Beispiel #1
0
DWORD DSound51_Driver::WorkerThread()
{
	while( dsound_running )
	{
		u32 rv = WaitForMultipleObjects(numBuffers,buffer_events,FALSE,200);

		s16* p1, *oldp1;
		LPVOID p2;
		DWORD s1,s2;

		u32 poffset = DSound51::BufferSizeBytes * rv;

#ifdef _DEBUG
		verifyc(buffer->Lock(poffset,DSound51::BufferSizeBytes,(LPVOID*)&p1,&s1,&p2,&s2,0));
#else
		if( FAILED(buffer->Lock(poffset,DSound51::BufferSizeBytes,(LPVOID*)&p1,&s1,&p2,&s2,0) ) )
		{
			fputs( " * SPU2 : Directsound Warning > Buffer lock failure.  You may need to increase the DSound buffer count.\n", stderr );
			continue;
		}
#endif
		oldp1 = p1;

		for(int p=0; p<DSound51::PacketsPerBuffer; p++, p1+=SndOutPacketSize )
		{
			s32 temp[SndOutPacketSize];
			s32* s = temp;
			s16* t = p1;

			buff->ReadSamples( temp );
			for(int j=0;j<SndOutPacketSize/2;j++)
			{
				// DPL2 code here: inputs s[0] and s[1]. outputs t[0] to t[5]
				dpl2.Convert( t, s[0], s[1] );

				t+=6;
				s+=2;
			}
		}

#ifndef PUBLIC
		verifyc(buffer->Unlock(oldp1,s1,p2,s2));
#else
		buffer->Unlock(oldp1,s1,p2,s2);
#endif

		// Set the write pointer to the beginning of the next block.
		myLastWrite = (poffset + DSound51::BufferSizeBytes) % (DSound51::BufferSizeBytes*numBuffers);
	}
	return 0;
}
u32 THREADCALL SoundThread1(void* param)
{
	for(;;)
	{
		u32 rv = WaitForMultipleObjects(sound_buffer_count,buffer_events,FALSE,400);
		
		if (!soundthread_running)
			break;

		LPVOID p1,p2;
		DWORD s1,s2;

		rv-=WAIT_OBJECT_0;

		if(SUCCEEDED(buffer->Lock(WritePositions[rv],wait_buffer_size,&p1,&s1,&p2,&s2,0)))
		{
			UpdateBuff((u8*)p1);	
			verifyc(buffer->Unlock(p1,s1,p2,s2));
		}

	}
	return 0;
}
Beispiel #3
0
DSound51_Driver::DSound51_Driver( SndBuffer *sb ) :
	buff( sb ),
	numBuffers( Config_DSound51.NumBuffers ),
	dpl2( Config_DSound51.LowpassLFE, SampleRate )
{
	//
	// Initialize DSound
	//
	GUID cGuid;
	bool success  = false;

	if( (strlen(Config_DSound51.Device)>0)&&(!FAILED(GUIDFromString(Config_DSound51.Device,&cGuid))))
	{
		if( !FAILED( DirectSoundCreate8(&cGuid,&dsound,NULL) ) )
			success = true;
	}

	// if the GUID failed, just open up the default dsound driver:
	if( !success )
	{
		verifyc(DirectSoundCreate8(NULL,&dsound,NULL));
	}

	verifyc(dsound->SetCooperativeLevel(GetDesktopWindow(),DSSCL_PRIORITY));
	IDirectSoundBuffer* buffer_;
	DSBUFFERDESC desc;

	// Set up WAV format structure.

	memset(&wfx, 0, sizeof(WAVEFORMATEX));
	wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
	wfx.Format.nSamplesPerSec = SampleRate;
	wfx.Format.nChannels=6;
	wfx.Format.wBitsPerSample = 16;
	wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample/8;
	wfx.Format.nAvgBytesPerSec = SampleRate * wfx.Format.nBlockAlign;
	wfx.Format.cbSize=22;
	wfx.Samples.wValidBitsPerSample=0;
	wfx.dwChannelMask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
	wfx.SubFormat=KSDATAFORMAT_SUBTYPE_PCM;

	verifyc(dsound->SetSpeakerConfig(DSSPEAKER_5POINT1));

	// Set up DSBUFFERDESC structure.

