Beispiel #1
0
static bool sdl2_gfx_read_viewport(void *data, uint8_t *buffer)
{
   SDL_Surface *surf = NULL, *bgr24 = NULL;
   sdl2_video_t *vid = (sdl2_video_t*)data;

   RARCH_PERFORMANCE_INIT(sdl2_gfx_read_viewport);
   RARCH_PERFORMANCE_START(sdl2_gfx_read_viewport);

   video_driver_cached_frame();

   surf  = SDL_GetWindowSurface(vid->window);
   bgr24 = SDL_ConvertSurfaceFormat(surf, SDL_PIXELFORMAT_BGR24, 0);

   if (!bgr24)
   {
      RARCH_WARN("Failed to convert viewport data to BGR24: %s", SDL_GetError());
      return false;
   }

   memcpy(buffer, bgr24->pixels, bgr24->h * bgr24->pitch);

   RARCH_PERFORMANCE_STOP(sdl2_gfx_read_viewport);

   return true;
}
Beispiel #2
0
static bool take_screenshot_choice(const char *name_base, bool savestate,
      bool is_paused, bool is_idle, bool has_valid_framebuffer)
{
   size_t old_pitch;
   unsigned old_width, old_height;
   bool ret                    = false;
   void *frame_data            = NULL;
   const void* old_data        = NULL;
   settings_t *settings        = config_get_ptr();
   const char *screenshot_dir  = settings->paths.directory_screenshot;

   /* No way to infer screenshot directory. */
   if (     string_is_empty(screenshot_dir)
         && string_is_empty(name_base))
      return false;

   if (video_driver_supports_viewport_read())
   {
      /* Avoid taking screenshot of GUI overlays. */
      video_driver_set_texture_enable(false, false);
      if (!is_idle)
         video_driver_cached_frame();
#if defined(VITA)
      return take_screenshot_raw(name_base, NULL, savestate, is_idle, is_paused);
#else
      return take_screenshot_viewport(name_base, savestate, is_idle, is_paused);
#endif
   }

   if (!has_valid_framebuffer)
      return take_screenshot_raw(name_base, NULL, savestate, is_idle, is_paused);

   if (!video_driver_supports_read_frame_raw())
      return false;

   video_driver_cached_frame_get(&old_data, &old_width, &old_height,
         &old_pitch);

   frame_data = video_driver_read_frame_raw(
         &old_width, &old_height, &old_pitch);

   video_driver_cached_frame_set(old_data, old_width, old_height,
         old_pitch);

   if (frame_data)
   {
      video_driver_set_cached_frame_ptr(frame_data);
      if (take_screenshot_raw(name_base, frame_data, savestate, is_idle, is_paused))
         ret = true;
   }

   return ret;
}
Beispiel #3
0
/**
 * check_slowmotion:
 * @slowmotion_pressed   : was slow motion key pressed or held?
 *
 * Checks if slowmotion toggle/hold was being pressed and/or held.
 **/
static void check_slowmotion(settings_t *settings, global_t *global,
      runloop_t *runloop, bool slowmotion_pressed)
{
   runloop->is_slowmotion   = slowmotion_pressed;

   if (!runloop->is_slowmotion)
      return;

   if (settings->video.black_frame_insertion)
      video_driver_cached_frame();

   if (global->rewind.frame_is_reverse)
      rarch_main_msg_queue_push_new(MSG_SLOW_MOTION_REWIND, 0, 30, true);
   else
      rarch_main_msg_queue_push_new(MSG_SLOW_MOTION, 0, 30, true);
}
Beispiel #4
0
bool take_screenshot(const char *name_base, bool silence, bool has_valid_framebuffer)
{
   bool is_paused         = false;
   bool is_idle           = false;
   bool is_slowmotion     = false;
   bool is_perfcnt_enable = false;
   bool ret               = false;

   runloop_get_status(&is_paused, &is_idle, &is_slowmotion, &is_perfcnt_enable);

   ret       = take_screenshot_choice(name_base, silence, is_paused, is_idle,
         has_valid_framebuffer);

   if (is_paused && !is_idle)
         video_driver_cached_frame();

   return ret;
}
Beispiel #5
0
static int do_pause_state_checks(
      bool frameadvance_pressed,
      bool fullscreen_toggle_pressed,
      bool rewind_pressed)
{
   bool check_is_oneshot     = frameadvance_pressed || rewind_pressed;

   if (!main_is_paused)
      return 0;

   if (fullscreen_toggle_pressed)
   {
      event_command(EVENT_CMD_FULLSCREEN_TOGGLE);
      video_driver_cached_frame();
   }

   if (!check_is_oneshot)
      return 1;

   return 0;
}
Beispiel #6
0
static bool gl1_renderchain_read_viewport(
      void *data, void *chain_data,
      uint8_t *buffer, bool is_idle)
{
   unsigned                     num_pixels = 0;
   gl_t                                *gl = (gl_t*)data;

   if (!gl)
      return false;

   num_pixels = gl->vp.width * gl->vp.height;

   /* Use slow synchronous readbacks. Use this with plain screenshots
      as we don't really care about performance in this case. */

   /* GL1 only guarantees GL_RGBA/GL_UNSIGNED_BYTE
    * readbacks so do just that.
    * GL1 also doesn't support reading back data
    * from front buffer, so render a cached frame
    * and have gl_frame() do the readback while it's
    * in the back buffer.
    */
   gl->readback_buffer_screenshot = malloc(num_pixels * sizeof(uint32_t));

   if (!gl->readback_buffer_screenshot)
      return false;

   if (!is_idle)
      video_driver_cached_frame();

   video_frame_convert_rgba_to_bgr(
         (const void*)gl->readback_buffer_screenshot,
         buffer,
         num_pixels);

   free(gl->readback_buffer_screenshot);
   gl->readback_buffer_screenshot = NULL;

   return true;
}
Beispiel #7
0
/**
 ** menu_display_fb:
 *
 * Draws menu graphics onscreen.
 **/
void menu_display_fb(void)
{
   driver_t *driver     = driver_get_ptr();
   global_t *global     = global_get_ptr();
   settings_t *settings = config_get_ptr();

   video_driver_set_texture_enable(true, false);

   if (!settings->menu.pause_libretro)
   {
      if (global->main_is_init && !global->libretro_dummy)
      {
         bool block_libretro_input = driver->block_libretro_input;
         driver->block_libretro_input = true;
         pretro_run();
         driver->block_libretro_input = block_libretro_input;
         return;
      }
   }
    
   video_driver_cached_frame();
}
Beispiel #8
0
bool core_run(void)
{
#ifdef HAVE_NETWORKING
   if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
   {
      /* Paused due to netplay. We must poll and display something so that a
       * netplay peer pausing doesn't just hang. */
      input_poll();
      video_driver_cached_frame();
      return true;
   }
#endif

   switch (current_core.poll_type)
   {
      case POLL_TYPE_EARLY:
         input_poll();
         break;
      case POLL_TYPE_LATE:
         current_core.input_polled = false;
         break;
      default:
         break;
   }

   current_core.retro_run();

   if (current_core.poll_type == POLL_TYPE_LATE && !current_core.input_polled)
      input_poll();

