Beispiel #1
0
void SD(){
	static State state = INITIAL;
	static uint32_t previousTime = 0;
	switch(state){

	case INITIAL:
		turnOffLED1();
		if(delay(delay120ms, previousTime)){
			state = LEDON;
			previousTime = currentTime;
		}
		break;

	case LEDON:
		turnOnLED1();
		if(delay(delay120ms, previousTime)){
			state = LEDOFF;
			previousTime = currentTime;
		}
		break;

	case LEDOFF:
		turnOffLED1();
		if(delay(delay120ms, previousTime)){
			state = LEDON;
			previousTime = currentTime;
		}
		break;
	}
}
void runningLight(State *state, int time){
	static int previousTime = 0 ;

	switch(*state){
		case  INITIAL:	turnOffLED1();
						turnOffLED2();
						turnOffLED3();
						turnOffLED4();
						*state = LED1_ON;
				        break;

		case LED1_ON:	if( waitWithoutDelay( previousTime,time) ){
  	  						previousTime = getCurrentTime();
  	  						turnOnLED1();
  	  						turnOffLED4();
  	  						*state = LED2_ON;
						}
  	  					break;

		case LED2_ON:	if( waitWithoutDelay( previousTime,time) ){
		  	  				previousTime = getCurrentTime();
		  	  				turnOnLED2();
		  	  				turnOffLED1();
		  	  				*state = LED3_ON;
						}
						break;

		case LED3_ON:	if( waitWithoutDelay( previousTime,time) ){
		  	  				previousTime = getCurrentTime();
							turnOnLED3();
							turnOffLED2();
							*state = LED4_ON;
						}
		  	  			break;

		case LED4_ON:	if( waitWithoutDelay( previousTime,time) ){
		  	  				previousTime = getCurrentTime();
		  	  				turnOnLED4();
		  	  				turnOffLED3();
		  	  				*state = LED1_ON;
						}
						break;

		default		:	break;
	}
}