QgsPalettedRasterRenderer::QgsPalettedRasterRenderer( QgsRasterInterface *input, int bandNumber, const ClassData &classes ) : QgsRasterRenderer( input, QStringLiteral( "paletted" ) ) , mBand( bandNumber ) , mClassData( classes ) { updateArrays(); }
void Scene3D::setTranslation(float x, float y, float z) { xTra = x; yTra = y; zTra = z; updateArrays(); updateGL(); }