#ifdef HAVE_NETWORKING
   netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif

   return true;
}
Beispiel #9
0
static bool gl1_gfx_read_viewport(void *data, uint8_t *buffer, bool is_idle)
{
   unsigned num_pixels = 0;
   gl1_t *gl1 = (gl1_t*)data;

   if (!gl1)
      return false;

   gl1_context_bind_hw_render(gl1, false);

   num_pixels = gl1->vp.width * gl1->vp.height;

   gl1->readback_buffer_screenshot = malloc(num_pixels * sizeof(uint32_t));

   if (!gl1->readback_buffer_screenshot)
      goto error;

   if (!is_idle)
      video_driver_cached_frame();

   video_frame_convert_rgba_to_bgr(
         (const void*)gl1->readback_buffer_screenshot,
         buffer,
         num_pixels);

   free(gl1->readback_buffer_screenshot);
   gl1->readback_buffer_screenshot = NULL;

   gl1_context_bind_hw_render(gl1, true);
   return true;

error:
   gl1_context_bind_hw_render(gl1, true);

   return false;
}
Beispiel #10
0
/**
 * event_command:
 * @cmd                  : Event command index.
 *
 * Performs RetroArch event command with index @cmd.
 *
 * Returns: true (1) on success, otherwise false (0).
 **/
bool event_command(enum event_command cmd)
{
   unsigned i           = 0;
   bool boolean         = false;
   runloop_t *runloop   = rarch_main_get_ptr();
   driver_t  *driver    = driver_get_ptr();
   global_t  *global    = global_get_ptr();
   settings_t *settings = config_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   (void)i;

   switch (cmd)
   {
      case EVENT_CMD_LOAD_CONTENT_PERSIST:
#ifdef HAVE_DYNAMIC
         event_command(EVENT_CMD_LOAD_CORE);
#endif
         rarch_main_set_state(RARCH_ACTION_STATE_LOAD_CONTENT);
         break;
#ifdef HAVE_FFMPEG
      case EVENT_CMD_LOAD_CONTENT_FFMPEG:
         rarch_main_set_state(RARCH_ACTION_STATE_LOAD_CONTENT_FFMPEG);
         break;
#endif
      case EVENT_CMD_LOAD_CONTENT_IMAGEVIEWER:
         rarch_main_set_state(RARCH_ACTION_STATE_LOAD_CONTENT_IMAGEVIEWER);
         break;
      case EVENT_CMD_LOAD_CONTENT:
#ifdef HAVE_DYNAMIC
         event_command(EVENT_CMD_LOAD_CONTENT_PERSIST);
#else
         rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH,
               (void*)settings->libretro);
         rarch_environment_cb(RETRO_ENVIRONMENT_EXEC,
               (void*)global->fullpath);
         event_command(EVENT_CMD_QUIT);
#endif
         break;
      case EVENT_CMD_LOAD_CORE_DEINIT:
#ifdef HAVE_DYNAMIC
         libretro_free_system_info(&global->menu.info);
#endif
         break;
      case EVENT_CMD_LOAD_CORE_PERSIST:
         event_command(EVENT_CMD_LOAD_CORE_DEINIT);
         {
#ifdef HAVE_MENU
            menu_handle_t *menu = menu_driver_get_ptr();
            if (menu)
               event_update_system_info(&global->menu.info,
                     &menu->load_no_content);
#endif
         }
         break;
      case EVENT_CMD_LOAD_CORE:
         event_command(EVENT_CMD_LOAD_CORE_PERSIST);
#ifndef HAVE_DYNAMIC
         event_command(EVENT_CMD_QUIT);
#endif
         break;
      case EVENT_CMD_LOAD_STATE:
         /* Immutable - disallow savestate load when 
          * we absolutely cannot change game state. */
         if (global->bsv.movie)
            return false;

#ifdef HAVE_NETPLAY
         if (driver->netplay_data)
            return false;
#endif
         event_main_state(cmd);
         break;
      case EVENT_CMD_RESIZE_WINDOWED_SCALE:
         if (global->pending.windowed_scale == 0)
            return false;

         settings->video.scale = global->pending.windowed_scale;

         if (!settings->video.fullscreen)
            event_command(EVENT_CMD_REINIT);

         global->pending.windowed_scale = 0;
         break;
      case EVENT_CMD_MENU_TOGGLE:
         if (menu_driver_alive())
            rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED);
         else
            rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING);
         break;
      case EVENT_CMD_CONTROLLERS_INIT:
         event_init_controllers();
         break;
      case EVENT_CMD_RESET:
         RARCH_LOG(RETRO_LOG_RESETTING_CONTENT);
         rarch_main_msg_queue_push("Reset.", 1, 120, true);
         pretro_reset();

         /* bSNES since v073r01 resets controllers to JOYPAD
          * after a reset, so just enforce it here. */
         event_command(EVENT_CMD_CONTROLLERS_INIT);
         break;
      case EVENT_CMD_SAVE_STATE:
         if (settings->savestate_auto_index)
            settings->state_slot++;

         event_main_state(cmd);
         break;
      case EVENT_CMD_TAKE_SCREENSHOT:
         if (!take_screenshot())
            return false;
         break;
      case EVENT_CMD_PREPARE_DUMMY:
         {
#ifdef HAVE_MENU
            menu_handle_t *menu = menu_driver_get_ptr();
            if (menu)
               menu->load_no_content = false;
#endif
            rarch_main_data_deinit();

            *global->fullpath = '\0';

            rarch_main_set_state(RARCH_ACTION_STATE_LOAD_CONTENT);
         }
         break;
      case EVENT_CMD_UNLOAD_CORE:
         event_command(EVENT_CMD_PREPARE_DUMMY);
         event_command(EVENT_CMD_LOAD_CORE_DEINIT);
         break;
      case EVENT_CMD_QUIT:
         rarch_main_set_state(RARCH_ACTION_STATE_QUIT);
         break;
      case EVENT_CMD_REINIT:
         {
            const struct retro_hw_render_callback *hw_render =
               (const struct retro_hw_render_callback*)video_driver_callback();

            driver->video_cache_context     = hw_render->cache_context;
            driver->video_cache_context_ack = false;
            event_command(EVENT_CMD_RESET_CONTEXT);
            driver->video_cache_context     = false;

            /* Poll input to avoid possibly stale data to corrupt things. */
            input_driver_poll();

#ifdef HAVE_MENU
            menu_display_fb_set_dirty();

            if (menu_driver_alive())
               event_command(EVENT_CMD_VIDEO_SET_BLOCKING_STATE);
#endif
         }
         break;
      case EVENT_CMD_CHEATS_DEINIT:
         if (!global)
            break;

         if (global->cheat)
            cheat_manager_free(global->cheat);
         global->cheat = NULL;
         break;
      case EVENT_CMD_CHEATS_INIT:
         event_command(EVENT_CMD_CHEATS_DEINIT);
         event_init_cheats();
         break;
      case EVENT_CMD_REMAPPING_DEINIT:
         break;
      case EVENT_CMD_REMAPPING_INIT:
         event_command(EVENT_CMD_REMAPPING_DEINIT);
         event_init_remapping();
         break;
      case EVENT_CMD_REWIND_DEINIT:
         if (!global)
            break;
#ifdef HAVE_NETPLAY
         if (driver->netplay_data)
            return false;
#endif
         if (global->rewind.state)
            state_manager_free(global->rewind.state);
         global->rewind.state = NULL;
         break;
      case EVENT_CMD_REWIND_INIT:
         init_rewind();
         break;
      case EVENT_CMD_REWIND_TOGGLE:
         if (settings->rewind_enable)
            event_command(EVENT_CMD_REWIND_INIT);
         else
            event_command(EVENT_CMD_REWIND_DEINIT);
         break;
      case EVENT_CMD_AUTOSAVE_DEINIT:
#ifdef HAVE_THREADS
         event_deinit_autosave();
#endif
         break;
      case EVENT_CMD_AUTOSAVE_INIT:
         event_command(EVENT_CMD_AUTOSAVE_DEINIT);
#ifdef HAVE_THREADS
         event_init_autosave();
#endif
         break;
      case EVENT_CMD_AUTOSAVE_STATE:
         event_save_auto_state();
         break;
      case EVENT_CMD_AUDIO_STOP:
         if (!driver->audio_data)
            return false;
         if (!audio_driver_alive())
            return false;

