CheckedintUnittest() { unittest1(); unittest2(); unittest3(); unittest4(); unittest5(); unittest6(); unittest7(); unittest8(); unittest9(); unittest10(); unittest11(); unittest12(); unittest13(); }
int main(int argc, char *argv[]) { printf("\n\n\n ONE \n\n"); unittest1(); printf("\n\n\n TWO \n\n"); unittest2(); printf("\n\n\n THREE \n\n"); unittest3(); printf("\n\n\n FOUR \n\n"); unittest4(); printf("\n\n\n FIVE \n\n"); cardtest1(); printf("\n\n\n SIX \n\n"); cardtest2(); printf("\n\n\n SEVEN \n\n"); cardtest3(); printf("\n\n\n EIGHT \n\n"); cardtest4(); return 0; }
int main() { // run tests unittest1(); unittest2(); unittest3(); unittest4(); cardtest1(); cardtest2(); cardtest3(); cardtest4(); return 0; }
int main() { int i; int TEST_TIMES= 3; struct gameState testerState; srand(time(0)); printf("*****************************************************\n"); printf("*CARDTEST4 Suite \n"); printf(" (tests VILLAGE with 3 semi-random states)\n"); printf("*****************************************************\n"); for(i=0; i<TEST_TIMES; i++) { createRandState(&testerState); testerState.handCount[testerState.whoseTurn]= rand() % 13 +1; unittest2(&testerState); } return 0; }