void
MultiAppNearestNodeTransfer::initialSetup()
{
  if (_direction == TO_MULTIAPP)
    variableIntegrityCheck(_to_var_name);
  else
    variableIntegrityCheck(_from_var_name);
}
void
MultiAppInterpolationTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}
void
MultiAppUserObjectTransfer::initialSetup()
{
  if (_direction == TO_MULTIAPP)
    variableIntegrityCheck(_to_var_name);
}
void
MultiAppUserObjectTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}
Beispiel #5
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void
MultiAppCopyTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}
void
MultiAppVariableValueSampleTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}
void
MultiAppMeshFunctionTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}
void
MultiAppNearestNodeTransfer::initialSetup()
{
  variableIntegrityCheck(_to_var_name);
}