         if (!audio_driver_stop())
            return false;
         break;
      case EVENT_CMD_AUDIO_START:
         if (!driver->audio_data || audio_driver_alive())
            return false;

         if (!settings->audio.mute_enable && !audio_driver_start())
         {
            RARCH_ERR("Failed to start audio driver. Will continue without audio.\n");
            driver->audio_active = false;
         }
         break;
      case EVENT_CMD_AUDIO_MUTE_TOGGLE:
         {
            const char *msg = !settings->audio.mute_enable ?
               "Audio muted." : "Audio unmuted.";

            if (!audio_driver_mute_toggle())
            {
               RARCH_ERR("Failed to unmute audio.\n");
               return false;
            }

            rarch_main_msg_queue_push(msg, 1, 180, true);
            RARCH_LOG("%s\n", msg);
         }
         break;
      case EVENT_CMD_OVERLAY_DEINIT:
#ifdef HAVE_OVERLAY
         if (driver->overlay)
            input_overlay_free(driver->overlay);
         driver->overlay = NULL;

         memset(&driver->overlay_state, 0, sizeof(driver->overlay_state));
#endif
         break;
      case EVENT_CMD_OVERLAY_INIT:
         event_command(EVENT_CMD_OVERLAY_DEINIT);
#ifdef HAVE_OVERLAY
         if (driver->osk_enable)
         {
            if (!*settings->osk.overlay)
               break;
         }
         else
         {
            if (!*settings->input.overlay)
               break;
         }

         driver->overlay = input_overlay_new(driver->osk_enable ? settings->osk.overlay : settings->input.overlay,
               driver->osk_enable ? settings->osk.enable   : settings->input.overlay_enable,
               settings->input.overlay_opacity, settings->input.overlay_scale);
         if (!driver->overlay)
            RARCH_ERR("Failed to load overlay.\n");
#endif
         break;
      case EVENT_CMD_OVERLAY_NEXT:
#ifdef HAVE_OVERLAY
         input_overlay_next(driver->overlay, settings->input.overlay_opacity);
#endif
         break;
      case EVENT_CMD_DSP_FILTER_DEINIT:
         if (!global)
            break;

         audio_driver_dsp_filter_free();
         break;
      case EVENT_CMD_DSP_FILTER_INIT:
         event_command(EVENT_CMD_DSP_FILTER_DEINIT);
         if (!*settings->audio.dsp_plugin)
            break;
         audio_driver_dsp_filter_init(settings->audio.dsp_plugin);
         break;
      case EVENT_CMD_GPU_RECORD_DEINIT:
         if (!global)
            break;

         if (global->record.gpu_buffer)
            free(global->record.gpu_buffer);
         global->record.gpu_buffer = NULL;
         break;
      case EVENT_CMD_RECORD_DEINIT:
         if (!recording_deinit())
            return false;
         break;
      case EVENT_CMD_RECORD_INIT:
         event_command(EVENT_CMD_HISTORY_DEINIT);
         if (!recording_init())
            return false;
         break;
      case EVENT_CMD_HISTORY_DEINIT:
         if (g_defaults.history)
         {
            content_playlist_write_file(g_defaults.history);
            content_playlist_free(g_defaults.history);
         }
         g_defaults.history = NULL;
         break;
      case EVENT_CMD_HISTORY_INIT:
         event_command(EVENT_CMD_HISTORY_DEINIT);
         if (!settings->history_list_enable)
            return false;
         RARCH_LOG("Loading history file: [%s].\n", settings->content_history_path);
         g_defaults.history = content_playlist_init(
               settings->content_history_path,
               settings->content_history_size);
         break;
      case EVENT_CMD_CORE_INFO_DEINIT:
         if (!global)
            break;

         if (global->core_info)
            core_info_list_free(global->core_info);
         global->core_info = NULL;
         break;
      case EVENT_CMD_DATA_RUNLOOP_FREE:
         rarch_main_data_free();
         break;
      case EVENT_CMD_CORE_INFO_INIT:
         event_command(EVENT_CMD_CORE_INFO_DEINIT);

         if (*settings->libretro_directory)
            global->core_info = core_info_list_new();
         break;
      case EVENT_CMD_CORE_DEINIT:
      {
         struct retro_hw_render_callback *cb = video_driver_callback();
         event_deinit_core(true);

         if (cb)
            memset(cb, 0, sizeof(*cb));

         break;
      }
      case EVENT_CMD_CORE_INIT:
         if (!event_init_core())
            return false;
         break;
      case EVENT_CMD_VIDEO_APPLY_STATE_CHANGES:
         video_driver_apply_state_changes();
         break;
      case EVENT_CMD_VIDEO_SET_NONBLOCKING_STATE:
         boolean = true; /* fall-through */
      case EVENT_CMD_VIDEO_SET_BLOCKING_STATE:
         video_driver_set_nonblock_state(boolean);
         break;
      case EVENT_CMD_VIDEO_SET_ASPECT_RATIO:
         video_driver_set_aspect_ratio(settings->video.aspect_ratio_idx);
         break;
      case EVENT_CMD_AUDIO_SET_NONBLOCKING_STATE:
         boolean = true; /* fall-through */
      case EVENT_CMD_AUDIO_SET_BLOCKING_STATE:
         audio_driver_set_nonblock_state(boolean);
         break;
      case EVENT_CMD_OVERLAY_SET_SCALE_FACTOR:
#ifdef HAVE_OVERLAY
         input_overlay_set_scale_factor(driver->overlay,
               settings->input.overlay_scale);
#endif
         break;
      case EVENT_CMD_OVERLAY_SET_ALPHA_MOD:
#ifdef HAVE_OVERLAY
         input_overlay_set_alpha_mod(driver->overlay,
               settings->input.overlay_opacity);
#endif
         break;
      case EVENT_CMD_DRIVERS_DEINIT:
         uninit_drivers(DRIVERS_CMD_ALL);
         break;
      case EVENT_CMD_DRIVERS_INIT:
         init_drivers(DRIVERS_CMD_ALL);
         break;
      case EVENT_CMD_AUDIO_REINIT:
         uninit_drivers(DRIVER_AUDIO);
         init_drivers(DRIVER_AUDIO);
         break;
      case EVENT_CMD_RESET_CONTEXT:
         event_command(EVENT_CMD_DRIVERS_DEINIT);
         event_command(EVENT_CMD_DRIVERS_INIT);
         break;
      case EVENT_CMD_QUIT_RETROARCH:
         rarch_main_set_state(RARCH_ACTION_STATE_FORCE_QUIT);
         break;
      case EVENT_CMD_RESUME:
         rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED);
         break;
      case EVENT_CMD_RESTART_RETROARCH:
#if defined(GEKKO) && defined(HW_RVL)
         fill_pathname_join(global->fullpath, g_defaults.core_dir,
               SALAMANDER_FILE,
               sizeof(global->fullpath));
#endif
         if (driver->frontend_ctx && driver->frontend_ctx->set_fork)
            driver->frontend_ctx->set_fork(true, false);
         break;
      case EVENT_CMD_MENU_SAVE_CONFIG:
         if (!event_save_core_config())
            return false;
         break;
      case EVENT_CMD_SHADERS_APPLY_CHANGES:
#ifdef HAVE_MENU
         menu_shader_manager_apply_changes();
#endif
         break;
      case EVENT_CMD_PAUSE_CHECKS:
         if (runloop->is_paused)
         {
            RARCH_LOG("Paused.\n");
            event_command(EVENT_CMD_AUDIO_STOP);

