Beispiel #1
0
void control_quadrotor_attitude(
		const struct vehicle_attitude_setpoint_s *att_sp,
		const struct vehicle_attitude_s *att,
		const struct vehicle_rates_setpoint_s *rate_sp,
		const struct attitude_control_quat_params *control,
		struct actuator_controls_s *actuators)
{
    float pitchCommand, rollCommand, ruddCommand, throttleCommand;
    if(fabsf(rate_sp->yaw) < FLT_MIN) {
    	// hold heading
    	float yawRateTarget = pidUpdate(controlData.yawAngle, 0.0f, compassDifferenceRad(controlData.yawSetpoint, att->yaw));	// seek a 0 deg difference between hold heading and actual yaw
    	ruddCommand = constrainFloat(pidUpdate(controlData.yawRate, yawRateTarget, att->yawspeed), -control->controlMax, control->controlMax);
    }
    else {
    	// rate controls
    	ruddCommand = constrainFloat(pidUpdate(controlData.yawRate, rate_sp->yaw, att->yawspeed), -control->controlMax, control->controlMax);
    	control_quadrotor_set_yaw(att->yaw);
    }
    // smooth
   	float rollTarget = utilFilter3(controlData.rollFilter, att_sp->roll_body);
    // roll angle
    rollCommand = pidUpdate(controlData.rollAngle, rollTarget, att->roll);
    // rate
    rollCommand += pidUpdate(controlData.rollRate, 0.0f, att->rollspeed);
    rollCommand = constrainFloat(rollCommand, -control->controlMax, control->controlMax);

    // smooth
   	float pitchTarget = utilFilter3(controlData.pitchFilter, att_sp->pitch_body);
    // pitch angle
    pitchCommand = pidUpdate(controlData.pitchAngle, pitchTarget, att->pitch);
    // rate
    pitchCommand += pidUpdate(controlData.pitchRate, 0.0f, att->pitchspeed);
    pitchCommand = constrainFloat(pitchCommand, -control->controlMax, control->controlMax);
    throttleCommand = att_sp->thrust;
    actuators->control[0] = rollCommand;
    actuators->control[1] = pitchCommand;
    actuators->control[2] = ruddCommand;
    actuators->control[3] = throttleCommand;
}
Beispiel #2
0
void controlTaskCode(void *unused) {
	float yaw;
	float throttle;
	float ratesDesired[3];
	uint16_t overrides[3];
#ifdef USE_QUATOS
	float quatDesired[4];
	float ratesActual[3];
#else
	float pitch, roll;
	float pitchCommand, rollCommand, ruddCommand;
#endif	// USE_QUATOS

	AQ_NOTICE("Control task started\n");

	// disable all axes' rate overrides
	overrides[0] = 0;
	overrides[1] = 0;
	overrides[2] = 0;

	while (1) {
		// wait for work
		CoWaitForSingleFlag(imuData.dRateFlag, 0);

		// this needs to be done ASAP with the freshest of data
		if (supervisorData.state & STATE_ARMED) {
			if (RADIO_THROT > p[CTRL_MIN_THROT] || navData.mode > NAV_STATUS_MANUAL) {
				supervisorThrottleUp(1);

				// are we in altitude hold mode?
				if (navData.mode > NAV_STATUS_MANUAL) {
					// override throttle with nav's request
					throttle = pidUpdate(navData.altSpeedPID, navData.holdSpeedAlt, -VELOCITYD) * MOTORS_SCALE / RADIO_MID_THROTTLE;

					// don't allow negative throttle to be built up
					if (navData.altSpeedPID->iState < 0.0f) {
						navData.altSpeedPID->iState = 0.0f;
					}
				} else {
					throttle = ((uint32_t)RADIO_THROT - p[CTRL_MIN_THROT]) * MOTORS_SCALE / RADIO_MID_THROTTLE * p[CTRL_FACT_THRO];
				}
				// limit
				throttle = constrainInt(throttle, 1, MOTORS_SCALE);

