Beispiel #1
0
inline ushort v_reduce_sum(const v_uint16x8& a)
{
    const vec_int4 v4 = vec_int4_c(vec_unpackhu(vec_adds(a.val, vec_sld(a.val, a.val, 8))));
    return saturate_cast<ushort>(vec_extract(vec_sums(v4, vec_int4_z), 3));
}
Beispiel #2
0
 VSX_FINLINE(void) vsx_st2(const vec_dword2& vec, long o, int64* p)
 { vsx_stf(vec_int4_c(vec), VSX_OFFSET(o, p), (int*)p); }