            if (settings->video.black_frame_insertion)
               video_driver_cached_frame();
         }
         else
         {
            RARCH_LOG("Unpaused.\n");
            event_command(EVENT_CMD_AUDIO_START);
         }
         break;
      case EVENT_CMD_PAUSE_TOGGLE:
         runloop->is_paused = !runloop->is_paused;
         event_command(EVENT_CMD_PAUSE_CHECKS);
         break;
      case EVENT_CMD_UNPAUSE:
         runloop->is_paused = false;
         event_command(EVENT_CMD_PAUSE_CHECKS);
         break;
      case EVENT_CMD_PAUSE:
         runloop->is_paused = true;
         event_command(EVENT_CMD_PAUSE_CHECKS);
         break;
      case EVENT_CMD_MENU_PAUSE_LIBRETRO:
         if (menu_driver_alive())
         {
            if (settings->menu.pause_libretro)
               event_command(EVENT_CMD_AUDIO_STOP);
            else
               event_command(EVENT_CMD_AUDIO_START);
         }
         else
         {
            if (settings->menu.pause_libretro)
               event_command(EVENT_CMD_AUDIO_START);
         }
         break;
      case EVENT_CMD_SHADER_DIR_DEINIT:
         if (!global)
            break;

         dir_list_free(global->shader_dir.list);
         global->shader_dir.list = NULL;
         global->shader_dir.ptr  = 0;
         break;
      case EVENT_CMD_SHADER_DIR_INIT:
         event_command(EVENT_CMD_SHADER_DIR_DEINIT);

         if (!*settings->video.shader_dir)
            return false;

         global->shader_dir.list = dir_list_new_special(NULL, DIR_LIST_SHADERS);

         if (!global->shader_dir.list || global->shader_dir.list->size == 0)
         {
            event_command(EVENT_CMD_SHADER_DIR_DEINIT);
            return false;
         }

         global->shader_dir.ptr  = 0;
         dir_list_sort(global->shader_dir.list, false);

         for (i = 0; i < global->shader_dir.list->size; i++)
            RARCH_LOG("Found shader \"%s\"\n",
                  global->shader_dir.list->elems[i].data);
         break;
      case EVENT_CMD_SAVEFILES:
         event_save_files();
         break;
      case EVENT_CMD_SAVEFILES_DEINIT:
         if (!global)
            break;

         if (global->savefiles)
            string_list_free(global->savefiles);
         global->savefiles = NULL;
         break;
      case EVENT_CMD_SAVEFILES_INIT:
         global->use_sram = global->use_sram && !global->sram_save_disable
#ifdef HAVE_NETPLAY
            && (!driver->netplay_data || !global->netplay_is_client)
#endif
            ;

         if (!global->use_sram)
            RARCH_LOG("SRAM will not be saved.\n");

         if (global->use_sram)
            event_command(EVENT_CMD_AUTOSAVE_INIT);
         break;
      case EVENT_CMD_MSG_QUEUE_DEINIT:
         rarch_main_msg_queue_free();
         break;
      case EVENT_CMD_MSG_QUEUE_INIT:
         event_command(EVENT_CMD_MSG_QUEUE_DEINIT);
         rarch_main_msg_queue_init();
         rarch_main_data_init_queues();
         break;
      case EVENT_CMD_BSV_MOVIE_DEINIT:
         if (!global)
            break;

         if (global->bsv.movie)
            bsv_movie_free(global->bsv.movie);
         global->bsv.movie = NULL;
         break;
      case EVENT_CMD_BSV_MOVIE_INIT:
         event_command(EVENT_CMD_BSV_MOVIE_DEINIT);
         event_init_movie();
         break;
      case EVENT_CMD_NETPLAY_DEINIT:
#ifdef HAVE_NETPLAY
         deinit_netplay();
#endif
         break;
      case EVENT_CMD_NETWORK_DEINIT:
#ifdef HAVE_NETWORKING
         network_deinit();
#endif
         break;
      case EVENT_CMD_NETWORK_INIT:
#ifdef HAVE_NETWORKING
         network_init();
#endif
         break;
      case EVENT_CMD_NETPLAY_INIT:
         event_command(EVENT_CMD_NETPLAY_DEINIT);
#ifdef HAVE_NETPLAY
         if (!init_netplay())
            return false;
#endif
         break;
      case EVENT_CMD_NETPLAY_FLIP_PLAYERS:
#ifdef HAVE_NETPLAY
         {
            netplay_t *netplay = (netplay_t*)driver->netplay_data;
            if (!netplay)
               return false;
            netplay_flip_users(netplay);
         }
#endif
         break;
      case EVENT_CMD_FULLSCREEN_TOGGLE:
         if (!video_driver_has_windowed())
            return false;

         /* If we go fullscreen we drop all drivers and 
          * reinitialize to be safe. */
         settings->video.fullscreen = !settings->video.fullscreen;
         event_command(EVENT_CMD_REINIT);
         break;
      case EVENT_CMD_COMMAND_DEINIT:
#ifdef HAVE_COMMAND
         if (driver->command)
            rarch_cmd_free(driver->command);
         driver->command = NULL;
#endif
         break;
      case EVENT_CMD_COMMAND_INIT:
         event_command(EVENT_CMD_COMMAND_DEINIT);

#ifdef HAVE_COMMAND
         event_init_command();
#endif
         break;
      case EVENT_CMD_TEMPORARY_CONTENT_DEINIT:
         if (!global)
            break;

         if (global->temporary_content)
            event_free_temporary_content();
         global->temporary_content = NULL;
         break;
      case EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT:
         if (!global)
            break;

         if (global->subsystem_fullpaths)
            string_list_free(global->subsystem_fullpaths);
         global->subsystem_fullpaths = NULL;
         break;
      case EVENT_CMD_LOG_FILE_DEINIT:
         if (!global)
            break;

         if (global->log_file && global->log_file != stderr)
            fclose(global->log_file);
         global->log_file = NULL;
         break;
      case EVENT_CMD_DISK_EJECT_TOGGLE:
         if (system && system->disk_control.get_num_images)
         {
            const struct retro_disk_control_callback *control = 
               (const struct retro_disk_control_callback*)
               &system->disk_control;

            if (control)
               event_check_disk_eject(control);
         }
         else
            rarch_main_msg_queue_push("Core does not support Disk Options.", 1, 120, true);
         break;
      case EVENT_CMD_DISK_NEXT:
         if (system && system->disk_control.get_num_images)
         {
            const struct retro_disk_control_callback *control = 
               (const struct retro_disk_control_callback*)
               &system->disk_control;

            if (!control)
               return false;

            if (!control->get_eject_state())
               return false;

            event_check_disk_next(control);
         }
         else
            rarch_main_msg_queue_push("Core does not support Disk Options.", 1, 120, true);
         break;
      case EVENT_CMD_DISK_PREV:
         if (system && system->disk_control.get_num_images)
         {
            const struct retro_disk_control_callback *control = 
               (const struct retro_disk_control_callback*)
               &system->disk_control;

            if (!control)
               return false;

            if (!control->get_eject_state())
               return false;

            event_check_disk_prev(control);
         }
         else
            rarch_main_msg_queue_push("Core does not support Disk Options.", 1, 120, true);
         break;
      case EVENT_CMD_RUMBLE_STOP:
         for (i = 0; i < MAX_USERS; i++)
         {
            input_driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
            input_driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
         }
         break;
      case EVENT_CMD_GRAB_MOUSE_TOGGLE:
         {
            static bool grab_mouse_state  = false;

            grab_mouse_state = !grab_mouse_state;

            if (!driver->input || !input_driver_grab_mouse(grab_mouse_state))
               return false;