				// if motors are not yet running, use this heading as hold heading
				if (motorsData.throttle == 0) {
					navData.holdHeading = AQ_YAW;
					controlData.yaw = navData.holdHeading;

					// Reset all PIDs
					pidZeroIntegral(controlData.pitchRatePID, 0.0f, 0.0f);
					pidZeroIntegral(controlData.rollRatePID, 0.0f, 0.0f);
					pidZeroIntegral(controlData.yawRatePID, 0.0f, 0.0f);

					pidZeroIntegral(controlData.pitchAnglePID, 0.0f, 0.0f);
					pidZeroIntegral(controlData.rollAnglePID, 0.0f, 0.0f);
					pidZeroIntegral(controlData.yawAnglePID, 0.0f, 0.0f);

					// also set this position as hold position
					if (navData.mode == NAV_STATUS_POSHOLD) {
						navUkfSetHereAsPositionTarget();
					}
				}

				// constrict nav (only) yaw rates
				yaw = compassDifference(controlData.yaw, navData.holdHeading);
				yaw = constrainFloat(yaw, -p[CTRL_NAV_YAW_RT]/400.0f, +p[CTRL_NAV_YAW_RT]/400.0f);
				controlData.yaw = compassNormalize(controlData.yaw + yaw);

				// DVH overrides direct user pitch / roll requests
				if (navData.mode != NAV_STATUS_DVH) {
					controlData.userPitchTarget = RADIO_PITCH * p[CTRL_FACT_PITC];
					controlData.userRollTarget = RADIO_ROLL * p[CTRL_FACT_ROLL];
				} else {
					controlData.userPitchTarget = 0.0f;
					controlData.userRollTarget = 0.0f;
				}

				// navigation requests
				if (navData.mode > NAV_STATUS_ALTHOLD) {
					controlData.navPitchTarget = navData.holdTiltN;
					controlData.navRollTarget = navData.holdTiltE;
				} else {
					controlData.navPitchTarget = 0.0f;
					controlData.navRollTarget = 0.0f;
				}

				// manual rate cut through for yaw
				if (RADIO_RUDD > p[CTRL_DEAD_BAND] || RADIO_RUDD < -p[CTRL_DEAD_BAND]) {
					// fisrt remove dead band
					if (RADIO_RUDD > p[CTRL_DEAD_BAND]) {
						ratesDesired[2] = (RADIO_RUDD - p[CTRL_DEAD_BAND]);
					} else {
						ratesDesired[2] = (RADIO_RUDD + p[CTRL_DEAD_BAND]);
					}

					// calculate desired rate based on full stick scale
					ratesDesired[2] = ratesDesired[2] * p[CTRL_MAN_YAW_RT] * DEG_TO_RAD * (1.0f / 700.0f);

					// keep up with actual craft heading
					controlData.yaw = AQ_YAW;
					navData.holdHeading = AQ_YAW;

					// request override
					overrides[2] = CONTROL_MIN_YAW_OVERRIDE;
				} else {
					// currently overriding?
					if (overrides[2] > 0) {
						// request zero rate
						ratesDesired[2] = 0.0f;

						// follow actual craft heading
						controlData.yaw = AQ_YAW;
						navData.holdHeading = AQ_YAW;

						// decrease override timer
						overrides[2]--;
					}
				}

#ifdef USE_QUATOS
				// determine which frame of reference to control from
				if (navData.mode <= NAV_STATUS_ALTHOLD)
					// craft frame - manual
				{
					eulerToQuatYPR(quatDesired, controlData.yaw, controlData.userPitchTarget, controlData.userRollTarget);
				} else
					// world frame - autonomous
				{
					eulerToQuatRPY(quatDesired, controlData.navRollTarget, controlData.navPitchTarget, controlData.yaw);
				}

