Beispiel #1
0
static size_t uv__write_req_size(uv_write_t* req) {
  size_t size;

  assert(req->bufs != NULL);
  size = uv__count_bufs(req->bufs + req->write_index,
                        req->nbufs - req->write_index);
  assert(req->handle->write_queue_size >= size);

  return size;
}
Beispiel #2
0
int uv__udp_send(uv_udp_send_t* req,
                 uv_udp_t* handle,
                 const uv_buf_t bufs[],
                 unsigned int nbufs,
                 const struct sockaddr* addr,
                 unsigned int addrlen,
                 uv_udp_send_cb send_cb) {
  int err;
  int empty_queue;

  assert(nbufs > 0);

  err = uv__udp_maybe_deferred_bind(handle, addr->sa_family, 0);
  if (err)
    return err;

  /* It's legal for send_queue_count > 0 even when the write_queue is empty;
   * it means there are error-state requests in the write_completed_queue that
   * will touch up send_queue_size/count later.
   */
  empty_queue = (handle->send_queue_count == 0);

  uv__req_init(handle->loop, req, UV_UDP_SEND);
  assert(addrlen <= sizeof(req->addr));
  memcpy(&req->addr, addr, addrlen);
  req->send_cb = send_cb;
  req->handle = handle;
  req->nbufs = nbufs;

  req->bufs = req->bufsml;
  if (nbufs > ARRAY_SIZE(req->bufsml))
    req->bufs = uv__malloc(nbufs * sizeof(bufs[0]));

  if (req->bufs == NULL)
    return -ENOMEM;

  memcpy(req->bufs, bufs, nbufs * sizeof(bufs[0]));
  handle->send_queue_size += uv__count_bufs(req->bufs, req->nbufs);
  handle->send_queue_count++;
  QUEUE_INSERT_TAIL(&handle->write_queue, &req->queue);
  uv__handle_start(handle);

  if (empty_queue && !(handle->flags & UV_UDP_PROCESSING)) {
    uv__udp_sendmsg(handle);
  } else {
    uv__io_start(handle->loop, &handle->io_watcher, UV__POLLOUT);
  }

  return 0;
}
Beispiel #3
0
static int uv__send(uv_udp_send_t* req,
                    uv_udp_t* handle,
                    const uv_buf_t bufs[],
                    unsigned int nbufs,
                    const struct sockaddr* addr,
                    unsigned int addrlen,
                    uv_udp_send_cb cb) {
  uv_loop_t* loop = handle->loop;
  DWORD result, bytes;

  uv_req_init(loop, (uv_req_t*) req);
  req->type = UV_UDP_SEND;
  req->handle = handle;
  req->cb = cb;
  memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));

  result = WSASendTo(handle->socket,
                     (WSABUF*)bufs,
                     nbufs,
                     &bytes,
                     0,
                     addr,
                     addrlen,
                     &req->u.io.overlapped,
                     NULL);

  if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
    /* Request completed immediately. */
    req->u.io.queued_bytes = 0;
    handle->reqs_pending++;
    handle->send_queue_size += req->u.io.queued_bytes;
    handle->send_queue_count++;
    REGISTER_HANDLE_REQ(loop, handle, req);
    uv_insert_pending_req(loop, (uv_req_t*)req);
  } else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
    /* Request queued by the kernel. */
    req->u.io.queued_bytes = uv__count_bufs(bufs, nbufs);
    handle->reqs_pending++;
    handle->send_queue_size += req->u.io.queued_bytes;
    handle->send_queue_count++;
    REGISTER_HANDLE_REQ(loop, handle, req);
  } else {
    /* Send failed due to an error. */
    return WSAGetLastError();
  }

  return 0;
}
Beispiel #4
0
int uv_try_write(uv_stream_t* stream,
                 const uv_buf_t bufs[],
                 unsigned int nbufs) {
  int r;
  int has_pollout;
  size_t written;
  size_t req_size;
  uv_write_t req;