	memset(&desc, 0, sizeof(DSBUFFERDESC));
	desc.dwSize = sizeof(DSBUFFERDESC);
	desc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;// _CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
	desc.dwBufferBytes = DSound51::BufferSizeBytes * numBuffers;
	desc.lpwfxFormat = &wfx.Format;

	desc.dwFlags |=DSBCAPS_LOCSOFTWARE;
	desc.dwFlags|=DSBCAPS_GLOBALFOCUS;

	verifyc(dsound->CreateSoundBuffer(&desc,&buffer_,0));
	verifyc(buffer_->QueryInterface(IID_IDirectSoundBuffer8,(void**)&buffer));
	buffer_->Release();

	verifyc(buffer->QueryInterface(IID_IDirectSoundNotify8,(void**)&buffer_notify));

	DSBPOSITIONNOTIFY not[DSound51::MAX_BUFFER_COUNT];

	for(u32 i=0;i<numBuffers;i++)
	{
		buffer_events[i]=CreateEvent(NULL,FALSE,FALSE,NULL);
		not[i].dwOffset=(wfx.Format.nBlockAlign*2 + DSound51::BufferSizeBytes*(i+1))%desc.dwBufferBytes;
		not[i].hEventNotify=buffer_events[i];
	}

	buffer_notify->SetNotificationPositions(numBuffers,not);

	LPVOID p1=0,p2=0;
	DWORD s1=0,s2=0;

	verifyc(buffer->Lock(0,desc.dwBufferBytes,&p1,&s1,&p2,&s2,0));
	assert(p2==0);
	memset(p1,0,s1);
	verifyc(buffer->Unlock(p1,s1,p2,s2));

	//Play the buffer !
	verifyc(buffer->Play(0,0,DSBPLAY_LOOPING));

	// Start Thread
	myLastWrite = 0;
	dsound_running=true;
	thread=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)RThread,this,0,&tid);
	SetThreadPriority(thread,THREAD_PRIORITY_TIME_CRITICAL);
}
void ds_InitAudio()
{
	if (settings.BufferSize<2048)
	{
		StreamV2=true;
	}
	verifyc(DirectSoundCreate8(NULL,&dsound,NULL));

	verifyc(dsound->SetCooperativeLevel((HWND)eminf.GetRenderTarget(),DSSCL_PRIORITY));
	IDirectSoundBuffer* buffer_;

	WAVEFORMATEX wfx; 
	DSBUFFERDESC desc; 

	// Set up WAV format structure. 

	memset(&wfx, 0, sizeof(WAVEFORMATEX)); 
	wfx.wFormatTag = WAVE_FORMAT_PCM; 
	wfx.nChannels = 2; 
	wfx.nSamplesPerSec = 44100; 
	wfx.nBlockAlign = 4; 
	wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; 
	wfx.wBitsPerSample = 16; 

	// Set up DSBUFFERDESC structure. 

	memset(&desc, 0, sizeof(DSBUFFERDESC)); 
	desc.dwSize = sizeof(DSBUFFERDESC); 
	desc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;// _CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY; 
	
	if (!StreamV2)
		desc.dwBufferBytes = settings.BufferSize*(2)* wfx.nBlockAlign; 
	else
		desc.dwBufferBytes = V2_BUFFERSZ* wfx.nBlockAlign;	//fixed at 8k samples :)

	desc.lpwfxFormat = &wfx; 

	wait_buffer_size=settings.BufferSize*wfx.nBlockAlign;

	if (settings.HW_mixing==0)
	{
		desc.dwFlags |=DSBCAPS_LOCSOFTWARE;
	}
	else if (settings.HW_mixing==1)
	{
		desc.dwFlags |=DSBCAPS_LOCHARDWARE;
	}
	else if (settings.HW_mixing==2)
	{
		//auto
	}
	else
	{
		die("settings.HW_mixing: Invalid value");
	}

	if (settings.GlobalFocus)
		desc.dwFlags|=DSBCAPS_GLOBALFOCUS;

	verifyc(dsound->CreateSoundBuffer(&desc,&buffer_,0));
	verifyc(buffer_->QueryInterface(IID_IDirectSoundBuffer8,(void**)&buffer));
	buffer_->Release();

	verifyc(buffer->QueryInterface(IID_IDirectSoundNotify8,(void**)&buffer_notify));

	