            RARCH_LOG("Grab mouse state: %s.\n",
                  grab_mouse_state ? "yes" : "no");

            video_driver_show_mouse(!grab_mouse_state);
         }
         break;
      case EVENT_CMD_PERFCNT_REPORT_FRONTEND_LOG:
         rarch_perf_log();
         break;
      case EVENT_CMD_VOLUME_UP:
         event_set_volume(0.5f);
         break;
      case EVENT_CMD_VOLUME_DOWN:
         event_set_volume(-0.5f);
         break;
      case EVENT_CMD_NONE:
      default:
         goto error;
   }

   return true;

error:
   return false;
}
Beispiel #11
0
bool rarch_main_ctl(enum rarch_main_ctl_state state, void *data)
{
   driver_t     *driver  = driver_get_ptr();
   settings_t *settings  = config_get_ptr();
   global_t     *global  = global_get_ptr();

   switch (state)
   {
      case RARCH_MAIN_CTL_CHECK_STATE:
         {
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd || main_is_idle)
               return false;

            if (cmd->screenshot_pressed)
               event_command(EVENT_CMD_TAKE_SCREENSHOT);

            if (cmd->mute_pressed)
               event_command(EVENT_CMD_AUDIO_MUTE_TOGGLE);

            if (cmd->osk_pressed)
               driver->keyboard_linefeed_enable = !driver->keyboard_linefeed_enable;

            if (cmd->volume_up_pressed)
               event_command(EVENT_CMD_VOLUME_UP);
            else if (cmd->volume_down_pressed)
               event_command(EVENT_CMD_VOLUME_DOWN);

#ifdef HAVE_NETPLAY
            if (driver->netplay_data)
            {
               if (cmd->netplay_flip_pressed)
                  event_command(EVENT_CMD_NETPLAY_FLIP_PLAYERS);

               if (cmd->fullscreen_toggle)
                  event_command(EVENT_CMD_FULLSCREEN_TOGGLE);
               break;
            }
#endif

            check_pause(driver, settings,
                  cmd->pause_pressed, cmd->frameadvance_pressed);

            if (!rarch_main_ctl(RARCH_MAIN_CTL_CHECK_PAUSE_STATE, cmd))
               return false;

            check_fast_forward_button(driver,
                  cmd->fastforward_pressed,
                  cmd->hold_pressed, cmd->old_hold_pressed);
            check_stateslots(settings, cmd->state_slot_increase,
                  cmd->state_slot_decrease);

            if (cmd->save_state_pressed)
               event_command(EVENT_CMD_SAVE_STATE);
            else if (cmd->load_state_pressed)
               event_command(EVENT_CMD_LOAD_STATE);

            check_rewind(settings, global, cmd->rewind_pressed);

            rarch_main_ctl(RARCH_MAIN_CTL_CHECK_SLOWMOTION, &cmd->slowmotion_pressed);

            if (cmd->movie_record)
               rarch_main_ctl(RARCH_MAIN_CTL_CHECK_MOVIE, NULL);

            check_shader_dir(global, cmd->shader_next_pressed,
                  cmd->shader_prev_pressed);

            if (cmd->disk_eject_pressed)
               event_command(EVENT_CMD_DISK_EJECT_TOGGLE);
            else if (cmd->disk_next_pressed)
               event_command(EVENT_CMD_DISK_NEXT);
            else if (cmd->disk_prev_pressed)
               event_command(EVENT_CMD_DISK_PREV);

            if (cmd->reset_pressed)
               event_command(EVENT_CMD_RESET);

            if (global->cheat)
            {
               if (cmd->cheat_index_plus_pressed)
                  cheat_manager_index_next(global->cheat);
               else if (cmd->cheat_index_minus_pressed)
                  cheat_manager_index_prev(global->cheat);
               else if (cmd->cheat_toggle_pressed)
                  cheat_manager_toggle(global->cheat);
            }
         }
         break;
      case RARCH_MAIN_CTL_CHECK_PAUSE_STATE:
         {
            bool check_is_oneshot;
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd)
               return false;

            check_is_oneshot     = cmd->frameadvance_pressed || cmd->rewind_pressed;

            if (!main_is_paused)
               return true;

            if (cmd->fullscreen_toggle)
            {
               event_command(EVENT_CMD_FULLSCREEN_TOGGLE);
               video_driver_cached_frame();
            }

            if (!check_is_oneshot)
               return false;
         }
         break;
      case RARCH_MAIN_CTL_CHECK_SLOWMOTION:
         {
            bool *ptr            = (bool*)data;

            if (!ptr)
               return false;

            main_is_slowmotion   = *ptr;

            if (!main_is_slowmotion)
               return false;

            if (settings->video.black_frame_insertion)
               video_driver_cached_frame();

            if (state_manager_frame_is_reversed())
               rarch_main_msg_queue_push_new(MSG_SLOW_MOTION_REWIND, 0, 30, true);
            else
               rarch_main_msg_queue_push_new(MSG_SLOW_MOTION, 0, 30, true);
         }
         break;
      case RARCH_MAIN_CTL_CHECK_MOVIE:
         if (global->bsv.movie_playback)
            return rarch_main_ctl(RARCH_MAIN_CTL_CHECK_MOVIE_PLAYBACK, NULL);
         if (!global->bsv.movie)
            return rarch_main_ctl(RARCH_MAIN_CTL_CHECK_MOVIE_INIT, NULL);
         return rarch_main_ctl(RARCH_MAIN_CTL_CHECK_MOVIE_RECORD, NULL);
      case RARCH_MAIN_CTL_CHECK_MOVIE_RECORD:
         if (!global->bsv.movie)
            return false;

         rarch_main_msg_queue_push_new(
               MSG_MOVIE_RECORD_STOPPED, 2, 180, true);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED));

         event_command(EVENT_CMD_BSV_MOVIE_DEINIT);
         break;
      case RARCH_MAIN_CTL_CHECK_MOVIE_INIT:
         if (global->bsv.movie)
            return false;
         {
            char path[PATH_MAX_LENGTH], msg[PATH_MAX_LENGTH];

            settings->rewind_granularity = 1;

            if (settings->state_slot > 0)
               snprintf(path, sizeof(path), "%s%d",
                     global->bsv.movie_path, settings->state_slot);
            else
               strlcpy(path, global->bsv.movie_path, sizeof(path));

            strlcat(path, ".bsv", sizeof(path));

            snprintf(msg, sizeof(msg), "%s \"%s\".",
                  msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                  path);

            global->bsv.movie = bsv_movie_init(path, RARCH_MOVIE_RECORD);

            if (!global->bsv.movie)
               return false;
            else if (global->bsv.movie)
            {
               rarch_main_msg_queue_push(msg, 1, 180, true);
               RARCH_LOG("%s \"%s\".\n",
                     msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                     path);
            }
            else
            {
               rarch_main_msg_queue_push_new(
                     MSG_FAILED_TO_START_MOVIE_RECORD,
                     1, 180, true);
               RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
            }
         }
         break;
      case RARCH_MAIN_CTL_CHECK_MOVIE_PLAYBACK:
         if (!global->bsv.movie_end)
            return false;

