Beispiel #1
0
double rbeta(double aa, double bb)
{

	/* From R sources
	 *
	 * Reference:
	 * R. C. H. Cheng (1978).
	 * Generating beta variates with nonintegral shape parameters.
	 * Communications of the ACM 21, 317-322.
	 * (Algorithms BB and BC)
	 */

	double a, b, alpha;
    double r, s, t, u1, u2, v, w, y, z;

    int qsame;
    /* FIXME:  Keep Globals (properly) for threading */
    /* Uses these GLOBALS to save time when many rv's are generated : */
    static double beta, gamma, delta, k1, k2;
    static double olda = -1.0;
    static double oldb = -1.0;

    /*if (aa <= 0. || bb <= 0. || (!R_FINITE(aa) && !R_FINITE(bb)))
	ML_ERR_return_NAN;

    if (!R_FINITE(aa))
    	return 1.0;

    if (!R_FINITE(bb))
    	return 0.0;*/
    myassert(aa>0. && bb>0.);

    /* Test if we need new "initializing" */
    qsame = (olda == aa) && (oldb == bb);
    if (!qsame) { olda = aa; oldb = bb; }

    a = fmin(aa, bb);
    b = fmax(aa, bb); /* a <= b */
    alpha = a + b;

#define v_w_from__u1_bet(AA)			\
	    v = beta * log(u1 / (1.0 - u1));	\
	    if (v <= expmax)			\
		w = AA * exp(v);		\
	    else				\
		w = DBL_MAX


    if (a <= 1.0) {	/* --- Algorithm BC --- */

	/* changed notation, now also a <= b (was reversed) */

	if (!qsame) { /* initialize */
	    beta = 1.0 / a;
	    delta = 1.0 + b - a;
	    k1 = delta * (0.0138889 + 0.0416667 * a) / (b * beta - 0.777778);
	    k2 = 0.25 + (0.5 + 0.25 / delta) * a;
	}
	/* FIXME: "do { } while()", but not trivially because of "continue"s:*/
	for(;;) {
	    u1 = rndv();
	    u2 = rndv();
	    if (u1 < 0.5) {
		y = u1 * u2;
		z = u1 * y;
		if (0.25 * u2 + z - y >= k1)
		    continue;
	    } else {
		z = u1 * u1 * u2;
		if (z <= 0.25) {
		    v_w_from__u1_bet(b);
		    break;
		}
		if (z >= k2)
		    continue;
	    }

	    v_w_from__u1_bet(b);

	    if (alpha * (log(alpha / (a + w)) + v) - 1.3862944 >= log(z))
		break;
	}
	return (aa == a) ? a / (a + w) : w / (a + w);

    }
    else {		/* Algorithm BB */

	if (!qsame) { /* initialize */
	    beta = sqrt((alpha - 2.0) / (2.0 * a * b - alpha));
	    gamma = a + 1.0 / beta;
	}
	do {
	    u1 = rndv();
	    u2 = rndv();

	    v_w_from__u1_bet(a);

	    z = u1 * u1 * u2;
	    r = gamma * v - 1.3862944;
	    s = a + r - w;
	    if (s + 2.609438 >= 5.0 * z)
		break;
	    t = log(z);
	    if (s > t)
		break;
	}
	while (r + alpha * log(alpha / (b + w)) < t);

	return (aa != a) ? b / (b + w) : w / (b + w);
    }
}
Beispiel #2
0
double rbeta(double aa, double bb, JRNG *rng)
{
    if (aa < 0. || bb < 0.)
	ML_ERR_return_NAN;
    if (!R_FINITE(aa) && !R_FINITE(bb)) // a = b = Inf : all mass at 1/2
	return 0.5;
    if (aa == 0. && bb == 0.) // point mass 1/2 at each of {0,1} :
	return (unif_rand(rng) < 0.5) ? 0. : 1.;
    // now, at least one of a, b is finite and positive
    if (!R_FINITE(aa) || bb == 0.)
    	return 1.0;
    if (!R_FINITE(bb) || aa == 0.)
    	return 0.0;

    double a, b, alpha;
    double r, s, t, u1, u2, v, w, y, z;
    int qsame;
    /* FIXME:  Keep Globals (properly) for threading */
    /* Uses these GLOBALS to save time when many rv's are generated : */
    static double beta, gamma, delta, k1, k2;
    static double olda = -1.0;
    static double oldb = -1.0;

    /* Test if we need new "initializing" */
    qsame = (olda == aa) && (oldb == bb);
    if (!qsame) { olda = aa; oldb = bb; }

    a = fmin2(aa, bb);
    b = fmax2(aa, bb); /* a <= b */
    alpha = a + b;