				// reset controller on startup
				if (motorsData.throttle == 0) {
					quatDesired[0] = UKF_Q1;
					quatDesired[1] = UKF_Q2;
					quatDesired[2] = UKF_Q3;
					quatDesired[3] = UKF_Q4;
					quatosReset(quatDesired);
				}

				ratesActual[0] = IMU_DRATEX + UKF_GYO_BIAS_X;
				ratesActual[1] = IMU_DRATEY + UKF_GYO_BIAS_Y;
				ratesActual[2] = IMU_DRATEZ + UKF_GYO_BIAS_Z;
				quatos(&UKF_Q1, quatDesired, ratesActual, ratesDesired, overrides);

				quatosPowerDistribution(throttle);
				motorsSendThrust();
				motorsData.throttle = throttle;
#else

				// smooth
				controlData.userPitchTarget = utilFilter3(controlData.userPitchFilter, controlData.userPitchTarget);
				controlData.userRollTarget = utilFilter3(controlData.userRollFilter, controlData.userRollTarget);

				// smooth
				controlData.navPitchTarget = utilFilter3(controlData.navPitchFilter, controlData.navPitchTarget);
				controlData.navRollTarget = utilFilter3(controlData.navRollFilter, controlData.navRollTarget);

				// rotate nav's NE frame of reference to our craft's local frame of reference
				pitch = controlData.navPitchTarget * navUkfData.yawCos - controlData.navRollTarget * navUkfData.yawSin;
				roll  = controlData.navRollTarget * navUkfData.yawCos + controlData.navPitchTarget * navUkfData.yawSin;

				// combine nav & user requests (both are already smoothed)
				controlData.pitch = pitch + controlData.userPitchTarget;
				controlData.roll = roll + controlData.userRollTarget;

				if (p[CTRL_PID_TYPE] == 0) {
					// pitch angle
					pitchCommand = pidUpdate(controlData.pitchAnglePID, controlData.pitch, AQ_PITCH);
					// rate
					pitchCommand += pidUpdate(controlData.pitchRatePID, 0.0f, IMU_DRATEY);

					// roll angle
					rollCommand = pidUpdate(controlData.rollAnglePID, controlData.roll, AQ_ROLL);
					// rate
					rollCommand += pidUpdate(controlData.rollRatePID, 0.0f, IMU_DRATEX);
				} else if (p[CTRL_PID_TYPE] == 1) {
					// pitch rate from angle
					pitchCommand = pidUpdate(controlData.pitchRatePID, pidUpdate(controlData.pitchAnglePID, controlData.pitch, AQ_PITCH), IMU_DRATEY);

					// roll rate from angle
					rollCommand = pidUpdate(controlData.rollRatePID, pidUpdate(controlData.rollAnglePID, controlData.roll, AQ_ROLL), IMU_DRATEX);
				}


				else if (p[CTRL_PID_TYPE] == 2) {

					// pitch angle
					pitchCommand = pidUpdate(controlData.pitchAnglePID, controlData.pitch, AQ_PITCH);
					// rate
					pitchCommand += pidUpdate(controlData.pitchRatePID, 0.0f, IMU_DRATEY);

					int axis = 0; // ROLL
					float PID_P = 3.7;
					float PID_I = 0.031;
					float PID_D = 23.0;


					float           error, errorAngle, AngleRateTmp, RateError, delta, deltaSum;
					float           PTerm, ITerm, PTermACC = 0, ITermACC = 0, PTermGYRO = 0, ITermGYRO = 0, DTerm;
					static int16_t  lastGyro[3] = { 0, 0, 0 };
					static float    delta1[3], delta2[3];
					static float    errorGyroI[3] = { 0, 0, 0 }, errorAngleI[2] = { 0, 0 };
					static float    lastError[3]  = { 0, 0, 0 }, lastDTerm[3]   = { 0, 0, 0 }; // pt1 element http://www.multiwii.com/forum/viewtopic.php?f=23&t=2624;
					static int16_t  axisPID[3];
					static float rollPitchRate = 0.0;
					static float newpidimax = 0.0;
					float dT;
					uint8_t ANGLE_MODE = 0;
					uint8_t HORIZON_MODE = 0;