         rarch_main_msg_queue_push_new(
               MSG_MOVIE_PLAYBACK_ENDED, 1, 180, false);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED));

         event_command(EVENT_CMD_BSV_MOVIE_DEINIT);

         global->bsv.movie_end      = false;
         global->bsv.movie_playback = false;
         break;
      case RARCH_MAIN_CTL_STATE_FREE:
         main_is_idle               = false;
         main_is_paused             = false;
         main_is_slowmotion         = false;
         frame_limit_last_time      = 0.0;
         main_max_frames            = 0;
         break;
      case RARCH_MAIN_CTL_GLOBAL_FREE:
         event_command(EVENT_CMD_TEMPORARY_CONTENT_DEINIT);
         event_command(EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT);
         event_command(EVENT_CMD_RECORD_DEINIT);
         event_command(EVENT_CMD_LOG_FILE_DEINIT);

         memset(&g_extern, 0, sizeof(g_extern));
         break;
      case RARCH_MAIN_CTL_CLEAR_STATE:
         driver_clear_state();
         rarch_main_ctl(RARCH_MAIN_CTL_STATE_FREE,  NULL);
         rarch_main_ctl(RARCH_MAIN_CTL_GLOBAL_FREE, NULL);
         break;
      case RARCH_MAIN_CTL_SET_MAX_FRAMES:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            main_max_frames = *ptr;
         }
         break;
      case RARCH_MAIN_CTL_SET_FRAME_LIMIT_LAST_TIME:
         {
            struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
            float fastforward_ratio              = settings->fastforward_ratio;

            if (fastforward_ratio == 0.0f)
               fastforward_ratio = 1.0f;

            frame_limit_last_time    = retro_get_time_usec();
            frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f / (av_info->timing.fps * fastforward_ratio));
         }
         break;
      case RARCH_MAIN_CTL_IS_IDLE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = main_is_idle;
         }
         break;
      case RARCH_MAIN_CTL_SET_IDLE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            main_is_idle = *ptr;
         }
         break;
      case RARCH_MAIN_CTL_IS_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = main_is_slowmotion;
         }
         break;
      case RARCH_MAIN_CTL_SET_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            main_is_slowmotion = *ptr;
         }
         break;
      case RARCH_MAIN_CTL_SET_PAUSED:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            main_is_paused = *ptr;
         }
         break;
      case RARCH_MAIN_CTL_IS_PAUSED:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = main_is_paused;
         }
         break;
      default:
         return false;
   }

   return true;
}
Beispiel #12
0
static bool gl2_renderchain_read_viewport(
      void *data,
      void *chain_data,
      uint8_t *buffer, bool is_idle)
{
   unsigned                     num_pixels = 0;
   gl_t                                *gl = (gl_t*)data;

   if (!gl)
      return false;

   context_bind_hw_render(false);

   num_pixels = gl->vp.width * gl->vp.height;

#ifdef HAVE_GL_ASYNC_READBACK
   if (gl->pbo_readback_enable)
   {
      const uint8_t *ptr  = NULL;

      /* Don't readback if we're in menu mode.
       * We haven't buffered up enough frames yet, come back later. */
      if (!gl->pbo_readback_valid[gl->pbo_readback_index])
         goto error;

      gl->pbo_readback_valid[gl->pbo_readback_index] = false;
      glBindBuffer(GL_PIXEL_PACK_BUFFER,
            gl->pbo_readback[gl->pbo_readback_index]);

#ifdef HAVE_OPENGLES3
      /* Slower path, but should work on all implementations at least. */
      ptr        = (const uint8_t*)glMapBufferRange(GL_PIXEL_PACK_BUFFER,
            0, num_pixels * sizeof(uint32_t), GL_MAP_READ_BIT);

      if (ptr)
      {
         unsigned y;
         for (y = 0; y < gl->vp.height; y++)
         {
            video_frame_convert_rgba_to_bgr(
                  (const void*)ptr,
                  buffer,
                  gl->vp.width);
         }
      }
#else
      ptr = (const uint8_t*)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
      if (ptr)
      {
         struct scaler_ctx *ctx = &gl->pbo_readback_scaler;
         scaler_ctx_scale_direct(ctx, buffer, ptr);
      }
#endif

      if (!ptr)
      {
         RARCH_ERR("[GL]: Failed to map pixel unpack buffer.\n");
         goto error;
      }

      glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
      glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
   }
   else
#endif
   {
      /* Use slow synchronous readbacks. Use this with plain screenshots
         as we don't really care about performance in this case. */

      /* GLES2 only guarantees GL_RGBA/GL_UNSIGNED_BYTE
       * readbacks so do just that.
       * GLES2 also doesn't support reading back data
       * from front buffer, so render a cached frame
       * and have gl_frame() do the readback while it's
       * in the back buffer.
       *
       * Keep codepath similar for GLES and desktop GL.
       */
      gl->readback_buffer_screenshot = malloc(num_pixels * sizeof(uint32_t));

      if (!gl->readback_buffer_screenshot)
         goto error;

      if (!is_idle)
         video_driver_cached_frame();

      video_frame_convert_rgba_to_bgr(
            (const void*)gl->readback_buffer_screenshot,
            buffer,
            num_pixels);

      free(gl->readback_buffer_screenshot);
      gl->readback_buffer_screenshot = NULL;
   }

   context_bind_hw_render(true);
   return true;

error:
   context_bind_hw_render(true);

   return false;
}
Beispiel #13
0
static enum runloop_state runloop_check_state(
      settings_t *settings,
      uint64_t current_input,
      uint64_t old_input,
      unsigned *sleep_ms)
{
   static bool old_focus            = true;
#ifdef HAVE_OVERLAY
   static char prev_overlay_restore = false;
   bool osk_enable                  = input_driver_is_onscreen_keyboard_enabled();
#endif
#ifdef HAVE_NETWORKING
   bool tmp                         = false;
#endif
   bool focused                     = true;
   uint64_t trigger_input           = current_input & ~old_input;
   bool pause_pressed               = runloop_cmd_triggered(trigger_input, RARCH_PAUSE_TOGGLE);

   if (input_driver_is_flushing_input())
   {
      input_driver_unset_flushing_input();
      if (current_input)
      {
         current_input = 0;

         /* If core was paused before entering menu, evoke
          * pause toggle to wake it up. */
         if (runloop_paused)
            BIT64_SET(current_input, RARCH_PAUSE_TOGGLE);
         input_driver_set_flushing_input();
      }
   }

   if (runloop_cmd_triggered(trigger_input, RARCH_OVERLAY_NEXT))
      command_event(CMD_EVENT_OVERLAY_NEXT, NULL);

   if (runloop_cmd_triggered(trigger_input, RARCH_FULLSCREEN_TOGGLE_KEY))
   {
      bool fullscreen_toggled = !runloop_paused;
#ifdef HAVE_MENU
      fullscreen_toggled = fullscreen_toggled ||
         menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL);
#endif

      if (fullscreen_toggled)
         command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
   }

   if (runloop_cmd_triggered(trigger_input, RARCH_GRAB_MOUSE_TOGGLE))
      command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL);