#define v_w_from__u1_bet(AA) 			\
	    v = beta * log(u1 / (1.0 - u1));	\
	    if (v <= expmax) {			\
		w = AA * exp(v);		\
		if(!R_FINITE(w)) w = DBL_MAX;	\
	    } else				\
		w = DBL_MAX


    if (a <= 1.0) {	/* --- Algorithm BC --- */

	/* changed notation, now also a <= b (was reversed) */

	if (!qsame) { /* initialize */
	    beta = 1.0 / a;
	    delta = 1.0 + b - a;
	    k1 = delta * (0.0138889 + 0.0416667 * a) / (b * beta - 0.777778);
	    k2 = 0.25 + (0.5 + 0.25 / delta) * a;
	}
	/* FIXME: "do { } while()", but not trivially because of "continue"s:*/
	for(;;) {
	    u1 = unif_rand(rng);
	    u2 = unif_rand(rng);
	    if (u1 < 0.5) {
		y = u1 * u2;
		z = u1 * y;
		if (0.25 * u2 + z - y >= k1)
		    continue;
	    } else {
		z = u1 * u1 * u2;
		if (z <= 0.25) {
		    v_w_from__u1_bet(b);
		    break;
		}
		if (z >= k2)
		    continue;
	    }

	    v_w_from__u1_bet(b);

	    if (alpha * (log(alpha / (a + w)) + v) - 1.3862944 >= log(z))
		break;
	}
	return (aa == a) ? a / (a + w) : w / (a + w);

    }
    else {		/* Algorithm BB */

	if (!qsame) { /* initialize */
	    beta = sqrt((alpha - 2.0) / (2.0 * a * b - alpha));
	    gamma = a + 1.0 / beta;
	}
	do {
	    u1 = unif_rand(rng);
	    u2 = unif_rand(rng);

	    v_w_from__u1_bet(a);

	    z = u1 * u1 * u2;
	    r = gamma * v - 1.3862944;
	    s = a + r - w;
	    if (s + 2.609438 >= 5.0 * z)
		break;
	    t = log(z);
	    if (s > t)
		break;
	}
	while (r + alpha * log(alpha / (b + w)) < t);

	return (aa != a) ? b / (b + w) : w / (b + w);
    }
}
Beispiel #3
0
  double rbeta_mt(BOOM::RNG & rng, double aa, double bb){

    // The R version IS NOT THREAD SAFE because of the static
    // variables I took out the static variables, so this function now
    // reinitializes every time.  If this takes too long then consider
    // using two calls to a boost::gamma_distribution to do the draws

    double a, b, alpha;
    double r, s, t, u1, u2, v, w, y, z;

    //    int qsame;
    /* FIXME:  Keep Globals (properly) for threading */
    /* Uses these GLOBALS to save time when many rv's are generated : */

    double beta, gamma, delta, k1, k2;
//     static double beta, gamma, delta, k1, k2;
//     static double olda = -1.0;
//     static double oldb = -1.0;

    if (aa <= 0. || bb <= 0. || (!R_FINITE(aa) && !R_FINITE(bb)))
      ML_ERR_return_NAN;

    if (!R_FINITE(aa))
      return 1.0;

    if (!R_FINITE(bb))
      return 0.0;

    /* Test if we need new "initializing" */
//     qsame = (olda == aa) && (oldb == bb);
//     if (!qsame) { olda = aa; oldb = bb; }

    a = std::min(aa, bb);
    b = std::max(aa, bb); /* a <= b */
    alpha = a + b;

#define v_w_from__u1_bet(AA)                    \
    v = beta * log(u1 / (1.0 - u1));            \
    if (v <= expmax)                            \
      w = AA * exp(v);                          \
    else                                        \
      w = numeric_limits<double>::max()


    if (a <= 1.0) {     /* --- Algorithm BC --- */

      /* changed notation, now also a <= b (was reversed) */

      //      if (!qsame) { /* initialize */
      beta = 1.0 / a;
      delta = 1.0 + b - a;
      k1 = delta * (0.0138889 + 0.0416667 * a) / (b * beta - 0.777778);
      k2 = 0.25 + (0.5 + 0.25 / delta) * a;
        //      }
      /* FIXME: "do { } while()", but not trivially because of "continue"s:*/
      for(;;) {
        //          u1 = unif_rand();
        //          u2 = unif_rand();
        u1 = rng();
        u2 = rng();
        if (u1 < 0.5) {
          y = u1 * u2;
          z = u1 * y;
          if (0.25 * u2 + z - y >= k1)
            continue;
        } else {
          z = u1 * u1 * u2;
          if (z <= 0.25) {
            v_w_from__u1_bet(b);
            break;
          }
          if (z >= k2)
            continue;
        }

        v_w_from__u1_bet(b);

        if (alpha * (log(alpha / (a + w)) + v) - 1.3862944 >= log(z))
          break;
      }
      return (aa == a) ? a / (a + w) : w / (a + w);

    }
    else {              /* Algorithm BB */

      //      if (!qsame) { /* initialize */
      beta = sqrt((alpha - 2.0) / (2.0 * a * b - alpha));
      gamma = a + 1.0 / beta;
        //      }
      do {
        u1 = rng();
        u2 = rng();
        //          u1 = unif_rand();
        //          u2 = unif_rand();

        v_w_from__u1_bet(a);

        z = u1 * u1 * u2;
        r = gamma * v - 1.3862944;
        s = a + r - w;
        if (s + 2.609438 >= 5.0 * z)
          break;
        t = log(z);
        if (s > t)
          break;
      }
      while (r + alpha * log(alpha / (b + w)) < t);

      return (aa != a) ? b / (b + w) : w / (b + w);
    }
  }