Beispiel #1
0
/*!
 * Returns the dimensionless unit one of this unit-system or an Invalid unit if
 * this unit-system is invalid.
 * \sa UdUnitSystem::isValid(), UdUnit::isValid()
 */
UdUnit UdUnitSystem::dimensionLessUnitOne() const
{
    ut_set_status(UT_SUCCESS);
    ut_unit *unit = ut_get_dimensionless_unit_one(m_system);
    int status = ut_get_status();
    return UdUnit(unit, status);
}
Beispiel #2
0
/*
 * Clear a unit structure.
 */
utUnit*
utClear(
    utUnit	*unit)
{
    return resultingUnit(unit, ut_get_dimensionless_unit_one(unitSystem));
}