Beispiel #1
0
static void
i915_surface_copy_render(struct pipe_context *pipe,
                         struct pipe_resource *dst, unsigned dst_level,
                         unsigned dstx, unsigned dsty, unsigned dstz,
                         struct pipe_resource *src, unsigned src_level,
                         const struct pipe_box *src_box)
{
   struct i915_context *i915 = i915_context(pipe);

   /* Fallback for buffers. */
   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                src, src_level, src_box);
      return;
   }

   if (!util_blitter_is_copy_supported(i915->blitter, dst, src,
                                       PIPE_MASK_RGBAZS)) {
      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                src, src_level, src_box);
      return;
   }

   i915_util_blitter_save_states(i915);

   util_blitter_copy_texture(i915->blitter, dst, dst_level, dstx, dsty, dstz,
                            src, src_level, src_box, PIPE_MASK_RGBAZS, TRUE);
}
bool
ilo_blitter_pipe_copy_resource(struct ilo_blitter *blitter,
                               struct pipe_resource *dst, unsigned dst_level,
                               unsigned dst_x, unsigned dst_y, unsigned dst_z,
                               struct pipe_resource *src, unsigned src_level,
                               const struct pipe_box *src_box)
{
   const unsigned mask = PIPE_MASK_RGBAZS;
   const bool copy_all_samples = true;

   /* not until we allow rendertargets to be buffers */
   if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER)
      return false;

   if (!util_blitter_is_copy_supported(blitter->pipe_blitter, dst, src, mask))
      return false;

   ilo_blitter_pipe_begin(blitter, ILO_BLITTER_PIPE_COPY, false);

   util_blitter_copy_texture(blitter->pipe_blitter,
         dst, dst_level, dst_x, dst_y, dst_z,
         src, src_level, src_box,
         mask, copy_all_samples);

   ilo_blitter_pipe_end(blitter);

   return true;
}
Beispiel #3
0
/**
 * _copy_region using pipe (3d engine)
 */
static bool
fd_blitter_pipe_copy_region(struct fd_context *ctx,
		struct pipe_resource *dst,
		unsigned dst_level,
		unsigned dstx, unsigned dsty, unsigned dstz,
		struct pipe_resource *src,
		unsigned src_level,
		const struct pipe_box *src_box)
{
	/* not until we allow rendertargets to be buffers */
	if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER)
		return false;

	if (!util_blitter_is_copy_supported(ctx->blitter, dst, src))
		return false;

	/* TODO we could discard if dst box covers dst level fully.. */
	fd_blitter_pipe_begin(ctx, false, false, FD_STAGE_BLIT);
	util_blitter_copy_texture(ctx->blitter,
			dst, dst_level, dstx, dsty, dstz,
			src, src_level, src_box);
	fd_blitter_pipe_end(ctx);

	return true;
}
Beispiel #4
0
static void r600_color_resolve(struct pipe_context *ctx,
			       const struct pipe_resolve_info *info)
{
	struct r600_context *rctx = (struct r600_context *)ctx;
	struct pipe_screen *screen = ctx->screen;
	struct pipe_resource *tmp, templ;
	struct pipe_box box;
	unsigned sample_mask =
		rctx->chip_class == CAYMAN ? ~0 : ((1ull << MAX2(1, info->src.res->nr_samples)) - 1);

	assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA);

	if (is_simple_resolve(info)) {
		r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
		util_blitter_custom_resolve_color(rctx->blitter,
						  info->dst.res, info->dst.level, info->dst.layer,
						  info->src.res, info->src.layer,
						  sample_mask, rctx->custom_blend_resolve);
		r600_blitter_end(ctx);
		return;
	}

	/* resolve into a temporary texture, then blit */
	templ.target = PIPE_TEXTURE_2D;
	templ.format = info->src.res->format;
	templ.width0 = info->src.res->width0;
	templ.height0 = info->src.res->height0;
	templ.depth0 = 1;
	templ.array_size = 1;
	templ.last_level = 0;
	templ.nr_samples = 0;
	templ.usage = PIPE_USAGE_STATIC;
	templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
	templ.flags = 0;

	tmp = screen->resource_create(screen, &templ);

	/* XXX use scissor, so that only the needed part of the resource is resolved */
	r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
	util_blitter_custom_resolve_color(rctx->blitter,
					  tmp, 0, 0,
					  info->src.res, info->src.layer,
					  sample_mask, rctx->custom_blend_resolve);
	r600_blitter_end(ctx);

