Beispiel #1
0
void
twin_pixmap_show (twin_pixmap_t	*pixmap, 
		  twin_screen_t	*screen,
		  twin_pixmap_t	*lower)
{
    if (pixmap->disable)
	twin_screen_disable_update (screen);
    
    if (lower == pixmap)
	lower = pixmap->down;
    
    if (pixmap->screen)
	twin_pixmap_hide (pixmap);
    
    pixmap->screen = screen;
    
    if (lower)
    {
	pixmap->down = lower;
	pixmap->up = lower->up;
	lower->up = pixmap;
	if (!pixmap->up)
	    screen->top = pixmap;
    }
    else
    {
	pixmap->down = NULL;
	pixmap->up = screen->bottom;
	screen->bottom = pixmap;
	if (!pixmap->up)
	    screen->top = pixmap;
    }

    twin_pixmap_damage (pixmap, 0, 0, pixmap->width, pixmap->height);
}
Beispiel #2
0
void
twin_pixmap_disable_update (twin_pixmap_t *pixmap)
{
    if (pixmap->disable++ == 0)
    {
	if (pixmap->screen)
	    twin_screen_disable_update (pixmap->screen);
    }
}
static void
twin_screen_update_cursor(twin_screen_t *screen,
			  twin_coord_t x, twin_coord_t y)
{
    twin_screen_disable_update(screen);

    if (screen->cursor)
	twin_screen_damage_cursor(screen);

    screen->curs_x = x;
    screen->curs_y = y;

    if (screen->cursor) {
	screen->cursor->x = screen->curs_x - screen->curs_hx;
	screen->cursor->y = screen->curs_y - screen->curs_hy;
	twin_screen_damage_cursor(screen);
    }

    twin_screen_enable_update(screen);
}
void
twin_screen_set_cursor (twin_screen_t *screen, twin_pixmap_t *pixmap,
			twin_fixed_t hotspot_x, twin_fixed_t hotspot_y)
{
    twin_screen_disable_update(screen);

    if (screen->cursor)
	twin_screen_damage_cursor(screen);

    screen->cursor = pixmap;
    screen->curs_hx = hotspot_x;
    screen->curs_hy = hotspot_y;
    if (pixmap) {
	    pixmap->x = screen->curs_x - hotspot_x;
	    pixmap->y = screen->curs_y - hotspot_y;
	    twin_screen_damage_cursor(screen);
    }

    twin_screen_enable_update(screen);
}