#ifdef HAVE_OVERLAY
   if (osk_enable && !input_keyboard_ctl(
            RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
   {
      input_driver_unset_onscreen_keyboard_enabled();
      prev_overlay_restore  = true;
      command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
   }
   else if (!osk_enable && input_keyboard_ctl(
            RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
   {
      input_driver_set_onscreen_keyboard_enabled();
      prev_overlay_restore  = false;
      command_event(CMD_EVENT_OVERLAY_INIT, NULL);
   }
   else if (prev_overlay_restore)
   {
      if (!settings->input.overlay_hide_in_menu)
         command_event(CMD_EVENT_OVERLAY_INIT, NULL);
      prev_overlay_restore = false;
   }
#endif

   if (runloop_iterate_time_to_exit(
            runloop_cmd_press(current_input, RARCH_QUIT_KEY)) != 1)
      return RUNLOOP_STATE_QUIT;

#ifdef HAVE_MENU
   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      menu_ctx_iterate_t iter;
      bool skip = false;
#ifdef HAVE_OVERLAY
      skip = osk_enable && input_keyboard_return_pressed();
#endif

      if (!skip)
      {
         enum menu_action action = (enum menu_action)menu_event(current_input, trigger_input);
         bool focused            = settings->pause_nonactive ? video_driver_is_focused() : true;

         focused                 = focused && !ui_companion_is_on_foreground();

         iter.action             = action;

         if (!menu_driver_ctl(RARCH_MENU_CTL_ITERATE, &iter))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);

         if (focused || !runloop_idle)
            menu_driver_ctl(RARCH_MENU_CTL_RENDER, NULL);

         if (!focused)
            return RUNLOOP_STATE_SLEEP;

         if (action == MENU_ACTION_QUIT)
            return RUNLOOP_STATE_QUIT;
      }
   }
#endif
   
   if (runloop_idle)
      return RUNLOOP_STATE_SLEEP;

#ifdef HAVE_MENU
   if (menu_event_keyboard_is_set(RETROK_F1) == 1)
   {
      if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
      {
         if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) &&
               !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
         {
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
            menu_event_keyboard_set(false, RETROK_F1);
         }
      }
   }
   else if ((!menu_event_keyboard_is_set(RETROK_F1) && runloop_cmd_menu_press(current_input, old_input, trigger_input)) ||
         rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
   {
      if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
      {
         if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) &&
               !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
      }
      else
      {
        menu_display_toggle_set_reason(MENU_TOGGLE_REASON_USER);
        rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
      }
   }
   else
      menu_event_keyboard_set(false, RETROK_F1);

   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      if (!settings->menu.throttle_framerate && !settings->fastforward_ratio)
         return RUNLOOP_STATE_MENU_ITERATE;

      return RUNLOOP_STATE_END;
   }
#endif

   if (settings->pause_nonactive)
      focused                = video_driver_is_focused();

   if (runloop_cmd_triggered(trigger_input, RARCH_SCREENSHOT))
      command_event(CMD_EVENT_TAKE_SCREENSHOT, NULL);

   if (runloop_cmd_triggered(trigger_input, RARCH_MUTE))
      command_event(CMD_EVENT_AUDIO_MUTE_TOGGLE, NULL);

   if (runloop_cmd_triggered(trigger_input, RARCH_OSK))
   {
      if (input_keyboard_ctl(
               RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
         input_keyboard_ctl(
               RARCH_INPUT_KEYBOARD_CTL_UNSET_LINEFEED_ENABLED, NULL);
      else
         input_keyboard_ctl(
               RARCH_INPUT_KEYBOARD_CTL_SET_LINEFEED_ENABLED, NULL);
   }

   if (runloop_cmd_press(current_input, RARCH_VOLUME_UP))
      command_event(CMD_EVENT_VOLUME_UP, NULL);
   else if (runloop_cmd_press(current_input, RARCH_VOLUME_DOWN))
      command_event(CMD_EVENT_VOLUME_DOWN, NULL);

#ifdef HAVE_NETWORKING
   tmp = runloop_cmd_triggered(trigger_input, RARCH_NETPLAY_FLIP);
   netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, &tmp);
   tmp = runloop_cmd_triggered(trigger_input, RARCH_FULLSCREEN_TOGGLE_KEY);
   netplay_driver_ctl(RARCH_NETPLAY_CTL_FULLSCREEN_TOGGLE, &tmp);
#endif

   /* Check if libretro pause key was pressed. If so, pause or
    * unpause the libretro core. */

   /* FRAMEADVANCE will set us into pause mode. */
   pause_pressed |= !runloop_paused && runloop_cmd_triggered(trigger_input, RARCH_FRAMEADVANCE);

   if (focused && pause_pressed)
      command_event(CMD_EVENT_PAUSE_TOGGLE, NULL);
   else if (focused && !old_focus)
      command_event(CMD_EVENT_UNPAUSE, NULL);
   else if (!focused && old_focus)
      command_event(CMD_EVENT_PAUSE, NULL);

   old_focus = focused;

   if (!focused)
      return RUNLOOP_STATE_SLEEP;

   if (runloop_paused)
   {
      /* check pause state */

      bool check_is_oneshot = runloop_cmd_triggered(trigger_input,
            RARCH_FRAMEADVANCE)
         || runloop_cmd_press(current_input, RARCH_REWIND);
      if (runloop_cmd_triggered(trigger_input, RARCH_FULLSCREEN_TOGGLE_KEY))
      {
         command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
         if (!runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL))
            video_driver_cached_frame();
      }

      if (!check_is_oneshot)
         return RUNLOOP_STATE_SLEEP;
   }

   /* To avoid continous switching if we hold the button down, we require
    * that the button must go from pressed to unpressed back to pressed
    * to be able to toggle between then.
    */
   if (runloop_cmd_triggered(trigger_input, RARCH_FAST_FORWARD_KEY))
   {
      if (input_driver_is_nonblock_state())
         input_driver_unset_nonblock_state();
      else
         input_driver_set_nonblock_state();
      driver_ctl(RARCH_DRIVER_CTL_SET_NONBLOCK_STATE, NULL);
   }
   else if ((runloop_cmd_pressed(old_input, RARCH_FAST_FORWARD_HOLD_KEY) 
         != runloop_cmd_press(current_input, RARCH_FAST_FORWARD_HOLD_KEY)))
   {
      if (runloop_cmd_press(current_input, RARCH_FAST_FORWARD_HOLD_KEY))
         input_driver_set_nonblock_state();
      else
         input_driver_unset_nonblock_state();
      driver_ctl(RARCH_DRIVER_CTL_SET_NONBLOCK_STATE, NULL);
   }

   /* Checks if the state increase/decrease keys have been pressed 
    * for this frame. */
   if (runloop_cmd_triggered(trigger_input, RARCH_STATE_SLOT_PLUS))
   {
      char msg[128];

      msg[0] = '\0';

      settings->state_slot++;

      snprintf(msg, sizeof(msg), "%s: %d",
            msg_hash_to_str(MSG_STATE_SLOT),
            settings->state_slot);

      runloop_msg_queue_push(msg, 2, 180, true);

      RARCH_LOG("%s\n", msg);
   }
   else if (runloop_cmd_triggered(trigger_input, RARCH_STATE_SLOT_MINUS))
   {
      char msg[128];

      msg[0] = '\0';

      if (settings->state_slot > 0)
         settings->state_slot--;

      snprintf(msg, sizeof(msg), "%s: %d",
            msg_hash_to_str(MSG_STATE_SLOT),
            settings->state_slot);

      runloop_msg_queue_push(msg, 2, 180, true);