	DWORD chunk_count;

	if (StreamV2)
	{
		chunk_count=V2_BUFFERSZ/settings.BufferSize;
		printf("DSOUND V2 : Using %d chunks of %d size\n",chunk_count,wait_buffer_size);
	}
	else
	{
		chunk_count=2;
		printf("DSOUND V1 : Using 2 chunks of %d size\n",wait_buffer_size);
	}

	sound_buffer_count=chunk_count;

	for (u32 bei=0;bei<chunk_count;bei++)
	{
		buffer_events[bei]=not[bei].hEventNotify=CreateEvent(NULL,FALSE,FALSE,NULL);

		not[bei].dwOffset=bei*wait_buffer_size;
		WritePositions[(bei+chunk_count-1)%chunk_count]=not[bei].dwOffset;
	}

	buffer_notify->SetNotificationPositions(chunk_count,not);

	//Clear the buffer with silence
	LPVOID p1=0,p2=0;
	DWORD s1=0,s2=0;

	verifyc(buffer->Lock(0,desc.dwBufferBytes,&p1,&s1,&p2,&s2,0));
	verify(p2==0);
	memset(p1,0,s1);
	verifyc(buffer->Unlock(p1,s1,p2,s2));

	//Start the thread
	soundthread_running=true;
	verify(SetThreadPriority((HANDLE)sound_th.hThread,THREAD_PRIORITY_TIME_CRITICAL));
	sound_th.Start();
	//Make sure its run before the buffer releases the event
	Sleep(0);
	//Play the buffer !
	verifyc(buffer->Play(0,0,DSBPLAY_LOOPING));
	
}
Beispiel #5
0
	s32 Init()
	{
		numBuffers = Config_DSoundOut.NumBuffers;

		//
		// Initialize DSound
		//
		GUID cGuid;

		try
		{
			if( Config_DSoundOut.Device.empty() )
				throw std::runtime_error( "screw it" );
			
			// Convert from unicode to ANSI:
			char guid[256];
			sprintf_s( guid, "%S", Config_DSoundOut.Device.c_str() );
			
			if( (FAILED(GUIDFromString( guid, &cGuid ))) ||
				FAILED( DirectSoundCreate8(&cGuid,&dsound,NULL) ) )
					throw std::runtime_error( "try again?" );
		}
		catch( std::runtime_error& )
		{
			// if the GUID failed, just open up the default dsound driver:
			if( FAILED(DirectSoundCreate8(NULL,&dsound,NULL) ) )
				throw std::runtime_error( "DirectSound failed to initialize!" );
		}

		if( FAILED(dsound->SetCooperativeLevel(GetDesktopWindow(),DSSCL_PRIORITY)) )
			throw std::runtime_error( "DirectSound Error: Cooperative level could not be set." );
		
		// Determine the user's speaker configuration, and select an expansion option as needed.
		// FAIL : Directsound doesn't appear to support audio expansion >_<
		
		DWORD speakerConfig = 2;
		//dsound->GetSpeakerConfig( &speakerConfig );

		IDirectSoundBuffer* buffer_;
 		DSBUFFERDESC desc; 
	 
		// Set up WAV format structure. 
	 
		memset(&wfx, 0, sizeof(WAVEFORMATEX)); 
		wfx.wFormatTag		= WAVE_FORMAT_PCM;
		wfx.nSamplesPerSec	= SampleRate;
		wfx.nChannels		= (WORD)speakerConfig;
		wfx.wBitsPerSample	= 16;
		wfx.nBlockAlign		= 2*(WORD)speakerConfig;
		wfx.nAvgBytesPerSec	= SampleRate * wfx.nBlockAlign;
		wfx.cbSize			= 0;

		uint BufferSizeBytes = BufferSize * wfx.nBlockAlign;
	 
		// Set up DSBUFFERDESC structure. 
	 
		memset(&desc, 0, sizeof(DSBUFFERDESC)); 
		desc.dwSize = sizeof(DSBUFFERDESC); 
		desc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;// _CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY; 
		desc.dwBufferBytes = BufferSizeBytes * numBuffers;
		desc.lpwfxFormat = &wfx;
	 
		desc.dwFlags |= DSBCAPS_LOCSOFTWARE;
		desc.dwFlags |= DSBCAPS_GLOBALFOCUS;
	 
		if( FAILED(dsound->CreateSoundBuffer(&desc,&buffer_,0) ) )
			throw std::runtime_error( "DirectSound Error: Interface could not be queried." );
		
		if(	FAILED(buffer_->QueryInterface(IID_IDirectSoundBuffer8,(void**)&buffer)) )
			throw std::runtime_error( "DirectSound Error: Interface could not be queried." );

		buffer_->Release();
		verifyc( buffer->QueryInterface(IID_IDirectSoundNotify8,(void**)&buffer_notify) );

