/* Redraws view in explore mode if view is really in explore mode and is visible * on the screen. */ static void try_redraw_explore_view(const FileView *const view, int vi_index) { if(view->explore_mode && ui_view_is_visible(view)) { vi = &view_info[vi_index]; redraw(); } }
void toggle_quick_view(void) { if(curr_stats.view) { curr_stats.view = 0; if(ui_view_is_visible(other_view)) { draw_dir_list(other_view); refresh_view_win(other_view); } } else { curr_stats.view = 1; quick_view_file(curr_view); } }