  /* Connecting or already writing some data */
  if (stream->connect_req != NULL || stream->write_queue_size != 0)
    return -EAGAIN;

  has_pollout = uv__io_active(&stream->io_watcher, UV__POLLOUT);

  r = uv_write(&req, stream, bufs, nbufs, uv_try_write_cb);
  if (r != 0)
    return r;

  /* Remove not written bytes from write queue size */
  written = uv__count_bufs(bufs, nbufs);
  if (req.bufs != NULL)
    req_size = uv__write_req_size(&req);
  else
    req_size = 0;
  written -= req_size;
  stream->write_queue_size -= req_size;

  /* Unqueue request, regardless of immediateness */
  QUEUE_REMOVE(&req.queue);
  uv__req_unregister(stream->loop, &req);
  if (req.bufs != req.bufsml)
    free(req.bufs);
  req.bufs = NULL;

  /* Do not poll for writable, if we wasn't before calling this */
  if (!has_pollout) {
    uv__io_stop(stream->loop, &stream->io_watcher, UV__POLLOUT);
  }

  if (written == 0)
    return -EAGAIN;
  else
    return written;
}
Beispiel #5
0
static void uv__udp_run_completed(uv_udp_t* handle) {
  uv_udp_send_t* req;
  QUEUE* q;

  assert(!(handle->flags & UV_UDP_PROCESSING));
  handle->flags |= UV_UDP_PROCESSING;

  while (!QUEUE_EMPTY(&handle->write_completed_queue)) {
    q = QUEUE_HEAD(&handle->write_completed_queue);
    QUEUE_REMOVE(q);

    req = QUEUE_DATA(q, uv_udp_send_t, queue);
    uv__req_unregister(handle->loop, req);

    handle->send_queue_size -= uv__count_bufs(req->bufs, req->nbufs);
    handle->send_queue_count--;

    if (req->bufs != req->bufsml)
      uv__free(req->bufs);
    req->bufs = NULL;

    if (req->send_cb == NULL)
      continue;

    /* req->status >= 0 == bytes written
     * req->status <  0 == errno
     */
    if (req->status >= 0)
      req->send_cb(req, 0);
    else
      req->send_cb(req, req->status);
  }

  if (QUEUE_EMPTY(&handle->write_queue)) {
    /* Pending queue and completion queue empty, stop watcher. */
    uv__io_stop(handle->loop, &handle->io_watcher, UV__POLLOUT);
    if (!uv__io_active(&handle->io_watcher, UV__POLLIN))
      uv__handle_stop(handle);
  }

  handle->flags &= ~UV_UDP_PROCESSING;
}
Beispiel #6
0
int uv_tcp_write(uv_loop_t* loop,
                 uv_write_t* req,
                 uv_tcp_t* handle,
                 const uv_buf_t bufs[],
                 unsigned int nbufs,
                 uv_write_cb cb) {
  int result;
  DWORD bytes;

  uv_req_init(loop, (uv_req_t*) req);
  req->type = UV_WRITE;
  req->handle = (uv_stream_t*) handle;
  req->cb = cb;

  /* Prepare the overlapped structure. */
  memset(&(req->overlapped), 0, sizeof(req->overlapped));
  if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
    req->event_handle = CreateEvent(NULL, 0, 0, NULL);
    if (!req->event_handle) {
      uv_fatal_error(GetLastError(), "CreateEvent");
    }
    req->overlapped.hEvent = (HANDLE) ((DWORD) req->event_handle | 1);
    req->wait_handle = INVALID_HANDLE_VALUE;
  }

  result = WSASend(handle->socket,
                   (WSABUF*) bufs,
                   nbufs,
                   &bytes,
                   0,
                   &req->overlapped,
                   NULL);