					uint16_t cycleTime = IMU_LASTUPD -
										 controlData.lastUpdate;                                          // this is the number in micro second to achieve a full loop, it can differ a little and is taken into account in the PID loop

					if ((ANGLE_MODE || HORIZON_MODE)) {        // MODE relying on ACC
						errorAngle = constrainFloat(2.0f * (float)controlData.roll, -500.0f, +500.0f) - AQ_ROLL;
					}

					if (!ANGLE_MODE) {                                   //control is GYRO based (ACRO and HORIZON - direct sticks control is applied to rate PID
						AngleRateTmp = (float)(rollPitchRate + 27) * (float)controlData.roll *
									   0.0625f; // AngleRateTmp = ((int32_t) (cfg.rollPitchRate + 27) * rcCommand[axis]) >> 4;
						if (HORIZON_MODE) {
							AngleRateTmp += PID_I * errorAngle *
											0.0390625f; //increased by x10 //0.00390625f AngleRateTmp += (errorAngle * (float)cfg.I8[PIDLEVEL]) >> 8;
						}
					} else {                                                // it's the ANGLE mode - control is angle based, so control loop is needed
						AngleRateTmp = PID_P * errorAngle * 0.0223214286f; // AngleRateTmp = (errorAngle * (float)cfg.P8[PIDLEVEL]) >> 4; * LevelPprescale;
					}

					RateError         = AngleRateTmp - IMU_DRATEX;
					PTerm             = PID_P * RateError * 0.0078125f;
					errorGyroI[axis] += PID_I * RateError * (float)cycleTime / 2048.0f;
					errorGyroI[axis]  = constrainFloat(errorGyroI[axis], -newpidimax, newpidimax);
					ITerm             = errorGyroI[axis] / 8192.0f;
					delta             = RateError - lastError[axis];
					lastError[axis]   = RateError;
					delta             = delta * 16383.75f / (float)cycleTime;
					deltaSum          = delta1[axis] + delta2[axis] + delta;
					delta2[axis]      = delta1[axis];
					delta1[axis]      = delta;
					DTerm             = PID_D * deltaSum * 0.00390625f;
					axisPID[axis]     = PTerm + ITerm + DTerm;


					rollCommand = AngleRateTmp;

				}

				else {
					pitchCommand = 0.0f;
					rollCommand = 0.0f;
					ruddCommand = 0.0f;
				}

				// yaw rate override?
				if (overrides[2] > 0)
					// manual yaw rate
				{
					ruddCommand = pidUpdate(controlData.yawRatePID, ratesDesired[2], IMU_DRATEZ);
				} else
					// seek a 0 deg difference between hold heading and actual yaw
				{
					ruddCommand = pidUpdate(controlData.yawRatePID, pidUpdate(controlData.yawAnglePID, 0.0f, compassDifference(controlData.yaw, AQ_YAW)),
											IMU_DRATEZ);
				}

				rollCommand = constrainFloat(rollCommand, -p[CTRL_MAX], p[CTRL_MAX]);
				pitchCommand = constrainFloat(pitchCommand, -p[CTRL_MAX], p[CTRL_MAX]);
				ruddCommand = constrainFloat(ruddCommand, -p[CTRL_MAX], p[CTRL_MAX]);

				motorsCommands(throttle, pitchCommand, rollCommand, ruddCommand);
#endif

			}
			// no throttle input
			else {
				supervisorThrottleUp(0);

				motorsOff();
			}
		}
		// not armed
		else {
			motorsOff();
		}

		controlData.lastUpdate = IMU_LASTUPD;
		controlData.loops++;
	}
}