	/* this is correct for upside-down blits too */
	u_box_2d(info->src.x0,
		 info->src.y0,
		 info->src.x1 - info->src.x0,
		 info->src.y1 - info->src.y0, &box);

	r600_blitter_begin(ctx, R600_COPY_TEXTURE);
	util_blitter_copy_texture(rctx->blitter, info->dst.res, info->dst.level,
				  ~0, info->dst.x0, info->dst.y0, info->dst.layer,
				  tmp, 0, 0, &box);
	r600_blitter_end(ctx);

	pipe_resource_reference(&tmp, NULL);
}
/* Copy a block of pixels from one surface to another using HW. */
static void r600_hw_copy_region(struct pipe_context *ctx,
				struct pipe_resource *dst,
				unsigned dst_level,
				unsigned dstx, unsigned dsty, unsigned dstz,
				struct pipe_resource *src,
				unsigned src_level,
				const struct pipe_box *src_box)
{
	struct r600_context *rctx = (struct r600_context *)ctx;

	r600_blitter_begin(ctx, R600_COPY);
	util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz,
				  src, src_level, 0, src_box);
	r600_blitter_end(ctx);
}
Beispiel #6
0
/* Copy a block of pixels from one surface to another using HW. */
static void r300_hw_copy_region(struct pipe_context* pipe,
                                struct pipe_resource *dst,
                                unsigned dst_level,
                                unsigned dstx, unsigned dsty, unsigned dstz,
                                struct pipe_resource *src,
                                unsigned src_level,
                                const struct pipe_box *src_box)
{
    struct r300_context* r300 = r300_context(pipe);

    r300_blitter_begin(r300, R300_COPY);
    util_blitter_copy_texture(r300->blitter, dst, dst_level, dstx, dsty, dstz,
                              src, src_level, src_box, TRUE);
    r300_blitter_end(r300);
}
Beispiel #7
0
static void
i915_surface_copy_render(struct pipe_context *pipe,
                         struct pipe_resource *dst, unsigned dst_level,
                         unsigned dstx, unsigned dsty, unsigned dstz,
                         struct pipe_resource *src, unsigned src_level,
                         const struct pipe_box *src_box)
{
   struct i915_context *i915 = i915_context(pipe);

   /* Fallback for buffers. */
   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                src, src_level, src_box);
      return;
   }

   util_blitter_save_blend(i915->blitter, (void *)i915->blend);
   util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
   util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
   util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
   util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs);
   util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs);
   util_blitter_save_viewport(i915->blitter, &i915->viewport);
   util_blitter_save_clip(i915->blitter, &i915->saved_clip);
   util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems);
   util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers,
                                    i915->saved_vertex_buffers);

   util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);

   util_blitter_save_fragment_sampler_states(i915->blitter,
                                             i915->saved_nr_samplers,
                                             i915->saved_samplers);
   util_blitter_save_fragment_sampler_views(i915->blitter,
                                            i915->saved_nr_sampler_views,
                                            i915->saved_sampler_views);

   util_blitter_copy_texture(i915->blitter, dst, dst_level, dstx, dsty, dstz,
                            src, src_level, src_box, TRUE);
}
Beispiel #8
0
static void r600_resource_copy_region(struct pipe_context *ctx,
				      struct pipe_resource *dst,
				      unsigned dst_level,
				      unsigned dstx, unsigned dsty, unsigned dstz,
				      struct pipe_resource *src,
				      unsigned src_level,
				      const struct pipe_box *src_box)
{
	struct r600_context *rctx = (struct r600_context *)ctx;
	struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
	struct texture_orig_info orig_info[2];
	struct pipe_box sbox;
	const struct pipe_box *psbox = src_box;
	boolean restore_orig[2];

	memset(orig_info, 0, sizeof(orig_info));

	/* Fallback for buffers. */
	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
		util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
                                          src, src_level, src_box);
		return;
	}

	/* This must be done before entering u_blitter to avoid recursion. */
	if (rsrc->is_depth && !rsrc->is_flushing_texture) {
		si_blit_decompress_depth_in_place(rctx, rsrc,
						  src_level, src_level,
						  src_box->z, src_box->z + src_box->depth - 1);
	}

	restore_orig[0] = restore_orig[1] = FALSE;

	if (util_format_is_compressed(src->format) &&
	    util_format_is_compressed(dst->format)) {
		r600_compressed_to_blittable(src, src_level, &orig_info[0]);
		restore_orig[0] = TRUE;
		sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
		sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
		sbox.z = src_box->z;
		sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
		sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
		sbox.depth = src_box->depth;
		psbox=&sbox;

		r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
		restore_orig[1] = TRUE;
		/* translate the dst box as well */
		dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
		dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
	} else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src,
						   PIPE_MASK_RGBAZS)) {
		unsigned blocksize = util_format_get_blocksize(src->format);

