void Texture::initialise(const TextureResource* init_data /* = nullptr */) { GLenum tex_type = toTextureType(type()); GLenum colour_fmt = toSurfaceFormat(format()); # if defined(VCL_GL_ARB_direct_state_access) glCreateTextures(tex_type, 1, &_glId); allocImpl(colour_fmt); // Configure texture glTextureParameteri(_glId, GL_TEXTURE_BASE_LEVEL, firstMipMapLevel()); glTextureParameteri(_glId, GL_TEXTURE_MAX_LEVEL, firstMipMapLevel() + mipMapLevels() - 1); # elif defined(VCL_GL_EXT_direct_state_access) glGenTextures(1, &_glId); allocImpl(colour_fmt); // Configure texture glTextureParameteriEXT(_glId, tex_type, GL_TEXTURE_BASE_LEVEL, firstMipMapLevel()); glTextureParameteriEXT(_glId, tex_type, GL_TEXTURE_MAX_LEVEL, firstMipMapLevel() + mipMapLevels() - 1); # else glCreateTextures(tex_type, 1, &_glId); TextureBindPoint bp(tex_type, _glId); allocImpl(colour_fmt); // Configure texture glTexParameteri(tex_type, GL_TEXTURE_BASE_LEVEL, firstMipMapLevel()); glTexParameteri(tex_type, GL_TEXTURE_MAX_LEVEL, firstMipMapLevel() + mipMapLevels() - 1); # endif if (init_data) updateImpl(*init_data); }
void FileChecker::update(const Files::const_iterator & begin, const Files::const_iterator & end) { initialize(); for (auto it = begin; it != end; ++it) updateImpl(*it); save(); }
void System::update(float elapsedTime) { if (mState != SYSTEM_STATE_STARTED && mState != SYSTEM_STATE_UPDATED) return; mState = SYSTEM_STATE_UPDATING; if (mSystemDriver != nullptr) mSystemDriver->update(elapsedTime); updateImpl(elapsedTime); if (mState == SYSTEM_STATE_STOPING) { if (mSystemDriver != nullptr) mSystemDriver->stop(); stopImpl(); mState = SYSTEM_STATE_STOPED; if (Log::getInstance() != nullptr) Log::getInstance()->logMessage(mName, "Stoped"); } else { mState = SYSTEM_STATE_UPDATED; } }
bool CmdBreak::validate(DebuggerClient *client, BreakPointInfoPtr bpi, int index) { ++index; if (client->arg(index, "if")) { bpi->setClause(client->lineRest(++index), true); } else if (client->arg(index, "&&")) { bpi->setClause(client->lineRest(++index), false); } if (bpi->valid()) { m_breakpoints = client->getBreakPoints(); for (int i = 0; i < (int)m_breakpoints->size(); i++) { if ((*m_breakpoints)[i]->same(bpi)) { client->error("Breakpoint was already set previously."); return true; } } m_breakpoints->push_back(bpi); updateImpl(client); client->info("Breakpoint %d set %s", bpi->index(), bpi->desc().c_str()); return true; } if (!bpi->m_url.empty()) { client->error("@{url} cannot be specified alone."); } else { client->error("Breakpoint was not set in right format."); } return false; }
void Texture::update(const TextureResource& data) { # if !defined(VCL_GL_ARB_direct_state_access) && !defined(VCL_GL_EXT_direct_state_access) TextureBindPoint bp(toTextureType(type()), _glId); # endif updateImpl(data); }
void TrackerStateEstimator::update( std::vector<ConfidenceMap>& confidenceMaps ) { if( confidenceMaps.empty() ) return; return updateImpl( confidenceMaps ); }
void RenderableSource::update(int flags, const Listener& sceneListener) throw() { try { updateImpl(flags, sceneListener); } catch(Exception e) { fprintf(stderr, "Ignoring exception in renderable update: %s", e.what()); } }
status_t CameraMetadata::update(const camera_metadata_ro_entry &entry) { status_t res; if (mLocked) { ALOGE("%s: CameraMetadata is locked", __FUNCTION__); return INVALID_OPERATION; } if ( (res = checkType(entry.tag, entry.type)) != OK) { return res; } return updateImpl(entry.tag, (const void*)entry.data.u8, entry.count); }
//----------------------------------------------------------------------- void RenderTarget::update(bool swap) { // call implementation updateImpl(); if (swap) { // Swap buffers swapBuffers(Root::getSingleton().getRenderSystem()->getWaitForVerticalBlank()); } }
status_t CameraMetadata::update(uint32_t tag, const camera_metadata_rational_t *data, size_t data_count) { status_t res; if (mLocked) { ALOGE("%s: CameraMetadata is locked", __FUNCTION__); return INVALID_OPERATION; } if ( (res = checkType(tag, TYPE_RATIONAL)) != OK) { return res; } return updateImpl(tag, (const void*)data, data_count); }
status_t CameraMetadata::update(uint32_t tag, const String8 &string) { status_t res; if (mLocked) { ALOGE("%s: CameraMetadata is locked", __FUNCTION__); return INVALID_OPERATION; } if ( (res = checkType(tag, TYPE_BYTE)) != OK) { return res; } // string.size() doesn't count the null termination character. return updateImpl(tag, (const void*)string.string(), string.size() + 1); }
bool Tracker::update( const Mat& image, Rect2d& boundingBox ) { if( !isInit ) { return false; } if( image.empty() ) return false; return updateImpl( image, boundingBox ); }
