Beispiel #1
0
void source_clear_source (source_t *source)
{
    int c;

    DEBUG1 ("clearing source \"%s\"", source->mount);

    avl_tree_wlock (source->pending_tree);
    client_destroy(source->client);
    source->client = NULL;
    source->parser = NULL;
    source->con = NULL;

    /* log bytes read in access log */
    if (source->client && source->format)
        source->client->con->sent_bytes = source->format->read_bytes;

    if (source->dumpfile)
    {
        INFO1 ("Closing dumpfile for %s", source->mount);
        fclose (source->dumpfile);
        source->dumpfile = NULL;
    }

    /* lets kick off any clients that are left on here */
    avl_tree_wlock (source->client_tree);
    c=0;
    while (1)
    {
        avl_node *node = avl_get_first (source->client_tree);
        if (node)
        {
            client_t *client = node->key;
            if (client->respcode == 200)
                c++; /* only count clients that have had some processing */
            avl_delete (source->client_tree, client, _free_client);
            continue;
        }
        break;
    }
    if (c)
    {
        stats_event_sub (NULL, "listeners", source->listeners);
        INFO2 ("%d active listeners on %s released", c, source->mount);
    }
    avl_tree_unlock (source->client_tree);

    while (avl_get_first (source->pending_tree))
    {
        avl_delete (source->pending_tree,
                avl_get_first(source->pending_tree)->key, _free_client);
    }

    if (source->format && source->format->free_plugin)
        source->format->free_plugin (source->format);
    source->format = NULL;

    /* Lets clear out the source queue too */
    while (source->stream_data)
    {
        refbuf_t *p = source->stream_data;
        source->stream_data = p->next;
        p->next = NULL;
        /* can be referenced by burst handler as well */
        while (p->_count > 1)
            refbuf_release (p);
        refbuf_release (p);
    }
    source->stream_data_tail = NULL;

    source->burst_point = NULL;
    source->burst_size = 0;
    source->burst_offset = 0;
    source->queue_size = 0;
    source->queue_size_limit = 0;
    source->listeners = 0;
    source->max_listeners = -1;
    source->prev_listeners = 0;
    source->hidden = 0;
    source->shoutcast_compat = 0;
    source->client_stats_update = 0;
    util_dict_free (source->audio_info);
    source->audio_info = NULL;

    free(source->fallback_mount);
    source->fallback_mount = NULL;

    free(source->dumpfilename);
    source->dumpfilename = NULL;

    if (source->intro_file)
    {
        fclose (source->intro_file);
        source->intro_file = NULL;
    }

    source->on_demand_req = 0;
    avl_tree_unlock (source->pending_tree);
}
Beispiel #2
0
void source_clear_source (source_t *source)
{
    DEBUG1 ("clearing source \"%s\"", source->mount);
    client_destroy(source->client);
    source->client = NULL;
    source->parser = NULL;
    source->con = NULL;

    if (source->dumpfile)
    {
        INFO1 ("Closing dumpfile for %s", source->mount);
        fclose (source->dumpfile);
        source->dumpfile = NULL;
    }

    /* lets kick off any clients that are left on here */
    avl_tree_rlock (source->client_tree);
    while (avl_get_first (source->client_tree))
    {
        avl_delete (source->client_tree,
                avl_get_first (source->client_tree)->key, _free_client);
    }
    avl_tree_unlock (source->client_tree);

    avl_tree_rlock (source->pending_tree);
    while (avl_get_first (source->pending_tree))
    {
        avl_delete (source->pending_tree,
                avl_get_first(source->pending_tree)->key, _free_client);
    }
    avl_tree_unlock (source->pending_tree);

    if (source->format && source->format->free_plugin)
    {
        source->format->free_plugin (source->format);
    }
    source->format = NULL;
    if (source->yp_public)
        yp_remove (source->mount);

    source->burst_point = NULL;
    source->burst_size = 0;
    source->burst_offset = 0;
    source->queue_size = 0;
    source->queue_size_limit = 0;
    source->listeners = 0;
    source->no_mount = 0;
    source->shoutcast_compat = 0;
    source->max_listeners = -1;
    source->yp_public = 0;
    source->yp_prevent = 0;
    source->hidden = 0;
    util_dict_free (source->audio_info);
    source->audio_info = NULL;

    free(source->fallback_mount);
    source->fallback_mount = NULL;

    free(source->dumpfilename);
    source->dumpfilename = NULL;

    /* Lets clear out the source queue too */
    while (source->stream_data)
    {
        refbuf_t *p = source->stream_data;
        source->stream_data = p->next;
        /* can be referenced by burst handler as well */
        while (p->_count > 1)
            refbuf_release (p);
        refbuf_release (p);
    }
    source->stream_data_tail = NULL;
}