		DSBPOSITIONNOTIFY not[MAX_BUFFER_COUNT];
	 
		for(u32 i=0;i<numBuffers;i++)
		{
			// [Air] note: wfx.nBlockAlign modifier was *10 -- seems excessive to me but maybe
			// it was needed for some quirky driver?  Theoretically we want the notification as soon
			// as possible after the buffer has finished playing.

			buffer_events[i] = CreateEvent(NULL,FALSE,FALSE,NULL);
			not[i].dwOffset = (wfx.nBlockAlign + BufferSizeBytes*(i+1)) % desc.dwBufferBytes;
			not[i].hEventNotify = buffer_events[i];
		}
	 
		buffer_notify->SetNotificationPositions(numBuffers,not);
	 
		LPVOID p1=0,p2=0;
		DWORD s1=0,s2=0;
	 
		verifyc(buffer->Lock(0,desc.dwBufferBytes,&p1,&s1,&p2,&s2,0));
		assert(p2==0);
		memset(p1,0,s1);
		verifyc(buffer->Unlock(p1,s1,p2,s2));
	 
		//Play the buffer !
		verifyc(buffer->Play(0,0,DSBPLAY_LOOPING));

		// Start Thread
		myLastWrite = 0;
		dsound_running = true;
		thread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)RThread<StereoOut16>,this,0,&tid);
		SetThreadPriority(thread,THREAD_PRIORITY_ABOVE_NORMAL);

		return 0;
	}
Beispiel #6
0
	s32 Init()
	{
		CoInitializeEx( NULL, COINIT_MULTITHREADED );

		//
		// Initialize DSound
		//
		GUID cGuid;

		try
		{
			if( m_Device.empty() )
				throw std::runtime_error( "screw it" );

			// Convert from unicode to ANSI:
			char guid[256];
			sprintf_s( guid, "%S", m_Device.c_str() );

			if( (FAILED(GUIDFromString( guid, &cGuid ))) ||
				FAILED( DirectSoundCreate8(&cGuid,&dsound,NULL) ) )
					throw std::runtime_error( "try again?" );
		}
		catch( std::runtime_error& )
		{
			// if the GUID failed, just open up the default dsound driver:
			if( FAILED(DirectSoundCreate8(NULL,&dsound,NULL) ) )
				throw std::runtime_error( "DirectSound failed to initialize!" );
		}

		if( FAILED(dsound->SetCooperativeLevel(GetDesktopWindow(),DSSCL_PRIORITY)) )
			throw std::runtime_error( "DirectSound Error: Cooperative level could not be set." );

		// Determine the user's speaker configuration, and select an expansion option as needed.
		// FAIL : Directsound doesn't appear to support audio expansion >_<

		DWORD speakerConfig = 2;
		//dsound->GetSpeakerConfig( &speakerConfig );

		IDirectSoundBuffer* buffer_;
 		DSBUFFERDESC desc;

		// Set up WAV format structure.

		memset(&wfx, 0, sizeof(WAVEFORMATEX));
		wfx.wFormatTag		= WAVE_FORMAT_PCM;
		wfx.nSamplesPerSec	= SampleRate;
		wfx.nChannels		= (WORD)speakerConfig;
		wfx.wBitsPerSample	= 16;
		wfx.nBlockAlign		= 2*(WORD)speakerConfig;
		wfx.nAvgBytesPerSec	= SampleRate * wfx.nBlockAlign;
		wfx.cbSize			= 0;

		uint BufferSizeBytes = BufferSize * wfx.nBlockAlign;

		// Set up DSBUFFERDESC structure.

		memset(&desc, 0, sizeof(DSBUFFERDESC));
		desc.dwSize = sizeof(DSBUFFERDESC);
		desc.dwFlags =  DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;
		desc.dwBufferBytes = BufferSizeBytes * m_NumBuffers;
		desc.lpwfxFormat = &wfx;

		// Try a hardware buffer first, and then fall back on a software buffer if
		// that one fails.

