(server, x, y, z / 16.0);
		    break;
		case TOUCHSCREEN_DRAG:
		    printf("drag %d %d %f\n", x, y, z);
		    draw_new_circle(server, x, y, z / 16.0);
		    break;
		case TOUCHSCREEN_STOP:
		    printf("stop\n");
		    break;
		case TOUCHSCREEN_IDLE:
		default:
		    break;
	    }
	}

	// usleep(100000);

	rfbProcessEvents(server, 10000);
    }
}
Beispiel #2
0
void board_init()
{
    pTouch = touchscreen_init(IMAGE_WIDTH, IMAGE_HEIGHT);
}