		switch (blocksize) {
		case 1:
			r600_change_format(src, src_level, &orig_info[0],
					   PIPE_FORMAT_R8_UNORM);
			r600_change_format(dst, dst_level, &orig_info[1],
					   PIPE_FORMAT_R8_UNORM);
			break;
		case 4:
			r600_change_format(src, src_level, &orig_info[0],
					   PIPE_FORMAT_R8G8B8A8_UNORM);
			r600_change_format(dst, dst_level, &orig_info[1],
					   PIPE_FORMAT_R8G8B8A8_UNORM);
			break;
		default:
			fprintf(stderr, "Unhandled format %s with blocksize %u\n",
				util_format_short_name(src->format), blocksize);
			assert(0);
		}
		restore_orig[0] = TRUE;
		restore_orig[1] = TRUE;
	}

	r600_blitter_begin(ctx, R600_COPY);
	util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
				  src, src_level, psbox, PIPE_MASK_RGBAZS, TRUE);
	r600_blitter_end(ctx);

	if (restore_orig[0])
		r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);

	if (restore_orig[1])
		r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
Beispiel #9
0
static void r600_resource_copy_region(struct pipe_context *ctx,
                                      struct pipe_resource *dst,
                                      unsigned dst_level,
                                      unsigned dstx, unsigned dsty, unsigned dstz,
                                      struct pipe_resource *src,
                                      unsigned src_level,
                                      const struct pipe_box *src_box)
{
    struct r600_context *rctx = (struct r600_context *)ctx;
    struct r600_texture *rsrc = (struct r600_texture*)src;
    struct texture_orig_info orig_info[2];
    struct pipe_box sbox;
    const struct pipe_box *psbox = src_box;
    boolean restore_orig[2];
    unsigned last_sample, i;

    memset(orig_info, 0, sizeof(orig_info));

    /* Handle buffers first. */
    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
        r600_copy_buffer(ctx, dst, dstx, src, src_box);
        return;
    }

    assert(u_max_sample(dst) == u_max_sample(src));
    last_sample = u_max_sample(dst);

    /* This must be done before entering u_blitter to avoid recursion. */
    if (rsrc->is_depth && !rsrc->is_flushing_texture) {
        if (!r600_init_flushed_depth_texture(ctx, src, NULL))
            return; /* error */

        r600_blit_uncompress_depth(ctx, rsrc, NULL,
                                   src_level, src_level,
                                   src_box->z, src_box->z + src_box->depth - 1,
                                   0, u_max_sample(src));
    }

    restore_orig[0] = restore_orig[1] = FALSE;

    if (util_format_is_compressed(src->format) &&
            util_format_is_compressed(dst->format)) {
        r600_compressed_to_blittable(src, src_level, &orig_info[0]);
        restore_orig[0] = TRUE;
        sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
        sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
        sbox.z = src_box->z;
        sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
        sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
        sbox.depth = src_box->depth;
        psbox = &sbox;

        r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
        restore_orig[1] = TRUE;
        /* translate the dst box as well */
        dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
        dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
    } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src,
               PIPE_MASK_RGBAZS)) {
        if (util_format_is_subsampled_2x1_32bpp(src->format) &&
                util_format_is_subsampled_2x1_32bpp(dst->format)) {
            r600_subsampled_2x1_32bpp_to_blittable(src, src_level, &orig_info[0]);
            r600_subsampled_2x1_32bpp_to_blittable(dst, dst_level, &orig_info[1]);

            sbox = *src_box;
            sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
            sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
            psbox = &sbox;

            dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
        } else {
            unsigned blocksize = util_format_get_blocksize(src->format);

            switch (blocksize) {
            case 1:
                r600_change_format(src, src_level, &orig_info[0],
                                   PIPE_FORMAT_R8_UNORM);
                r600_change_format(dst, dst_level, &orig_info[1],
                                   PIPE_FORMAT_R8_UNORM);
                break;
            case 4:
                r600_change_format(src, src_level, &orig_info[0],
                                   PIPE_FORMAT_R8G8B8A8_UNORM);
                r600_change_format(dst, dst_level, &orig_info[1],
                                   PIPE_FORMAT_R8G8B8A8_UNORM);
                break;
            default:
                fprintf(stderr, "Unhandled format %s with blocksize %u\n",
                        util_format_short_name(src->format), blocksize);
                assert(0);
            }
        }
        restore_orig[0] = TRUE;
        restore_orig[1] = TRUE;
    }

    for (i = 0; i <= last_sample; i++) {
        r600_blitter_begin(ctx, R600_COPY_TEXTURE);
        util_blitter_copy_texture(rctx->blitter, dst, dst_level, 1 << i, dstx, dsty, dstz,
                                  src, src_level, i, psbox);
        r600_blitter_end(ctx);
    }

    if (restore_orig[0])
        r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);

    if (restore_orig[1])
        r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}