		desc.dwFlags |= m_UseHardware ? DSBCAPS_LOCHARDWARE : DSBCAPS_LOCSOFTWARE;
		desc.dwFlags |= m_DisableGlobalFocus ? DSBCAPS_STICKYFOCUS : DSBCAPS_GLOBALFOCUS;

		if( FAILED(dsound->CreateSoundBuffer(&desc, &buffer_, 0) ) )
		{
			if( m_UseHardware )
			{
				desc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_LOCSOFTWARE;
				desc.dwFlags |= m_DisableGlobalFocus ? DSBCAPS_STICKYFOCUS : DSBCAPS_GLOBALFOCUS;

				if( FAILED(dsound->CreateSoundBuffer(&desc, &buffer_, 0) ) )
					throw std::runtime_error( "DirectSound Error: Buffer could not be created." );
			}

			throw std::runtime_error( "DirectSound Error: Buffer could not be created." );
		}
		if(	FAILED(buffer_->QueryInterface(IID_IDirectSoundBuffer8,(void**)&buffer)) || buffer == NULL )
			throw std::runtime_error( "DirectSound Error: Interface could not be queried." );

		buffer_->Release();
		verifyc( buffer->QueryInterface(IID_IDirectSoundNotify8,(void**)&buffer_notify) );

		DSBPOSITIONNOTIFY not[MAX_BUFFER_COUNT];

		for(uint i=0;i<m_NumBuffers;i++)
		{
			buffer_events[i] = CreateEvent(NULL,FALSE,FALSE,NULL);
			not[i].dwOffset = (wfx.nBlockAlign + BufferSizeBytes*(i+1)) % desc.dwBufferBytes;
			not[i].hEventNotify = buffer_events[i];
		}

		buffer_notify->SetNotificationPositions(m_NumBuffers,not);

		LPVOID p1=0,p2=0;
		DWORD s1=0,s2=0;

		verifyc(buffer->Lock(0,desc.dwBufferBytes,&p1,&s1,&p2,&s2,0));
		assert(p2==0);
		memset(p1,0,s1);
		verifyc(buffer->Unlock(p1,s1,p2,s2));

		//Play the buffer !
		verifyc(buffer->Play(0,0,DSBPLAY_LOOPING));

		// Start Thread
		myLastWrite = 0;
		dsound_running = true;
		thread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)RThread<StereoOut16>,this,0,&tid);
		SetThreadPriority(thread,THREAD_PRIORITY_ABOVE_NORMAL);

		return 0;
	}
void os_InitAudio()
{
	verifyc(DirectSoundCreate8(NULL,&dsound,NULL));

	verifyc(dsound->SetCooperativeLevel((HWND)libPvr_GetRenderTarget(),DSSCL_PRIORITY));
	IDirectSoundBuffer* buffer_;

	WAVEFORMATEX wfx; 
	DSBUFFERDESC desc; 

	// Set up WAV format structure. 

	memset(&wfx, 0, sizeof(WAVEFORMATEX)); 
	wfx.wFormatTag = WAVE_FORMAT_PCM; 
	wfx.nChannels = 2; 
	wfx.nSamplesPerSec = 44100; 
	wfx.nBlockAlign = 4; 
	wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; 
	wfx.wBitsPerSample = 16; 

	// Set up DSBUFFERDESC structure. 

	ds_ring_size=8192*wfx.nBlockAlign;

	memset(&desc, 0, sizeof(DSBUFFERDESC)); 
	desc.dwSize = sizeof(DSBUFFERDESC); 
	desc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY;// _CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY; 
	
	desc.dwBufferBytes = ds_ring_size; 
	desc.lpwfxFormat = &wfx; 

	

	if (settings.aica.HW_mixing==0)
	{
		desc.dwFlags |=DSBCAPS_LOCSOFTWARE;
	}
	else if (settings.aica.HW_mixing==1)
	{
		desc.dwFlags |=DSBCAPS_LOCHARDWARE;
	}
	else if (settings.aica.HW_mixing==2)
	{
		//auto
	}
	else
	{
		die("settings.HW_mixing: Invalid value");
	}

	if (settings.aica.GlobalFocus)
		desc.dwFlags|=DSBCAPS_GLOBALFOCUS;

	verifyc(dsound->CreateSoundBuffer(&desc,&buffer_,0));
	verifyc(buffer_->QueryInterface(IID_IDirectSoundBuffer8,(void**)&buffer));
	buffer_->Release();

	//Play the buffer !
	verifyc(buffer->Play(0,0,DSBPLAY_LOOPING));
	
}