      RARCH_LOG("%s\n", msg);
   }

   if (runloop_cmd_triggered(trigger_input, RARCH_SAVE_STATE_KEY))
      command_event(CMD_EVENT_SAVE_STATE, NULL);
   else if (runloop_cmd_triggered(trigger_input, RARCH_LOAD_STATE_KEY))
      command_event(CMD_EVENT_LOAD_STATE, NULL);

#ifdef HAVE_CHEEVOS
   if (!settings->cheevos.hardcore_mode_enable)
#endif
      state_manager_check_rewind(runloop_cmd_press(current_input, RARCH_REWIND));

   runloop_slowmotion = runloop_cmd_press(current_input, RARCH_SLOWMOTION);

   if (runloop_slowmotion)
   {
      /* Checks if slowmotion toggle/hold was being pressed and/or held. */
      if (settings->video.black_frame_insertion)
      {
         if (!runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL))
            video_driver_cached_frame();
      }

      if (state_manager_frame_is_reversed())
         runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 2, 30, true);
      else
         runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION), 2, 30, true);
   }

   if (runloop_cmd_triggered(trigger_input, RARCH_MOVIE_RECORD_TOGGLE))
      bsv_movie_check();

   if (runloop_cmd_triggered(trigger_input, RARCH_SHADER_NEXT) ||
      runloop_cmd_triggered(trigger_input, RARCH_SHADER_PREV))
      dir_check_shader(
            runloop_cmd_triggered(trigger_input, RARCH_SHADER_NEXT),
            runloop_cmd_triggered(trigger_input, RARCH_SHADER_PREV));

   if (runloop_cmd_triggered(trigger_input, RARCH_DISK_EJECT_TOGGLE))
      command_event(CMD_EVENT_DISK_EJECT_TOGGLE, NULL);
   else if (runloop_cmd_triggered(trigger_input, RARCH_DISK_NEXT))
      command_event(CMD_EVENT_DISK_NEXT, NULL);
   else if (runloop_cmd_triggered(trigger_input, RARCH_DISK_PREV))
      command_event(CMD_EVENT_DISK_PREV, NULL);

   if (runloop_cmd_triggered(trigger_input, RARCH_RESET))
      command_event(CMD_EVENT_RESET, NULL);

   cheat_manager_state_checks(
         runloop_cmd_triggered(trigger_input, RARCH_CHEAT_INDEX_PLUS),
         runloop_cmd_triggered(trigger_input, RARCH_CHEAT_INDEX_MINUS),
         runloop_cmd_triggered(trigger_input, RARCH_CHEAT_TOGGLE));

   return RUNLOOP_STATE_ITERATE;
}
Beispiel #14
0
bool menu_display_ctl(enum menu_display_ctl_state state, void *data)
{
   unsigned width, height;
   menu_framebuf_t *frame_buf = menu_display_fb_get_ptr();
   menu_display_t  *disp      = menu_display_get_ptr();
   settings_t *settings       = config_get_ptr();

   switch (state)
   {
      case MENU_DISPLAY_CTL_FONT_BUF:
         {
            void **ptr = (void**)data;
            if (!ptr)
               return false;
            *ptr = disp->font.buf;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FONT_BUF:
         {
            void **ptr = (void**)data;
            if (!ptr)
               return false;
            disp->font.buf = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_FONT_FB:
         {
            uint8_t **ptr = (uint8_t**)data;
            if (!ptr)
               return false;
            *ptr = (uint8_t*)disp->font.framebuf;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FONT_FB:
         {
            uint8_t **ptr = (uint8_t**)data;
            if (!ptr)
               return false;
            disp->font.framebuf = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_LIBRETRO_RUNNING:
         {
            global_t *global     = global_get_ptr();
            if (!settings->menu.pause_libretro)
               if (global->inited.main && (global->inited.core.type != CORE_TYPE_DUMMY))
                  return true;
         }
         break;
      case MENU_DISPLAY_CTL_LIBRETRO:
         video_driver_set_texture_enable(true, false);

         if (menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL))
         {
            driver_t      *driver     = driver_get_ptr();
            bool block_libretro_input = driver->block_libretro_input;

            driver->block_libretro_input = true;
            core.retro_run();
            driver->block_libretro_input = block_libretro_input;
            return true;
         }

         video_driver_cached_frame();
         return true;
      case MENU_DISPLAY_CTL_SET_WIDTH:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            frame_buf->width = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_WIDTH:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            *ptr = frame_buf->width;
         }
         return true;
      case MENU_DISPLAY_CTL_HEIGHT:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            *ptr = frame_buf->height;
         }
         return true;
      case MENU_DISPLAY_CTL_HEADER_HEIGHT:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            *ptr = disp->header_height;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_HEADER_HEIGHT:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            disp->header_height = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_FONT_SIZE:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            *ptr = disp->font.size;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FONT_SIZE:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            disp->font.size = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_HEIGHT:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            frame_buf->height = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_FB_DATA:
         {
            uint16_t **ptr = (uint16_t**)data;
            if (!ptr)
               return false;
            *ptr = frame_buf->data;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FB_DATA:
         {
            uint16_t *ptr = (uint16_t*)data;
            if (!ptr)
               return false;
            frame_buf->data = ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_FB_PITCH:
         {
            size_t *ptr = (size_t*)data;
            if (!ptr)
               return false;
            *ptr = frame_buf->pitch;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FB_PITCH:
         {
            size_t *ptr = (size_t*)data;
            if (!ptr)
               return false;
            frame_buf->pitch = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_MSG_FORCE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = disp->msg_force;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_MSG_FORCE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            disp->msg_force = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_FONT_DATA_INIT:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = disp->font.alloc_framebuf;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FONT_DATA_INIT:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            disp->font.alloc_framebuf = *ptr;
         }
         return true;
      case MENU_DISPLAY_CTL_UPDATE_PENDING:
         {
            bool ptr;
            menu_display_ctl(MENU_DISPLAY_CTL_GET_FRAMEBUFFER_DIRTY_FLAG, &ptr);
            if (menu_animation_ctl(MENU_ANIMATION_CTL_IS_ACTIVE, NULL) || ptr)
               return true;
         }
         return false;
      case MENU_DISPLAY_CTL_SET_VIEWPORT:
         video_driver_get_size(&width, &height);
         video_driver_set_viewport(width,
               height, true, false);
         return true;
      case MENU_DISPLAY_CTL_UNSET_VIEWPORT:
         video_driver_get_size(&width, &height);
         video_driver_set_viewport(width,
               height, false, true);
         return true;
      case MENU_DISPLAY_CTL_GET_FRAMEBUFFER_DIRTY_FLAG:
         {
            bool *ptr = (bool*)data;
            if (!ptr || !frame_buf)
               return false;
            *ptr = frame_buf->dirty;
         }
         return true;
      case MENU_DISPLAY_CTL_SET_FRAMEBUFFER_DIRTY_FLAG:
         if (frame_buf && frame_buf->data)
            frame_buf->dirty = true;
         return true;
      case MENU_DISPLAY_CTL_UNSET_FRAMEBUFFER_DIRTY_FLAG:
         if (frame_buf && frame_buf->data)
            frame_buf->dirty = false;
         return true;
      case MENU_DISPLAY_CTL_GET_DPI:
         {
            float           *dpi = (float*)data;
            *dpi                 = menu_dpi_override_value;

            if (!settings)
               return true;

            if (settings->menu.dpi.override_enable)
               *dpi = settings->menu.dpi.override_value;
            else if (!gfx_ctx_get_metrics(DISPLAY_METRIC_DPI, dpi))
               *dpi = menu_dpi_override_value;
         }
         return true;
   }

   return false;
}