  if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
    /* Request completed immediately. */
    req->queued_bytes = 0;
    handle->reqs_pending++;
    handle->write_reqs_pending++;
    REGISTER_HANDLE_REQ(loop, handle, req);
    uv_insert_pending_req(loop, (uv_req_t*) req);
  } else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
    /* Request queued by the kernel. */
    req->queued_bytes = uv__count_bufs(bufs, nbufs);
    handle->reqs_pending++;
    handle->write_reqs_pending++;
    REGISTER_HANDLE_REQ(loop, handle, req);
    handle->write_queue_size += req->queued_bytes;
    if (handle->flags & UV_HANDLE_EMULATE_IOCP &&
        !pRegisterWaitForSingleObject(&req->wait_handle,
          req->event_handle, post_write_completion, (void*) req,
          INFINITE, WT_EXECUTEINWAITTHREAD | 0x00000008/*WT_EXECUTEONLYONCE*/)) {
      SET_REQ_ERROR(req, GetLastError());
      uv_insert_pending_req(loop, (uv_req_t*)req);
    }
  } else {
    /* Send failed due to an error. */
    return WSAGetLastError();
  }

  return 0;
}
Beispiel #7
0
int uv_write2(uv_write_t* req,
              uv_stream_t* stream,
              const uv_buf_t bufs[],
              unsigned int nbufs,
              uv_stream_t* send_handle,
              uv_write_cb cb) {
  int empty_queue;

  assert(nbufs > 0);
  assert((stream->type == UV_TCP ||
          stream->type == UV_NAMED_PIPE ||
          stream->type == UV_TTY) &&
         "uv_write (unix) does not yet support other types of streams");

  if (uv__stream_fd(stream) < 0)
    return -EBADF;

  if (send_handle) {
    if (stream->type != UV_NAMED_PIPE || !((uv_pipe_t*)stream)->ipc)
      return -EINVAL;

    /* XXX We abuse uv_write2() to send over UDP handles to child processes.
     * Don't call uv__stream_fd() on those handles, it's a macro that on OS X
     * evaluates to a function that operates on a uv_stream_t with a couple of
     * OS X specific fields. On other Unices it does (handle)->io_watcher.fd,
     * which works but only by accident.
     */
    if (uv__handle_fd((uv_handle_t*) send_handle) < 0)
      return -EBADF;
  }

  /* It's legal for write_queue_size > 0 even when the write_queue is empty;
   * it means there are error-state requests in the write_completed_queue that
   * will touch up write_queue_size later, see also uv__write_req_finish().
   * We could check that write_queue is empty instead but that implies making
   * a write() syscall when we know that the handle is in error mode.
   */
  empty_queue = (stream->write_queue_size == 0);

  /* Initialize the req */
  uv__req_init(stream->loop, req, UV_WRITE);
  req->cb = cb;
  req->handle = stream;
  req->error = 0;
  req->send_handle = send_handle;
  QUEUE_INIT(&req->queue);

  req->bufs = req->bufsml;
  if (nbufs > ARRAY_SIZE(req->bufsml))
    req->bufs = (uv_buf_t*)malloc(nbufs * sizeof(bufs[0]));

  if (req->bufs == NULL)
    return -ENOMEM;

  memcpy(req->bufs, bufs, nbufs * sizeof(bufs[0]));
  req->nbufs = nbufs;
  req->write_index = 0;
  stream->write_queue_size += uv__count_bufs(bufs, nbufs);

  /* Append the request to write_queue. */
  QUEUE_INSERT_TAIL(&stream->write_queue, &req->queue);

  /* If the queue was empty when this function began, we should attempt to
   * do the write immediately. Otherwise start the write_watcher and wait
   * for the fd to become writable.
   */
  if (stream->connect_req) {
    /* Still connecting, do nothing. */
  }
  else if (empty_queue) {
    uv__write(stream);
  }
  else {
    /*
     * blocking streams should never have anything in the queue.
     * if this assert fires then somehow the blocking stream isn't being
     * sufficiently flushed in uv__write.
     */
    assert(!(stream->flags & UV_STREAM_BLOCKING));
    uv__io_start(stream->loop, &stream->io_watcher, UV__POLLOUT);
  }

  return 0;
}