//----------------------------------------------------------------------- void RenderTarget::update(bool swap) { OgreProfileBeginGPUEvent("RenderTarget: " + getName()); // call implementation updateImpl(); if (swap) { // Swap buffers swapBuffers(); } OgreProfileEndGPUEvent("RenderTarget: " + getName()); }
inline void start(unsigned short mPort) { if(listener.listen(mPort) != sf::Socket::Done) { ssvu::lo("Server") << "Error initalizing listener\n"; return; } else ssvu::lo("Server") << "Listener initialized\n"; running = true; updateFuture = std::async(std::launch::async, [this] { updateImpl(); }); }
void Renderable::update(void) { if (!read_write_lock_.tryLockForRead()) return; if (!expired_) { read_write_lock_.unlock(); return; } expired_ = false; content_root_->removeChildren(0, content_root_->getNumChildren()); if (!hidden_) updateImpl(); read_write_lock_.unlock(); return; }
bool CmdBreak::processUpdate(DebuggerClient *client) { m_breakpoints = client->getBreakPoints(); if (m_breakpoints->empty()) { client->error("There is no breakpoint to clear or toggle."); client->tutorial( "Use '[b]reak ?|[h]elp' to read how to set breakpoints. " ); return true; } if (client->argCount() == 1) { BreakPointInfoPtrVec *matched = client->getMatchedBreakPoints(); BreakPointInfoPtrVec *bps = client->getBreakPoints(); bool found = false; for (unsigned int i = 0; i < matched->size(); i++) { BreakPointInfoPtr bpm = (*matched)[i]; BreakPointInfoPtr bp; int index = 0; for (; index < (int)bps->size(); index++) { if (bpm->same((*bps)[index])) { bp = (*bps)[index]; break; } } if (bp) { const char *action; if (hasClearArg(client)) { action = "cleared"; bps->erase(bps->begin() + index); } else if (hasEnableArg(client)) { action = "updated"; bp->setState(BreakPointInfo::Always); } else if (hasDisableArg(client)) { action = "updated"; bp->setState(BreakPointInfo::Disabled); } else { assert(hasToggleArg(client)); action = "updated"; bp->toggle(); } client->info("Breakpoint %d is %s %s", bp->index(), action, bp->site().c_str()); found = true; } } if (found) { updateImpl(client); return true; } client->error("There is no current breakpoint to clear or toggle."); return true; } if (client->arg(2, "all")) { if (hasClearArg(client)) { m_breakpoints->clear(); updateImpl(client); client->info("All breakpoints are cleared."); return true; } for (unsigned int i = 0; i < m_breakpoints->size(); i++) { BreakPointInfoPtr bpi = (*m_breakpoints)[i]; if (hasEnableArg(client)) { bpi->setState(BreakPointInfo::Always); } else if (hasDisableArg(client)) { bpi->setState(BreakPointInfo::Disabled); } else { assert(hasToggleArg(client)); bpi->toggle(); } } updateImpl(client); return processList(client); } string snum = client->argValue(2); if (!DebuggerClient::IsValidNumber(snum)) { client->error("'[b]reak [c]lear|[t]oggle' needs an {index} argument."); client->tutorial( "You will have to run '[b]reak [l]ist' first to see a list of valid " "numbers or indices to specify." ); return true; } int index = -1; int num = atoi(snum.c_str()); for (unsigned int i = 0; i < m_breakpoints->size(); i++) { if (m_breakpoints->at(i)->index() == num) { index = i; break; } } if (index < 0) { client->error("\"%s\" is not a valid breakpoint index. Choose one from " "this list:", snum.c_str()); processList(client); return true; } BreakPointInfoPtr bpi = (*m_breakpoints)[index]; if (hasClearArg(client)) { m_breakpoints->erase(m_breakpoints->begin() + index); updateImpl(client); client->info("Breakpoint %d cleared %s", bpi->index(), bpi->desc().c_str()); } else if (hasEnableArg(client)) { bpi->setState(BreakPointInfo::Always); updateImpl(client); client->info("Breakpoint %d's state is changed to %s.", bpi->index(), bpi->state(false).c_str()); } else if (hasDisableArg(client)) { bpi->setState(BreakPointInfo::Disabled); updateImpl(client); client->info("Breakpoint %d's state is changed to %s.", bpi->index(), bpi->state(false).c_str()); } else { assert(hasToggleArg(client)); bpi->toggle(); updateImpl(client); client->info("Breakpoint %d's state is changed to %s.", bpi->index(), bpi->state(false).c_str()); } return true; }
bool LODNode::update(std::shared_ptr<Renderer> renderer){ renderer->clearLights(); return updateImpl(glm::mat4(1), renderer); }
void update(void) { updateImpl(); }
virtual void update(ExprNode<matrix, T_element>& previous, ExprNode<matrix, T_element>& next) { updateImpl(previous, next); }
void FileChecker::update(const Poco::File & file) { initialize(); updateImpl(file); save(); }
bool CmdBreak::update(DebuggerClient *client) { m_breakpoints = client->getBreakPoints(); return updateImpl(client); }