Beispiel #1
0
// Change the vector in 'src' into a unit vector at 'dst' - ie with length = 1
// src and dst can be the same vector
void vector2d_Normalise(VECTOR2D* dst,const VECTOR2D* src){
	vector2d_Copy(dst,src);
	if(!dst->normalised){
		double dist = vector2d_Length(dst);
		dst->x /= dist;
		dst->y /= dist;
		dst->normalised = TRUE;
	}
}
Beispiel #2
0
static void draw(GDISPLAY_WIDGET* widget){
	GDISPLAY* display = widget->_owner_;
	DIAL_WIDGET* dial = (DIAL_WIDGET*)widget;

	// Get the center of the dial
	PIXEL radius = getRadius(dial);
	//PIXEL innerRadius = radius * (100 - dial->dialThickness) / 100;
	VECTOR2D north = MAKE_VECTOR2D(0,-1);
	VECTOR2D origin = MAKE_VECTOR2D(centerX(dial),centerY(dial));
	MATRIX2D rotate;

	// Create the dial background circle
	_displayMoveTo(display, origin.x, origin.y);
	_displaySetInk(display,&dial->_props_.dial);
	_displayCircle(display, radius, TRUE);
//	_displaySetInk(display,&dial->_widget_.bgnd);
//	_displayCircle(display, innerRadius, TRUE);


	// Put grad marks for every x
	if(dial->_props_.gradVal != 0){
		_displaySetInk(display, &dial->_props_.grad);
		for(double grad = dial->_props_.setting.min; grad <= dial->_props_.setting.max; grad+=dial->_props_.gradVal){

			// Create Rotation matrix
			double angle = interpolatef(grad, dial->_props_.setting.min, dial->_props_.setting.max, dial->_props_.minAng, dial->_props_.maxAng);
			double rad = angle * M_PI/180.0;
			matrix2d_SetRotate(&rotate, rad);

			// Rotate the North vector
			VECTOR2D max,min;
			matrix2d_Transform(&max, &north, &rotate);
			vector2d_Copy(&min,&max);
			vector2d_Scale(&max,radius);
			double scale = 0.85;
			vector2d_Scale(&min,radius * scale);
			vector2d_Add(&min,&origin);
			vector2d_Add(&max,&origin);


			// Draw line from min to max
			_displayMoveTo(display, round(min.x), round(min.y));
			_displayLineTo(display, round(max.x), round(max.y));
		}
	}
}